mirror of https://github.com/zeldaret/oot.git
Macrofiy and partial docs on restriction flags
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@ -68,6 +68,77 @@ typedef enum DoAction {
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/* 0x1D */ DO_ACTION_MAX
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} DoAction;
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typedef enum RestrictionHGauge {
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RESTR_HGAUGE_0,
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RESTR_HGAUGE_2 = 2
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} RestrictionHGauge;
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typedef enum RestrictionBButton {
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RESTR_B_BTN_0,
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RESTR_B_BTN_1,
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RESTR_B_BTN_2
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} RestrictionBButton;
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typedef enum RestrictionAButton {
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RESTR_A_BTN_0
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} RestrictionAButton;
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typedef enum RestrictionBottles {
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RESTR_BOTTLES_ON, // Bottles are allowed
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RESTR_BOTTLES_OFF, // Bottles are disabled
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RESTR_BOTTLES_OFF_2 // Same as RESTR_BOTTLES_OFF
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} RestrictionBottles;
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typedef enum RestrictionTradeItems {
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RESTR_TRADE_ITEMS_ON, // Trade items are allowed
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RESTR_TRADE_ITEMS_OFF, // Trade items are disabled
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RESTR_TRADE_ITEMS_OFF_2 // Same as RESTR_TRADE_ITEMS_OFF
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} RestrictionTradeItems;
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typedef enum RestrictionHookshot {
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RESTR_HOOKSHOT_ON, // Hookshot is allowed
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RESTR_HOOKSHOT_OFF, // Hookshot is disabled
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RESTR_HOOKSHOT_OFF_2 // Same as RESTR_HOOKSHOT_OFF
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} RestrictionHookshot;
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typedef enum RestrictionOcarina {
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RESTR_OCARINA_ON, // Ocarina is allowed
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RESTR_OCARINA_OFF, // Ocarina is disabled
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RESTR_OCARINA_OFF_2 // Same as RESTR_OCARINA_OFF
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} RestrictionOcarina;
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typedef enum RestrictionWarpSongs {
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RESTR_WARP_SONGS_ON, // Warp songs are allowed
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RESTR_WARP_SONGS_ON_1, // Same as RESTR_WARP_SONGS_ON
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RESTR_WARP_SONGS_ON_2, // Same as RESTR_WARP_SONGS_ON
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RESTR_WARP_SONGS_OFF // Warp songs are disabled
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} RestrictionWarpSongs;
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typedef enum RestrictionSunsSong {
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RESTR_SUNS_SONG_0,
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RESTR_SUNS_SONG_1,
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RESTR_SUNS_SONG_2,
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RESTR_SUNS_SONG_3
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} RestrictionSunsSong;
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typedef enum RestrictionFarores {
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RESTR_FARORES_ON, // Farore's Wind is allowed
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RESTR_FARORES_OFF, // Farore's Wind is disabled
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RESTR_FARORES_OFF_2 // Same as RESTR_FARORES_OFF
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} RestrictionFarores;
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typedef enum RestrictionDinsNayrus {
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RESTR_DINS_NAYRUS_ON, // Din's Fire and Nayru's Love are allowed
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RESTR_DINS_NAYRUS_OFF, // Din's Fire and Nayru's Love are disabled
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RESTR_DINS_NAYRUS_OFF_2 // Same as RESTR_DINS_NAYRUS_OFF
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} RestrictionDinsNayrus;
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typedef enum RestrictionAll {
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RESTR_ALL_ON, // Items not covered by the other restriction flags are allowed
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RESTR_ALL_OFF, // Items other than ocarina, bottles and trade items are disabled (except lens of truth in the treasure shop)
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RESTR_ALL_OFF_2 // Same as RESTR_ALL_OFF
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} RestrictionAll;
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typedef struct InterfaceContext {
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/* 0x0000 */ View view;
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/* 0x0128 */ Vtx* actionVtx;
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@ -3554,7 +3554,7 @@ void Message_DrawMain(PlayState* play, Gfx** p) {
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if ((msgCtx->lastPlayedSong <= OCARINA_SONG_PRELUDE) &&
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!(msgCtx->ocarinaAction >= OCARINA_ACTION_PLAYBACK_MINUET &&
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msgCtx->ocarinaAction <= OCARINA_ACTION_PLAYBACK_PRELUDE)) {
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if (msgCtx->disableWarpSongs || interfaceCtx->restrictions.warpSongs == 3) {
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if (msgCtx->disableWarpSongs || interfaceCtx->restrictions.warpSongs == RESTR_WARP_SONGS_OFF) {
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Message_StartTextbox(play, 0x88C, NULL); // "You can't warp here!"
