mm/assets/xml/objects/object_fall.xml

29 lines
2.3 KiB
XML

<Root>
<File Name="object_fall" Segment="6">
<DList Name="object_fall_DL_000190" Offset="0x190" />
<DList Name="object_fall_DL_000198" Offset="0x198" />
<DList Name="object_fall_DL_000220" Offset="0x220" />
<Texture Name="object_fall_Tex_000260" OutName="tex_000260" Format="i8" Width="16" Height="16" Offset="0x260" />
<DList Name="object_fall_DL_000420" Offset="0x420" />
<DList Name="object_fall_DL_000428" Offset="0x428" />
<DList Name="object_fall_DL_000490" Offset="0x490" />
<DList Name="object_fall_DL_000498" Offset="0x498" />
<DList Name="object_fall_DL_0011D0" Offset="0x11D0" />
<Texture Name="object_fall_Tex_001688" OutName="tex_001688" Format="i8" Width="64" Height="64" Offset="0x1688" />
<Texture Name="object_fall_Tex_002688" OutName="tex_002688" Format="i4" Width="64" Height="64" Offset="0x2688" />
<Texture Name="object_fall_Tex_002E88" OutName="tex_002E88" Format="i4" Width="64" Height="64" Offset="0x2E88" />
<DList Name="object_fall_DL_003C30" Offset="0x3C30" />
<Texture Name="object_fall_Tex_003E28" OutName="tex_003E28" Format="i8" Width="32" Height="64" Offset="0x3E28" />
<Texture Name="object_fall_Tex_004628" OutName="tex_004628" Format="i8" Width="32" Height="64" Offset="0x4628" />
<TextureAnimation Name="object_fall_Matanimheader_004E38" Offset="0x4E38" />
<TextureAnimation Name="object_fall_Matanimheader_004E58" Offset="0x4E58" />
<DList Name="object_fall_DL_0077F0" Offset="0x77F0" />
<Texture Name="object_fall_TLUT_0082F8" OutName="tlut_0082F8" Format="rgba16" Width="4" Height="4" Offset="0x82F8" />
<Texture Name="object_fall_TLUT_008318" OutName="tlut_008318" Format="rgba16" Width="4" Height="4" Offset="0x8318" />
<Texture Name="object_fall_Tex_008338" OutName="tex_008338" Format="rgba16" Width="32" Height="32" Offset="0x8338" />
<Texture Name="object_fall_Tex_008B38" OutName="tex_008B38" Format="rgba16" Width="64" Height="32" Offset="0x8B38" />
<Texture Name="object_fall_Tex_009B38" OutName="tex_009B38" Format="ci4" Width="64" Height="64" Offset="0x9B38" />
<Texture Name="object_fall_Tex_00A338" OutName="tex_00A338" Format="ci4" Width="64" Height="64" Offset="0xA338" />
</File>
</Root>