303 lines
10 KiB
Python
303 lines
10 KiB
Python
###
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# Copyright (c) 2012, James Scott
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# All rights reserved.
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#
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# Redistribution and use in source and binary forms, with or without
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# modification, are permitted provided that the following conditions are met:
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#
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# * Redistributions of source code must retain the above copyright notice,
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# this list of conditions, and the following disclaimer.
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# * Redistributions in binary form must reproduce the above copyright notice,
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# this list of conditions, and the following disclaimer in the
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# documentation and/or other materials provided with the distribution.
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# * Neither the name of the author of this software nor the name of
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# contributors to this software may be used to endorse or promote products
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# derived from this software without specific prior written consent.
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#
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# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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# AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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# IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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# POSSIBILITY OF SUCH DAMAGE.
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###
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import supybot.utils as utils
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from supybot.commands import *
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import supybot.plugins as plugins
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import supybot.ircutils as ircutils
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import supybot.ircmsgs as ircmsgs
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import supybot.schedule as schedule
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import supybot.callbacks as callbacks
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from random import randint
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import operator
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from cah import Game
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import time
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class Cah(callbacks.Plugin):
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"""Add the help for "@plugin help Cah" here
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This should describe *how* to use this plugin."""
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threaded = True
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def __init__(self, irc):
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self.__parent = super(Cah, self)
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self.__parent.__init__(irc)
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self.games = {}
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class CahGame(object):
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"""docstring for Game"""
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def __init__(self, irc, channel, numrounds = 5):
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self.irc = irc
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self.channel = channel
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self.game = None
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self.canStart = False
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self.voting = False
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self.canStart = False
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self.roundRunning = False
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self.running = False
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self.rounds = numrounds
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self.maxPlayers= 5
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self.players = []
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def initGame(self):
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schedule.addEvent(self.startgame, time.time() + 60, "start_game_%s" % self.channel)
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###### UTIL METHODS ##########
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def _msg(self, recip, msg):
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self.irc.queueMsg(ircmsgs.privmsg(recip,msg))
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def _printBlackCard(self, recip):
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response = "Question: %s"
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cah = self.game
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self._msg(recip, response % cah.question.text)
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def _msgHandToPlayer(self, nick):
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response = "Your cards: %s Please respond with @card <number> [number]"
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enumeratedHand = []
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cah = self.game
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for position, card in enumerate(cah.players[nick].card_list):
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enumeratedHand.append("%s: %s" % (position + 1, card.text))
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self._printBlackCard(nick)
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self._msg(nick, response % ', '.join(enumeratedHand))
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def _tallyVotes(self, votes):
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talliedVotes = {}
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for vote in votes.items():
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try:
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talliedVotes[vote] += 1
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except KeyError:
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talliedVotes[vote] = 1
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#find ties
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ties = []
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winningCanidate = None
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for canidate, count in votes.iteritems():
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if winningCanidate == None:
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winningCanidate = (canidate, votes)
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elif winningCanidate[1] < count:
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winningCanidate = (canidate, votes)
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ties = []
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elif winningCanidate[1] == count:
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if len(ties) == 0:
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ties.append(winningCanidate)
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ties.append((canidate, votes))
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if len(ties) > 0:
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return (ties[randint(0, len(ties) -1)], true)
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else:
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#TODO: WAT?
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pass
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return (winningCanidate, False)
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###### END UTIL METHODS #######
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###### PRE GAME LOGIC ########
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def startgame(self):
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#heh fix this
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game = self
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if game.canStart:
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if len(game.players) < 2:
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self._msg(channel, "I need more players.")
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else:
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game.canStart = False
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game.running = True
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game.game = Game(game.players, game.rounds)
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#start game logic
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self.nextround()
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###### END PRE GAME LOGIC ######
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###### START GAME LOGIC ########
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def nextround(self):
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channel = self.channel
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game = self
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cah = game.game
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try:
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cah.next_round()
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#Print Black Card to channel.
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self._printBlackCard(self.channel)
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for nick in self.players:
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self._msgHandToPlayer(nick)
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self._msg(channel, "The white cards have been PMed to the players, you have 60 seconds to choose.")
