mm/assets
MegaIDK b65577de4e
document object_fr (#1339)
* initial commit of object_fr documentation

* fixed unused texture height

* format and slight limb name changes

* froglimb

* removed object .h from actor .c #includes

* change eye textur

* sIsInitialized

* named anim enum values
2023-08-09 22:33:08 -04:00
..
xml document object_fr (#1339) 2023-08-09 22:33:08 -04:00
.gitignore Extract assets in `make setup`, don't extract them to `assets/src/` and build them in `make` (#132) 2021-05-13 21:00:38 -04:00