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play->msgCtx.ocarinaMode = OCARINA_MODE_04;
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} else if (GET_EVENTINF_INGO_RACE_STATE() != INGO_RACE_STATE_HORSE_RENTAL_PERIOD) {
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@ -38,108 +38,413 @@ typedef struct RestrictionFlags {
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/* 0x03 */ u8 flags3;
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} RestrictionFlags; // size = 0x4
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#define RESTRICTION_FLAGS(hGauge, bButton, aButton, bottles, tradeItems, hookshot, ocarina, warpSongs, sunsSong, \
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farores, dinsNayrus, all) \
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(((hGauge) << 6) | ((bButton) << 4) | ((aButton) << 2) | (bottles)), \
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(((tradeItems) << 6) | ((hookshot) << 4) | ((ocarina) << 2) | (warpSongs)), \
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(((sunsSong) << 6) | ((farores) << 4) | ((dinsNayrus) << 2) | (all))
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static RestrictionFlags sRestrictionFlags[] = {
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{ SCENE_HYRULE_FIELD, 0x00, 0x00, 0x10 },
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{ SCENE_KAKARIKO_VILLAGE, 0x00, 0x00, 0x10 },
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{ SCENE_GRAVEYARD, 0x00, 0x00, 0x10 },
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{ SCENE_ZORAS_RIVER, 0x00, 0x00, 0x10 },
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{ SCENE_KOKIRI_FOREST, 0x00, 0x00, 0x10 },
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{ SCENE_SACRED_FOREST_MEADOW, 0x00, 0x00, 0x10 },
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{ SCENE_LAKE_HYLIA, 0x00, 0x00, 0x10 },
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{ SCENE_ZORAS_DOMAIN, 0x00, 0x00, 0x10 },
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{ SCENE_ZORAS_FOUNTAIN, 0x00, 0x00, 0x10 },
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{ SCENE_GERUDO_VALLEY, 0x00, 0x00, 0x10 },
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{ SCENE_LOST_WOODS, 0x00, 0x00, 0x10 },
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{ SCENE_DESERT_COLOSSUS, 0x00, 0x00, 0x10 },
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{ SCENE_GERUDOS_FORTRESS, 0x00, 0x00, 0x10 },
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{ SCENE_HAUNTED_WASTELAND, 0x00, 0x00, 0x10 },
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{ SCENE_HYRULE_CASTLE, 0x00, 0x00, 0x10 },
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{ SCENE_OUTSIDE_GANONS_CASTLE, 0x00, 0x00, 0x10 },
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{ SCENE_DEATH_MOUNTAIN_TRAIL, 0x00, 0x00, 0x10 },
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{ SCENE_DEATH_MOUNTAIN_CRATER, 0x00, 0x00, 0x10 },
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{ SCENE_GORON_CITY, 0x00, 0x00, 0x10 },
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{ SCENE_LON_LON_RANCH, 0x00, 0x00, 0x10 },
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{ SCENE_TEMPLE_OF_TIME, 0x00, 0x10, 0x15 },
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{ SCENE_CHAMBER_OF_THE_SAGES, 0xA2, 0xAA, 0xAA },
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{ SCENE_SHOOTING_GALLERY, 0x11, 0x55, 0x55 },
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{ SCENE_CASTLE_COURTYARD_GUARDS_DAY, 0x11, 0x55, 0x55 },
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{ SCENE_CASTLE_COURTYARD_GUARDS_NIGHT, 0x11, 0x55, 0x55 },
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{ SCENE_REDEAD_GRAVE, 0x00, 0x00, 0xD0 },
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{ SCENE_GRAVE_WITH_FAIRYS_FOUNTAIN, 0x00, 0x00, 0xD0 },
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{ SCENE_ROYAL_FAMILYS_TOMB, 0x00, 0x00, 0xD0 },
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{ SCENE_GREAT_FAIRYS_FOUNTAIN_MAGIC, 0x00, 0x00, 0x10 },
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{ SCENE_FAIRYS_FOUNTAIN, 0x00, 0x00, 0xD0 },
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{ SCENE_GREAT_FAIRYS_FOUNTAIN_SPELLS, 0x00, 0x00, 0x10 },
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{ SCENE_GANONS_TOWER_COLLAPSE_EXTERIOR, 0x00, 0x05, 0x50 },
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{ SCENE_CASTLE_COURTYARD_ZELDA, 0x00, 0x05, 0x54 },
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{ SCENE_FISHING_POND, 0x11, 0x55, 0x55 },