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#TODO: do we need a round flag?
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schedule.addEvent(self.endround, time.time() + 60, "round_%s" % channel)
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except Exception as e:
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#TODO: add no more round logic
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print e
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pass
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def card(self):
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channel = ircutils.toLower(msg.args[0])
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#TODO: Card decision logic
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def endround(self):
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channel = self.channel
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try:
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game = self
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if game.roundRunning:
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game.roundRunning= False
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self._msg(channel, "Card Submittion Completed.")
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self.startcardvote()
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else:
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self_msg(channel, "No round active.")
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except KeyError:
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self_msg(channel, "A Game is not running.")
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###### END GAME LOGIC #########
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###### VOTING ##############
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def startcardvote(self):
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channel = self.channel
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try:
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game = self
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game.votes = {}
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self._printBlackCard(game)
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self._printAnswers(game)
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self._msg(channel, "Please Vote on your favorite. @votecard <number> to vote, the entire channel can vote.")
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schedule.addEvent(self.stopcardvote, time.time() + 60, "vote_%s" % channel)
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except:
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self._msg(channel, "A Game is not running, or the time is not to vote.")
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def stopcardvote(self):
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try:
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#TODO: NOt quite done here
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game = self
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winner = self._tallyVotes(game.votes)
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self._roundWinner(winner)
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except:
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irc.reply("A Game is not running, or the time is not to vote.")
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###### END VOTING LOGIC ######
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def close(self):
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try:
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schedule.removeEvent("round_%s" % self.channel)
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except:
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pass
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try:
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schedule.removeEvent("vote_%s" % self.channel)
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except:
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pass
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try:
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schedule.removeEvent("start_game_%s" % self.channel)
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except:
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pass
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Class = CahGame
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###### CHANNEL COMMANDS ######
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def forcestartgame(self, irc, msg, args):
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channel = ircutils.toLower(msg.args[0])
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if channel in self.games:
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try:
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schedule.removeEvent("start_game_%s" % self.channel)
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except:
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pass
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self.games[channel].startgame()
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else:
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irc.reply("Game not running.")
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def playing(self, irc, msg, args):
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channel = ircutils.toLower(msg.args[0])
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nick = msg.nick
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if channel in self.games:
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game = self.games[channel]
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if game.running == False:
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if nick in game.players:
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irc.reply("You already are playing.")
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else:
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if len(game.players) < game.maxPlayers:
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game.players.append(nick)
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irc.reply("Added, Spots left %d/%d, Current Players %s" % (game.maxPlayers - len(game.players), game.maxPlayers, ', '.join(game.players)))
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else:
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irc.reply("Too many players")
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if len(game.players) > 1:
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game.canStart = True
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else:
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irc.reply("Game not running.")
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def cah(self, irc, msg, args):
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"""Starts a cards against humanity game, takes
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an optional arguement of number of rounds"""
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channel = ircutils.toLower(msg.args[0])
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#TODO: this is prob needs fixing.
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if len(args) < 1:
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numrounds = 5
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else:
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numrounds = args[0]
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if channel in self.games:
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irc.reply("There is a game running currently.")
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else:
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irc.reply("Who wants to play Cards Aganst Humanity? To play reply with: @playing", prefixNick=False)
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self.games[channel] = self.CahGame(irc, channel, numrounds)
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self.games[channel].initGame()
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def scah(self, irc, msg, args):
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channel = ircutils.toLower(msg.args[0])
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if channel in self.games:
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games[channel].close()
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del games[channel]
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irc.reply("Game stopped.")
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else:
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irc.reply("Game not running.")
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def votecard(self, irc, msg, args, vote):
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channel = ircutils.toLower(msg.args[0])
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try:
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game = self.games[channel]
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if msg.nick in game.voteskeys():
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irc.reply("You already voted! This isn't Chicago!")
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else:
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game.votes[msg.nick] = vote
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irc.reply("Cote cast")
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except:
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irc.reply("A Game is not running, or the time is not to vote.")
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###### END CHANNEL COMMANDS ######
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Class = Cah
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# vim:set shiftwidth=4 softtabstop=4 expandtab textwidth=79:
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