Adding Game + Storage

Adding basic config for game and storage variables
This commit is contained in:
rootcoma 2013-11-01 14:03:47 -07:00
parent 992e4562b2
commit fe4ebef003
1 changed files with 122 additions and 4 deletions

126
config.py
View File

@ -16,11 +16,129 @@ def configure(advanced):
from supybot.questions import expect, anything, something, yn
conf.registerPlugin('TriviaTime', True)
TriviaTime = conf.registerPlugin('TriviaTime')
# This is where your configuration variables (if any) should go. For example:
# conf.registerGlobalValue(TriviaTime, 'someConfigVariableName',
# registry.Boolean(False, """Help for someConfigVariableName."""))
# CONFIGURATION
# file locations for database and question
conf.registerChannelValue(TriviaTime, 'sqlitedb',
registry.NormalizedString("""/tmp/trivia.t""",
"""Location of sqlite database file""")
)
conf.registerChannelValue(TriviaTime, 'quizfile',
registry.NormalizedString("""/home/trivia/bogus.ques.sample""",
"""Location of question file""")
)
# timeout, number of hints, values
conf.registerChannelValue(TriviaTime, 'showPlayerStats',
registry.Boolean(True,
"""Show player stats after correct answer?""")
)
conf.registerChannelValue(TriviaTime, 'timeout',
registry.Integer(10,
"""Time in between hints""")
)
conf.registerChannelValue(TriviaTime, 'sleepTime',
registry.Integer(5,
"""Time in between the end of one question and the start of another""")
)
conf.registerChannelValue(TriviaTime, 'payoutKAOS',
registry.Integer(5000,
"""Extra points for teamwork on KAOS""")
)
conf.registerChannelValue(TriviaTime, 'inactivityDelay',
registry.Integer(600,
"""Time before game shuts off in seconds""")
)
conf.registerChannelValue(TriviaTime, 'defaultPoints',
registry.Integer(750,
"""Default points for a correct answer""")
)
conf.registerChannelValue(TriviaTime, 'maxHints',
registry.Integer(3,
"""Number of hints given""")
)
conf.registerChannelValue(TriviaTime, 'hintShowRatio',
registry.Integer(35,
"""Percent of word to show per hint""")
)
conf.registerChannelValue(TriviaTime, 'charMask',
registry.NormalizedString('*',
"""Masking character for hints""")
)
# victory text, help messages, formatting
conf.registerChannelValue(TriviaTime, 'starting',
registry.NormalizedString("""Trivia starting in 5 seconds, get ready!!!""",
"""Message shown when trivia starts""")
)
conf.registerChannelValue(TriviaTime, 'stopped',
registry.NormalizedString("""Trivia stopped. :'(""",
"""Message shown when trivia stops""")
)
conf.registerChannelValue(TriviaTime, 'alreadyStopped',
registry.NormalizedString("""Trivia has already been stopped.""",
"""Message stating chat has already been stopped""")
)
conf.registerChannelValue(TriviaTime, 'alreadyStarted',
registry.NormalizedString("""Trivia has already been started.""",
"""Message stating chat has already been started""")
)
conf.registerChannelValue(TriviaTime, 'answeredKAOS',
registry.NormalizedString("""\x0304%s\x0312 gets \x0304%d\x0312 points for: \x0304%s\x0312""",
"""Message for one correct guess during KAOS""")
)
conf.registerChannelValue(TriviaTime, 'answeredNormal',
registry.NormalizedString("""\x0312DING DING DING, \x0304%s\x0312 got the answer -> \x0304%s\x0312 <- in \x0304%0.4f\x0312 seconds, and gets \x0304%d\x0312 points""",
"""Message for a correct answer""")
)
conf.registerChannelValue(TriviaTime, 'notAnswered',
registry.NormalizedString("""\x0304Time's up!\x0312 The answer was -> \x0304%s\x0312 <-""",
"""Message when no one guesses the answer""")
)
conf.registerChannelValue(TriviaTime, 'notAnsweredKAOS',
registry.NormalizedString("""\x0312Time's up! \x0304No one got\x0312 %s""",
"""Message when time is up and KAOS are left""")
)
conf.registerChannelValue(TriviaTime, 'recapNotCompleteKAOS',
registry.NormalizedString("""\x0312Correctly Answered: \x0304%d of %d\x0312 Total Awarded: \x0304%d Points\x0312 to %d Players""",
"""Message after KAOS game that not all questions were answered in""")
)
conf.registerChannelValue(TriviaTime, 'recapCompleteKAOS',
registry.NormalizedString("""\x0312Total Awarded: \x0304%d Points\x0312 to %d Players""",
"""Message after KAOS game that all questions were answered in""")
)
conf.registerChannelValue(TriviaTime, 'solvedAllKaos',
registry.NormalizedString("""Congratulations, \x0304You've Guessed Them All !!%s""",
"""Message stating all KAOS have been guessed""")
)
conf.registerChannelValue(TriviaTime, 'bonusKAOS',
registry.NormalizedString(""" \x0300,04 Everyone gets a %d Point Bonus !!""",
"""Message for bonus points from KAOS for group play""")
)
conf.registerChannelValue(TriviaTime, 'playerStatsMsg',
registry.NormalizedString("""\x0304%s\x0312 has won \x0304%d\x0312 in a row! Total Points TODAY: \x0304%d\x0312 this WEEK \x0304%d\x0312 & this MONTH: \x0304%d\x0312""",
"""Message showing a users stats after guessing a answer correctly""")
)
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