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{ SCENE_BOMBCHU_BOWLING_ALLEY, 0x11, 0x55, 0x55 },
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{ SCENE_LON_LON_BUILDINGS, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_GUARD_HOUSE, 0x00, 0x10, 0x14 },
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{ SCENE_POTION_SHOP_GRANNY, 0x10, 0x15, 0x55 },
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{ SCENE_TREASURE_BOX_SHOP, 0x10, 0x15, 0x55 },
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{ SCENE_HOUSE_OF_SKULLTULA, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_ENTRANCE_DAY, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_ENTRANCE_NIGHT, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_ENTRANCE_RUINS, 0x00, 0x10, 0xD5 },
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{ SCENE_MARKET_DAY, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_NIGHT, 0x00, 0x10, 0x15 },
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{ SCENE_MARKET_RUINS, 0x00, 0x10, 0xD5 },
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{ SCENE_BACK_ALLEY_DAY, 0x00, 0x10, 0x15 },
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{ SCENE_BACK_ALLEY_NIGHT, 0x00, 0x10, 0x15 },
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{ SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY, 0x00, 0x10, 0x15 },
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{ SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT, 0x00, 0x10, 0x15 },
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{ SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS, 0x00, 0x10, 0xD5 },
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{ SCENE_LINKS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_KAKARIKO_CENTER_GUEST_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_BACK_ALLEY_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_KNOW_IT_ALL_BROS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_TWINS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_MIDOS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_SARIAS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_STABLE, 0x10, 0x10, 0x15 },
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{ SCENE_GRAVEKEEPERS_HUT, 0x10, 0x10, 0x15 },
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{ SCENE_DOG_LADY_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_IMPAS_HOUSE, 0x10, 0x10, 0x15 },
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{ SCENE_LAKESIDE_LABORATORY, 0x00, 0x10, 0x15 },
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{ SCENE_CARPENTERS_TENT, 0x10, 0x10, 0x15 },
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{ SCENE_BAZAAR, 0x10, 0x10, 0x15 },
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{ SCENE_KOKIRI_SHOP, 0x10, 0x10, 0x15 },
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{ SCENE_GORON_SHOP, 0x10, 0x10, 0x15 },
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{ SCENE_ZORA_SHOP, 0x10, 0x10, 0x15 },
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{ SCENE_POTION_SHOP_KAKARIKO, 0x10, 0x10, 0x15 },
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{ SCENE_POTION_SHOP_MARKET, 0x10, 0x10, 0x15 },
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{ SCENE_BOMBCHU_SHOP, 0x10, 0x10, 0x15 },
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{ SCENE_HAPPY_MASK_SHOP, 0x10, 0x10, 0x15 },
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{ SCENE_GERUDO_TRAINING_GROUND, 0x00, 0x03, 0x10 },
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{ SCENE_DEKU_TREE, 0x00, 0x00, 0x00 },
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{ SCENE_DEKU_TREE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_DODONGOS_CAVERN, 0x00, 0x00, 0x00 },
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{ SCENE_DODONGOS_CAVERN_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_JABU_JABU, 0x00, 0x00, 0x00 },
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{ SCENE_JABU_JABU_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_FOREST_TEMPLE, 0x00, 0x00, 0x00 },
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{ SCENE_FOREST_TEMPLE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_BOTTOM_OF_THE_WELL, 0x00, 0x00, 0x00 },
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{ SCENE_SHADOW_TEMPLE, 0x00, 0x00, 0x00 },
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{ SCENE_SHADOW_TEMPLE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_FIRE_TEMPLE, 0x00, 0x00, 0x00 },
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{ SCENE_FIRE_TEMPLE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_WATER_TEMPLE, 0x00, 0x00, 0x00 },
