mm/assets/xml/objects/object_vm.xml

31 lines
2.8 KiB
XML

<Root>
<File Name="object_vm" Segment="6">
<Animation Name="object_vm_Anim_000068" Offset="0x68" />
<DList Name="object_vm_DL_001E00" Offset="0x1E00" />
<DList Name="object_vm_DL_0022B0" Offset="0x22B0" />
<DList Name="object_vm_DL_002460" Offset="0x2460" />
<DList Name="object_vm_DL_002610" Offset="0x2610" />
<DList Name="object_vm_DL_002728" Offset="0x2728" />
<Texture Name="object_vm_Tex_0027C0" OutName="tex_0027C0" Format="rgba16" Width="8" Height="8" Offset="0x27C0" />
<Texture Name="object_vm_Tex_002840" OutName="tex_002840" Format="i4" Width="16" Height="32" Offset="0x2840" />
<Texture Name="object_vm_Tex_002940" OutName="tex_002940" Format="rgba16" Width="16" Height="32" Offset="0x2940" />
<Texture Name="object_vm_Tex_002D40" OutName="tex_002D40" Format="rgba16" Width="16" Height="8" Offset="0x2D40" />
<Texture Name="object_vm_Tex_002E40" OutName="tex_002E40" Format="rgba16" Width="16" Height="16" Offset="0x2E40" />
<Texture Name="object_vm_Tex_003040" OutName="tex_003040" Format="rgba16" Width="32" Height="16" Offset="0x3040" />
<Texture Name="object_vm_Tex_003440" OutName="tex_003440" Format="rgba16" Width="16" Height="16" Offset="0x3440" />
<Texture Name="object_vm_Tex_003640" OutName="tex_003640" Format="rgba16" Width="8" Height="8" Offset="0x3640" />
<Texture Name="object_vm_Tex_0036C0" OutName="tex_0036C0" Format="rgba16" Width="32" Height="32" Offset="0x36C0" />
<Limb Name="object_vm_Standardlimb_003EC0" Type="Standard" EnumName="OBJECT_VM_LIMB_01" Offset="0x3EC0" />
<Limb Name="object_vm_Standardlimb_003ECC" Type="Standard" EnumName="OBJECT_VM_LIMB_02" Offset="0x3ECC" />
<Limb Name="object_vm_Standardlimb_003ED8" Type="Standard" EnumName="OBJECT_VM_LIMB_03" Offset="0x3ED8" />
<Limb Name="object_vm_Standardlimb_003EE4" Type="Standard" EnumName="OBJECT_VM_LIMB_04" Offset="0x3EE4" />
<Limb Name="object_vm_Standardlimb_003EF0" Type="Standard" EnumName="OBJECT_VM_LIMB_05" Offset="0x3EF0" />
<Limb Name="object_vm_Standardlimb_003EFC" Type="Standard" EnumName="OBJECT_VM_LIMB_06" Offset="0x3EFC" />
<Limb Name="object_vm_Standardlimb_003F08" Type="Standard" EnumName="OBJECT_VM_LIMB_07" Offset="0x3F08" />
<Limb Name="object_vm_Standardlimb_003F14" Type="Standard" EnumName="OBJECT_VM_LIMB_08" Offset="0x3F14" />
<Limb Name="object_vm_Standardlimb_003F20" Type="Standard" EnumName="OBJECT_VM_LIMB_09" Offset="0x3F20" />
<Limb Name="object_vm_Standardlimb_003F2C" Type="Standard" EnumName="OBJECT_VM_LIMB_0A" Offset="0x3F2C" />
<Skeleton Name="object_vm_Skel_003F60" Type="Normal" LimbType="Standard" LimbNone="OBJECT_VM_LIMB_NONE" LimbMax="OBJECT_VM_LIMB_MAX" EnumName="object_vm_Limbs" Offset="0x3F60" />
</File>
</Root>