<Root>
    <File Name="gameplay_keep" Segment="4">
        <Texture Name="gHilite1Tex" OutName="hilite_1" Format="rgb5a1" Width="16" Height="16" Offset="0x0"/>
        <Texture Name="gHilite2Tex" OutName="hilite_2" Format="rgb5a1" Width="16" Height="16" Offset="0x200"/>
        <Texture Name="gHylianShieldDesignTex" OutName="hylian_shield_design" Format="rgb5a1" Width="32" Height="64" Offset="0x400"/>
        <Texture Name="gOcarinaofTimeDesignTex" OutName="ocarina_of_time_design" Format="rgb5a1" Width="32" Height="16" Offset="0x1400"/>
        <Texture Name="gBottleGlassTex" OutName="bottle_glass" Format="rgb5a1" Width="16" Height="16" Offset="0x1800"/>
        <Texture Name="gLinkTunic1Tex" OutName="link_tunic_1" Format="i8" Width="8" Height="8" Offset="0x1A00"/>
        <Texture Name="gLinkHairTex" OutName="link_hair" Format="rgb5a1" Width="16" Height="16" Offset="0x1A40"/>
        <Texture Name="gLinkTunic2Tex" OutName="link_tunic_2" Format="i8" Width="16" Height="16" Offset="0x1C40"/>
        <Texture Name="gLinkTunic3Tex" OutName="link_tunic_3" Format="i8" Width="16" Height="32" Offset="0x1D40"/>
        <Texture Name="gLinkTunic4Tex" OutName="link_tunic_4" Format="i8" Width="16" Height="16" Offset="0x1F40"/>    
        <Array Name="D_04002040" Count="24" Offset="0x2040">
            <Vector Type="s16" Dimensions="3"/>
        </Array>
        <Array Name="D_040020D0" Count="24" Offset="0x20D0">
            <Vector Type="s16" Dimensions="3" />
        </Array>
        <Array Name="D_04002160" Count="24" Offset="0x2160">
            <Vector Type="s16" Dimensions="3" />
        </Array>
        <Array Name="D_040021F0" Count="24" Offset="0x21F0">
            <Vector Type="s16" Dimensions="3" />
        </Array>
        <Array Name="D_04002280" Count="24" Offset="0x2280">
            <Vector Type="s16" Dimensions="3" />
        </Array>

        <PlayerAnimation Name="gPlayerAnim_002310" Offset="0x2310"/>
        <PlayerAnimation Name="gPlayerAnim_002318" Offset="0x2318"/>
        <PlayerAnimation Name="gPlayerAnim_002320" Offset="0x2320"/>
        <PlayerAnimation Name="gPlayerAnim_002328" Offset="0x2328"/>
        <PlayerAnimation Name="gPlayerAnim_002330" Offset="0x2330"/>
        <PlayerAnimation Name="gPlayerAnim_002338" Offset="0x2338"/>
        <PlayerAnimation Name="gPlayerAnim_002340" Offset="0x2340"/>
        <PlayerAnimation Name="gPlayerAnim_002348" Offset="0x2348"/>
        <PlayerAnimation Name="gPlayerAnim_002350" Offset="0x2350"/>
        <PlayerAnimation Name="gPlayerAnim_002358" Offset="0x2358"/>
        <PlayerAnimation Name="gPlayerAnim_002360" Offset="0x2360"/>
        <PlayerAnimation Name="gPlayerAnim_002368" Offset="0x2368"/>
        <PlayerAnimation Name="gPlayerAnim_002370" Offset="0x2370"/>
        <PlayerAnimation Name="gPlayerAnim_002378" Offset="0x2378"/>
        <PlayerAnimation Name="gPlayerAnim_002380" Offset="0x2380"/>
        <PlayerAnimation Name="gPlayerAnim_002388" Offset="0x2388"/>
        <PlayerAnimation Name="gPlayerAnim_002390" Offset="0x2390"/>
        <PlayerAnimation Name="gPlayerAnim_002398" Offset="0x2398"/>
        <PlayerAnimation Name="gPlayerAnim_0023A0" Offset="0x23A0"/>
        <PlayerAnimation Name="gPlayerAnim_0023A8" Offset="0x23A8"/>
        <PlayerAnimation Name="gPlayerAnim_0023B0" Offset="0x23B0"/>
        <PlayerAnimation Name="gPlayerAnim_0023B8" Offset="0x23B8"/>
        <PlayerAnimation Name="gPlayerAnim_0023C0" Offset="0x23C0"/>
        <PlayerAnimation Name="gPlayerAnim_0023C8" Offset="0x23C8"/>
        <PlayerAnimation Name="gPlayerAnim_0023D0" Offset="0x23D0"/>
        <PlayerAnimation Name="gPlayerAnim_0023D8" Offset="0x23D8"/>
        <PlayerAnimation Name="gPlayerAnim_0023E0" Offset="0x23E0"/>
        <PlayerAnimation Name="gPlayerAnim_0023E8" Offset="0x23E8"/>
        <PlayerAnimation Name="gPlayerAnim_0023F0" Offset="0x23F0"/>
        <PlayerAnimation Name="gPlayerAnim_0023F8" Offset="0x23F8"/>
        <PlayerAnimation Name="gPlayerAnim_002400" Offset="0x2400"/>
        <PlayerAnimation Name="gPlayerAnim_002408" Offset="0x2408"/>
        <PlayerAnimation Name="gPlayerAnim_002410" Offset="0x2410"/>
        <PlayerAnimation Name="gPlayerAnim_002418" Offset="0x2418"/>
        <PlayerAnimation Name="gPlayerAnim_002420" Offset="0x2420"/>
        <PlayerAnimation Name="gPlayerAnim_002428" Offset="0x2428"/>
        <PlayerAnimation Name="gPlayerAnim_002430" Offset="0x2430"/>
        <PlayerAnimation Name="gPlayerAnim_002438" Offset="0x2438"/>
        <PlayerAnimation Name="gPlayerAnim_002440" Offset="0x2440"/>
        <PlayerAnimation Name="gPlayerAnim_002448" Offset="0x2448"/>
        <PlayerAnimation Name="gPlayerAnim_002450" Offset="0x2450"/>
        <PlayerAnimation Name="gPlayerAnim_002458" Offset="0x2458"/>
        <PlayerAnimation Name="gPlayerAnim_002460" Offset="0x2460"/>
        <PlayerAnimation Name="gPlayerAnim_002468" Offset="0x2468"/>
        <PlayerAnimation Name="gPlayerAnim_002470" Offset="0x2470"/>
        <PlayerAnimation Name="gPlayerAnim_002478" Offset="0x2478"/>
        <PlayerAnimation Name="gPlayerAnim_002480" Offset="0x2480"/>
        <PlayerAnimation Name="gPlayerAnim_002488" Offset="0x2488"/>
        <PlayerAnimation Name="gPlayerAnim_002490" Offset="0x2490"/>
        <PlayerAnimation Name="gPlayerAnim_002498" Offset="0x2498"/>
        <PlayerAnimation Name="gPlayerAnim_0024A0" Offset="0x24A0"/>
        <PlayerAnimation Name="gPlayerAnim_0024A8" Offset="0x24A8"/>
        <PlayerAnimation Name="gPlayerAnim_0024B0" Offset="0x24B0"/>
        <PlayerAnimation Name="gPlayerAnim_0024B8" Offset="0x24B8"/>
        <PlayerAnimation Name="gPlayerAnim_0024C0" Offset="0x24C0"/>
        <PlayerAnimation Name="gPlayerAnim_0024C8" Offset="0x24C8"/>
        <PlayerAnimation Name="gPlayerAnim_0024D0" Offset="0x24D0"/>
        <PlayerAnimation Name="gPlayerAnim_0024D8" Offset="0x24D8"/>
        <PlayerAnimation Name="gPlayerAnim_0024E0" Offset="0x24E0"/>
        <PlayerAnimation Name="gPlayerAnim_0024E8" Offset="0x24E8"/>
        <PlayerAnimation Name="gPlayerAnim_0024F0" Offset="0x24F0"/>
        <PlayerAnimation Name="gPlayerAnim_0024F8" Offset="0x24F8"/>
        <PlayerAnimation Name="gPlayerAnim_002500" Offset="0x2500"/>
        <PlayerAnimation Name="gPlayerAnim_002508" Offset="0x2508"/>
        <PlayerAnimation Name="gPlayerAnim_002510" Offset="0x2510"/>
        <PlayerAnimation Name="gPlayerAnim_002518" Offset="0x2518"/>
        <PlayerAnimation Name="gPlayerAnim_002520" Offset="0x2520"/>
        <PlayerAnimation Name="gPlayerAnim_002528" Offset="0x2528"/>
        <PlayerAnimation Name="gPlayerAnim_002530" Offset="0x2530"/>
        <PlayerAnimation Name="gPlayerAnim_002538" Offset="0x2538"/>
        <PlayerAnimation Name="gPlayerAnim_002540" Offset="0x2540"/>
        <PlayerAnimation Name="gPlayerAnim_002548" Offset="0x2548"/>
        <PlayerAnimation Name="gPlayerAnim_002550" Offset="0x2550"/>
        <PlayerAnimation Name="gPlayerAnim_002558" Offset="0x2558"/>
        <PlayerAnimation Name="gPlayerAnim_002560" Offset="0x2560"/>
        <PlayerAnimation Name="gPlayerAnim_002568" Offset="0x2568"/>
        <PlayerAnimation Name="gPlayerAnim_002570" Offset="0x2570"/>
        <PlayerAnimation Name="gPlayerAnim_002578" Offset="0x2578"/>
        <PlayerAnimation Name="gPlayerAnim_002580" Offset="0x2580"/>
        <PlayerAnimation Name="gPlayerAnim_002588" Offset="0x2588"/>
        <PlayerAnimation Name="gPlayerAnim_002590" Offset="0x2590"/>
        <PlayerAnimation Name="gPlayerAnim_002598" Offset="0x2598"/>
        <PlayerAnimation Name="gPlayerAnim_0025A0" Offset="0x25A0"/>
        <PlayerAnimation Name="gPlayerAnim_0025A8" Offset="0x25A8"/>
        <PlayerAnimation Name="gPlayerAnim_0025B0" Offset="0x25B0"/>
        <PlayerAnimation Name="gPlayerAnim_0025B8" Offset="0x25B8"/>
        <PlayerAnimation Name="gPlayerAnim_0025C0" Offset="0x25C0"/>
        <PlayerAnimation Name="gPlayerAnim_0025C8" Offset="0x25C8"/>
        <PlayerAnimation Name="gPlayerAnim_0025D0" Offset="0x25D0"/>
        <PlayerAnimation Name="gPlayerAnim_0025D8" Offset="0x25D8"/>
        <PlayerAnimation Name="gPlayerAnim_0025E0" Offset="0x25E0"/>
        <PlayerAnimation Name="gPlayerAnim_0025E8" Offset="0x25E8"/>
        <PlayerAnimation Name="gPlayerAnim_0025F0" Offset="0x25F0"/>
        <PlayerAnimation Name="gPlayerAnim_0025F8" Offset="0x25F8"/>
        <PlayerAnimation Name="gPlayerAnim_002600" Offset="0x2600"/>
        <PlayerAnimation Name="gPlayerAnim_002608" Offset="0x2608"/>
        <PlayerAnimation Name="gPlayerAnim_002610" Offset="0x2610"/>
        <PlayerAnimation Name="gPlayerAnim_002618" Offset="0x2618"/>
        <PlayerAnimation Name="gPlayerAnim_002620" Offset="0x2620"/>
        <PlayerAnimation Name="gPlayerAnim_002628" Offset="0x2628"/>
        <PlayerAnimation Name="gPlayerAnim_002630" Offset="0x2630"/>
        <PlayerAnimation Name="gPlayerAnim_002638" Offset="0x2638"/>
        <PlayerAnimation Name="gPlayerAnim_002640" Offset="0x2640"/>
        <PlayerAnimation Name="gPlayerAnim_002648" Offset="0x2648"/>
        <PlayerAnimation Name="gPlayerAnim_002650" Offset="0x2650"/>
        <PlayerAnimation Name="gPlayerAnim_002658" Offset="0x2658"/>
        <PlayerAnimation Name="gPlayerAnim_002660" Offset="0x2660"/>
        <PlayerAnimation Name="gPlayerAnim_002668" Offset="0x2668"/>
        <PlayerAnimation Name="gPlayerAnim_002670" Offset="0x2670"/>
        <PlayerAnimation Name="gPlayerAnim_002678" Offset="0x2678"/>
