mm/src/code
Isghj f21f393fcc
EnBigpo (Big Poh) (#250)
* EnBigpo: start

* EnBigpo: uhh, this struct is weird

* EnBigpo: progress

* EnBigpo: so many of these functions are tiny

* EnBigpo nasty four loop function

* EnBigpo: hate draw functions

* EnBigpo: all functions attempted

* EnBigpo: data migrated, does not OK, 2 bytes off...

* Multi: Attempting to OK, issues

* EnBigpo: more docs

* EnBigpo: more docs2

* EnBigpo: more docs and cleaning

* EnBigpo: removed data to try to find the issues, matched a draw function thanks to Tharo

* EnBigpo: progress? maybe not

* EnBigpo: matched another function

* EnBigpo: overwrite limbdraw matches now

* EnBigpo: one more nonmatching rejected

* EnBigPo: not actual progress, probably

* Match Init, down to single stack pointer on second func

* EnBigPo OK

* EnBigpo: docs and cleaning

* EnBigpo: more docs and cleaning

* EnBigpo: back to OK with no warnings

* EnBigpo: more docs and cleaning

* EnBigpo: docs and cleaning

* EnBigpo: hmm, rename_sym doesn't like renaming system functions but I'm 98% sure I know what these are

* Multiple: changed some function names, maybe changed too much... hmm

* EnBigpo: even more changes to docs

* EnBigpo: formater pass

* EnBigpo: small fixes

* EnBigpo: c file description

* Apply suggestions from code review

Apply camera suggestions from eng124

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: updating all requested changes and reverting one incorrect macro

* Apply suggestions from code review

Some of eng124's recommendations, need to add the last by hand

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: back to OK

* EnBigpo: Minor cleanup changes

* Functions fixed: added function changes to actorfixer and fixed dinofos

* EnBigpo: BINANG_ROT180

* Apply suggestions from code review

First batch of requested changes, the simpler ones that shouldn't require checking

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>

* EnBigpo: fixes to recommended changes, back to OK

* EnBigpo: move idleTimer docs out of struct

* Sprite: removed old commented out pragma, it matches, I still dont get it

* EnBigpo: more changes I had to check first

* EnBigpo: more requested changes, and some macro uses found

* EnBigpo: forgot a requested change

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigPo: missed a disphead array access

* Apply suggestions from code review

More requested changes

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: more hex to dec

* EnBigpo: more hex to dec 2

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* Update include/functions.h

Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>

* EnBigpo: build being weird

* EnBigpo: weird, rename_sym didn't catch this earlier

* Tools: fixed actorfixer to use Play_CameraSetAtEye forgot I blew this change away trying to get build again,

* Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h

Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>

* EnBigpo: cutscene functions changed name to indicate they are stages

* EnBigpo: Rename Particles to Effect

* EnBigpo: changed draw function names, changed function comment format

* EnBigpo: renamed limbdraw functions, formater pass

Co-authored-by: isghj8 <isghj8@gmail.com>
Co-authored-by: engineer124 <engineer124engineer124@gmail.com>
Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com>
2021-09-01 18:44:42 -04:00
..
PreRender.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
TwoHeadArena.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
TwoHeadGfxArena.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audioMgr.c sched.c OK (#248) 2021-08-07 12:43:11 -04:00
audio_effects.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_heap.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_load.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_playback.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_seqplayer.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
audio_synthesis.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
c_keyframe.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800CB000.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800E8EA0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F07C0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F12D0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F23E0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_800F0390.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
code_801A5BD0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801A7B10.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801A51F0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801AA020.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_8012EC80.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_8013EC10.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_8019AF00.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80140E80.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80172BC0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80174A40.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80192BE0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801323D0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_801420C0.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80122660.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80183070.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
code_80194710.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
db_camera.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
flg_set.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
game.c `system_malloc` OK (#261) 2021-08-18 08:48:08 -04:00
gamealloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
graph.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
listalloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
main.c Script fixes, Type 1 cylinders fixed, rename `main` (#256) 2021-08-08 23:01:51 -04:00
osFlash.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
padmgr.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sched.c sched.c OK (#248) 2021-08-07 12:43:11 -04:00
speed_meter.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_cmpdma.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_flashrom.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_initial_check.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
sys_math.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_math3d.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_math_atan.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_matrix.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_slowly.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
sys_ucode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
title_setup.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_DLF.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_actor.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_actor_dlftbls.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_bg_collect.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_bg_item.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_bgcheck.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_camera.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_collision_btltbls.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_collision_check.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_common_data.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_construct.c z_construct OK (#267) 2021-08-18 11:24:57 -04:00
z_debug.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_debug_display.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_debug_mode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_demo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_draw.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_blure.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_eff_footmark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_shield_particle.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_spark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_ss_dead.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_eff_tire_mark.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect_soft_sprite.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_effect_soft_sprite_old_init.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_elf_message.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_en_a_keep.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_en_item00.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_eventmgr.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_face_reaction.c z_face_reaction OK (#255) 2021-08-08 23:14:07 -04:00
z_fbdemo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_circle.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_dlftbls.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fbdemo_fade.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fcurve_data_skelanime.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_fireobj.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_game_over.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_horse.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_jpeg.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_manager.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_scope_call.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kaleido_setup.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_kanfont.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_kankyo.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_lib.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_lifemeter.c Migrated a lot of `boot` bss, matched a few NON_MATCHINGs in `boot` (#266) 2021-08-18 11:12:35 -04:00
z_lights.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_malloc.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_data.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_disp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_map_exp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message_nes.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_message_staff.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_msgevent.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_nmi_buff.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_olib.c z_quake OK and documented (#213) 2021-07-19 19:06:54 -04:00
z_overlay.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_parameter.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_path.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_play.c EnBigpo (Big Poh) (#250) 2021-09-01 18:44:42 -04:00
z_play_hireso.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_player_call.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_player_lib.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_prenmi.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_quake.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_rcp.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_room.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_scene.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_scene_proc.c Color_RGBAu32 (#253) 2021-08-15 10:56:20 -04:00
z_scene_table.c Fix gcc warnings (#246) 2021-08-04 08:14:38 -04:00
z_shrink_window.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skelanime.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin_awb.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_skin_matrix.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_snap.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_sram_NES.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_sub_s.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_view.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vimode.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vismono.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vr_box.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00
z_vr_box_draw.c Overhaul the build system (#234) 2021-08-03 23:21:31 -04:00