mm/include/io/controller.h

63 lines
1.2 KiB
C

#ifndef _CONTROLLER_H_
#define _CONTROLLER_H_
#include <PR/ultratypes.h>
typedef struct {
/* 0x00 */ u32 ramarray[15];
/* 0x3C */ u32 pifstatus;
} OSPifRam;
typedef struct {
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u16 button;
/* 0x6 */ s8 stick_x;
/* 0x7 */ s8 stick_y;
} __OSContReadFormat;
typedef struct {
/* 0x0 */ u8 dummy;
/* 0x1 */ u8 txsize;
/* 0x2 */ u8 rxsize;
/* 0x3 */ u8 cmd;
/* 0x4 */ u8 typeh;
/* 0x5 */ u8 typel;
/* 0x6 */ u8 status;
/* 0x7 */ u8 dummy1;
} __OSContRequesFormat;
typedef struct {
/* 0x00 */ u8 dummy;
/* 0x01 */ u8 txsize;
/* 0x02 */ u8 rxsize;
/* 0x03 */ u8 cmd;
/* 0x04 */ u16 address;
/* 0x06 */ u8 data[32];
/* 0x26 */ u8 datacrc;
} __OSContRamReadFormat;
typedef struct {
/* 0x00 */ u16 company_code;
/* 0x02 */ u16 game_code;
/* 0x04 */ u8 start_page;
/* 0x05 */ u8 status;
/* 0x06 */ u16 data_sum;
/* 0x08 */ unsigned char ext_name[4];
/* 0x0C */ unsigned char game_name[16];
/* 0x1C */ s32 reserved;
} __OSDir;
typedef struct {
/* 0x0 */ u8 inode_page[256];
} __OSInode;
#endif