mm/include
engineer124 93713a1da0
Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) (#1407)
* import audio docs

* cleanup

* SEQ_SCREEN_WEIGHTED_DIST

* PR

* PR
2023-10-13 17:39:10 -03:00
..
PR Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
audio Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
libc Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
tables Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
CIC6105.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
alignment.h
audiomgr.h AudioMgr cleanup (#1300) 2023-06-21 17:50:26 +10:00
audiothread_cmd.h
buffers.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
build.h Cleanup pass for CIC6105.c (#1371) 2023-09-24 19:23:44 +10:00
color.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
command_macros_base.h
debug.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
fault.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
fault_internal.h Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199) 2023-07-08 14:41:25 -04:00
fixed_point.h
functions.h Audio Sequences Decompiled & Documented (z_obj_sound OK, more code_8019AF00.c) (#1407) 2023-10-13 17:39:10 -03:00
gfx.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
gfxprint.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
global.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
ichain.h
idle.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
irqmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
listalloc.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
loadfragment.h Load Docs (#1222) 2023-06-24 14:26:36 +10:00
macro.inc
macros.h z_message_nes (1 NON_MATCHING) (#1394) 2023-09-27 14:24:52 +10:00
main.h Idle + Main bss and cleanup (#1292) 2023-06-26 10:18:50 +10:00
message_data_static.h
os_malloc.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padmgr.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
padutils.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
prevent_bss_reordering.h
prevent_bss_reordering2.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
regs.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
scheduler.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
segment_symbols.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
seqcmd.h Audio `sequence.c` OK and documented (#1201) 2023-03-30 19:53:47 +11:00
sequence.h Provide original sequence names for all BGM and rename some sequences (#1311) 2023-07-10 18:30:21 -04:00
sfx.h Audio Sfx Functions Decompiled and Documented (code_8019AF00.c) (#1242) 2023-06-20 23:13:51 -04:00
slowly.h Slowly Cleanup (#1213) 2023-03-20 00:48:49 +11:00
stack.h Stack cleanups (#1193) 2023-03-08 15:25:51 -03:00
stackcheck.h `stackcheck.h` (#1204) 2023-04-18 17:50:34 -04:00
sys_cfb.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
sys_flashrom.h Flash Headers (#1367) 2023-09-15 09:41:51 -03:00
sys_matrix.h
system_heap.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
system_malloc.h Docs Cleanup (#1153) 2023-05-29 13:04:07 +10:00
tha.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
thga.h THA docs (#1177) 2023-03-24 14:38:04 -03:00
ultra64.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
unk.h
variables.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
vt.h
z64.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64actor.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64animation.h Move libultra variables to their respective headers (#1369) 2023-09-15 11:02:27 -03:00
z64animation_legacy.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64audio.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64bgcheck.h Document Player's bgcheck routine (#1275) 2023-06-24 16:39:55 +10:00
z64bombers_notebook.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64camera.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64collision_check.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64curve.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64cutscene.h Fix Cutscene Bss (#1305) 2023-08-04 16:36:03 -04:00
z64cutscene_commands.h Cutscene Documentation (z_eventmgr.c OK) (#1164) 2023-04-19 13:52:00 -04:00
z64debug_display.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64debug_text.h Debug mode (#1185) 2023-03-08 00:06:49 -05:00
z64dma.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64door.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64eff_footmark.h
z64effect.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64environment.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64frameadvance.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64game.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64game_over.h `z64game_over.h` (#1183) 2023-03-24 15:29:54 -03:00
z64horse.h `z_horse.c` OK (#1245) 2023-06-01 15:11:11 -04:00
z64interface.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64item.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64jpeg.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64light.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64map.h
z64math.h ovl_Obj_Grass_Unit OK and some grass documentation (#1172) 2023-10-11 09:32:02 -03:00
z64message.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64object.h Port Proposed OoT Object Docs (#1361) 2023-10-04 14:01:04 +11:00
z64ocarina.h Z_message (2 NON_MATCHINGS) (#1398) 2023-10-04 08:51:45 +11:00
z64player.h Start Player Item Docs (#1396) 2023-09-30 17:28:14 +10:00
z64prerender.h PreRender.c OK (#1320) 2023-09-15 19:34:16 -03:00
z64quake.h Quake & Distortion Docs (Again) + Math Cleanup (Camera Prep) (#1129) 2023-05-18 10:29:50 -04:00
z64rumble.h Move libultra function declarations to libultra headers (#1196) 2023-09-02 15:34:29 -04:00
z64save.h z_kankyo pt 1 (#1377) 2023-10-05 16:08:08 +11:00
z64scene.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64schedule.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64shrink_window.h `z64game_over.h` (#1183) 2023-03-24 15:29:54 -03:00
z64skin.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64skybox.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64snap.h Misc cleanup 13 (#1189) 2023-03-07 23:44:18 -05:00
z64sound_source.h Yet another header cleanup (#1284) 2023-06-18 16:43:47 +10:00
z64speed_meter.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64subs.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z64thread.h Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199) 2023-07-08 14:41:25 -04:00
z64transition.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z64view.h Speedmeter OK (#1393) 2023-10-03 15:52:41 +11:00
z64vimode.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64viscvg.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64vismono.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z64viszbuf.h `z64vi*.h` and `sys_cfb.h` headers (#1259) 2023-08-09 19:44:31 -04:00
z_en_hy_code.h Object Cleanup (#1410) 2023-10-05 17:37:52 -03:00
z_fireobj.h Misc Cleanup 3 (#1268) 2023-06-06 08:57:45 +10:00
z_prenmi.h `z64game.h` (#1250) 2023-06-06 08:54:18 -04:00
z_title_setup.h `z64game.h` (#1250) 2023-06-06 08:54:18 -04:00