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{ SCENE_WATER_TEMPLE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_SPIRIT_TEMPLE, 0x00, 0x00, 0x00 },
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{ SCENE_SPIRIT_TEMPLE_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_GANONS_TOWER, 0x00, 0x00, 0x00 },
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{ SCENE_GANONDORF_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_ICE_CAVERN, 0x00, 0x00, 0xC0 },
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{ SCENE_WINDMILL_AND_DAMPES_GRAVE, 0x00, 0x03, 0x14 },
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{ SCENE_INSIDE_GANONS_CASTLE, 0x00, 0x03, 0x10 },
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{ SCENE_GANON_BOSS, 0x00, 0x45, 0x50 },
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{ SCENE_GANONS_TOWER_COLLAPSE_INTERIOR, 0x00, 0x05, 0x50 },
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{ SCENE_INSIDE_GANONS_CASTLE_COLLAPSE, 0x00, 0x05, 0x50 },
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{ SCENE_THIEVES_HIDEOUT, 0x00, 0x00, 0x10 },
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{ SCENE_GROTTOS, 0x00, 0x00, 0xD0 },
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{ 0xFF, 0x00, 0x00, 0x00 },
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{ SCENE_HYRULE_FIELD,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_KAKARIKO_VILLAGE,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_GRAVEYARD,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_ZORAS_RIVER,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_KOKIRI_FOREST,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_SACRED_FOREST_MEADOW,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_LAKE_HYLIA,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_ZORAS_DOMAIN,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_ZORAS_FOUNTAIN,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_GERUDO_VALLEY,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_LOST_WOODS,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_DESERT_COLOSSUS,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_GERUDOS_FORTRESS,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_HAUNTED_WASTELAND,
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RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
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RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
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RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
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{ SCENE_HYRULE_CASTLE,
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||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_OUTSIDE_GANONS_CASTLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DEATH_MOUNTAIN_TRAIL,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DEATH_MOUNTAIN_CRATER,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GORON_CITY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_LON_LON_RANCH,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_TEMPLE_OF_TIME,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_CHAMBER_OF_THE_SAGES,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_2, RESTR_B_BTN_2, RESTR_A_BTN_0, RESTR_BOTTLES_OFF_2, RESTR_TRADE_ITEMS_OFF_2,
|
||||
RESTR_HOOKSHOT_OFF_2, RESTR_OCARINA_OFF_2, RESTR_WARP_SONGS_ON_2, RESTR_SUNS_SONG_2,
|
||||
RESTR_FARORES_OFF_2, RESTR_DINS_NAYRUS_OFF_2, RESTR_ALL_OFF_2) },
|
||||
{ SCENE_SHOOTING_GALLERY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_OFF, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_CASTLE_COURTYARD_GUARDS_DAY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_OFF, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_CASTLE_COURTYARD_GUARDS_NIGHT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_OFF, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_REDEAD_GRAVE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GRAVE_WITH_FAIRYS_FOUNTAIN,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_ROYAL_FAMILYS_TOMB,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GREAT_FAIRYS_FOUNTAIN_MAGIC,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_FAIRYS_FOUNTAIN,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GREAT_FAIRYS_FOUNTAIN_SPELLS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GANONS_TOWER_COLLAPSE_EXTERIOR,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_CASTLE_COURTYARD_ZELDA,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_ON) },
|
||||
