mm/assets/xml/objects/object_tite.xml

51 lines
3.7 KiB
XML

<Root>
<File Name="object_tite" Segment="6">
<Animation Name="object_tite_Anim_0001D4" Offset="0x1D4" />
<Animation Name="object_tite_Anim_0004F8" Offset="0x4F8" />
<Animation Name="object_tite_Anim_00069C" Offset="0x69C" />
<Animation Name="object_tite_Anim_00083C" Offset="0x83C" />
<Animation Name="object_tite_Anim_000A14" Offset="0xA14" />
<Animation Name="object_tite_Anim_000C70" Offset="0xC70" />
<Animation Name="object_tite_Anim_000F50" Offset="0xF50" />
<Animation Name="object_tite_Anim_0012E4" Offset="0x12E4" />
<!-- <Blob Name="object_tite_Blob_0012F4" Size="0x70C" Offset="0x12F4" /> -->
<Texture Name="object_tite_Tex_001A00" OutName="tex_001A00" Format="rgba16" Width="4" Height="16" Offset="0x1A00" />
<Texture Name="object_tite_Tex_001A80" OutName="tex_001A80" Format="rgba16" Width="8" Height="8" Offset="0x1A80" />
<!-- <Blob Name="object_tite_Blob_001B00" Size="0x700" Offset="0x1B00" /> -->
<DList Name="object_tite_DL_002FF0" Offset="0x2FF0" />
<DList Name="object_tite_DL_003160" Offset="0x3160" />
<DList Name="object_tite_DL_003290" Offset="0x3290" />
<DList Name="object_tite_DL_003330" Offset="0x3330" />
<DList Name="object_tite_DL_003460" Offset="0x3460" />
<DList Name="object_tite_DL_003500" Offset="0x3500" />
<DList Name="object_tite_DL_003630" Offset="0x3630" />
<DList Name="object_tite_DL_0036D0" Offset="0x36D0" />
<DList Name="object_tite_DL_003800" Offset="0x3800" />
<Limb Name="object_tite_Standardlimb_0038A0" Type="Standard" Offset="0x38A0" />
<Limb Name="object_tite_Standardlimb_0038AC" Type="Standard" Offset="0x38AC" />
<Limb Name="object_tite_Standardlimb_0038B8" Type="Standard" Offset="0x38B8" />
<Limb Name="object_tite_Standardlimb_0038C4" Type="Standard" Offset="0x38C4" />
<Limb Name="object_tite_Standardlimb_0038D0" Type="Standard" Offset="0x38D0" />
<Limb Name="object_tite_Standardlimb_0038DC" Type="Standard" Offset="0x38DC" />
<Limb Name="object_tite_Standardlimb_0038E8" Type="Standard" Offset="0x38E8" />
<Limb Name="object_tite_Standardlimb_0038F4" Type="Standard" Offset="0x38F4" />
<Limb Name="object_tite_Standardlimb_003900" Type="Standard" Offset="0x3900" />
<Limb Name="object_tite_Standardlimb_00390C" Type="Standard" Offset="0x390C" />
<Limb Name="object_tite_Standardlimb_003918" Type="Standard" Offset="0x3918" />
<Limb Name="object_tite_Standardlimb_003924" Type="Standard" Offset="0x3924" />
<Limb Name="object_tite_Standardlimb_003930" Type="Standard" Offset="0x3930" />
<Limb Name="object_tite_Standardlimb_00393C" Type="Standard" Offset="0x393C" />
<Limb Name="object_tite_Standardlimb_003948" Type="Standard" Offset="0x3948" />
<Limb Name="object_tite_Standardlimb_003954" Type="Standard" Offset="0x3954" />
<Limb Name="object_tite_Standardlimb_003960" Type="Standard" Offset="0x3960" />
<Limb Name="object_tite_Standardlimb_00396C" Type="Standard" Offset="0x396C" />
<Limb Name="object_tite_Standardlimb_003978" Type="Standard" Offset="0x3978" />
<Limb Name="object_tite_Standardlimb_003984" Type="Standard" Offset="0x3984" />
<Limb Name="object_tite_Standardlimb_003990" Type="Standard" Offset="0x3990" />
<Limb Name="object_tite_Standardlimb_00399C" Type="Standard" Offset="0x399C" />
<Limb Name="object_tite_Standardlimb_0039A8" Type="Standard" Offset="0x39A8" />
<Limb Name="object_tite_Standardlimb_0039B4" Type="Standard" Offset="0x39B4" />
<Skeleton Name="object_tite_Skel_003A20" Type="Normal" LimbType="Standard" Offset="0x3A20" />
</File>
</Root>