mm/assets/xml/objects/object_rat.xml

29 lines
2.0 KiB
XML

<Root>
<File Name="object_rat" Segment="6">
<Animation Name="object_rat_Anim_000174" Offset="0x174" />
<Animation Name="object_rat_Anim_00026C" Offset="0x26C" />
<DList Name="object_rat_DL_000A50" Offset="0xA50" />
<DList Name="object_rat_DL_000B18" Offset="0xB18" />
<DList Name="object_rat_DL_000BC8" Offset="0xBC8" />
<DList Name="object_rat_DL_000C78" Offset="0xC78" />
<DList Name="object_rat_DL_000D28" Offset="0xD28" />
<DList Name="object_rat_DL_000DD8" Offset="0xDD8" />
<DList Name="object_rat_DL_000E20" Offset="0xE20" />
<DList Name="object_rat_DL_000E90" Offset="0xE90" />
<DList Name="object_rat_DL_000ED8" Offset="0xED8" />
<Texture Name="object_rat_Tex_0011C8" OutName="tex_0011C8" Format="rgba16" Width="16" Height="16" Offset="0x11C8" />
<Texture Name="object_rat_Tex_0013C8" OutName="tex_0013C8" Format="rgba16" Width="16" Height="16" Offset="0x13C8" />
<Texture Name="object_rat_Tex_0015C8" OutName="tex_0015C8" Format="rgba16" Width="16" Height="16" Offset="0x15C8" />
<Limb Name="object_rat_Standardlimb_0017C8" Type="Standard" Offset="0x17C8" />
<Limb Name="object_rat_Standardlimb_0017D4" Type="Standard" Offset="0x17D4" />
<Limb Name="object_rat_Standardlimb_0017E0" Type="Standard" Offset="0x17E0" />
<Limb Name="object_rat_Standardlimb_0017EC" Type="Standard" Offset="0x17EC" />
<Limb Name="object_rat_Standardlimb_0017F8" Type="Standard" Offset="0x17F8" />
<Limb Name="object_rat_Standardlimb_001804" Type="Standard" Offset="0x1804" />
<Limb Name="object_rat_Standardlimb_001810" Type="Standard" Offset="0x1810" />
<Limb Name="object_rat_Standardlimb_00181C" Type="Standard" Offset="0x181C" />
<Limb Name="object_rat_Standardlimb_001828" Type="Standard" Offset="0x1828" />
<Skeleton Name="object_rat_Skel_001858" Type="Flex" LimbType="Standard" Offset="0x1858" />
</File>
</Root>