mm/include/tables
Tharo d14e1ac1df
[Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679)
* [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays

* Fix whitespace in aseq.h

* Suggested changes, adjust some MML syntax and add more instruction descriptions

* Special case progress script (#9)

* Hack progress script

* Small adjustment to text fileSectionFixer

* Add the dir of the input .seq file to the list of includes to sequence assembling so that assembler-level includes like .include or .incbin work intuitively

* Remove old comment that was missed before

* aseq.h tweaks

* Review suggestions, aseq.h adjustments

---------

Co-authored-by: Derek Hensley <hensley.derek58@gmail.com>
2024-09-15 15:26:32 -07:00
..
dmadata Build Sync (#1600) 2024-04-06 11:07:58 -07:00
sfx [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679) 2024-09-15 15:26:32 -07:00
actor_table.h Introduce `actor_table.h` (#985) 2022-10-16 20:06:47 -03:00
dmadata_table.h various makefile adjustments (#1635) 2024-05-19 10:43:14 -07:00
effect_ss_table.h Effect table (#1209) 2023-03-30 13:17:55 -03:00
gamestate_table.h Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
notebook_table.h General cleanup (#1636) 2024-05-19 11:02:20 -07:00
object_table.h More header cleanup (#1604) 2024-04-25 18:16:47 -07:00
scene_table.h Scene table (#1207) 2023-05-30 09:57:14 +10:00
sequence_table.h [Audio 8/?] Check-in handwritten sequences, build sequences, automate various sfx arrays (#1679) 2024-09-15 15:26:32 -07:00
transition_table.h Transition table (#1210) 2023-05-04 00:43:27 -04:00