        <PlayerAnimation Name="gPlayerAnim_002680" Offset="0x2680"/>
        <PlayerAnimation Name="gPlayerAnim_002688" Offset="0x2688"/>
        <PlayerAnimation Name="gPlayerAnim_002690" Offset="0x2690"/>
        <PlayerAnimation Name="gPlayerAnim_002698" Offset="0x2698"/>
        <PlayerAnimation Name="gPlayerAnim_0026A0" Offset="0x26A0"/>
        <PlayerAnimation Name="gPlayerAnim_0026A8" Offset="0x26A8"/>
        <PlayerAnimation Name="gPlayerAnim_0026B0" Offset="0x26B0"/>
        <PlayerAnimation Name="gPlayerAnim_0026B8" Offset="0x26B8"/>
        <PlayerAnimation Name="gPlayerAnim_0026C0" Offset="0x26C0"/>
        <PlayerAnimation Name="gPlayerAnim_0026C8" Offset="0x26C8"/>
        <PlayerAnimation Name="gPlayerAnim_0026D0" Offset="0x26D0"/>
        <PlayerAnimation Name="gPlayerAnim_0026D8" Offset="0x26D8"/>
        <PlayerAnimation Name="gPlayerAnim_0026E0" Offset="0x26E0"/>
        <PlayerAnimation Name="gPlayerAnim_0026E8" Offset="0x26E8"/>
        <PlayerAnimation Name="gPlayerAnim_0026F0" Offset="0x26F0"/>
        <PlayerAnimation Name="gPlayerAnim_0026F8" Offset="0x26F8"/>
        <PlayerAnimation Name="gPlayerAnim_002700" Offset="0x2700"/>
        <PlayerAnimation Name="gPlayerAnim_002708" Offset="0x2708"/>
        <PlayerAnimation Name="gPlayerAnim_002710" Offset="0x2710"/>
        <PlayerAnimation Name="gPlayerAnim_002718" Offset="0x2718"/>
        <PlayerAnimation Name="gPlayerAnim_002720" Offset="0x2720"/>
        <PlayerAnimation Name="gPlayerAnim_002728" Offset="0x2728"/>
        <PlayerAnimation Name="gPlayerAnim_002730" Offset="0x2730"/>
        <PlayerAnimation Name="gPlayerAnim_002738" Offset="0x2738"/>
        <PlayerAnimation Name="gPlayerAnim_002740" Offset="0x2740"/>
        <PlayerAnimation Name="gPlayerAnim_002748" Offset="0x2748"/>
        <PlayerAnimation Name="gPlayerAnim_002750" Offset="0x2750"/>
        <PlayerAnimation Name="gPlayerAnim_002758" Offset="0x2758"/>
        <PlayerAnimation Name="gPlayerAnim_002760" Offset="0x2760"/>
        <PlayerAnimation Name="gPlayerAnim_002768" Offset="0x2768"/>
        <PlayerAnimation Name="gPlayerAnim_002770" Offset="0x2770"/>
        <PlayerAnimation Name="gPlayerAnim_002778" Offset="0x2778"/>
        <PlayerAnimation Name="gPlayerAnim_002780" Offset="0x2780"/>
        <PlayerAnimation Name="gPlayerAnim_002788" Offset="0x2788"/>
        <PlayerAnimation Name="gPlayerAnim_002790" Offset="0x2790"/>
        <PlayerAnimation Name="gPlayerAnim_002798" Offset="0x2798"/>
        <PlayerAnimation Name="gPlayerAnim_0027A0" Offset="0x27A0"/>
        <PlayerAnimation Name="gPlayerAnim_0027A8" Offset="0x27A8"/>
        <PlayerAnimation Name="gPlayerAnim_0027B0" Offset="0x27B0"/>
        <PlayerAnimation Name="gPlayerAnim_0027B8" Offset="0x27B8"/>
        <PlayerAnimation Name="gPlayerAnim_0027C0" Offset="0x27C0"/>
        <PlayerAnimation Name="gPlayerAnim_0027C8" Offset="0x27C8"/>
        <PlayerAnimation Name="gPlayerAnim_0027D0" Offset="0x27D0"/>
        <PlayerAnimation Name="gPlayerAnim_0027D8" Offset="0x27D8"/>
        <PlayerAnimation Name="gPlayerAnim_0027E0" Offset="0x27E0"/>
        <PlayerAnimation Name="gPlayerAnim_0027E8" Offset="0x27E8"/>
        <PlayerAnimation Name="gPlayerAnim_0027F0" Offset="0x27F0"/>
        <PlayerAnimation Name="gPlayerAnim_0027F8" Offset="0x27F8"/>
        <PlayerAnimation Name="gPlayerAnim_002800" Offset="0x2800"/>
        <PlayerAnimation Name="gPlayerAnim_002808" Offset="0x2808"/>
        <PlayerAnimation Name="gPlayerAnim_002810" Offset="0x2810"/>
        <PlayerAnimation Name="gPlayerAnim_002818" Offset="0x2818"/>
        <PlayerAnimation Name="gPlayerAnim_002820" Offset="0x2820"/>
        <PlayerAnimation Name="gPlayerAnim_002828" Offset="0x2828"/>
        <PlayerAnimation Name="gPlayerAnim_002830" Offset="0x2830"/>
        <PlayerAnimation Name="gPlayerAnim_002838" Offset="0x2838"/>
        <PlayerAnimation Name="gPlayerAnim_002840" Offset="0x2840"/>
        <PlayerAnimation Name="gPlayerAnim_002848" Offset="0x2848"/>
        <PlayerAnimation Name="gPlayerAnim_002850" Offset="0x2850"/>
        <PlayerAnimation Name="gPlayerAnim_002858" Offset="0x2858"/>
        <PlayerAnimation Name="gPlayerAnim_002860" Offset="0x2860"/>
        <PlayerAnimation Name="gPlayerAnim_002868" Offset="0x2868"/>
        <PlayerAnimation Name="gPlayerAnim_002870" Offset="0x2870"/>
        <PlayerAnimation Name="gPlayerAnim_002878" Offset="0x2878"/>
        <PlayerAnimation Name="gPlayerAnim_002880" Offset="0x2880"/>
        <PlayerAnimation Name="gPlayerAnim_002888" Offset="0x2888"/>
        <PlayerAnimation Name="gPlayerAnim_002890" Offset="0x2890"/>
        <PlayerAnimation Name="gPlayerAnim_002898" Offset="0x2898"/>
        <PlayerAnimation Name="gPlayerAnim_0028A0" Offset="0x28A0"/>
        <PlayerAnimation Name="gPlayerAnim_0028A8" Offset="0x28A8"/>
        <PlayerAnimation Name="gPlayerAnim_0028B0" Offset="0x28B0"/>
        <PlayerAnimation Name="gPlayerAnim_0028B8" Offset="0x28B8"/>
        <PlayerAnimation Name="gPlayerAnim_0028C0" Offset="0x28C0"/>
        <PlayerAnimation Name="gPlayerAnim_0028C8" Offset="0x28C8"/>
        <PlayerAnimation Name="gPlayerAnim_0028D0" Offset="0x28D0"/>
        <PlayerAnimation Name="gPlayerAnim_0028D8" Offset="0x28D8"/>
        <PlayerAnimation Name="gPlayerAnim_0028E0" Offset="0x28E0"/>
        <PlayerAnimation Name="gPlayerAnim_0028E8" Offset="0x28E8"/>
        <PlayerAnimation Name="gPlayerAnim_0028F0" Offset="0x28F0"/>
        <PlayerAnimation Name="gPlayerAnim_0028F8" Offset="0x28F8"/>
        <PlayerAnimation Name="gPlayerAnim_002900" Offset="0x2900"/>
        <PlayerAnimation Name="gPlayerAnim_002908" Offset="0x2908"/>
        <PlayerAnimation Name="gPlayerAnim_002910" Offset="0x2910"/>
        <PlayerAnimation Name="gPlayerAnim_002918" Offset="0x2918"/>
        <PlayerAnimation Name="gPlayerAnim_002920" Offset="0x2920"/>
        <PlayerAnimation Name="gPlayerAnim_002928" Offset="0x2928"/>
        <PlayerAnimation Name="gPlayerAnim_002930" Offset="0x2930"/>
        <PlayerAnimation Name="gPlayerAnim_002938" Offset="0x2938"/>
        <PlayerAnimation Name="gPlayerAnim_002940" Offset="0x2940"/>
        <PlayerAnimation Name="gPlayerAnim_002948" Offset="0x2948"/>
        <PlayerAnimation Name="gPlayerAnim_002950" Offset="0x2950"/>
        <PlayerAnimation Name="gPlayerAnim_002958" Offset="0x2958"/>
        <PlayerAnimation Name="gPlayerAnim_002960" Offset="0x2960"/>
        <PlayerAnimation Name="gPlayerAnim_002968" Offset="0x2968"/>
        <PlayerAnimation Name="gPlayerAnim_002970" Offset="0x2970"/>
        <PlayerAnimation Name="gPlayerAnim_002978" Offset="0x2978"/>
        <PlayerAnimation Name="gPlayerAnim_002980" Offset="0x2980"/>
        <PlayerAnimation Name="gPlayerAnim_002988" Offset="0x2988"/>
        <PlayerAnimation Name="gPlayerAnim_002990" Offset="0x2990"/>
        <PlayerAnimation Name="gPlayerAnim_002998" Offset="0x2998"/>
        <PlayerAnimation Name="gPlayerAnim_0029A0" Offset="0x29A0"/>
        <PlayerAnimation Name="gPlayerAnim_0029A8" Offset="0x29A8"/>
        <PlayerAnimation Name="gPlayerAnim_0029B0" Offset="0x29B0"/>
        <PlayerAnimation Name="gPlayerAnim_0029B8" Offset="0x29B8"/>
        <PlayerAnimation Name="gPlayerAnim_0029C0" Offset="0x29C0"/>
        <PlayerAnimation Name="gPlayerAnim_0029C8" Offset="0x29C8"/>
        <PlayerAnimation Name="gPlayerAnim_0029D0" Offset="0x29D0"/>
        <PlayerAnimation Name="gPlayerAnim_0029D8" Offset="0x29D8"/>
        <PlayerAnimation Name="gPlayerAnim_0029E0" Offset="0x29E0"/>
        <PlayerAnimation Name="gPlayerAnim_0029E8" Offset="0x29E8"/>
        <PlayerAnimation Name="gPlayerAnim_0029F0" Offset="0x29F0"/>
        <PlayerAnimation Name="gPlayerAnim_0029F8" Offset="0x29F8"/>
        <PlayerAnimation Name="gPlayerAnim_002A00" Offset="0x2A00"/>
        <PlayerAnimation Name="gPlayerAnim_002A08" Offset="0x2A08"/>
        <PlayerAnimation Name="gPlayerAnim_002A10" Offset="0x2A10"/>
        <PlayerAnimation Name="gPlayerAnim_002A18" Offset="0x2A18"/>
        <PlayerAnimation Name="gPlayerAnim_002A20" Offset="0x2A20"/>
        <PlayerAnimation Name="gPlayerAnim_002A28" Offset="0x2A28"/>
        <PlayerAnimation Name="gPlayerAnim_002A30" Offset="0x2A30"/>
        <PlayerAnimation Name="gPlayerAnim_002A38" Offset="0x2A38"/>
        <PlayerAnimation Name="gPlayerAnim_002A40" Offset="0x2A40"/>
        <PlayerAnimation Name="gPlayerAnim_002A48" Offset="0x2A48"/>
        <PlayerAnimation Name="gPlayerAnim_002A50" Offset="0x2A50"/>
        <PlayerAnimation Name="gPlayerAnim_002A58" Offset="0x2A58"/>
        <PlayerAnimation Name="gPlayerAnim_002A60" Offset="0x2A60"/>
        <PlayerAnimation Name="gPlayerAnim_002A68" Offset="0x2A68"/>
        <PlayerAnimation Name="gPlayerAnim_002A70" Offset="0x2A70"/>
        <PlayerAnimation Name="gPlayerAnim_002A78" Offset="0x2A78"/>
        <PlayerAnimation Name="gPlayerAnim_002A80" Offset="0x2A80"/>
        <PlayerAnimation Name="gPlayerAnim_002A88" Offset="0x2A88"/>
        <PlayerAnimation Name="gPlayerAnim_002A90" Offset="0x2A90"/>
        <PlayerAnimation Name="gPlayerAnim_002A98" Offset="0x2A98"/>
        <PlayerAnimation Name="gPlayerAnim_002AA0" Offset="0x2AA0"/>
        <PlayerAnimation Name="gPlayerAnim_002AA8" Offset="0x2AA8"/>
        <PlayerAnimation Name="gPlayerAnim_002AB0" Offset="0x2AB0"/>
        <PlayerAnimation Name="gPlayerAnim_002AB8" Offset="0x2AB8"/>
        <PlayerAnimation Name="gPlayerAnim_002AC0" Offset="0x2AC0"/>
        <PlayerAnimation Name="gPlayerAnim_002AC8" Offset="0x2AC8"/>
