<Root>
    <File Name="object_horse_ganon" Segment="6">
        <Skeleton Name="gHorseGanonSkel" Type="Normal" LimbType="Skin" Offset="0x8668"/>

        <!-- Idle. Horse moving leg. -->
        <Animation Name="gHorseGanonIdleAnim" Offset="0x4AA4"/>
        <!-- Idle2. Moving head. -->
        <Animation Name="gHorseGanonWhinnyAnim" Offset="0x5264"/>
        <!-- Walking slow. -->
        <Animation Name="gHorseGanonWalkingAnim" Offset="0x5B78"/>
        <!-- Walking fast. -->
        <Animation Name="gHorseGanonTrottingAnim" Offset="0x2CE4"/>
        <!-- Running. -->
        <Animation Name="gHorseGanonGallopingAnim" Offset="0x2650"/>
        <!-- Stand in two legs for a moment. -->
        <Animation Name="gHorseGanonRearingAnim" Offset="0x3858"/>

        <Texture Name="gHorseGanonEyeTex" OutName="horse_ganon_eye" Format="rgb5a1" Width="16" Height="16" Offset="0xAC10" />
        <Texture Name="gHorseGanonHeadHairTex" OutName="horse_ganon_head_hair" Format="rgb5a1" Width="16" Height="16" Offset="0xAE10" />
        <Texture Name="gHorseGanonLegTex" OutName="horse_ganon_leg" Format="rgb5a1" Width="16" Height="16" Offset="0xA370" />
    </File>
</Root>
