init game object and all players get a hand
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parent
9c448e83b3
commit
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64
cah.py
64
cah.py
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@ -33,8 +33,6 @@ class Deck(object):
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# Deduplicate the text from the cards
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card_text_list = list(set(card_text_list))
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# Turn the strings of text into a Card object
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card_object_list = []
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for index, card in enumerate(card_text_list):
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@ -73,37 +71,49 @@ class Card(object):
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return json.dumps(self.__dict__)
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class GameRound(object):
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def __init__(self):
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self.playerOne = str(raw_input('Player 1 Name: '))
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self.playerTwo = str(raw_input('Player 2 Name: '))
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self.playerThree = str(raw_input('Player 3 Name: '))
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self.playerFour = str(raw_input('Player 4 Name: '))
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self.playerList = (playerOne, playerTwo, playerThree, playerFour)
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self.availJudge = playerList
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self.spentJudge = ()
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self.currentJudge = playerOne
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class Game(object):
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def __init__(self, players, round_limit = 5, rule_set="house"):
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self.round_limit = round_limit
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self.deck = Deck()
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self.players = self.build_player_list(players)
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def round(self):
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print "%s is Judging!" % currentJudge
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print "Question Card: %s" % questionCard
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cardSubmit()
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displayAnswers()
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def build_player_list(self, players):
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player_list = {}
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for player in players:
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player_list[player] = PlayerHand(self.deck)
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return player_list
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def control_round(self):
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for round in range(self.round_limit):
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current_round = Round()
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current_round.show_question()
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current_round.get_answers()
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current_round.get_votes()
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current_round.show_winner()
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def displayAnswer(self):
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pass
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def cardSubmit(self):
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for player in self.playerList:
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if player != self.currentJudge:
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cardInput = None
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cardRange = range(5)
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while cardInput not in cardRange:
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try:
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cardInput = int(raw_input('%s Pick a Card: ' % player)) - 1
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except ValueError:
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pass
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for player in self.players:
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cardInput = None
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cardRange = range(5)
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while cardInput not in cardRange:
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try:
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cardInput = int(raw_input('%s Pick a Card: ' % player)) - 1
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except ValueError:
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pass
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class Round(object):
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def show_question(self):
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pass
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def get_answers(self):
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pass
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def get_votes(self):
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pass
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def show_winner(self):
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pass
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class PlayerHand(object):
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def __init__(self, deck):
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self.deck = deck
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