        <PlayerAnimation Name="gPlayerAnim_002AD0" Offset="0x2AD0"/>
        <PlayerAnimation Name="gPlayerAnim_002AD8" Offset="0x2AD8"/>
        <PlayerAnimation Name="gPlayerAnim_002AE0" Offset="0x2AE0"/>
        <PlayerAnimation Name="gPlayerAnim_002AE8" Offset="0x2AE8"/>
        <PlayerAnimation Name="gPlayerAnim_002AF0" Offset="0x2AF0"/>
        <PlayerAnimation Name="gPlayerAnim_002AF8" Offset="0x2AF8"/>
        <PlayerAnimation Name="gPlayerAnim_002B00" Offset="0x2B00"/>
        <PlayerAnimation Name="gPlayerAnim_002B08" Offset="0x2B08"/>
        <PlayerAnimation Name="gPlayerAnim_002B10" Offset="0x2B10"/>
        <PlayerAnimation Name="gPlayerAnim_002B18" Offset="0x2B18"/>
        <PlayerAnimation Name="gPlayerAnim_002B20" Offset="0x2B20"/>
        <PlayerAnimation Name="gPlayerAnim_002B28" Offset="0x2B28"/>
        <PlayerAnimation Name="gPlayerAnim_002B30" Offset="0x2B30"/>
        <PlayerAnimation Name="gPlayerAnim_002B38" Offset="0x2B38"/>
        <PlayerAnimation Name="gPlayerAnim_002B40" Offset="0x2B40"/>
        <PlayerAnimation Name="gPlayerAnim_002B48" Offset="0x2B48"/>
        <PlayerAnimation Name="gPlayerAnim_002B50" Offset="0x2B50"/>
        <PlayerAnimation Name="gPlayerAnim_002B58" Offset="0x2B58"/>
        <PlayerAnimation Name="gPlayerAnim_002B60" Offset="0x2B60"/>
        <PlayerAnimation Name="gPlayerAnim_002B68" Offset="0x2B68"/>
        <PlayerAnimation Name="gPlayerAnim_002B70" Offset="0x2B70"/>
        <PlayerAnimation Name="gPlayerAnim_002B78" Offset="0x2B78"/>
        <PlayerAnimation Name="gPlayerAnim_002B80" Offset="0x2B80"/>
        <PlayerAnimation Name="gPlayerAnim_002B88" Offset="0x2B88"/>
        <PlayerAnimation Name="gPlayerAnim_002B90" Offset="0x2B90"/>
        <PlayerAnimation Name="gPlayerAnim_002B98" Offset="0x2B98"/>
        <PlayerAnimation Name="gPlayerAnim_002BA0" Offset="0x2BA0"/>
        <PlayerAnimation Name="gPlayerAnim_002BA8" Offset="0x2BA8"/>
        <PlayerAnimation Name="gPlayerAnim_002BB0" Offset="0x2BB0"/>
        <PlayerAnimation Name="gPlayerAnim_002BB8" Offset="0x2BB8"/>
        <PlayerAnimation Name="gPlayerAnim_002BC0" Offset="0x2BC0"/>
        <PlayerAnimation Name="gPlayerAnim_002BC8" Offset="0x2BC8"/>
        <PlayerAnimation Name="gPlayerAnim_002BD0" Offset="0x2BD0"/>
        <PlayerAnimation Name="gPlayerAnim_002BD8" Offset="0x2BD8"/>
        <PlayerAnimation Name="gPlayerAnim_002BE0" Offset="0x2BE0"/>
        <PlayerAnimation Name="gPlayerAnim_002BE8" Offset="0x2BE8"/>
        <PlayerAnimation Name="gPlayerAnim_002BF0" Offset="0x2BF0"/>
        <PlayerAnimation Name="gPlayerAnim_002BF8" Offset="0x2BF8"/>
        <PlayerAnimation Name="gPlayerAnim_002C00" Offset="0x2C00"/>
        <PlayerAnimation Name="gPlayerAnim_002C08" Offset="0x2C08"/>
        <PlayerAnimation Name="gPlayerAnim_002C10" Offset="0x2C10"/>
        <PlayerAnimation Name="gPlayerAnim_002C18" Offset="0x2C18"/>
        <PlayerAnimation Name="gPlayerAnim_002C20" Offset="0x2C20"/>
        <PlayerAnimation Name="gPlayerAnim_002C28" Offset="0x2C28"/>
        <PlayerAnimation Name="gPlayerAnim_002C30" Offset="0x2C30"/>
        <PlayerAnimation Name="gPlayerAnim_002C38" Offset="0x2C38"/>
        <PlayerAnimation Name="gPlayerAnim_002C40" Offset="0x2C40"/>
        <PlayerAnimation Name="gPlayerAnim_002C48" Offset="0x2C48"/>
        <PlayerAnimation Name="gPlayerAnim_002C50" Offset="0x2C50"/>
        <PlayerAnimation Name="gPlayerAnim_002C58" Offset="0x2C58"/>
        <PlayerAnimation Name="gPlayerAnim_002C60" Offset="0x2C60"/>
        <PlayerAnimation Name="gPlayerAnim_002C68" Offset="0x2C68"/>
        <PlayerAnimation Name="gPlayerAnim_002C70" Offset="0x2C70"/>
        <PlayerAnimation Name="gPlayerAnim_002C78" Offset="0x2C78"/>
        <PlayerAnimation Name="gPlayerAnim_002C80" Offset="0x2C80"/>
        <PlayerAnimation Name="gPlayerAnim_002C88" Offset="0x2C88"/>
        <PlayerAnimation Name="gPlayerAnim_002C90" Offset="0x2C90"/>
        <PlayerAnimation Name="gPlayerAnim_002C98" Offset="0x2C98"/>
        <PlayerAnimation Name="gPlayerAnim_002CA0" Offset="0x2CA0"/>
        <PlayerAnimation Name="gPlayerAnim_002CA8" Offset="0x2CA8"/>
        <PlayerAnimation Name="gPlayerAnim_002CB0" Offset="0x2CB0"/>
        <PlayerAnimation Name="gPlayerAnim_002CB8" Offset="0x2CB8"/>
        <PlayerAnimation Name="gPlayerAnim_002CC0" Offset="0x2CC0"/>
        <PlayerAnimation Name="gPlayerAnim_002CC8" Offset="0x2CC8"/>
        <PlayerAnimation Name="gPlayerAnim_002CD0" Offset="0x2CD0"/>
        <PlayerAnimation Name="gPlayerAnim_002CD8" Offset="0x2CD8"/>
        <PlayerAnimation Name="gPlayerAnim_002CE0" Offset="0x2CE0"/>
        <PlayerAnimation Name="gPlayerAnim_002CE8" Offset="0x2CE8"/>
        <PlayerAnimation Name="gPlayerAnim_002CF0" Offset="0x2CF0"/>
        <PlayerAnimation Name="gPlayerAnim_002CF8" Offset="0x2CF8"/>
        <PlayerAnimation Name="gPlayerAnim_002D00" Offset="0x2D00"/>
        <PlayerAnimation Name="gPlayerAnim_002D08" Offset="0x2D08"/>
        <PlayerAnimation Name="gPlayerAnim_002D10" Offset="0x2D10"/>
        <PlayerAnimation Name="gPlayerAnim_002D18" Offset="0x2D18"/>
        <PlayerAnimation Name="gPlayerAnim_002D20" Offset="0x2D20"/>
        <PlayerAnimation Name="gPlayerAnim_002D28" Offset="0x2D28"/>
        <PlayerAnimation Name="gPlayerAnim_002D30" Offset="0x2D30"/>
        <PlayerAnimation Name="gPlayerAnim_002D38" Offset="0x2D38"/>
        <PlayerAnimation Name="gPlayerAnim_002D40" Offset="0x2D40"/>
        <PlayerAnimation Name="gPlayerAnim_002D48" Offset="0x2D48"/>
        <PlayerAnimation Name="gPlayerAnim_002D50" Offset="0x2D50"/>
        <PlayerAnimation Name="gPlayerAnim_002D58" Offset="0x2D58"/>
        <PlayerAnimation Name="gPlayerAnim_002D60" Offset="0x2D60"/>
        <PlayerAnimation Name="gPlayerAnim_002D68" Offset="0x2D68"/>
        <PlayerAnimation Name="gPlayerAnim_002D70" Offset="0x2D70"/>
        <PlayerAnimation Name="gPlayerAnim_002D78" Offset="0x2D78"/>
        <PlayerAnimation Name="gPlayerAnim_002D80" Offset="0x2D80"/>
        <PlayerAnimation Name="gPlayerAnim_002D88" Offset="0x2D88"/>
        <PlayerAnimation Name="gPlayerAnim_002D90" Offset="0x2D90"/>
        <PlayerAnimation Name="gPlayerAnim_002D98" Offset="0x2D98"/>
        <PlayerAnimation Name="gPlayerAnim_002DA0" Offset="0x2DA0"/>
        <PlayerAnimation Name="gPlayerAnim_002DA8" Offset="0x2DA8"/>
        <PlayerAnimation Name="gPlayerAnim_002DB0" Offset="0x2DB0"/>
        <PlayerAnimation Name="gPlayerAnim_002DB8" Offset="0x2DB8"/>
        <PlayerAnimation Name="gPlayerAnim_002DC0" Offset="0x2DC0"/>
        <PlayerAnimation Name="gPlayerAnim_002DC8" Offset="0x2DC8"/>
        <PlayerAnimation Name="gPlayerAnim_002DD0" Offset="0x2DD0"/>
        <PlayerAnimation Name="gPlayerAnim_002DD8" Offset="0x2DD8"/>
        <PlayerAnimation Name="gPlayerAnim_002DE0" Offset="0x2DE0"/>
        <PlayerAnimation Name="gPlayerAnim_002DE8" Offset="0x2DE8"/>
        <PlayerAnimation Name="gPlayerAnim_002DF0" Offset="0x2DF0"/>
        <PlayerAnimation Name="gPlayerAnim_002DF8" Offset="0x2DF8"/>
        <PlayerAnimation Name="gPlayerAnim_002E00" Offset="0x2E00"/>
        <PlayerAnimation Name="gPlayerAnim_002E08" Offset="0x2E08"/>
        <PlayerAnimation Name="gPlayerAnim_002E10" Offset="0x2E10"/>
        <PlayerAnimation Name="gPlayerAnim_002E18" Offset="0x2E18"/>
        <PlayerAnimation Name="gPlayerAnim_002E20" Offset="0x2E20"/>
        <PlayerAnimation Name="gPlayerAnim_002E28" Offset="0x2E28"/>
        <PlayerAnimation Name="gPlayerAnim_002E30" Offset="0x2E30"/>
        <PlayerAnimation Name="gPlayerAnim_002E38" Offset="0x2E38"/>
        <PlayerAnimation Name="gPlayerAnim_002E40" Offset="0x2E40"/>
        <PlayerAnimation Name="gPlayerAnim_002E48" Offset="0x2E48"/>
        <PlayerAnimation Name="gPlayerAnim_002E50" Offset="0x2E50"/>
        <PlayerAnimation Name="gPlayerAnim_002E58" Offset="0x2E58"/>
        <PlayerAnimation Name="gPlayerAnim_002E60" Offset="0x2E60"/>
        <PlayerAnimation Name="gPlayerAnim_002E68" Offset="0x2E68"/>
        <PlayerAnimation Name="gPlayerAnim_002E70" Offset="0x2E70"/>
        <PlayerAnimation Name="gPlayerAnim_002E78" Offset="0x2E78"/>
        <PlayerAnimation Name="gPlayerAnim_002E80" Offset="0x2E80"/>
        <PlayerAnimation Name="gPlayerAnim_002E88" Offset="0x2E88"/>
        <PlayerAnimation Name="gPlayerAnim_002E90" Offset="0x2E90"/>
        <PlayerAnimation Name="gPlayerAnim_002E98" Offset="0x2E98"/>
        <PlayerAnimation Name="gPlayerAnim_002EA0" Offset="0x2EA0"/>
        <PlayerAnimation Name="gPlayerAnim_002EA8" Offset="0x2EA8"/>
        <PlayerAnimation Name="gPlayerAnim_002EB0" Offset="0x2EB0"/>
        <PlayerAnimation Name="gPlayerAnim_002EB8" Offset="0x2EB8"/>
        <PlayerAnimation Name="gPlayerAnim_002EC0" Offset="0x2EC0"/>
        <PlayerAnimation Name="gPlayerAnim_002EC8" Offset="0x2EC8"/>
        <PlayerAnimation Name="gPlayerAnim_002ED0" Offset="0x2ED0"/>
        <PlayerAnimation Name="gPlayerAnim_002ED8" Offset="0x2ED8"/>
        <PlayerAnimation Name="gPlayerAnim_002EE0" Offset="0x2EE0"/>
        <PlayerAnimation Name="gPlayerAnim_002EE8" Offset="0x2EE8"/>
        <PlayerAnimation Name="gPlayerAnim_002EF0" Offset="0x2EF0"/>
        <PlayerAnimation Name="gPlayerAnim_002EF8" Offset="0x2EF8"/>
        <PlayerAnimation Name="gPlayerAnim_002F00" Offset="0x2F00"/>
        <PlayerAnimation Name="gPlayerAnim_002F08" Offset="0x2F08"/>
        <PlayerAnimation Name="gPlayerAnim_002F10" Offset="0x2F10"/>
