.. |
PR
|
Check in makerom files (#1758)
|
2024-12-22 15:48:13 -08:00 |
audio
|
Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784)
|
2025-01-12 08:30:17 -08:00 |
libc
|
libultra/libc cleanup (#1757)
|
2024-12-13 18:28:22 -08:00 |
libc64
|
Move D_80097508 out of system_heap.c (#1779)
|
2024-12-28 08:27:25 -03:00 |
libu64
|
Apply the NORETURN attribute to functions that do not return (#1768)
|
2024-12-22 15:24:47 -08:00 |
tables
|
Sync soundfont_compiler.c with recent OoT change, give automatic names to sequence 0 channels that implement sfx (#1784)
|
2025-01-12 08:30:17 -08:00 |
CIC6105.h
|
Cleanup pass for CIC6105.c (#1371)
|
2023-09-24 19:23:44 +10:00 |
alignment.h
|
Match `Environment_DrawSkyboxStarsImpl` (z_kankyo OK), introduce `rand.h` (#1476)
|
2023-11-10 10:28:16 +11:00 |
attributes.h
|
Apply the NORETURN attribute to functions that do not return (#1768)
|
2024-12-22 15:24:47 -08:00 |
audiomgr.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
audiothread_cmd.h
|
Enable `-Wint-conversion` warning (#1266)
|
2023-11-02 10:07:38 +11:00 |
boot.h
|
Check in makerom files (#1758)
|
2024-12-22 15:48:13 -08:00 |
buffers.h
|
Misc Cleanup (#1782)
|
2025-01-27 12:48:59 -03:00 |
build.h
|
build creator (#1726)
|
2024-10-20 12:56:55 -03:00 |
carthandle.h
|
Small boot cleanup (#1475)
|
2023-11-10 10:08:21 +11:00 |
color.h
|
Add a `z64play.h` header (#1646)
|
2024-06-25 15:17:03 -04:00 |
command_macros_base.h
|
`z_demo` with 4 NON_MATCHINGs (#514)
|
2022-03-04 19:14:52 -05:00 |
controller.h
|
Misc Clean (#1680)
|
2024-09-07 20:55:59 -07:00 |
fault.h
|
Apply the NORETURN attribute to functions that do not return (#1768)
|
2024-12-22 15:24:47 -08:00 |
fault_internal.h
|
Port OoT's docs for `fault.c` and `fault_drawer.c` (#1199)
|
2023-07-08 14:41:25 -04:00 |
flg_set.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
functions.h
|
Apply the NORETURN attribute to functions that do not return (#1768)
|
2024-12-22 15:24:47 -08:00 |
gamealloc.h
|
Yet another header cleanup (#1508)
|
2023-11-23 13:55:05 +11:00 |
gfx.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
gfx_setupdl.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
gfxalloc.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
global.h
|
Yet another header cleanup (#1284)
|
2023-06-18 16:43:47 +10:00 |
ichain.h
|
Add a `z64play.h` header (#1646)
|
2024-06-25 15:17:03 -04:00 |
idle.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
irqmgr.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
kaleido_manager.h
|
[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
|
2024-09-10 14:49:39 -03:00 |
kanread.h
|
Extract Kanji + some adjacent docs (#1536)
|
2024-01-21 12:47:27 +11:00 |
listalloc.h
|
PreRender.c OK (#1320)
|
2023-09-15 19:34:16 -03:00 |
macro.inc
|
Extract Incbins (#1776)
|
2025-01-27 13:15:16 -03:00 |
macros.h
|
Player Docs: Idle and Fidget (#1723)
|
2024-10-20 07:35:03 -07:00 |
main.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
message_data_fmt_nes.h
|
Port over OoT's new text pipeline (#1685)
|
2024-10-12 21:03:44 -03:00 |
message_data_fmt_staff.h
