#ifndef _Z_BG_JYA_HAHENIRON_H_
#define _Z_BG_JYA_HAHENIRON_H_

#include "ultra64.h"
#include "global.h"

struct BgJyaHaheniron;

typedef void (*BgJyaHahenironActionFunc)(struct BgJyaHaheniron*, GlobalContext*);

typedef struct BgJyaHaheniron {
    /* 0x0000 */ Actor actor;
    /* 0x014C */ BgJyaHahenironActionFunc actionFunc;
    /* 0x0150 */ ColliderJntSph collider;
    /* 0x0170 */ ColliderJntSphItem colliderItems[1];
    /* 0x01B0 */ s16 timer;
} BgJyaHaheniron; // size = 0x01B4

extern const ActorInit Bg_Jya_Haheniron_InitVars;

#endif