        <PlayerAnimation Name="gPlayerAnim_002F18" Offset="0x2F18"/>
        <PlayerAnimation Name="gPlayerAnim_002F20" Offset="0x2F20"/>
        <PlayerAnimation Name="gPlayerAnim_002F28" Offset="0x2F28"/>
        <PlayerAnimation Name="gPlayerAnim_002F30" Offset="0x2F30"/>
        <PlayerAnimation Name="gPlayerAnim_002F38" Offset="0x2F38"/>
        <PlayerAnimation Name="gPlayerAnim_002F40" Offset="0x2F40"/>
        <PlayerAnimation Name="gPlayerAnim_002F48" Offset="0x2F48"/>
        <PlayerAnimation Name="gPlayerAnim_002F50" Offset="0x2F50"/>
        <PlayerAnimation Name="gPlayerAnim_002F58" Offset="0x2F58"/>
        <PlayerAnimation Name="gPlayerAnim_002F60" Offset="0x2F60"/>
        <PlayerAnimation Name="gPlayerAnim_002F68" Offset="0x2F68"/>
        <PlayerAnimation Name="gPlayerAnim_002F70" Offset="0x2F70"/>
        <PlayerAnimation Name="gPlayerAnim_002F78" Offset="0x2F78"/>
        <PlayerAnimation Name="gPlayerAnim_002F80" Offset="0x2F80"/>
        <PlayerAnimation Name="gPlayerAnim_002F88" Offset="0x2F88"/>
        <PlayerAnimation Name="gPlayerAnim_002F90" Offset="0x2F90"/>
        <PlayerAnimation Name="gPlayerAnim_002F98" Offset="0x2F98"/>
        <PlayerAnimation Name="gPlayerAnim_002FA0" Offset="0x2FA0"/>
        <PlayerAnimation Name="gPlayerAnim_002FA8" Offset="0x2FA8"/>
        <PlayerAnimation Name="gPlayerAnim_002FB0" Offset="0x2FB0"/>
        <PlayerAnimation Name="gPlayerAnim_002FB8" Offset="0x2FB8"/>
        <PlayerAnimation Name="gPlayerAnim_002FC0" Offset="0x2FC0"/>
        <PlayerAnimation Name="gPlayerAnim_002FC8" Offset="0x2FC8"/>
        <PlayerAnimation Name="gPlayerAnim_002FD0" Offset="0x2FD0"/>
        <PlayerAnimation Name="gPlayerAnim_002FD8" Offset="0x2FD8"/>
        <PlayerAnimation Name="gPlayerAnim_002FE0" Offset="0x2FE0"/>
        <PlayerAnimation Name="gPlayerAnim_002FE8" Offset="0x2FE8"/>
        <PlayerAnimation Name="gPlayerAnim_002FF0" Offset="0x2FF0"/>
        <PlayerAnimation Name="gPlayerAnim_002FF8" Offset="0x2FF8"/>
        <PlayerAnimation Name="gPlayerAnim_003000" Offset="0x3000"/>
        <PlayerAnimation Name="gPlayerAnim_003008" Offset="0x3008"/>
        <PlayerAnimation Name="gPlayerAnim_003010" Offset="0x3010"/>
        <PlayerAnimation Name="gPlayerAnim_003018" Offset="0x3018"/>
        <PlayerAnimation Name="gPlayerAnim_003020" Offset="0x3020"/>
        <PlayerAnimation Name="gPlayerAnim_003028" Offset="0x3028"/>
        <PlayerAnimation Name="gPlayerAnim_003030" Offset="0x3030"/>
        <PlayerAnimation Name="gPlayerAnim_003038" Offset="0x3038"/>
        <PlayerAnimation Name="gPlayerAnim_003040" Offset="0x3040"/>
        <PlayerAnimation Name="gPlayerAnim_003048" Offset="0x3048"/>
        <PlayerAnimation Name="gPlayerAnim_003050" Offset="0x3050"/>
        <PlayerAnimation Name="gPlayerAnim_003058" Offset="0x3058"/>
        <PlayerAnimation Name="gPlayerAnim_003060" Offset="0x3060"/>
        <PlayerAnimation Name="gPlayerAnim_003068" Offset="0x3068"/>
        <PlayerAnimation Name="gPlayerAnim_003070" Offset="0x3070"/>
        <PlayerAnimation Name="gPlayerAnim_003078" Offset="0x3078"/>
        <PlayerAnimation Name="gPlayerAnim_003080" Offset="0x3080"/>
        <PlayerAnimation Name="gPlayerAnim_003088" Offset="0x3088"/>
        <PlayerAnimation Name="gPlayerAnim_003090" Offset="0x3090"/>
        <PlayerAnimation Name="gPlayerAnim_003098" Offset="0x3098"/>
        <PlayerAnimation Name="gPlayerAnim_0030A0" Offset="0x30A0"/>
        <PlayerAnimation Name="gPlayerAnim_0030A8" Offset="0x30A8"/>
        <PlayerAnimation Name="gPlayerAnim_0030B0" Offset="0x30B0"/>
        <PlayerAnimation Name="gPlayerAnim_0030B8" Offset="0x30B8"/>
        <PlayerAnimation Name="gPlayerAnim_0030C0" Offset="0x30C0"/>
        <PlayerAnimation Name="gPlayerAnim_0030C8" Offset="0x30C8"/>
        <PlayerAnimation Name="gPlayerAnim_0030D0" Offset="0x30D0"/>
        <PlayerAnimation Name="gPlayerAnim_0030D8" Offset="0x30D8"/>
        <PlayerAnimation Name="gPlayerAnim_0030E0" Offset="0x30E0"/>
        <PlayerAnimation Name="gPlayerAnim_0030E8" Offset="0x30E8"/>
        <PlayerAnimation Name="gPlayerAnim_0030F0" Offset="0x30F0"/>
        <PlayerAnimation Name="gPlayerAnim_0030F8" Offset="0x30F8"/>
        <PlayerAnimation Name="gPlayerAnim_003100" Offset="0x3100"/>
        <PlayerAnimation Name="gPlayerAnim_003108" Offset="0x3108"/>
        <PlayerAnimation Name="gPlayerAnim_003110" Offset="0x3110"/>
        <PlayerAnimation Name="gPlayerAnim_003118" Offset="0x3118"/>
        <PlayerAnimation Name="gPlayerAnim_003120" Offset="0x3120"/>
        <PlayerAnimation Name="gPlayerAnim_003128" Offset="0x3128"/>
        <PlayerAnimation Name="gPlayerAnim_003130" Offset="0x3130"/>
        <PlayerAnimation Name="gPlayerAnim_003138" Offset="0x3138"/>
        <PlayerAnimation Name="gPlayerAnim_003140" Offset="0x3140"/>
        <PlayerAnimation Name="gPlayerAnim_003148" Offset="0x3148"/>
        <PlayerAnimation Name="gPlayerAnim_003150" Offset="0x3150"/>
        <PlayerAnimation Name="gPlayerAnim_003158" Offset="0x3158"/>
        <PlayerAnimation Name="gPlayerAnim_003160" Offset="0x3160"/>
        <PlayerAnimation Name="gPlayerAnim_003168" Offset="0x3168"/>
        <PlayerAnimation Name="gPlayerAnim_003170" Offset="0x3170"/>
        <PlayerAnimation Name="gPlayerAnim_003178" Offset="0x3178"/>
        <PlayerAnimation Name="gPlayerAnim_003180" Offset="0x3180"/>
        <PlayerAnimation Name="gPlayerAnim_003188" Offset="0x3188"/>
        <PlayerAnimation Name="gPlayerAnim_003190" Offset="0x3190"/>
        <PlayerAnimation Name="gPlayerAnim_003198" Offset="0x3198"/>
        <PlayerAnimation Name="gPlayerAnim_0031A0" Offset="0x31A0"/>
        <PlayerAnimation Name="gPlayerAnim_0031A8" Offset="0x31A8"/>
        <PlayerAnimation Name="gPlayerAnim_0031B0" Offset="0x31B0"/>
        <PlayerAnimation Name="gPlayerAnim_0031B8" Offset="0x31B8"/>
        <PlayerAnimation Name="gPlayerAnim_0031C0" Offset="0x31C0"/>
        <PlayerAnimation Name="gPlayerAnim_0031C8" Offset="0x31C8"/>
        <PlayerAnimation Name="gPlayerAnim_0031D0" Offset="0x31D0"/>
        <PlayerAnimation Name="gPlayerAnim_0031D8" Offset="0x31D8"/>
        <PlayerAnimation Name="gPlayerAnim_0031E0" Offset="0x31E0"/>
        <PlayerAnimation Name="gPlayerAnim_0031E8" Offset="0x31E8"/>
        <PlayerAnimation Name="gPlayerAnim_0031F0" Offset="0x31F0"/>
        <PlayerAnimation Name="gPlayerAnim_0031F8" Offset="0x31F8"/>
        <PlayerAnimation Name="gPlayerAnim_003200" Offset="0x3200"/>
        <PlayerAnimation Name="gPlayerAnim_003208" Offset="0x3208"/>
        <PlayerAnimation Name="gPlayerAnim_003210" Offset="0x3210"/>
        <PlayerAnimation Name="gPlayerAnim_003218" Offset="0x3218"/>
        <PlayerAnimation Name="gPlayerAnim_003220" Offset="0x3220"/>
        <PlayerAnimation Name="gPlayerAnim_003228" Offset="0x3228"/>
        <PlayerAnimation Name="gPlayerAnim_003230" Offset="0x3230"/>
        <PlayerAnimation Name="gPlayerAnim_003238" Offset="0x3238"/>
        <PlayerAnimation Name="gPlayerAnim_003240" Offset="0x3240"/>
        <PlayerAnimation Name="gPlayerAnim_003248" Offset="0x3248"/>
        <PlayerAnimation Name="gPlayerAnim_003250" Offset="0x3250"/>
        <PlayerAnimation Name="gPlayerAnim_003258" Offset="0x3258"/>
        <PlayerAnimation Name="gPlayerAnim_003260" Offset="0x3260"/>
        <PlayerAnimation Name="gPlayerAnim_003268" Offset="0x3268"/>
        <PlayerAnimation Name="gPlayerAnim_003270" Offset="0x3270"/>
        <PlayerAnimation Name="gPlayerAnim_003278" Offset="0x3278"/>
        <PlayerAnimation Name="gPlayerAnim_003280" Offset="0x3280"/>
        <PlayerAnimation Name="gPlayerAnim_003288" Offset="0x3288"/>
        <PlayerAnimation Name="gPlayerAnim_003290" Offset="0x3290"/>
        <PlayerAnimation Name="gPlayerAnim_003298" Offset="0x3298"/>
        <PlayerAnimation Name="gPlayerAnim_0032A0" Offset="0x32A0"/>
        <PlayerAnimation Name="gPlayerAnim_0032A8" Offset="0x32A8"/>
        <PlayerAnimation Name="gPlayerAnim_0032B0" Offset="0x32B0"/>
        <PlayerAnimation Name="gPlayerAnim_0032B8" Offset="0x32B8"/>
        <PlayerAnimation Name="gPlayerAnim_0032C0" Offset="0x32C0"/>
        <PlayerAnimation Name="gPlayerAnim_0032C8" Offset="0x32C8"/>
        <PlayerAnimation Name="gPlayerAnim_0032D0" Offset="0x32D0"/>
        <PlayerAnimation Name="gPlayerAnim_0032D8" Offset="0x32D8"/>
        <PlayerAnimation Name="gPlayerAnim_0032E0" Offset="0x32E0"/>
        <PlayerAnimation Name="gPlayerAnim_0032E8" Offset="0x32E8"/>
        <PlayerAnimation Name="gPlayerAnim_0032F0" Offset="0x32F0"/>
        <PlayerAnimation Name="gPlayerAnim_0032F8" Offset="0x32F8"/>
        <PlayerAnimation Name="gPlayerAnim_003300" Offset="0x3300"/>
        <PlayerAnimation Name="gPlayerAnim_003308" Offset="0x3308"/>
        <PlayerAnimation Name="gPlayerAnim_003310" Offset="0x3310"/>
        <PlayerAnimation Name="gPlayerAnim_003318" Offset="0x3318"/>
        <PlayerAnimation Name="gPlayerAnim_003320" Offset="0x3320"/>
        <PlayerAnimation Name="gPlayerAnim_003328" Offset="0x3328"/>
        <PlayerAnimation Name="gPlayerAnim_003330" Offset="0x3330"/>
        <PlayerAnimation Name="gPlayerAnim_003338" Offset="0x3338"/>
        <PlayerAnimation Name="gPlayerAnim_003340" Offset="0x3340"/>
        <PlayerAnimation Name="gPlayerAnim_003348" Offset="0x3348"/>
        <PlayerAnimation Name="gPlayerAnim_003350" Offset="0x3350"/>
        <PlayerAnimation Name="gPlayerAnim_003358" Offset="0x3358"/>
        <PlayerAnimation Name="gPlayerAnim_003360" Offset="0x3360"/>
