nes-contra-us/docs/lua_scripts/fceux/Always Invincible.lua

9 lines
331 B
Lua

while (true) do
memory.writebyte(0x00b0, 0xff) -- player 1
memory.writebyte(0x00b1, 0xff) -- player 2
-- 0xb0/b1 in memory store the amount of time the B weapon (barrier) lasts.
-- By continually overwriting the timer to the max value (FF), the players
-- will always be invincible
emu.frameadvance();
end;