mm/include/tables
Derek Hensley 7b96e58622
Multiversion code support (n64-jp-1.1) (#1826)
* setup n64-jp-1.1 disasm

* Add versions

* New microcode

* Bootstrap z_sram

* Bootstrap ovl_file_choose

* Bootstrap kaleido scope

* Bootstrap BgHeavyBlock

* MessageContext shift

* SaveContext shift

* ItemId shift

* Fix `PLAYER_CSACTION` shift

* format

* Add JP only to Heavy Block Description

* Makefile multi version comment

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Co-authored-by: Tom Overton <tom.overton@outlook.com>
2025-12-08 21:11:07 -08:00
..
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actor_table.h Multiversion code support (n64-jp-1.1) (#1826) 2025-12-08 21:11:07 -08:00
dmadata_table.h Remove us specific dmadata table (#1801) 2025-03-24 11:01:04 -03:00
effect_ss_table.h
gamestate_table.h
notebook_table.h
object_table.h
scene_table.h
sequence_table.h
transition_table.h