{ SCENE_FISHING_POND,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_OFF, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BOMBCHU_BOWLING_ALLEY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_OFF, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_LON_LON_BUILDINGS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_GUARD_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_ON) },
|
||||
{ SCENE_POTION_SHOP_GRANNY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_TREASURE_BOX_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_HOUSE_OF_SKULLTULA,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_ENTRANCE_DAY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_ENTRANCE_NIGHT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_ENTRANCE_RUINS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_DAY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_NIGHT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MARKET_RUINS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BACK_ALLEY_DAY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BACK_ALLEY_NIGHT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_TEMPLE_OF_TIME_EXTERIOR_DAY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_TEMPLE_OF_TIME_EXTERIOR_NIGHT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_TEMPLE_OF_TIME_EXTERIOR_RUINS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_LINKS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_KAKARIKO_CENTER_GUEST_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BACK_ALLEY_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_KNOW_IT_ALL_BROS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_TWINS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_MIDOS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_SARIAS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_STABLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_GRAVEKEEPERS_HUT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_DOG_LADY_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_IMPAS_HOUSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_LAKESIDE_LABORATORY,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_CARPENTERS_TENT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BAZAAR,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_KOKIRI_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_GORON_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_ZORA_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_POTION_SHOP_KAKARIKO,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_POTION_SHOP_MARKET,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_BOMBCHU_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_HAPPY_MASK_SHOP,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_1, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_OFF, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_OFF) },
|
||||
{ SCENE_GERUDO_TRAINING_GROUND,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_OFF, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DEKU_TREE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DEKU_TREE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DODONGOS_CAVERN,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_DODONGOS_CAVERN_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_JABU_JABU,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_JABU_JABU_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_FOREST_TEMPLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_FOREST_TEMPLE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_BOTTOM_OF_THE_WELL,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_SHADOW_TEMPLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_SHADOW_TEMPLE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_FIRE_TEMPLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_FIRE_TEMPLE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_WATER_TEMPLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_WATER_TEMPLE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_SPIRIT_TEMPLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_SPIRIT_TEMPLE_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GANONS_TOWER,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GANONDORF_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_ICE_CAVERN,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_3, RESTR_FARORES_ON,
|
||||
RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_WINDMILL_AND_DAMPES_GRAVE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_OFF, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_OFF, RESTR_ALL_ON) },
|
||||