        <PlayerAnimation Name="gPlayerAnim_003368" Offset="0x3368"/>
        <PlayerAnimation Name="gPlayerAnim_003370" Offset="0x3370"/>
        <PlayerAnimation Name="gPlayerAnim_003378" Offset="0x3378"/>
        <PlayerAnimation Name="gPlayerAnim_003380" Offset="0x3380"/>
        <PlayerAnimation Name="gPlayerAnim_003388" Offset="0x3388"/>
        <PlayerAnimation Name="gPlayerAnim_003390" Offset="0x3390"/>
        <PlayerAnimation Name="gPlayerAnim_003398" Offset="0x3398"/>
        <PlayerAnimation Name="gPlayerAnim_0033A0" Offset="0x33A0"/>
        <PlayerAnimation Name="gPlayerAnim_0033A8" Offset="0x33A8"/>
        <PlayerAnimation Name="gPlayerAnim_0033B0" Offset="0x33B0"/>
        <PlayerAnimation Name="gPlayerAnim_0033B8" Offset="0x33B8"/>
        <PlayerAnimation Name="gPlayerAnim_0033C0" Offset="0x33C0"/>
        <PlayerAnimation Name="gPlayerAnim_0033C8" Offset="0x33C8"/>
        <PlayerAnimation Name="gPlayerAnim_0033D0" Offset="0x33D0"/>
        <PlayerAnimation Name="gPlayerAnim_0033D8" Offset="0x33D8"/>
        <PlayerAnimation Name="gPlayerAnim_0033E0" Offset="0x33E0"/>
        <PlayerAnimation Name="gPlayerAnim_0033E8" Offset="0x33E8"/>
        <PlayerAnimation Name="gPlayerAnim_0033F0" Offset="0x33F0"/>
        <PlayerAnimation Name="gPlayerAnim_0033F8" Offset="0x33F8"/>
        <PlayerAnimation Name="gPlayerAnim_003400" Offset="0x3400"/>
        <PlayerAnimation Name="gPlayerAnim_003408" Offset="0x3408"/>
        <PlayerAnimation Name="gPlayerAnim_003410" Offset="0x3410"/>
        <PlayerAnimation Name="gPlayerAnim_003418" Offset="0x3418"/>
        <PlayerAnimation Name="gPlayerAnim_003420" Offset="0x3420"/>
        <PlayerAnimation Name="gPlayerAnim_003428" Offset="0x3428"/>
        <PlayerAnimation Name="gPlayerAnim_003430" Offset="0x3430"/>
        <PlayerAnimation Name="gPlayerAnim_003438" Offset="0x3438"/>
        <PlayerAnimation Name="gPlayerAnim_003440" Offset="0x3440"/>
        <PlayerAnimation Name="gPlayerAnim_003448" Offset="0x3448"/>
        <PlayerAnimation Name="gPlayerAnim_003450" Offset="0x3450"/>
        <PlayerAnimation Name="gPlayerAnim_003458" Offset="0x3458"/>
        <PlayerAnimation Name="gPlayerAnim_003460" Offset="0x3460"/>
        <PlayerAnimation Name="gPlayerAnim_003468" Offset="0x3468"/>
        <PlayerAnimation Name="gPlayerAnim_003470" Offset="0x3470"/>
        <PlayerAnimation Name="gPlayerAnim_003478" Offset="0x3478"/>
        <PlayerAnimation Name="gPlayerAnim_003480" Offset="0x3480"/>
        <PlayerAnimation Name="gPlayerAnim_003488" Offset="0x3488"/>
        <PlayerAnimation Name="gPlayerAnim_003490" Offset="0x3490"/>
        <PlayerAnimation Name="gPlayerAnim_003498" Offset="0x3498"/>
        <PlayerAnimation Name="gPlayerAnim_0034A0" Offset="0x34A0"/>
        <PlayerAnimation Name="gPlayerAnim_0034A8" Offset="0x34A8"/>
        <PlayerAnimation Name="gPlayerAnim_0034B0" Offset="0x34B0"/>
        <PlayerAnimation Name="gPlayerAnim_0034B8" Offset="0x34B8"/>
        <PlayerAnimation Name="gPlayerAnim_0034C0" Offset="0x34C0"/>
        <PlayerAnimation Name="gPlayerAnim_0034C8" Offset="0x34C8"/>
        <PlayerAnimation Name="gPlayerAnim_0034D0" Offset="0x34D0"/>
        <PlayerAnimation Name="gPlayerAnim_0034D8" Offset="0x34D8"/>
        <PlayerAnimation Name="gPlayerAnim_0034E0" Offset="0x34E0"/>
        <PlayerAnimation Name="gPlayerAnim_0034E8" Offset="0x34E8"/>
        <PlayerAnimation Name="gPlayerAnim_0034F0" Offset="0x34F0"/>

        <!-- Probably a file boundary here. -->

        <DList Name="gDebugPyramidDL" Offset="0x35C0"/>
        <Texture Name="gDebugCircleTex" OutName="debug_circle" Format="i8" Width="16" Height="16" Offset="0x35F0"/>
        <Texture Name="gDebugBallTex" OutName="debug_ball" Format="i8" Width="16" Height="16" Offset="0x36F0"/>
        <Texture Name="gDebugCursorTex" OutName="debug_cursor" Format="i8" Width="16" Height="16" Offset="0x37F0"/>
        <Texture Name="gDebugCrossTex" OutName="debug_cross" Format="i8" Width="16" Height="16" Offset="0x38F0"/>
        <DList Name="gDebugArrowDL" Offset="0x39F0"/>
        <DList Name="gDebugCameraDL" Offset="0x3C90"/>
        <DList Name="gDebugCheckeredFloorDL" Offset="0x3FC8"/>
        <Texture Name="gDebugCheckeredFloorTex" OutName="debug_checkered_floor" Format="ia4" Width="32" Height="32" Offset="0x4058"/>
        <DList Name="gDebugSpriteDL" Offset="0x4298"/>
        <Animation Name="gArrow1Anim" Offset="0x4310"/>
        <Animation Name="gArrow2Anim" Offset="0x436C"/>
        <Texture Name="gArrowShaftTex" OutName="arrow_shaft" Format="rgb5a1" Width="16" Height="128" Offset="0x4380"/>
        <Texture Name="gArrowFletchingTex" OutName="arrow_fletching" Format="rgb5a1" Width="32" Height="16" Offset="0x5380"/>
        <DList Name="gArrowNearDL" Offset="0x5AA0"/>
        <DList Name="gArrowFarDL" Offset="0x5E20"/>
        <Skeleton Name="gArrowSkel" Type="Normal" LimbType="LOD" Offset="0x6010"/> <!-- fix pointer for this! -->
        <Texture Name="gUnknownEffBlureTex" OutName="unknown_eff_blure" Format="i8" Width="64" Height="32" Offset="0x6020"/>
        <Texture Name="gBombBodyTex" OutName="bomb_body" Format="ia8" Width="64" Height="64" Offset="0x6820"/>
        <DList Name="gBombBodyDL" Offset="0x7860"/>
        <Texture Name="gBombCapTex" OutName="bomb_cap" Format="rgb5a1" Width="8" Height="8" Offset="0x78F0"/>
        <DList Name="gBombCapDL" Offset="0x7A50"/>
        <Texture Name="gBombchuBodyTex" OutName="bombchu_body" Format="rgb5a1" Width="8" Height="8" Offset="0x7B10"/>
        <DList Name="gBombchuDL" Offset="0x7E10"/>
        <Texture Name="gEffBombExplosion1Tex" OutName="eff_bomb_explosion_1" Format="ia16" Width="32" Height="32" Offset="0x7F80"/>
        <Texture Name="gEffBombExplosion2Tex" OutName="eff_bomb_explosion_2" Format="ia16" Width="32" Height="32" Offset="0x8780"/>
        <Texture Name="gEffBombExplosion3Tex" OutName="eff_bomb_explosion_3" Format="ia16" Width="32" Height="32" Offset="0x8F80"/>
        <Texture Name="gEffBombExplosion4Tex" OutName="eff_bomb_explosion_4" Format="ia16" Width="32" Height="32" Offset="0x9780"/>
        <Texture Name="gEffBombExplosion5Tex" OutName="eff_bomb_explosion_5" Format="ia16" Width="32" Height="32" Offset="0x9F80"/>
        <Texture Name="gEffBombExplosion6Tex" OutName="eff_bomb_explosion_6" Format="ia16" Width="32" Height="32" Offset="0xA780"/>
        <Texture Name="gEffBombExplosion7Tex" OutName="eff_bomb_explosion_7" Format="ia16" Width="32" Height="32" Offset="0xAF80"/>
        <Texture Name="gEffBombExplosion8Tex" OutName="eff_bomb_explosion_8" Format="ia16" Width="32" Height="32" Offset="0xB780"/>
        <DList Name="gEffBombExplosion1DL" Offset="0xBF80"/>
        <DList Name="gEffBombExplosion2DL" Offset="0xBFE8"/>
        <DList Name="gEffBombExplosion3DL" Offset="0xC040"/>
        <DList Name="gEffFragments1DL" Offset="0xC0D0"/>
        <Texture Name="gWitheredLeafTex" OutName="withered_leaf" Format="rgb5a1" Width="16" Height="16" Offset="0xC160"/>
        <DList Name="gUnknownBlankDL" Offset="0xC690"/>
        <DList Name="gBoomerangDL" Offset="0xC698"/>
        <DList Name="gBoomerangRefDL" Offset="0xC808"/>
        <DList Name="gCompassArrowDL" Offset="0xC820"/>
        <DList Name="gZTargetArrowDL" Offset="0xCB70"/>
        <Texture Name="gHilite3Tex" OutName="hilite_3" Format="i8" Width="8" Height="8" Offset="0xCC80"/>
        <DList Name="gEffFragments2DL" Offset="0xCD80"/>
        <Texture Name="gSelectionCursorTex" OutName="selection_cursor" Format="ia4" Width="16" Height="16" Offset="0xCDC0"/>
        <Texture Name="gControlStickTex" OutName="control_stick" Format="ia8" Width="16" Height="16" Offset="0xCE40"/>
        <Texture Name="gArrowCursorTex" OutName="arrow_cursor" Format="ia8" Width="16" Height="24" Offset="0xCF40"/>
        <DList Name="gUnusedRockFragmentDL" Offset="0xD240"/>
        <DList Name="gBoulderFragmentsDL" Offset="0xD340"/>
        <Texture Name="gRockFragment1Tex" OutName="rock_fragment_1" Format="rgb5a1" Width="32" Height="32" Offset="0xD4E0"/>
        <Texture Name="gRockFragment2Tex" OutName="rock_fragment_2" Format="rgb5a1" Width="32" Height="32" Offset="0xDCE0"/>
        <Animation Name="gDoor1Anim" Offset="0xE5B4"/>
        <Animation Name="gDoor2Anim" Offset="0xE6A0"/>
        <Animation Name="gDoor3Anim" Offset="0xE758"/>
        <DList Name="gDoorFrameDL" Offset="0xEC30"/>
        <DList Name="gDoorLeftDL" Offset="0xECB8"/>
        <DList Name="gDoorRightDL" Offset="0xEE00"/>
        <Texture Name="gWoodenDoorTex" OutName="wooden_door" Format="rgb5a1" Width="32" Height="64" Offset="0xEF38"/>
        <Skeleton Name="gDoorSkel" Type="Normal" LimbType="Standard" Offset="0xFF78"/>
        <Animation Name="gDoor4Anim" Offset="0x10038"/>
        <DList Name="gEffDustDL" Offset="0x10050"/>
        <DList Name="gEffFlash1DL" Offset="0x10130"/>
        <DList Name="gEffFlash2DL" Offset="0x101A8"/>
        <Texture Name="gFlashTex" OutName="flash" Format="i8" Width="64" Height="64" Offset="0x10228"/>
        <Texture Name="gTorchFlameTex" OutName="torch_flame" Format="i8" Width="64" Height="32" Offset="0x11230"/>
        <Texture Name="gEffUnknown1Tex" OutName="eff_unknown_1" Format="i8" Width="64" Height="32" Offset="0x11A30"/>
        <DList Name="gSpinAttack1DL" Offset="0x12570"/>
        <DList Name="gSpinAttack2DL" Offset="0x12690"/>
        <DList Name="gSpinAttack3DL" Offset="0x12AF0"/>
        <DList Name="gSpinAttack4DL" Offset="0x12C10"/>
