mm/include/tables
Derek Hensley 1611c22212
Dmadata Migration (#1526)
* Matching dmatable

* Generate NON_MATCHING dmadata

* Clean up dmamgr

* Format

* Ignore tools/buildtools/mkdmadata

* Warnings

* Use SYMS flag instead of segment name

* PR + more notes

* PR cleanups
2024-01-14 13:04:53 -03:00
..
bombers_notebook
dmadata Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
sfx
actor_table.h
dmadata_table.h Dmadata Migration (#1526) 2024-01-14 13:04:53 -03:00
effect_ss_table.h
gamestate_table.h Gamestate table (#1354) 2023-08-12 11:44:35 -04:00
object_table.h Add original asset names to all `object_p*` and `object_r*` files (#1519) 2023-11-28 08:19:22 -03:00
scene_table.h
transition_table.h