mm/assets/xml/objects/object_fall2.xml

35 lines
2.5 KiB
XML

<Root>
<!--
Open-mouth version of the moon and the "warp beam" that emerges from the
moon's mouth, both used in the cutscene before warping to the moon.
-->
<File Name="object_fall2" Segment="6">
<DList Name="gOpenMouthMoonDL" Offset="0x2970" /> <!-- Original name is "moon_open" -->
<Texture Name="gOpenMouthMoonFarSideTLUT" OutName="open_mouth_moon_far_side_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34A8" />
<Texture Name="gOpenMouthMoonFaceTLUT" OutName="open_mouth_moon_face_tlut" Format="rgba16" Width="4" Height="4" Offset="0x34C8" />
<Texture Name="gOpenMouthMoonEyesTex" OutName="open_mouth_moon_eyes" Format="rgba16" Width="32" Height="32" Offset="0x34E8" />
<Texture Name="gOpenMouthMoonFarSideTex" OutName="open_mouth_moon_far_side" Format="ci4" Width="64" Height="64" Offset="0x3CE8" />
<Texture Name="gOpenMouthMoonFaceTex" OutName="open_mouth_moon_face" Format="ci4" Width="64" Height="64" Offset="0x44E8" />
<Texture Name="gOpenMouthMoonTeethTex" OutName="open_mouth_moon_teeth" Format="rgba16" Width="64" Height="32" Offset="0x4CE8" />
<TextureAnimation Name="object_fall2_Matanimheader_005CF0" Offset="0x5CF0" /> <!-- Empty TexAnim -->
<KeyFrameAnimation Name="object_fall2_KFAnim_005EF4" Skel="0x8898" Offset="0x5EF4"/> <!-- Original name is "moon_start_anm" -->
<Array Name="object_fall2_Vtx_005F10" Count="239" Offset="0x5F10">
<Vtx />
</Array>
<DList Name="object_fall2_DL_006E00" Offset="0x6E00" />
<DList Name="object_fall2_DL_006EF0" Offset="0x6EF0" />
<DList Name="object_fall2_DL_006FF8" Offset="0x6FF8" />
<DList Name="object_fall2_DL_007100" Offset="0x7100" />
<DList Name="object_fall2_DL_007208" Offset="0x7208" />
<DList Name="object_fall2_DL_007310" Offset="0x7310" />
<DList Name="object_fall2_DL_007418" Offset="0x7418" />
<DList Name="object_fall2_DL_007520" Offset="0x7520" />
<DList Name="object_fall2_DL_007628" Offset="0x7628" />
<DList Name="object_fall2_DL_007730" Offset="0x7730" />
<Texture Name="object_fall2_Tex_007838" OutName="tex_007838" Format="i4" Width="64" Height="64" Offset="0x7838" />
<Texture Name="object_fall2_Tex_008038" OutName="tex_008038" Format="i4" Width="64" Height="64" Offset="0x8038" />
<TextureAnimation Name="object_fall2_Matanimheader_008840" Offset="0x8840" />
<KeyFrameSkel Name="object_fall2_KFSkel_008898" LimbType="Flex" Offset="0x8898"/>
</File>
</Root>