Fixes.
This commit is contained in:
parent
7848660534
commit
0d20d3b046
|
@ -321,9 +321,12 @@ rating is %i. You have died %i times.\
|
||||||
else:
|
else:
|
||||||
irc.error("Move failed. you gave %s as a direction. %s"%(direction,str(type(direction))))
|
irc.error("Move failed. you gave %s as a direction. %s"%(direction,str(type(direction))))
|
||||||
if mapData[playerData[player]['Loc']] is '~':
|
if mapData[playerData[player]['Loc']] is '~':
|
||||||
self._genItem(player,2)
|
itemFound = self._genItem(player,2)
|
||||||
# mapData[playerData[player]['Loc']]='.'
|
changedMap = list(mapData)
|
||||||
self._saveMapData()
|
changedMap[playerData[player]['Loc']]='.'
|
||||||
|
mapData = "".join(changedMap)
|
||||||
|
self._saveMapData(mapData)
|
||||||
|
irc.reply("You found a %s %s!" % (itemFound['name'], itemFound['item'].capitalize()))
|
||||||
elif mapData[playerData[player]['Loc']] is ':':
|
elif mapData[playerData[player]['Loc']] is ':':
|
||||||
self._doBattle(irc,player,2,msg.nick)
|
self._doBattle(irc,player,2,msg.nick)
|
||||||
elif mapData[playerData[player]['Loc']] is '.':
|
elif mapData[playerData[player]['Loc']] is '.':
|
||||||
|
@ -451,7 +454,7 @@ rating is %i. You have died %i times.\
|
||||||
|
|
||||||
def _playerDead(self,irc,player,monster,playerData):
|
def _playerDead(self,irc,player,monster,playerData):
|
||||||
#irc.reply('OOOOOOH YOU JUST GOT PWNT! - You\'ve been sent back home and fully healed. Luckily theres no penalties for dying.')
|
#irc.reply('OOOOOOH YOU JUST GOT PWNT! - You\'ve been sent back home and fully healed. Luckily theres no penalties for dying.')
|
||||||
irc.queueMsg(ircmsgs.IrcMsg('NOTICE {0}: OOOOOOH YOU JUST GOT PWNT! - You\'ve been sent back home and fully healed. Luckily theres no penalties for dying.'.format(msg.nick)))
|
irc.reply('{0} HAS BEEN SLAIN! - You\'ve been sent back home and fully healed. Luckily there\'s no penalties for dying.'.format(player))
|
||||||
playerData[player]['HP'] = playerData[player]['MHP']
|
playerData[player]['HP'] = playerData[player]['MHP']
|
||||||
playerData[player]['Loc'] = self.mapInfo['homeLoc']
|
playerData[player]['Loc'] = self.mapInfo['homeLoc']
|
||||||
playerData[player]['Deaths']+=1
|
playerData[player]['Deaths']+=1
|
||||||
|
@ -535,7 +538,7 @@ rating is %i. You have died %i times.\
|
||||||
while itemBoost is False:
|
while itemBoost is False:
|
||||||
booster = itemData['modifiers'][random.randint(0,len(itemData['modifiers'])-1)]
|
booster = itemData['modifiers'][random.randint(0,len(itemData['modifiers'])-1)]
|
||||||
print(booster)
|
print(booster)
|
||||||
if genChance < booster:
|
if genChance < booster[3]:
|
||||||
itemBoost = booster;
|
itemBoost = booster;
|
||||||
itemToReturn['name']='%s %s'%(booster[0],itemToReturn['name'])
|
itemToReturn['name']='%s %s'%(booster[0],itemToReturn['name'])
|
||||||
itemToReturn['power']=itemToReturn['power']*(random.random()*(booster[2]-booster[1]))+booster[1]
|
itemToReturn['power']=itemToReturn['power']*(random.random()*(booster[2]-booster[1]))+booster[1]
|
||||||
|
|
Loading…
Reference in New Issue