{ SCENE_INSIDE_GANONS_CASTLE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_OFF, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GANON_BOSS,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_OFF,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GANONS_TOWER_COLLAPSE_INTERIOR,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_INSIDE_GANONS_CASTLE_COLLAPSE,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_OFF, RESTR_WARP_SONGS_ON_1, RESTR_SUNS_SONG_1,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_THIEVES_HIDEOUT,
|
||||
RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON, RESTR_TRADE_ITEMS_ON,
|
||||
RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON, RESTR_SUNS_SONG_0,
|
||||
RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ SCENE_GROTTOS, RESTRICTION_FLAGS(RESTR_HGAUGE_0, RESTR_B_BTN_0, RESTR_A_BTN_0, RESTR_BOTTLES_ON,
|
||||
RESTR_TRADE_ITEMS_ON, RESTR_HOOKSHOT_ON, RESTR_OCARINA_ON, RESTR_WARP_SONGS_ON,
|
||||
RESTR_SUNS_SONG_3, RESTR_FARORES_OFF, RESTR_DINS_NAYRUS_ON, RESTR_ALL_ON) },
|
||||
{ 0xFF, 0, 0, 0 },
|
||||
};
|
||||
|
||||
static s16 sHBAScoreTier = 0;
|
||||
|
@ -871,7 +1176,7 @@ void func_80083108(PlayState* play) {
|
|||
|
||||
Interface_ChangeHudVisibilityMode(HUD_VISIBILITY_ALL);
|
||||
} else {
|
||||
if (interfaceCtx->restrictions.bButton == 0) {
|
||||
if (interfaceCtx->restrictions.bButton == RESTR_B_BTN_0) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[0] == ITEM_SLINGSHOT) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[0] == ITEM_BOW) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[0] == ITEM_BOMBCHU) ||
|
||||
|
@ -895,7 +1200,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.save.info.equips.buttonItems[0] = gSaveContext.buttonStatus[0] & 0xFF;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.bButton == 1) {
|
||||
} else if (interfaceCtx->restrictions.bButton == RESTR_B_BTN_1) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[0] == ITEM_SLINGSHOT) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[0] == ITEM_BOW) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[0] == ITEM_BOMBCHU) ||
|
||||
|
@ -918,7 +1223,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.bottles != 0) {
|
||||
if (interfaceCtx->restrictions.bottles != RESTR_BOTTLES_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] >= ITEM_BOTTLE_EMPTY) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_BOTTLE_POE)) {
|
||||
|
@ -929,7 +1234,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.buttonStatus[i] = BTN_DISABLED;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.bottles == 0) {
|
||||
} else if (interfaceCtx->restrictions.bottles == RESTR_BOTTLES_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] >= ITEM_BOTTLE_EMPTY) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_BOTTLE_POE)) {
|
||||
|
@ -942,7 +1247,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.tradeItems != 0) {
|
||||
if (interfaceCtx->restrictions.tradeItems != RESTR_TRADE_ITEMS_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] >= ITEM_WEIRD_EGG) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_CLAIM_CHECK)) {
|
||||
|
@ -953,7 +1258,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.buttonStatus[i] = BTN_DISABLED;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.tradeItems == 0) {
|
||||
} else if (interfaceCtx->restrictions.tradeItems == RESTR_TRADE_ITEMS_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] >= ITEM_WEIRD_EGG) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_CLAIM_CHECK)) {
|
||||
|
@ -966,7 +1271,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.hookshot != 0) {
|
||||
if (interfaceCtx->restrictions.hookshot != RESTR_HOOKSHOT_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_HOOKSHOT) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_LONGSHOT)) {
|
||||
|
@ -977,7 +1282,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.buttonStatus[i] = BTN_DISABLED;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.hookshot == 0) {
|
||||
} else if (interfaceCtx->restrictions.hookshot == RESTR_HOOKSHOT_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_HOOKSHOT) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_LONGSHOT)) {
|
||||
|
@ -990,7 +1295,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.ocarina != 0) {
|
||||
if (interfaceCtx->restrictions.ocarina != RESTR_OCARINA_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_OCARINA_FAIRY) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_OCARINA_OF_TIME)) {
|
||||
|
@ -1001,7 +1306,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.buttonStatus[i] = BTN_DISABLED;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.ocarina == 0) {
|
||||
} else if (interfaceCtx->restrictions.ocarina == RESTR_OCARINA_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_OCARINA_FAIRY) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_OCARINA_OF_TIME)) {
