mm/tools
Tom Overton bfd1ab28a6
En_Giant OK and mostly documented (#346)
* Migrate data to C

* EnGiant_Destroy OK

* EnGiant_Init OK

* func_80B01A74 OK

* Comment what each of the quest items are

* Put a little comment for myself on func_80B01A74 because it was confusing me lol

* Very early names (they're all bad)

* func_80B01990 OK

* EnGiant_Update OK

* func_80B024AC OK

* func_80B023D0 OK

* func_80B024D8 OK

* func_80B02354 OK (this function is bad!)

* func_80B020A0 OK

* func_80B01EE8 OK

* func_80B01E84 OK

* func_80B0211C OK

* func_80B02234 OK

* unk_250 -> sfxId and label SFX

* func_80B02688 OK

* func_80B026C4 OK

* EnGiant_Draw OK

* Update spec

* Fix up the static data

* unk_24E -> alpha

* Document some of the animation stuff

* Name EnGiant_IsNotFreed

* Document the giant types better

* Minor cleanup

* Add explanatory comment

* Rename the functions in functions.txt too, whoops

* Document sFaceTextures and blink routine

* Document all the various animations

* Name EnGiant_PlaySound

* Document some functions and change an unknown to action

* Add an SFX id I missed

* Name all the action funcs

* Name last two functions

* Mark one case as unused

* Change func_800F5A8C to use arg0, arg1, arg2, etc.

* Move sFaceTextures to EnGiant_Draw and comment what they are

* EnGiant_IsNotFreed -> EnGiant_IsImprisoned

* Use booleans in EnGiant_IsImprisoned

* **/ -> */

* action -> csAction

* Make macros for all type conditional checks

* Add warning about inconsistency

* Document the cs actions

* Add some documentation to animation-changing functions

* Update the function name in functions.txt too

* Improve GIANT_TYPE macros

* Remove an unncessary early return

* Incorporate animation changes
2021-10-25 09:22:17 -03:00
..
ZAPD Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
ZAPDConfigs/MM Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
asm-differ Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
asm-processor Update asm-processor and diff.py (#278) 2021-08-25 01:11:41 -04:00
buildtools Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
decomp-permuter Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
disasm En_Giant OK and mostly documented (#346) 2021-10-25 09:22:17 -03:00
filelists/mm.us.rev1 Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
graphovl Subrepos updates (#360) 2021-10-24 13:04:36 -03:00
ido_recomp Fixes IDO recomp and allows git to detect binary files. (#50) 2021-02-25 18:21:51 -05:00
overlayhelpers Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
sizes z_game_over.c (#263) 2021-10-24 13:41:50 -03:00
warnings_count Improve check new warnings (#308) 2021-09-29 18:42:24 -04:00
z64compress Update subrepos (#281) 2021-09-21 20:13:03 -04:00
.gitignore Added IDO recomp support (#45) 2021-02-24 00:50:57 -05:00
Makefile Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
actorfixer.py Animation system updated, some more boot files decompiled (+6%), z_fcurve_data_skelanime decompiled (1 non-matching), some asm files split, etc (#89) 2021-10-24 10:59:14 -04:00
assist.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
calc_bss.sh Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
check_format.sh Hopefully prevent misformatted files from ever entering master again. (#356) 2021-10-24 13:06:46 -04:00
extract_baserom.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
fixbaserom.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
get_actor_sizes.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
global_bss_check.py Script to check global bss ordering (#339) 2021-10-11 13:11:11 -04:00
m2ctx.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
permuter_settings.toml `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
progress.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
regconvert.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
rename_global_asm.py Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
rename_sym.sh Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
set_o32abi_bit.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sfxconvert.py `ovl_En_Test4` with 1 non-matching (#319) 2021-09-29 00:08:54 -03:00
sort_actor_funcs.py Sort actor functions and extern'd symbols (#259) 2021-08-15 14:04:28 -04:00
timeconv.py en_invadepoh OK (#200) 2021-07-17 00:04:37 -04:00
vt_fmt.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
vtxdis.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z64compress_wrapper.py Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00