        <Texture Name="gFlameWall1Tex" OutName="flame_wall_1" Format="i8" Width="32" Height="32" Offset="0x12D30"/>
        <Texture Name="gFlameWall2Tex" OutName="flame_wall_2" Format="i8" Width="32" Height="32" Offset="0x13130"/>
        <DList Name="gSpinAttackChargingDL" Offset="0x13610"/>
        <Texture Name="gEffUnknown2Tex" OutName="eff_unknown_2" Format="i8" Width="32" Height="64" Offset="0x13700"/>
        <Texture Name="gEffUnknown3Tex" OutName="eff_unknown_3" Format="i8" Width="32" Height="64" Offset="0x13F00"/>
        <DList Name="gUnusedBeamBladeDL" Offset="0x149C0"/>
        <Animation Name="gFairyAnim" Offset="0x14BA4"/>
        <Texture Name="gFairyWingTex" OutName="fairy_wing" Format="i8" Width="32" Height="64" Offset="0x14BC0"/>
        <DList Name="gFairyWing1DL" Offset="0x15400"/>
        <DList Name="gFairyWing2DL" Offset="0x154C8"/>
        <DList Name="gFairyWing3DL" Offset="0x15590"/>
        <DList Name="gFairyWing4DL" Offset="0x15658"/>
        <DList Name="gGlowCircleTextureLoadDL" Offset="0x15720"/>
        <DList Name="gGlowCircleDL" Offset="0x15760"/>
        <DList Name="gGlowCircleSmallDL" Offset="0x15780"/>
        <Texture Name="gUnusedFairyWingTex" OutName="unused_fairy_wing" Format="rgb5a1" Width="32" Height="64" Offset="0x15968"/>
        <Skeleton Name="gFairySkel" Type="Normal" LimbType="Standard" Offset="0x16A48"/>
        <Texture Name="gUnknownCircle3Tex" OutName="unknown_circle_3" Format="i4" Width="16" Height="16" Offset="0x16A50"/>
        <Texture Name="gUnknownCircle4Tex" OutName="unknown_circle_4" Format="i8" Width="16" Height="16" Offset="0x16AD0"/>
        <Texture Name="gHilite4Tex" OutName="hilite_4" Format="rgb5a1" Width="32" Height="32" Offset="0x16BD0"/>
        <Texture Name="gEffUnknown4Tex" OutName="eff_unknown_4" Format="i8" Width="32" Height="64" Offset="0x173D0"/>
        <Texture Name="gEffUnknown5Tex" OutName="eff_unknown_5" Format="i8" Width="32" Height="64" Offset="0x17BD0"/>
        <DList Name="gEffFireCircleDL" Offset="0x184B0"/>
        <Animation Name="gFishOutOfWaterAnim" Offset="0x185FC"/>
        <Skeleton Name="gFishSkel" Type="Flex" LimbType="Standard" Offset="0x18FE0"/>
        <Animation Name="gFishInWaterAnim" Offset="0x1909C"/>
        <Texture Name="gFishTailTex" OutName="fish_tail" Format="rgb5a1" Width="16" Height="16" Offset="0x18B80"/>
        <Texture Name="gFishBodyTex" OutName="fish_body" Format="rgb5a1" Width="32" Height="8" Offset="0x18D80"/>
        <Texture Name="gEffShockwaveTex" OutName="eff_shockwave" Format="i8" Width="64" Height="64" Offset="0x190B0"/>
        <DList Name="gEffShockwaveDL" Offset="0x1A0B0"/>
        <DList Name="gEffBubbleDL" Offset="0x1A160"/>
        <Texture Name="gEffFireFootprint1Tex" OutName="eff_fire_footprint_1" Format="ia8" Width="32" Height="32" Offset="0x1A220"/>
        <Texture Name="gEffFireFootprint2Tex" OutName="eff_fire_footprint_2" Format="ia8" Width="32" Height="32" Offset="0x1A620"/>
        <Texture Name="gEffFireFootprint3Tex" OutName="eff_fire_footprint_3" Format="ia8" Width="32" Height="32" Offset="0x1AA20"/>
        <Texture Name="gEffFireFootprint4Tex" OutName="eff_fire_footprint_4" Format="ia8" Width="32" Height="32" Offset="0x1AE20"/>
        <Texture Name="gEffFireFootprint5Tex" OutName="eff_fire_footprint_5" Format="ia8" Width="32" Height="32" Offset="0x1B220"/>
        <Texture Name="gEffFireFootprint6Tex" OutName="eff_fire_footprint_6" Format="ia8" Width="32" Height="32" Offset="0x1B620"/>
        <Texture Name="gEffFireFootprint7Tex" OutName="eff_fire_footprint_7" Format="ia8" Width="32" Height="32" Offset="0x1BA20"/>
        <Texture Name="gEffFireFootprint8Tex" OutName="eff_fire_footprint_8" Format="ia8" Width="32" Height="32" Offset="0x1BE20"/>
        <DList Name="gEffFireFootprintDL" Offset="0x1C220"/>
        <Texture Name="gEffUnusedBubbles1Tex" OutName="eff_unused_bubbles_1" Format="ia8" Width="32" Height="32" Offset="0x1C2C0"/>
        <Texture Name="gEffUnusedBubbles2Tex" OutName="eff_unused_bubbles_2" Format="ia8" Width="32" Height="32" Offset="0x1C6C0"/>
        <Texture Name="gEffUnusedBubbles3Tex" OutName="eff_unused_bubbles_3" Format="ia8" Width="32" Height="32" Offset="0x1CAC0"/>
        <Texture Name="gEffUnusedBubbles4Tex" OutName="eff_unused_bubbles_4" Format="ia8" Width="32" Height="32" Offset="0x1CEC0"/>
        <Texture Name="gEffUnusedBubbles5Tex" OutName="eff_unused_bubbles_5" Format="ia8" Width="32" Height="32" Offset="0x1D2C0"/>
        <Texture Name="gEffUnusedBubbles6Tex" OutName="eff_unused_bubbles_6" Format="ia8" Width="32" Height="32" Offset="0x1D6C0"/>
        <Texture Name="gEffUnusedBubbles7Tex" OutName="eff_unused_bubbles_7" Format="ia8" Width="32" Height="32" Offset="0x1DAC0"/>
        <Texture Name="gEffUnusedBubbles8Tex" OutName="eff_unused_bubbles_8" Format="ia8" Width="32" Height="32" Offset="0x1DEC0"/>
        <DList Name="gEffUnusedBubblesDL" Offset="0x1E2C0"/>
        <Texture Name="gLensOfTruthMaskTex" OutName="lens_of_truth_mask" Format="i8" Width="64" Height="64" Offset="0x1E370"/>
        <Texture Name="gEffHitMark1Tex" OutName="eff_hit_mark_1" Format="i4" Width="32" Height="24" Offset="0x1F370"/>
        <Texture Name="gEffHitMark2Tex" OutName="eff_hit_mark_2" Format="i4" Width="32" Height="24" Offset="0x1F4F0"/>
        <Texture Name="gEffHitMark3Tex" OutName="eff_hit_mark_3" Format="i4" Width="32" Height="24" Offset="0x1F670"/>
        <Texture Name="gEffHitMark4Tex" OutName="eff_hit_mark_4" Format="i4" Width="32" Height="24" Offset="0x1F7F0"/>
        <Texture Name="gEffHitMark5Tex" OutName="eff_hit_mark_5" Format="i4" Width="32" Height="24" Offset="0x1F970"/>
        <Texture Name="gEffHitMark6Tex" OutName="eff_hit_mark_6" Format="i4" Width="32" Height="24" Offset="0x1FAF0"/>
        <Texture Name="gEffHitMark7Tex" OutName="eff_hit_mark_7" Format="i4" Width="32" Height="24" Offset="0x1FC70"/>
        <Texture Name="gEffHitMark8Tex" OutName="eff_hit_mark_8" Format="i4" Width="32" Height="24" Offset="0x1FDF0"/>
        <Texture Name="gEffHitMark9Tex" OutName="eff_hit_mark_9" Format="i4" Width="32" Height="24" Offset="0x1FF70"/>
        <Texture Name="gEffHitMark10Tex" OutName="eff_hit_mark_10" Format="i4" Width="32" Height="24" Offset="0x200F0"/>
        <Texture Name="gEffHitMark11Tex" OutName="eff_hit_mark_11" Format="i4" Width="32" Height="24" Offset="0x20270"/>
        <Texture Name="gEffHitMark12Tex" OutName="eff_hit_mark_12" Format="i4" Width="32" Height="24" Offset="0x203F0"/>
        <Texture Name="gEffHitMark13Tex" OutName="eff_hit_mark_13" Format="i4" Width="32" Height="24" Offset="0x20570"/>
        <Texture Name="gEffHitMark14Tex" OutName="eff_hit_mark_14" Format="i4" Width="32" Height="24" Offset="0x206F0"/>
        <Texture Name="gEffHitMark15Tex" OutName="eff_hit_mark_15" Format="i4" Width="32" Height="24" Offset="0x20870"/>
        <Texture Name="gEffHitMark16Tex" OutName="eff_hit_mark_16" Format="i4" Width="32" Height="24" Offset="0x209F0"/>
        <Texture Name="gEffHitMark17Tex" OutName="eff_hit_mark_17" Format="i4" Width="32" Height="24" Offset="0x20B70"/>
        <Texture Name="gEffHitMark18Tex" OutName="eff_hit_mark_18" Format="i4" Width="32" Height="24" Offset="0x20CF0"/>
        <Texture Name="gEffHitMark19Tex" OutName="eff_hit_mark_19" Format="i4" Width="32" Height="24" Offset="0x20E70"/>
        <Texture Name="gEffHitMark20Tex" OutName="eff_hit_mark_20" Format="i4" Width="32" Height="24" Offset="0x20FF0"/>
        <Texture Name="gEffHitMark21Tex" OutName="eff_hit_mark_21" Format="i4" Width="32" Height="24" Offset="0x21170"/>
        <Texture Name="gEffHitMark22Tex" OutName="eff_hit_mark_22" Format="i4" Width="32" Height="24" Offset="0x212F0"/>
        <Texture Name="gEffHitMark23Tex" OutName="eff_hit_mark_23" Format="i4" Width="32" Height="24" Offset="0x21470"/>
        <Texture Name="gEffHitMark24Tex" OutName="eff_hit_mark_24" Format="i4" Width="32" Height="24" Offset="0x215F0"/>
        <DList Name="gEffHitMarkDL" Offset="0x21770"/>
        <Texture Name="gEffUnknown6Tex" OutName="eff_unknown_6" Format="i8" Width="32" Height="64" Offset="0x21810"/>
        <Texture Name="gEffUnknown7Tex" OutName="eff_unknown_7" Format="i8" Width="32" Height="64" Offset="0x22010"/>
        <Texture Name="gEffUnknown8Tex" OutName="eff_unknown_8" Format="i8" Width="64" Height="64" Offset="0x22810"/>
        <Texture Name="gEffMagmaBubble1Tex" OutName="eff_magma_bubbles_1" Format="ia8" Width="16" Height="24" Offset="0x23810"/>
        <Texture Name="gEffMagmaBubble2Tex" OutName="eff_magma_bubbles_2" Format="ia8" Width="16" Height="24" Offset="0x23990"/>
        <Texture Name="gEffMagmaBubble3Tex" OutName="eff_magma_bubbles_3" Format="ia8" Width="16" Height="24" Offset="0x23B10"/>
        <Texture Name="gEffMagmaBubble4Tex" OutName="eff_magma_bubbles_4" Format="ia8" Width="16" Height="24" Offset="0x23C90"/>
        <Texture Name="gEffMagmaBubble5Tex" OutName="eff_magma_bubbles_5" Format="ia8" Width="16" Height="24" Offset="0x23E10"/>
        <Texture Name="gEffMagmaBubble6Tex" OutName="eff_magma_bubbles_6" Format="ia8" Width="16" Height="24" Offset="0x23F90"/>
        <Texture Name="gEffMagmaBubble7Tex" OutName="eff_magma_bubbles_7" Format="ia8" Width="16" Height="24" Offset="0x24110"/>
        <Texture Name="gEffMagmaBubble8Tex" OutName="eff_magma_bubbles_8" Format="ia8" Width="16" Height="24" Offset="0x24290"/>
        <DList Name="gEffMagmaBubbleDL" Offset="0x24410"/>
