Commit Graph

95 Commits

Author SHA1 Message Date
James Scott 4fb1dcae94 Fixed the end game code, and added some code to get the filled in question and return it to the channel. 2012-12-16 21:47:25 -05:00
James Scott 7ab6ff9f54 added basic end logic 2012-12-16 21:07:17 -05:00
James Scott 6674f9d9b1 it helps if I send some votes to the tally method 2012-12-16 20:51:26 -05:00
James Scott 26078a8c45 fixes? 2012-12-16 20:45:45 -05:00
James Scott 4bb70b05e8 I think I finally fixed it 2012-12-16 20:36:55 -05:00
James Scott 194762d4fc Linux linter is broken again 2012-12-16 20:13:59 -05:00
James Scott dfe3551ce2 prettier lists 2012-12-16 20:13:20 -05:00
James Scott 33213f2bb5 syntax errors 2012-12-16 20:11:34 -05:00
James Scott 3b9840d6b9 fixes? 2012-12-16 20:10:37 -05:00
James Scott e2b0f4c3fe fixed an ophined else statement 2012-12-16 19:59:37 -05:00
James Scott 87d61addf7 reworked how voting works, I think it will work this time 2012-12-16 19:58:15 -05:00
James Scott b132091076 I think this will fix voting 2012-12-16 19:25:26 -05:00
James Scott 21220726d4 mircColor not mirccolor 2012-12-16 19:19:45 -05:00
James Scott acd34b37d8 added color for the black card spam, and I think I fixed voting, I probibly didn't but whatever 2012-12-16 19:12:32 -05:00
James Scott edd5157988 added some boilerplate for the end game and some veriable assignement reordering 2012-12-16 16:13:12 -05:00
James Scott 412de3f12e fixed some bugs in the state machine 2012-12-16 16:09:02 -05:00
James Scott 1d1ae31e47 this should fix voting for now 2012-12-16 15:58:24 -05:00
James Scott 271894ca7a removing old code 2012-12-16 15:54:18 -05:00
James Scott 254736dca6 keys! 2012-12-16 15:52:42 -05:00
James Scott 630639d71d maybe fixed initial voting 2012-12-16 15:50:55 -05:00
James Scott 6c2c90dd32 helps if I tell the bot where to print the black card 2012-12-16 15:46:49 -05:00
James Scott f140b27da2 fixed the selection problem and the start of voting. 2012-12-16 15:45:01 -05:00
James Scott 4dcb748fbd LINTING 2012-12-16 15:38:12 -05:00
James Scott 9d49867df8 fixed another self reference issue 2012-12-16 15:37:09 -05:00
James Scott e478766cd2 more small fixes, mostly around the playcard method 2012-12-16 15:34:54 -05:00
James Scott ee2612559e fixed a small typo 2012-12-16 15:29:04 -05:00
James Scott 8413b8c574 starting on the playcard code 2012-12-16 15:13:16 -05:00
James Scott 3e238a6c72 small changes getting ready for fixing the rest of the game logic. 2012-12-16 14:04:47 -05:00
James Scott 1184fb7f9b pop! 2012-12-13 23:55:09 -05:00
James Scott 9b8dc8f721 one last bug before pull 2012-12-13 23:53:57 -05:00
James Scott db4771bbf3 small fixes and stoppign for the night, time for a HUGE pull request 2012-12-13 23:52:03 -05:00
James Scott 586a3dbb96 card.text not card.txt 2012-12-13 23:45:19 -05:00
James Scott b2d4aba66c should pull a playerlist 2012-12-13 23:43:30 -05:00
James Scott f3de8020d4 blah 2012-12-13 23:41:15 -05:00
James Scott c25a39d061 lets try it this way 2012-12-13 23:39:07 -05:00
James Scott 05630712d6 Fixing the object issue when iterating over nicks 2012-12-13 23:33:27 -05:00
James Scott c9d085cb46 regression! 2012-12-13 23:25:04 -05:00
James Scott b73b94e80f typo 2012-12-13 23:23:12 -05:00
James Scott bb29ac9ad2 Fixed case where you a player could play multiple hands 2012-12-13 23:21:56 -05:00
James Scott 415a07a966 next_round not nextround() 2012-12-13 23:18:52 -05:00
James Scott b559fcc281 Added some exception handling for the nextround method 2012-12-13 23:17:19 -05:00
James Scott d4623a9c8d getting rid of uneeded try catch block 2012-12-13 23:14:22 -05:00
James Scott ce01c1cd98 getting rid of the old way of finding a channel 2012-12-13 23:11:51 -05:00
James Scott 1527cffabf Fixed the force start game 2012-12-13 23:08:00 -05:00
James Scott 7c7835a3d6 fixed passthough command 2012-12-13 23:04:39 -05:00
James Scott 1d53b23b3c some debugging and added a passthough event for starting the game 2012-12-13 23:01:29 -05:00
James Scott e5195ac84a fixing game class name 2012-12-13 22:50:44 -05:00
James Scott 95ac198873 fixed msg.nick 2012-12-13 22:43:24 -05:00
James Scott 6a0b86f8af Small fixes, moved events back to self references, and fixed a typo for the game object list. 2012-12-13 22:42:13 -05:00
James Scott 6ec0ed3601 No super 2012-12-13 22:39:37 -05:00