|
Port over OoT's new text pipeline (#1685)
|
2024-10-12 21:03:44 -03:00 |
message_data_static.h
|
Port over OoT's new text pipeline (#1685)
|
2024-10-12 21:03:44 -03:00 |
padmgr.h
|
libu64 (#1705)
|
2024-11-07 17:27:19 -08:00 |
prevent_bss_reordering.h
|
Color_RGBAu32 (#253)
|
2021-08-15 10:56:20 -04:00 |
prevent_bss_reordering2.h
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
rand.h
|
Add rand.h for non-qrand.c rand functions (#1684)
|
2024-09-18 19:49:56 -07:00 |
regs.h
|
Player Docs: Idle and Fidget (#1723)
|
2024-10-20 07:35:03 -07:00 |
rom_header.h
|
New Romheader format (#1628)
|
2024-05-17 09:00:45 -04:00 |
romfile.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
scheduler.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
segment_symbols.h
|
Remove gSystemHeap and the system_heap spec segment, use _buffersSegmentEnd to represent the start of the system heap (#1767)
|
2024-12-19 16:38:44 +11:00 |
segmented_address.h
|
[headers] Move padmgr, scheduler, irqmgr symbols to respective headers; add segmented_address.h (#1681)
|
2024-09-07 16:47:22 -06:00 |
seqcmd.h
|
Audio `sequence.c` OK and documented (#1201)
|
2023-03-30 19:53:47 +11:00 |
sequence.h
|
[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)
|
2024-09-15 15:26:32 -07:00 |
sfx.h
|
[Audio 9/9] Loose ends (#1755)
|
2024-12-13 16:27:45 -08:00 |
slowly.h
|
Slowly Cleanup (#1213)
|
2023-03-20 00:48:49 +11:00 |
stack.h
|
Stack cleanups (#1193)
|
2023-03-08 15:25:51 -03:00 |
su_mtx.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
sys_cfb.h
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
sys_cmpdma.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
sys_flashrom.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
sys_initial_check.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
sys_matrix.h
|
Cleanup gSPMatrix, rename `Matrix_New` -> `Matrix_Finalize`, add MATRIX_FINALIZE_AND_LOAD (#1729)
|
2024-10-22 17:51:00 -07:00 |
sys_ucode.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
tha.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
thga.h
|
THA docs (#1177)
|
2023-03-24 14:38:04 -03:00 |
ultra64.h
|
Yet another libultra cleanup (#1384)
|
2023-10-26 10:44:27 -03:00 |
unk.h
|
`z_demo` with 4 NON_MATCHINGs (#514)
|
2022-03-04 19:14:52 -05:00 |
variables.h
|
Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using data-with-rodata instead of const qualifiers (#1771)
|
2024-12-21 12:41:28 +11:00 |
viconfig.h
|
General Cleanup (#1529)
|
2024-01-15 10:03:13 +11:00 |
vt.h
|
Overhaul the build system (#234)
|
2021-08-03 23:21:31 -04:00 |
yaz0.h
|
General Cleanup (#1529)
|
2024-01-15 10:03:13 +11:00 |
z64.h
|
libu64 (#1705)
|
2024-11-07 17:27:19 -08:00 |
z64DLF.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
z64actor.h
|
Document Update Actor Flags (#1762)
|
2024-12-17 13:18:56 -08:00 |
z64actor_dlftbls.h
|
InitVars -> Profile (#1697)
|
2024-09-27 22:12:20 -07:00 |
z64animation.h
|
Standardize "ActorMovement" over "ActorMove" (#1773)
|
2024-12-21 14:15:10 +11:00 |
z64animation_legacy.h
|
Yet another header cleanup (#1284)