        <Texture Name="gEffWaterRippleTex" OutName="eff_ss_g_ripple" Format="i8" Width="64" Height="64" Offset="0x244B0"/>
        <DList Name="gEffWaterRippleDL" Offset="0x254B0"/>
        <DList Name="gEffSparkDL" Offset="0x25550"/>
        <Texture Name="gEffWaterSplash1Tex" OutName="eff_water_splash_1" Format="i8" Width="32" Height="40" Offset="0x255F0"/>
        <Texture Name="gEffWaterSplash2Tex" OutName="eff_water_splash_2" Format="i8" Width="32" Height="40" Offset="0x25AF0"/>
        <Texture Name="gEffWaterSplash3Tex" OutName="eff_water_splash_3" Format="i8" Width="32" Height="40" Offset="0x25FF0"/>
        <Texture Name="gEffWaterSplash4Tex" OutName="eff_water_splash_4" Format="i8" Width="32" Height="40" Offset="0x264F0"/>
        <Texture Name="gEffWaterSplash5Tex" OutName="eff_water_splash_5" Format="i8" Width="32" Height="40" Offset="0x269F0"/>
        <Texture Name="gEffWaterSplash6Tex" OutName="eff_water_splash_6" Format="i8" Width="32" Height="40" Offset="0x26EF0"/>
        <Texture Name="gEffWaterSplash7Tex" OutName="eff_water_splash_7" Format="i8" Width="32" Height="40" Offset="0x273F0"/>
        <Texture Name="gEffWaterSplash8Tex" OutName="eff_water_splash_8" Format="i8" Width="32" Height="40" Offset="0x278F0"/>
        <DList Name="gEffWaterSplashDL" Offset="0x27DF0"/>
        <Texture Name="gUnknownEffStone1Tex" OutName="unknown_eff_stone_1" Format="ia8" Width="32" Height="32" Offset="0x27E90"/>
        <Texture Name="gUnknownEffStone2Tex" OutName="unknown_eff_stone_2" Format="ia8" Width="32" Height="32" Offset="0x28290"/>
        <Texture Name="gUnknownEffStone3Tex" OutName="unknown_eff_stone_3" Format="ia8" Width="32" Height="32" Offset="0x28690"/>
        <Texture Name="gUnknownEffStone4Tex" OutName="unknown_eff_stone_4" Format="ia8" Width="32" Height="32" Offset="0x28A90"/>
        <Texture Name="gUnknownEffStone5Tex" OutName="unknown_eff_stone_5" Format="ia8" Width="32" Height="32" Offset="0x28E90"/>
        <Texture Name="gUnknownEffStone6Tex" OutName="unknown_eff_stone_6" Format="ia8" Width="32" Height="32" Offset="0x29290"/>
        <Texture Name="gUnknownEffStone7Tex" OutName="unknown_eff_stone_7" Format="ia8" Width="32" Height="32" Offset="0x29690"/>
        <Texture Name="gUnknownEffStone8Tex" OutName="unknown_eff_stone_8" Format="ia8" Width="32" Height="32" Offset="0x29A90"/>
        <DList Name="gUnknownEffStoneDL" Offset="0x29E90"/>
        <Texture Name="gEffLightning1Tex" OutName="eff_lightning_1" Format="i8" Width="16" Height="96" Offset="0x29F30"/>
        <Texture Name="gEffLightning2Tex" OutName="eff_lightning_2" Format="i8" Width="16" Height="96" Offset="0x2A530"/>
        <Texture Name="gEffLightning3Tex" OutName="eff_lightning_3" Format="i8" Width="16" Height="96" Offset="0x2AB30"/>
        <Texture Name="gEffLightning4Tex" OutName="eff_lightning_4" Format="i8" Width="16" Height="96" Offset="0x2B130"/>
        <Texture Name="gEffLightning5Tex" OutName="eff_lightning_5" Format="i8" Width="16" Height="96" Offset="0x2B730"/>
        <Texture Name="gEffLightning6Tex" OutName="eff_lightning_6" Format="i8" Width="16" Height="96" Offset="0x2BD30"/>
        <Texture Name="gEffLightning7Tex" OutName="eff_lightning_7" Format="i8" Width="16" Height="96" Offset="0x2C330"/>
        <Texture Name="gEffLightning8Tex" OutName="eff_lightning_8" Format="i8" Width="16" Height="96" Offset="0x2C930"/>
        <DList Name="gEffLightningDL" Offset="0x2CF30"/>
        <Texture Name="gEffEnemyDeathFlame1Tex" OutName="eff_enemy_death_flame_1" Format="i8" Width="32" Height="64" Offset="0x2CFE0"/>
        <Texture Name="gEffEnemyDeathFlame2Tex" OutName="eff_enemy_death_flame_2" Format="i8" Width="32" Height="64" Offset="0x2D7E0"/>
        <Texture Name="gEffEnemyDeathFlame3Tex" OutName="eff_enemy_death_flame_3" Format="i8" Width="32" Height="64" Offset="0x2DFE0"/>
        <Texture Name="gEffEnemyDeathFlame4Tex" OutName="eff_enemy_death_flame_4" Format="i8" Width="32" Height="64" Offset="0x2E7E0"/>
        <Texture Name="gEffEnemyDeathFlame5Tex" OutName="eff_enemy_death_flame_5" Format="i8" Width="32" Height="64" Offset="0x2EFE0"/>
        <Texture Name="gEffEnemyDeathFlame6Tex" OutName="eff_enemy_death_flame_6" Format="i8" Width="32" Height="64" Offset="0x2F7E0"/>
        <Texture Name="gEffEnemyDeathFlame7Tex" OutName="eff_enemy_death_flame_7" Format="i8" Width="32" Height="64" Offset="0x2FFE0"/>
        <Texture Name="gEffEnemyDeathFlame8Tex" OutName="eff_enemy_death_flame_8" Format="i8" Width="32" Height="64" Offset="0x307E0"/>
        <Texture Name="gEffEnemyDeathFlame9Tex" OutName="eff_enemy_death_flame_9" Format="i8" Width="32" Height="64" Offset="0x30FE0"/>
        <Texture Name="gEffEnemyDeathFlame10Tex" OutName="eff_enemy_death_flame_10" Format="i8" Width="32" Height="64" Offset="0x317E0"/>
        <DList Name="gEffEnemyDeathFlameDL" Offset="0x31FE0"/>
        <Texture Name="gEffUnknown9Tex" OutName="eff_unknown_9" Format="i8" Width="32" Height="32" Offset="0x32090"/>
        <Texture Name="gEffUnknown10Tex" OutName="eff_unknown_10" Format="i8" Width="32" Height="32" Offset="0x32490"/>
        <Texture Name="gEffUnknown11Tex" OutName="eff_unknown_11" Format="i8" Width="32" Height="32" Offset="0x32890"/>
        <Texture Name="gEffUnknown12Tex" OutName="eff_unknown_12" Format="i8" Width="32" Height="32" Offset="0x32C90"/>
        <Texture Name="gUnknownWoodBoardTex" OutName="unknown_wood_board" Format="i8" Width="32" Height="32" Offset="0x33090"/>
        <DList Name="gEffIceFragment1DL" Offset="0x33720"/>
        <DList Name="gEffIceFragment2DL" Offset="0x33818"/>
        <DList Name="gEffIceFragment3DL" Offset="0x33EE0"/>
        <Animation Name="gBugCrawlAnim" Offset="0x341FC"/>
        <DList Name="gBugLimb1DL" Offset="0x34210"/>
        <DList Name="gBugLimb1WrapperDL" Offset="0x342B0"/>
        <DList Name="gBugLimb1WrapperWrapperDL" Offset="0x342C0"/>
        <DList Name="gBugLimb2DL" Offset="0x34300"/>
        <DList Name="gBugLimb2WrapperDL" Offset="0x343A0"/>
        <DList Name="gBugLimb2WrapperWrapperDL" Offset="0x343B0"/>
        <DList Name="gBugLimb3DL" Offset="0x343F0"/>
        <DList Name="gBugLimb3WrapperDL" Offset="0x34490"/>
        <DList Name="gBugLimb3WrapperWrapperDL" Offset="0x344A0"/>
        <DList Name="gBugLimb4DL" Offset="0x344E0"/>
        <DList Name="gBugLimb4WrapperDL" Offset="0x34580"/>
        <DList Name="gBugLimb4WrapperWrapperDL" Offset="0x34590"/>
        <DList Name="gBugLimb5DL" Offset="0x345D0"/>
        <DList Name="gBugLimb5WrapperDL" Offset="0x34670"/>
        <DList Name="gBugLimb5WrapperWrapperDL" Offset="0x34680"/>
        <DList Name="gBugLimb6DL" Offset="0x346C0"/>
        <DList Name="gBugLimb6WrapperDL" Offset="0x34760"/>
        <DList Name="gBugLimb6WrapperWrapperDL" Offset="0x34770"/>
        <DList Name="gBugLimb7DL" Offset="0x347B0"/>
        <DList Name="gBugLimb7WrapperDL" Offset="0x34850"/>
        <DList Name="gBugLimb7WrapperWrapperDL" Offset="0x34860"/>
        <DList Name="gBugLimb8DL" Offset="0x348A0"/>
        <DList Name="gBugLimb8WrapperDL" Offset="0x34940"/>
        <DList Name="gBugLimb8WrapperWrapperDL" Offset="0x34950"/>
        <DList Name="gBugLimb9DL" Offset="0x34990"/>
        <DList Name="gBugLimb9WrapperDL" Offset="0x34A40"/>
        <DList Name="gBugLimb9WrapperWrapperDL" Offset="0x34A50"/>
        <Skeleton Name="gBugSkel" Type="Normal" LimbType="Standard" Offset="0x35590"/>
        <Texture Name="gBugBodyTex" OutName="bug_body" Format="rgb5a1" Width="16" Height="64" Offset="0x34B20"/>
        <Texture Name="gBugLegTex" OutName="bug_leg" Format="rgb5a1" Width="32" Height="4" Offset="0x35320"/>
        <DList Name="gCuttableShrubStalkDL" Offset="0x355E0"/>
        <DList Name="gCuttableShrubTipDL" Offset="0x356A0"/>
        <Texture Name="gCuttableShrubLeafTFragmentTex" OutName="cuttable_shrub_leaf_fragment" Format="rgb5a1" Width="32" Height="32" Offset="0x35730"/>
        <Texture Name="gCuttableShrubTex" OutName="cuttanble_shrub" Format="rgb5a1" Width="32" Height="32" Offset="0x35F30"/>
        <Texture Name="gBurnMark1Tex" OutName="burn_mark_1" Format="i4" Width="64" Height="64" Offset="0x36730"/>
        <Texture Name="gBurnMark2Tex" OutName="burn_mark_2" Format="i4" Width="64" Height="64" Offset="0x36F30"/>
        <DList Name="gEffBurnMark1DL" Offset="0x37730"/>
        <DList Name="gEffBurnMark2DL" Offset="0x37798"/>
        <DList Name="gEffSparklesDL" Offset="0x37880"/>
        <Texture Name="gEffSparklesTex" OutName="eff_sparkles" Format="i4" Width="16" Height="16" Offset="0x378E0"/>
        <Texture Name="gEffUnknown13Tex" OutName="eff_unknown_tex_13" Format="i8" Width="16" Height="32" Offset="0x37960"/>
        <Texture Name="gEffUnknown14Tex" OutName="eff_unknown_tex_14" Format="i8" Width="16" Height="32" Offset="0x37B60"/>
        <DList Name="gHoverBootsCircleDL" Offset="0x37E30"/>
        <Texture Name="gMoonTex" OutName="moon" Format="ia8" Width="64" Height="64" Offset="0x37F00"/>
        <DList Name="gMoonDL" Offset="0x38F00"/>
        <Texture Name="gUnknownCircle6Tex" OutName="unknown_circle_6" Format="i8" Width="32" Height="32" Offset="0x38FB0"/>
        <Collision Name="gUnknown1Col" Offset="0x394B0"/>
        <DList Name="gLiftableRockDL" Offset="0x39660"/>
        <DList Name="gUnusedRockRectangularPrism1DL" Offset="0x39890"/>
        <Collision Name="gUnknown2Col" Offset="0x39A48"/>
        <DList Name="gUnusedRockRectangularPrism2DL" Offset="0x39C00"/>
        <Collision Name="gUnknown3Col" Offset="0x39DC0"/>
