116 lines
3.6 KiB
Python
116 lines
3.6 KiB
Python
from random import choice
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import os
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# Settings you change
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card_folder = 'cards'
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answer_cards_file_names = ['answer_cards', 'custom_anwser_cards']
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question_cards_file_name = ['question_cards', 'question_cards1', 'question_cards2', 'custom_question_cards']
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# Settings that are used
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base_directory = os.path.abspath(os.path.join(os.path.dirname(os.path.abspath(__file__))))
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class Deck(object):
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def __init__(self):
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self.answerDb = self.parse_card_file('answer')
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self.questionDb = self.parse_card_file('question')
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def parse_card_file(self, card_type):
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card_type_map = {'answer': answer_cards_file_names, 'question': question_cards_file_name}
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# Read text file into a list containing only strings of text for the card
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card_text_list = []
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for file_name in card_type_map[card_type]:
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path = os.path.abspath(os.path.join(base_directory, card_folder, file_name))
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if os.path.exists(path):
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with open(path) as file_handle:
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file_data = file_handle.readlines()
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card_text_list.extend(file_data)
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if len(card_text_list) is 0:
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raise IOError
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# Deduplicate the text from the cards
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card_text_list = list(set(card_text_list))
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# Turn the strings of text into a Card object
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card_object_list = []
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for index, card in enumerate(card_text_list):
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card_object_list.append(Card(index, card_type, card))
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return card_object_list
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def drawCard(self, typeOfCard):
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typeMap = {'answer': self.answerDb, 'question': self.questionDb}
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type = typeMap[typeOfCard]
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card = choice(type)
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type.remove(card)
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return card
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class Card(object):
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def __init__(self, id, type, text):
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self.id = id
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self.type = type
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self.text = text
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class GameRound(object):
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def __init__(self):
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self.playerOne = str(raw_input('Player 1 Name: '))
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self.playerTwo = str(raw_input('Player 2 Name: '))
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self.playerThree = str(raw_input('Player 3 Name: '))
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self.playerFour = str(raw_input('Player 4 Name: '))
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self.playerList = (playerOne, playerTwo, playerThree, playerFour)
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self.availJudge = playerList
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self.spentJudge = ()
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self.currentJudge = playerOne
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def round(self):
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print "%s is Judging!" % currentJudge
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print "Question Card: %s" % questionCard
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cardSubmit()
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displayAnswers()
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def displayAnswer(self):
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pass
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def cardSubmit(self):
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for player in self.playerList:
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if player != self.currentJudge:
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cardInput = None
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cardRange = range(5)
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while cardInput not in cardRange:
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try:
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cardInput = int(raw_input('%s Pick a Card: ' % player)) - 1
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except ValueError:
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pass
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class PlayerHand(object):
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def __init__(self, deck):
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self.deck = deck
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self.cardList = self.dealHand()
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def dealHand(self):
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hand = []
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while len(hand) < 5:
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card = self.deck.drawCard('answer')
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hand.append(card)
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return hand
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def showHand(self):
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for index, card in enumerate(self.cardList):
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print '%s: %s' % (index + 1, card.text)
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if __name__=="__main__":
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deck = Deck()
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print 'Current Question: %s' % deck.drawCard('question').text
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jazz_hand = PlayerHand(deck)
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bear_hand = PlayerHand(deck)
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print "Bear's hand:"
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bear_hand.showHand()
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print "\nJazz's hand"
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jazz_hand.showHand()
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