diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 1ac27fdb6c..891eaa06b5 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -17,8 +17,8 @@ #include "assets/objects/object_link_boy/object_link_boy.h" #include "assets/objects/object_link_child/object_link_child.h" -#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "pal-1.0:0 pal-1.1:0" +#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128 pal-1.0:0" \ + "pal-1.1:0" typedef struct BowSlingshotStringData { /* 0x00 */ Gfx* dList; diff --git a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c index e2742e3bef..6575106be0 100644 --- a/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c +++ b/src/overlays/actors/ovl_Boss_Ganon2/z_boss_ganon2.c @@ -31,7 +31,7 @@ #include "assets/overlays/ovl_Boss_Ganon2/ovl_Boss_Ganon2.h" #pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \ - "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" + "ique-cn:128 ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:0 pal-1.0:128 pal-1.1:128" #define FLAGS \ (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_HOSTILE | ACTOR_FLAG_UPDATE_CULLING_DISABLED | \ diff --git a/src/overlays/actors/ovl_En_Xc/z_en_xc.c b/src/overlays/actors/ovl_En_Xc/z_en_xc.c index c8b6685587..754a1b8296 100644 --- a/src/overlays/actors/ovl_En_Xc/z_en_xc.c +++ b/src/overlays/actors/ovl_En_Xc/z_en_xc.c @@ -1416,7 +1416,7 @@ void func_80B3F3D8(void) { } #pragma increment_block_number "gc-eu:64 gc-eu-mq:64 gc-jp:64 gc-jp-ce:64 gc-jp-mq:64 gc-us:64 gc-us-mq:64 ique-cn:64" \ - "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128" + "ntsc-1.0:128 ntsc-1.1:128 ntsc-1.2:64 pal-1.0:128 pal-1.1:128" void EnXc_PlayDiveSFX(Vec3f* src, PlayState* play) { static Vec3f D_80B42DA0;