mirror of https://github.com/zeldaret/oot.git
Revert playReversed parameter type
Co-authored-by: Dragorn421 <Dragorn421@users.noreply.github.com>
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@ -381,7 +381,7 @@ void func_80AEB220(EnRu1* this, PlayState* play) {
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}
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}
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#endif
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#endif
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void EnRu1_AnimationChange(EnRu1* this, AnimationHeader* animation, AnimationMode mode, f32 morphFrames, bool playReversed) {
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void EnRu1_AnimationChange(EnRu1* this, AnimationHeader* animation, AnimationMode mode, f32 morphFrames, s32 playReversed) {
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s32 pad[2];
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s32 pad[2];
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AnimationHeader* animHeader = SEGMENTED_TO_VIRTUAL(animation);
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AnimationHeader* animHeader = SEGMENTED_TO_VIRTUAL(animation);
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f32 frameCount = Animation_GetLastFrame(animHeader);
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f32 frameCount = Animation_GetLastFrame(animHeader);
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