mirror of https://github.com/zeldaret/mm.git
![]() * Bring over the matching code, rename struct vars to be consistent, and move animation structs to z64animation.h * Clean up function prototypes * Format and some stack var renames * Update tutorial * Rename animation structs * Rename SubS functions * Rename Actor function * Rename arg names * Bring over code for func_8013D9C8 * Rename and cleanup * Some more cleanup * Small cleanup * Animmode enum * Adjust actorfixer * More uses of animmode enum, as well as fixing typo * Change hex 0xD to 13 * typo * Fix merge * Format * Fix merge * Actorfixer * Format |
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images | ||
advanced_control_flow.md | ||
beginning_decomp.md | ||
contents.md | ||
data.md | ||
diff_and_permuter.md | ||
disassembly_quirks.md | ||
documenting.md | ||
draw_functions.md | ||
introduction.md | ||
merging.md | ||
object_decomp.md | ||
other_functions.md | ||
types_structs_padding.md | ||
vscode.md |