mm/assets
Isghj 64d2e009fb
`EnFz` and `object_fz`: Freezard documented (#1828)
* Freezard: some docs

* Freezard: more docs

* Freezard: most function names

* Freezard: last function named

* Freeza: more docs

* Freezard: oops wrong actor name

* Fz: more docs

* Fz: more docs

* Fz: Object named

* Fz: Object named

* Fz: changed my mind, function names changed to reflect old OOT behavior not seen in this game, in case someone confuses them

* Freezer: docs

* Free: more docs

* F: format

* Fz: more docs

* Fz: format

* EnFz: more docs, format

* Fz: More minor docs

* Fz: more docs, format

* Apply suggestions from code review

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* EnFz: More requested changes

* Fz: updated function declarations

* EnFz: one of the flags was still 0

* Fz: updated functions.txt for disasm

* Apply suggestions from code review

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2025-11-14 15:48:06 -08:00
..
archives Extract assets to extracted (#1708) 2024-10-15 22:41:48 +11:00
audio/sequences Some sequence 0 improvements (#1811) 2025-05-25 22:48:29 -07:00
text Extract assets to extracted (#1708) 2024-10-15 22:41:48 +11:00
xml `EnFz` and `object_fz`: Freezard documented (#1828) 2025-11-14 15:48:06 -08:00