mirror of https://github.com/zeldaret/mm.git
35 lines
2.5 KiB
XML
35 lines
2.5 KiB
XML
<Root>
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<!--
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Open-mouth version of the moon and the "warp beam" that emerges from the
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moon's mouth, both used in the cutscene before warping to the moon.
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-->
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<File Name="object_fall2" Segment="6">
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<DList Name="gOpenMouthMoonDL" Offset="0x2970" /> <!-- Original name is "moon_open" -->
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<Texture Name="gOpenMouthMoonFarSideTLUT" OutName="open_mouth_moon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34A8" />
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<Texture Name="gOpenMouthMoonFaceTLUT" OutName="open_mouth_moon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34C8" />
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<Texture Name="gOpenMouthMoonEyesTex" OutName="open_mouth_moon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x34E8" />
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<Texture Name="gOpenMouthMoonFarSideTex" OutName="open_mouth_moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3CE8" />
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<Texture Name="gOpenMouthMoonFaceTex" OutName="open_mouth_moon_face" Format="ci4" Width="64" Height="64" Offset="0x44E8" />
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<Texture Name="gOpenMouthMoonTeethTex" OutName="open_mouth_moon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x4CE8" />
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<TextureAnimation Name="object_fall2_Matanimheader_005CF0" Offset="0x5CF0" /> <!-- Empty TexAnim -->
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<KeyFrameAnimation Name="object_fall2_KFAnim_005EF4" Skel="0x8898" Offset="0x5EF4"/> <!-- Original name is "moon_start_anm" -->
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<Array Name="object_fall2_Vtx_005F10" Count="239" Offset="0x5F10">
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<Vtx />
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</Array>
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<DList Name="object_fall2_DL_006E00" Offset="0x6E00" />
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<DList Name="object_fall2_DL_006EF0" Offset="0x6EF0" />
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<DList Name="object_fall2_DL_006FF8" Offset="0x6FF8" />
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<DList Name="object_fall2_DL_007100" Offset="0x7100" />
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<DList Name="object_fall2_DL_007208" Offset="0x7208" />
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<DList Name="object_fall2_DL_007310" Offset="0x7310" />
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<DList Name="object_fall2_DL_007418" Offset="0x7418" />
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<DList Name="object_fall2_DL_007520" Offset="0x7520" />
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<DList Name="object_fall2_DL_007628" Offset="0x7628" />
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<DList Name="object_fall2_DL_007730" Offset="0x7730" />
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<Texture Name="object_fall2_Tex_007838" OutName="tex_007838" Format="i4" Width="64" Height="64" Offset="0x7838" />
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<Texture Name="object_fall2_Tex_008038" OutName="tex_008038" Format="i4" Width="64" Height="64" Offset="0x8038" />
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<TextureAnimation Name="object_fall2_Matanimheader_008840" Offset="0x8840" />
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<KeyFrameSkel Name="object_fall2_KFSkel_008898" LimbType="Flex" Offset="0x8898"/>
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</File>
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</Root>
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