        <DList Name="gUnusedRockRectangularPrism3DL" Offset="0x39F70"/>
        <Collision Name="gUnknown4Col" Offset="0x3A120"/>
        <DList Name="gUnusedRockRectangularPrism4DL" Offset="0x3A2D0"/>
        <Collision Name="gUnknown5Col" Offset="0x3A480"/>
        <DList Name="gUnusedRockRectangularPrism5DL" Offset="0x3A630"/>
        <Collision Name="gUnknown6Col" Offset="0x3A7F0"/>
        <DList Name="gUnusedTreeStumpDL" Offset="0x3A9B0"/>
        <DList Name="gUnusedGrassBladesDL" Offset="0x3AB80"/>
        <Texture Name="gHeartShapeTex" OutName="heart_shape" Format="i8" Width="16" Height="16" Offset="0x3AC30"/>
        <DList Name="gHeartPieceInteriorDL" Offset="0x3B030"/>
        <DList Name="gHeartPieceExteriorDL" Offset="0x3BBA0"/>
        <DList Name="gHeartContainerInteriorDL" Offset="0x3BCD8"/>
        <DList Name="gSignRectangularDL" Offset="0x3C050"/>
        <DList Name="gSignDirectionalDL" Offset="0x3C5B0"/>
        <Texture Name="gDropArrows2Tex" OutName="drop_arrows_2" Format="rgb5a1" Width="32" Height="32" Offset="0x3C870"/>
        <Texture Name="gDropArrows1Tex" OutName="drop_arrows_1" Format="rgb5a1" Width="32" Height="32" Offset="0x3D070"/>
        <Texture Name="gDropArrows3Tex" OutName="drop_arrows_3" Format="rgb5a1" Width="32" Height="32" Offset="0x3D870"/>
        <Texture Name="gDropBombTex" OutName="drop_bomb" Format="rgb5a1" Width="32" Height="32" Offset="0x3E070"/>
        <Texture Name="gDropRecoveryHeartTex" OutName="drop_recovery_heart" Format="rgb5a1" Width="32" Height="32" Offset="0x3E870"/>
        <DList Name="gItemDropDL" Offset="0x3F070"/>
        <Texture Name="gDropKeySmallTex" OutName="drop_key_small" Format="rgb5a1" Width="32" Height="32" Offset="0x3F140"/>
        <Texture Name="gDropMagicSmallTex" OutName="drop_magic_small" Format="rgb5a1" Width="32" Height="32" Offset="0x3F940"/>
        <Texture Name="gDropDekuNutTex" OutName="drop_deku_nut" Format="rgb5a1" Width="32" Height="32" Offset="0x40140"/>
        <Texture Name="gDropDekuSeedsTex" OutName="drop_deku_seeds" Format="rgb5a1" Width="32" Height="32" Offset="0x40940"/>
        <Texture Name="gDropDekuStickTex" OutName="drop_deku_stick" Format="rgb5a1" Width="32" Height="32" Offset="0x41140"/>
        <Texture Name="gDropMagicLargeTex" OutName="drop_magic_large" Format="rgb5a1" Width="32" Height="32" Offset="0x41940"/>
        <Texture Name="gRupeeGreenTex" OutName="rupee_green" Format="rgb5a1" Width="4" Height="4" Offset="0x42140"/>
        <Texture Name="gRupeeBlueTex" OutName="rupee_blue" Format="rgb5a1" Width="4" Height="4" Offset="0x42160"/>
        <Texture Name="gRupeeRedTex" OutName="rupee_red" Format="rgb5a1" Width="4" Height="4" Offset="0x42180"/>
        <Texture Name="gRupeePinkTex" OutName="rupee_pink" Format="rgb5a1" Width="4" Height="4" Offset="0x421C0"/>
        <Texture Name="gRupeeOrangeTex" OutName="rupee_orange" Format="rgb5a1" Width="4" Height="4" Offset="0x421A0"/>
        <Texture Name="gRupeeSilverTex" OutName="rupee_silver" Format="rgb5a1" Width="4" Height="4" Offset="0x421E0"/>
        <DList Name="gRupeeDL" Offset="0x42440"/>
        <Texture Name="gRupeeLightRedTex" OutName="rupee_light_red" Format="rgb5a1" Width="4" Height="4" Offset="0x42510"/>
        <Texture Name="gUnknownStone1Tex" OutName="unknown_stone_1" Format="rgb5a1" Width="32" Height="32" Offset="0x42530"/>
        <Texture Name="gUnknownStone2Tex" OutName="unknown_stone_2" Format="rgb5a1" Width="32" Height="32" Offset="0x42D30"/>
        <Texture Name="gUnusedTreeStumpTopTex" OutName="unused_tree_stump_top" Format="rgb5a1" Width="32" Height="32" Offset="0x43530"/>
        <Texture Name="gUnusedTreeStumpBarkTex" OutName="unused_tree_stump_bark" Format="rgb5a1" Width="32" Height="32" Offset="0x43D30"/>
        <Texture Name="gUnusedGrassBladesTex" OutName="unused_grass_blades" Format="rgb5a1" Width="64" Height="32" Offset="0x44530"/>
        <Texture Name="gUnusedStoneHookshotTargetTex" OutName="unused_stone_hookshot_target" Format="rgb5a1" Width="32" Height="32" Offset="0x45530"/>
        <Texture Name="gUnknownStone3Tex" OutName="unknown_stone_3" Format="rgb5a1" Width="32" Height="32" Offset="0x45D30"/>
        <Texture Name="gSignRectangularSideTex" OutName="sign_rectangular_side" Format="rgb5a1" Width="32" Height="16" Offset="0x46530"/>
        <Texture Name="gSignRectangularFrontTex" OutName="sign_rectangular_front" Format="rgb5a1" Width="32" Height="16" Offset="0x46930"/>
        <Texture Name="gSignPostWoodTex" OutName="sign_post_wood" Format="rgb5a1" Width="64" Height="8" Offset="0x46D30"/>
        <Texture Name="gSignLetteringTex" OutName="sign_lettering" Format="rgb5a1" Width="64" Height="32" Offset="0x47130"/>
        <DList Name="gRaindropDL" Offset="0x48160"/>
        <DList Name="gFootShadowDL" Offset="0x48180"/>
        <Texture Name="gFootShadowTex" OutName="footprint_shadow" Format="ia16" Width="32" Height="64" Offset="0x48210"/>
        <DList Name="gCircleShadowDL" Offset="0x49210"/>
        <Texture Name="gCircleShadowTex" OutName="circular_shadow" Format="ia16" Width="32" Height="32" Offset="0x49290"/>
        <DList Name="gHorseShadowDL" Offset="0x49AD0"/>
        <Texture Name="gHorseShadowTex" OutName="horse_shadow" Format="i8" Width="16" Height="64" Offset="0x49B20"/>
        <DList Name="gDungeonDoorDL" Offset="0x49FE0"/>
        <Texture Name="gDoorMetalBarsTex" OutName="door_metal_bars" Format="ia8" Width="32" Height="128" Offset="0x4A090"/>
        <DList Name="gDoorMetalBarsDL" Offset="0x4B0D0"/>
        <Texture Name="gGenericDungeonDoorTex" OutName="generic_dungeon_door" Format="rgb5a1" Width="32" Height="64" Offset="0x4B160"/>
        <Texture Name="gSun1Tex" OutName="sun_1" Format="i4" Width="64" Height="31" Offset="0x4C160"/>
        <Texture Name="gSun2Tex" OutName="sun_2" Format="i4" Width="64" Height="16" Offset="0x4C540"/>
        <Texture Name="gSun3Tex" OutName="sun_3" Format="i4" Width="64" Height="16" Offset="0x4C740"/>
        <Texture Name="gSunEvening1Tex" OutName="sun_evening_1" Format="i4" Width="64" Height="31" Offset="0x4C960"/>
        <Texture Name="gSunEvening2Tex" OutName="sun_evening_2" Format="i4" Width="64" Height="16" Offset="0x4CD40"/>
        <Texture Name="gSunEvening3Tex" OutName="sun_evening_3" Format="i4" Width="64" Height="16" Offset="0x4CF40"/>
        <DList Name="gKokiriDustMoteTextureLoadDL" Offset="0x4D160"/>
        <DList Name="gKokiriDustMoteDL" Offset="0x4D1A8"/>
        <DList Name="gSunDL" Offset="0x4D1C0"/>
        <DList Name="gZTargetLockOnTriangleDL" Offset="0x4D450"/>
        <DList Name="gEffFire1DL" Offset="0x4D4E0"/>
        <DList Name="gEffFire2DL" Offset="0x4D5A0"/>
        <Texture Name="gDecorativeFlameMaskTex" OutName="eff_fire_mask" Format="i4" Width="32" Height="128" Offset="0x4D660"/>
        <Texture Name="gDecorativeFlameTex" OutName="eff_fire" Format="i8" Width="32" Height="64" Offset="0x4DE60"/>
        <DList Name="gUnusedUnknownShape1DL" Offset="0x4F2B0"/>
        <DList Name="gUnusedUnknownShape1RefDL" Offset="0x4F630"/>
        <DList Name="gUnusedUnknownShape2DL" Offset="0x502E0"/>
        <DList Name="gUnusedUnknownShape2RefDL" Offset="0x50600"/>
        <DList Name="gUnusedUnknownShape3DL" Offset="0x51280"/>
        <DList Name="gUnusedUnknownShape3RefDL" Offset="0x51598"/>
        <Texture Name="gUnusedUpsideDownZeldaTex" OutName="upside_down_zelda" Format="i8" Width="64" Height="32" Offset="0x515B0"/>
        <Texture Name="gDust1Tex" OutName="dust_1" Format="i8" Width="32" Height="32" Offset="0x51DB0"/>
        <Texture Name="gDust2Tex" OutName="dust_2" Format="i8" Width="32" Height="32" Offset="0x521B0"/>
        <Texture Name="gDust3Tex" OutName="dust_3" Format="i8" Width="32" Height="32" Offset="0x525B0"/>
        <Texture Name="gDust4Tex" OutName="dust_4" Format="i8" Width="32" Height="32" Offset="0x529B0"/>
        <Texture Name="gDust5Tex" OutName="dust_5" Format="i8" Width="32" Height="32" Offset="0x52DB0"/>
        <Texture Name="gDust6Tex" OutName="dust_6" Format="i8" Width="32" Height="32" Offset="0x531B0"/>
        <Texture Name="gDust7Tex" OutName="dust_7" Format="i8" Width="32" Height="32" Offset="0x535B0"/>
        <Texture Name="gDust8Tex" OutName="dust_8" Format="i8" Width="32" Height="32" Offset="0x539B0"/>
        <Texture Name="gCircleGlowLTex" OutName="circle_glow_l" Format="i8" Width="32" Height="64" Offset="0x53DB0"/>
        <Texture Name="gCircleGlowRTex" OutName="circle_glow_r" Format="i8" Width="32" Height="64" Offset="0x545B0"/>
        <Texture Name="gCircleGlowSLTex" OutName="circle_glow_sl" Format="i8" Width="32" Height="64" Offset="0x54DB0"/>
        <Texture Name="gCircleGlowSRTex" OutName="circle_glow_sr" Format="i8" Width="32" Height="64" Offset="0x555B0"/>
        <Texture Name="gEffBubble1Tex" OutName="eff_bubble_1" Format="i8" Width="16" Height="16" Offset="0x55DB0"/>
        <Texture Name="gEffBubble2Tex" OutName="eff_bubble_2" Format="i8" Width="16" Height="16" Offset="0x55EB0"/>
        <Texture Name="gEffSpark1Tex" OutName="eff_spark_1" Format="i4" Width="32" Height="32" Offset="0x55FB0"/>
        <Texture Name="gEffSpark2Tex" OutName="eff_spark_2" Format="i4" Width="32" Height="32" Offset="0x561B0"/>
        <Texture Name="gEffSpark3Tex" OutName="eff_spark_3" Format="i4" Width="32" Height="32" Offset="0x563B0"/>
        <Texture Name="gEffSpark4Tex" OutName="eff_spark_4" Format="i4" Width="32" Height="32" Offset="0x565B0"/>
    </File>
</Root>
