mirror of https://github.com/zeldaret/mm.git
![]() * EnBigpo: start * EnBigpo: uhh, this struct is weird * EnBigpo: progress * EnBigpo: so many of these functions are tiny * EnBigpo nasty four loop function * EnBigpo: hate draw functions * EnBigpo: all functions attempted * EnBigpo: data migrated, does not OK, 2 bytes off... * Multi: Attempting to OK, issues * EnBigpo: more docs * EnBigpo: more docs2 * EnBigpo: more docs and cleaning * EnBigpo: removed data to try to find the issues, matched a draw function thanks to Tharo * EnBigpo: progress? maybe not * EnBigpo: matched another function * EnBigpo: overwrite limbdraw matches now * EnBigpo: one more nonmatching rejected * EnBigPo: not actual progress, probably * Match Init, down to single stack pointer on second func * EnBigPo OK * EnBigpo: docs and cleaning * EnBigpo: more docs and cleaning * EnBigpo: back to OK with no warnings * EnBigpo: more docs and cleaning * EnBigpo: docs and cleaning * EnBigpo: hmm, rename_sym doesn't like renaming system functions but I'm 98% sure I know what these are * Multiple: changed some function names, maybe changed too much... hmm * EnBigpo: even more changes to docs * EnBigpo: formater pass * EnBigpo: small fixes * EnBigpo: c file description * Apply suggestions from code review Apply camera suggestions from eng124 Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * EnBigpo: updating all requested changes and reverting one incorrect macro * Apply suggestions from code review Some of eng124's recommendations, need to add the last by hand Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * EnBigpo: back to OK * EnBigpo: Minor cleanup changes * Functions fixed: added function changes to actorfixer and fixed dinofos * EnBigpo: BINANG_ROT180 * Apply suggestions from code review First batch of requested changes, the simpler ones that shouldn't require checking Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> * EnBigpo: fixes to recommended changes, back to OK * EnBigpo: move idleTimer docs out of struct * Sprite: removed old commented out pragma, it matches, I still dont get it * EnBigpo: more changes I had to check first * EnBigpo: more requested changes, and some macro uses found * EnBigpo: forgot a requested change * Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Apply suggestions from code review Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * EnBigPo: missed a disphead array access * Apply suggestions from code review More requested changes Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * EnBigpo: more hex to dec * EnBigpo: more hex to dec 2 * Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.c Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update include/functions.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * EnBigpo: build being weird * EnBigpo: weird, rename_sym didn't catch this earlier * Tools: fixed actorfixer to use Play_CameraSetAtEye forgot I blew this change away trying to get build again, * Update src/overlays/actors/ovl_En_Bigpo/z_en_bigpo.h Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> * EnBigpo: cutscene functions changed name to indicate they are stages * EnBigpo: Rename Particles to Effect * EnBigpo: changed draw function names, changed function comment format * EnBigpo: renamed limbdraw functions, formater pass Co-authored-by: isghj8 <isghj8@gmail.com> Co-authored-by: engineer124 <engineer124engineer124@gmail.com> Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com> Co-authored-by: Kenix3 <kenixwhisperwind@gmail.com> |
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.. | ||
PreRender.c | ||
TwoHeadArena.c | ||
TwoHeadGfxArena.c | ||
audioMgr.c | ||
audio_effects.c | ||
audio_heap.c | ||
audio_load.c | ||
audio_playback.c | ||
audio_seqplayer.c | ||
audio_synthesis.c | ||
c_keyframe.c | ||
code_800CB000.c | ||
code_800E8EA0.c | ||
code_800F07C0.c | ||
code_800F12D0.c | ||
code_800F23E0.c | ||
code_800F0390.c | ||
code_801A5BD0.c | ||
code_801A7B10.c | ||
code_801A51F0.c | ||
code_801AA020.c | ||
code_8012EC80.c | ||
code_8013EC10.c | ||
code_8019AF00.c | ||
code_80140E80.c | ||
code_80172BC0.c | ||
code_80174A40.c | ||
code_80192BE0.c | ||
code_801323D0.c | ||
code_801420C0.c | ||
code_80122660.c | ||
code_80183070.c | ||
code_80194710.c | ||
db_camera.c | ||
flg_set.c | ||
game.c | ||
gamealloc.c | ||
graph.c | ||
listalloc.c | ||
main.c | ||
osFlash.c | ||
padmgr.c | ||
sched.c | ||
speed_meter.c | ||
sys_cmpdma.c | ||
sys_flashrom.c | ||
sys_initial_check.c | ||
sys_math.c | ||
sys_math3d.c | ||
sys_math_atan.c | ||
sys_matrix.c | ||
sys_slowly.c | ||
sys_ucode.c | ||
title_setup.c | ||
z_DLF.c | ||
z_actor.c | ||
z_actor_dlftbls.c | ||
z_bg_collect.c | ||
z_bg_item.c | ||
z_bgcheck.c | ||
z_camera.c | ||
z_collision_btltbls.c | ||
z_collision_check.c | ||
z_common_data.c | ||
z_construct.c | ||
z_debug.c | ||
z_debug_display.c | ||
z_debug_mode.c | ||
z_demo.c | ||
z_draw.c | ||
z_eff_blure.c | ||
z_eff_footmark.c | ||
z_eff_shield_particle.c | ||
z_eff_spark.c | ||
z_eff_ss_dead.c | ||
z_eff_tire_mark.c | ||
z_effect.c | ||
z_effect_soft_sprite.c | ||
z_effect_soft_sprite_old_init.c | ||
z_elf_message.c | ||
z_en_a_keep.c | ||
z_en_item00.c | ||
z_eventmgr.c | ||
z_face_reaction.c | ||
z_fbdemo.c | ||
z_fbdemo_circle.c | ||
z_fbdemo_dlftbls.c | ||
z_fbdemo_fade.c | ||
z_fcurve_data_skelanime.c | ||
z_fireobj.c | ||
z_game_over.c | ||
z_horse.c | ||
z_jpeg.c | ||
z_kaleido_manager.c | ||
z_kaleido_scope_call.c | ||
z_kaleido_setup.c | ||
z_kanfont.c | ||
z_kankyo.c | ||
z_lib.c | ||
z_lifemeter.c | ||
z_lights.c | ||
z_malloc.c | ||
z_map_data.c | ||
z_map_disp.c | ||
z_map_exp.c | ||
z_message.c | ||
z_message_nes.c | ||
z_message_staff.c | ||
z_msgevent.c | ||
z_nmi_buff.c | ||
z_olib.c | ||
z_overlay.c | ||
z_parameter.c | ||
z_path.c | ||
z_play.c | ||
z_play_hireso.c | ||
z_player_call.c | ||
z_player_lib.c | ||
z_prenmi.c | ||
z_quake.c | ||
z_rcp.c | ||
z_room.c | ||
z_scene.c | ||
z_scene_proc.c | ||
z_scene_table.c | ||
z_shrink_window.c | ||
z_skelanime.c | ||
z_skin.c | ||
z_skin_awb.c | ||
z_skin_matrix.c | ||
z_snap.c | ||
z_sram_NES.c | ||
z_sub_s.c | ||
z_view.c | ||
z_vimode.c | ||
z_vismono.c | ||
z_vr_box.c | ||
z_vr_box_draw.c |