|
2023-06-18 16:43:47 +10:00 |
z64audio.h
|
Move gAudioTatumInit and gAudioHeapInitSizes to their own file, using data-with-rodata instead of const qualifiers (#1771)
|
2024-12-21 12:41:28 +11:00 |
z64bgcheck.h
|
bgcheck macros from OoT (#1774)
|
2024-12-22 15:34:35 -08:00 |
z64bombers_notebook.h
|
Add a `z64play.h` header (#1646)
|
2024-06-25 15:17:03 -04:00 |
z64camera.h
|
Player Docs: Talking (#1738)
|
2024-11-17 16:26:59 -08:00 |
z64circle_tex.h
|
Clean2 (#1605)
|
2024-02-20 14:04:23 +11:00 |
z64collision_check.h
|
Sync Colliders Final (#1718)
|
2024-10-18 23:54:54 +11:00 |
z64curve.h
|
`sys_math3d.c` Decompiled and Mostly Documented (#1450)
|
2024-06-14 22:39:31 -07:00 |
z64cutscene.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64cutscene_commands.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64debug_display.h
|
Debug mode (#1185)
|
2023-03-08 00:06:49 -05:00 |
z64debug_text.h
|
Debug mode (#1185)
|
2023-03-08 00:06:49 -05:00 |
z64dma.h
|
Small general cleanup (#1644)
|
2024-06-14 21:47:24 -07:00 |
z64door.h
|
`ovl_En_Door` docs pass (#1603)
|
2024-04-22 18:34:02 -07:00 |
z64eff_blure.h
|
Split effect headers and a bit of cleanup (#1482)
|
2023-11-27 12:24:46 -03:00 |
z64eff_footmark.h
|
`z_eff_footmark` cleanup (#1180)
|
2023-02-27 17:56:04 -05:00 |
z64eff_shield_particle.h
|
Split effect headers and a bit of cleanup (#1482)
|
2023-11-27 12:24:46 -03:00 |
z64eff_spark.h
|
Split effect headers and a bit of cleanup (#1482)
|
2023-11-27 12:24:46 -03:00 |
z64eff_ss_dead.h
|
Split effect headers and a bit of cleanup (#1482)
|
2023-11-27 12:24:46 -03:00 |
z64eff_tire_mark.h
|
Split effect headers and a bit of cleanup (#1482)
|
2023-11-27 12:24:46 -03:00 |
z64effect.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
z64effect_ss.h
|
InitVars -> Profile (#1697)
|
2024-09-27 22:12:20 -07:00 |
z64elf_message.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
z64environment.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64font.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
z64frameadvance.h
|
Add a `z64play.h` header (#1646)
|
2024-06-25 15:17:03 -04:00 |
z64game.h
|
libu64 (#1705)
|
2024-11-07 17:27:19 -08:00 |
z64game_over.h
|
`z64game_over.h` (#1183)
|
2023-03-24 15:29:54 -03:00 |
z64horse.h
|
`z_horse.c` OK (#1245)
|
2023-06-01 15:11:11 -04:00 |
z64interface.h
|
`z_parameter.c`: remaining functions, do action documentation, gfx cleanup (#1652)
|
2024-07-02 14:47:37 -07:00 |
z64inventory.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
z64item.h
|
Small Misc Clean (#1751)
|
2024-12-01 07:01:42 -03:00 |
z64jpeg.h
|
[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
|
2024-09-10 14:49:39 -03:00 |
z64keyframe.h
|
Extract Keyframe Assets data (#1664)
|
2024-07-28 12:31:28 -04:00 |
z64lib.h
|
Add a `z64play.h` header (#1646)
|
2024-06-25 15:17:03 -04:00 |
z64lifemeter.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
z64light.h
|
Yet another header cleanup (#1508)
|
2023-11-23 13:55:05 +11:00 |
z64map.h
|
z_map decompiled (#1032)
|
2024-06-20 18:21:37 -07:00 |
