while (true) do memory.writebyte(0x00b0, 0xff) -- player 1 memory.writebyte(0x00b1, 0xff) -- player 2 -- 0xb0/b1 in memory store the amount of time the B weapon (barrier) lasts. -- By continually overwriting the timer to the max value (FF), the players -- will always be invincible emu.frameadvance(); end;