One more function rename

This commit is contained in:
JordanLongstaff 2025-06-09 00:16:14 -04:00
parent 7525d3e054
commit 0664a66317
1 changed files with 2 additions and 2 deletions

View File

@ -397,7 +397,7 @@ int func_80AEB174(PlayState* play) {
return (Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(play); return (Message_GetState(&play->msgCtx) == TEXT_STATE_EVENT) && Message_ShouldAdvance(play);
} }
s32 func_80AEB1B4(PlayState* play) { s32 EnRu1_IsTextboxClosing(PlayState* play) {
return Message_GetState(&play->msgCtx) == TEXT_STATE_CLOSING; return Message_GetState(&play->msgCtx) == TEXT_STATE_CLOSING;
} }
@ -2114,7 +2114,7 @@ void EnRu1_RespondToAbduction(EnRu1* this, PlayState* play) {
} }
void EnRu1_RemoveInAbduction(EnRu1* this, PlayState* play) { void EnRu1_RemoveInAbduction(EnRu1* this, PlayState* play) {
if (func_80AEB1B4(play) != 0) { if (EnRu1_IsTextboxClosing(play)) {
EnRu1_SetPlatformCamSetting(this, 4); EnRu1_SetPlatformCamSetting(this, 4);
Actor_Kill(&this->actor); Actor_Kill(&this->actor);
} }