z64math.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64message.h
|
More General Cleanup (#1638)
|
2024-06-03 14:33:03 -04:00 |
z64msgevent.h
|
Fix MSCRIPT_CMD_UNSET_EVENT_INF command (#1660)
|
2024-07-27 14:40:28 -07:00 |
z64nmi_buff.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
z64object.h
|
[headers] Move object decls to z64object.h, cleanup `Scene_Command*` protos (#1703)
|
2024-10-05 13:22:59 -07:00 |
z64ocarina.h
|
Cleanup External Audio Headers (#1520)
|
2023-11-29 14:18:09 -03:00 |
z64olib.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
z64path.h
|
More header cleanup (#1604)
|
2024-04-25 18:16:47 -07:00 |
z64pause_menu.h
|
[headers] Add kaleido_manager.h, clean up z64jpeg.h protos (#1688)
|
2024-09-10 14:49:39 -03:00 |
z64play.h
|
Document Update Actor Flags (#1762)
|
2024-12-17 13:18:56 -08:00 |
z64player.h
|
Provide AVOID_UB for some bugs found in GCC compiler testing (#1785)
|
2025-01-20 19:52:03 -03:00 |
z64prerender.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64quake.h
|
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
|
2023-10-26 17:42:24 +11:00 |
z64rumble.h
|
Small general cleanup (#1644)
|
2024-06-14 21:47:24 -07:00 |
z64save.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
z64scene.h
|
Document Room Type (#1740)
|
2024-11-11 16:46:21 -08:00 |
z64schedule.h
|
Msgevent OK (#1637)
|
2024-06-14 21:35:22 -07:00 |
z64scripts.h
|
Msgevent OK (#1637)
|
2024-06-14 21:35:22 -07:00 |
z64shrink_window.h
|
`z64game_over.h` (#1183)
|
2023-03-24 15:29:54 -03:00 |
z64skin.h
|
General Cleanup (#1529)
|
2024-01-15 10:03:13 +11:00 |
z64skin_matrix.h
|
[headers] gfx_setupdl.h and z64skin_matrix.h (#1699)
|
2024-09-27 22:22:48 -07:00 |
z64skybox.h
|
Skybox Docs (#1534)
|
2024-01-14 15:56:19 -03:00 |
z64snap.h
|
Introduce a bunch of small new headers (#1649)
|
2024-07-28 13:53:28 -07:00 |
z64sound_source.h
|
Yet another header cleanup (#1284)
|
2023-06-18 16:43:47 +10:00 |
z64speed_meter.h
|
Small general cleanup (#1644)
|
2024-06-14 21:47:24 -07:00 |
z64subs.h
|
Boss07 (Majora) OK and documented [mm-n64-us.z64 OK] (#1753)
|
2024-12-10 18:06:55 -08:00 |
z64thread.h
|
Dmadata Migration (#1526)
|
2024-01-14 13:04:53 -03:00 |
z64transition.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64view.h
|
Animation Cleanup: En_V* and En_W* (#1713)
|
2024-10-16 06:13:25 -07:00 |
z64vimode.h
|
`z64vi*.h` and `sys_cfb.h` headers (#1259)
|
2023-08-09 19:44:31 -04:00 |
z64vis.h
|
Framebuffer filter docs (#1528)
|
2024-01-20 21:04:28 -03:00 |
z64visfbuf.h
|
`code_80140E80` OK and preliminary documentation, Fbdemo_Wipe4 OK and documented (#1106)
|
2023-10-26 17:42:24 +11:00 |
z64voice.h
|
Small general cleanup (#1644)
|
2024-06-14 21:47:24 -07:00 |
z_en_hy_code.h
|
Text Extraction + some Message Docs (#1530)
|
2024-01-19 21:16:57 -03:00 |
z_fireobj.h
|
Misc Cleanup 3 (#1268)
|
2023-06-06 08:57:45 +10:00 |
z_prenmi.h
|
`z64game.h` (#1250)
|
2023-06-06 08:54:18 -04:00 |
z_title_setup.h
|
`z64game.h` (#1250)
|
2023-06-06 08:54:18 -04:00 |
zelda_arena.h
|
[headers] `z64malloc.h` -> `zelda_arena.h` (#1702)
|
2024-10-05 08:42:49 -07:00 |