|
||||
|
@ -1014,7 +1319,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.farores != 0) {
|
||||
if (interfaceCtx->restrictions.farores != RESTR_FARORES_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if (gSaveContext.save.info.equips.buttonItems[i] == ITEM_FARORES_WIND) {
|
||||
if (gSaveContext.buttonStatus[i] == BTN_ENABLED) {
|
||||
|
@ -1025,7 +1330,7 @@ void func_80083108(PlayState* play) {
|
|||
PRINTF("***(i=%d)*** ", i);
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.farores == 0) {
|
||||
} else if (interfaceCtx->restrictions.farores == RESTR_FARORES_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if (gSaveContext.save.info.equips.buttonItems[i] == ITEM_FARORES_WIND) {
|
||||
if (gSaveContext.buttonStatus[i] == BTN_DISABLED) {
|
||||
|
@ -1037,7 +1342,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.dinsNayrus != 0) {
|
||||
if (interfaceCtx->restrictions.dinsNayrus != RESTR_DINS_NAYRUS_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_DINS_FIRE) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_NAYRUS_LOVE)) {
|
||||
|
@ -1048,7 +1353,7 @@ void func_80083108(PlayState* play) {
|
|||
gSaveContext.buttonStatus[i] = BTN_DISABLED;
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.dinsNayrus == 0) {
|
||||
} else if (interfaceCtx->restrictions.dinsNayrus == RESTR_DINS_NAYRUS_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] == ITEM_DINS_FIRE) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_NAYRUS_LOVE)) {
|
||||
|
@ -1061,7 +1366,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
|
||||
if (interfaceCtx->restrictions.all != 0) {
|
||||
if (interfaceCtx->restrictions.all != RESTR_ALL_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] != ITEM_OCARINA_FAIRY) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] != ITEM_OCARINA_OF_TIME) &&
|
||||
|
@ -1069,8 +1374,8 @@ void func_80083108(PlayState* play) {
|
|||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_BOTTLE_POE)) &&
|
||||
!((gSaveContext.save.info.equips.buttonItems[i] >= ITEM_WEIRD_EGG) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] <= ITEM_CLAIM_CHECK))) {
|
||||
if ((play->sceneId != SCENE_TREASURE_BOX_SHOP) ||
|
||||
(gSaveContext.save.info.equips.buttonItems[i] != ITEM_LENS_OF_TRUTH)) {
|
||||
if (!((play->sceneId == SCENE_TREASURE_BOX_SHOP) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] == ITEM_LENS_OF_TRUTH))) {
|
||||
if (gSaveContext.buttonStatus[i] == BTN_ENABLED) {
|
||||
sp28 = true;
|
||||
}
|
||||
|
@ -1085,7 +1390,7 @@ void func_80083108(PlayState* play) {
|
|||
}
|
||||
}
|
||||
}
|
||||
} else if (interfaceCtx->restrictions.all == 0) {
|
||||
} else if (interfaceCtx->restrictions.all == RESTR_ALL_ON) {
|
||||
for (i = 1; i < 4; i++) {
|
||||
if ((gSaveContext.save.info.equips.buttonItems[i] != ITEM_DINS_FIRE) &&
|
||||
(gSaveContext.save.info.equips.buttonItems[i] != ITEM_HOOKSHOT) &&
|
||||
|
@ -1129,18 +1434,18 @@ void Interface_SetSceneRestrictions(PlayState* play) {
|
|||
s32 pad2;
|
||||
s32 pad3;
|
||||
|
||||
interfaceCtx->restrictions.all = 0;
|
||||
interfaceCtx->restrictions.dinsNayrus = 0;
|
||||
interfaceCtx->restrictions.farores = 0;
|
||||
interfaceCtx->restrictions.sunsSong = 0;
|
||||
interfaceCtx->restrictions.warpSongs = 0;
|
||||
interfaceCtx->restrictions.ocarina = 0;
|
||||
interfaceCtx->restrictions.hookshot = 0;
|
||||
interfaceCtx->restrictions.tradeItems = 0;
|
||||
interfaceCtx->restrictions.bottles = 0;
|
||||
interfaceCtx->restrictions.aButton = 0;
|
||||
interfaceCtx->restrictions.bButton = 0;
|
||||
interfaceCtx->restrictions.hGauge = 0;
|
||||
interfaceCtx->restrictions.all = RESTR_ALL_ON;
|
||||
interfaceCtx->restrictions.dinsNayrus = RESTR_DINS_NAYRUS_ON;
|
||||
interfaceCtx->restrictions.farores = RESTR_FARORES_ON;
|
||||
interfaceCtx->restrictions.sunsSong = RESTR_SUNS_SONG_0;
|
||||
interfaceCtx->restrictions.warpSongs = RESTR_WARP_SONGS_ON;
|
||||
interfaceCtx->restrictions.ocarina = RESTR_OCARINA_ON;
|
||||
interfaceCtx->restrictions.hookshot = RESTR_HOOKSHOT_ON;
|
||||
interfaceCtx->restrictions.tradeItems = RESTR_TRADE_ITEMS_ON;
|
||||
interfaceCtx->restrictions.bottles = RESTR_BOTTLES_ON;
|
||||
interfaceCtx->restrictions.aButton = RESTR_A_BTN_0;
|
||||
interfaceCtx->restrictions.bButton = RESTR_B_BTN_0;
|
||||
interfaceCtx->restrictions.hGauge = RESTR_HGAUGE_0;
|
||||
|
||||
PRINTF(
|
||||
T("ボタン表示関係データ設定 scene_data_ID=%d\n", "Data settings related to button display scene_data_ID=%d\n"),
|
||||
|
@ -4409,7 +4714,8 @@ void Interface_Update(PlayState* play) {
|
|||
gTimeSpeed = sPrevTimeSpeed;
|
||||
play->msgCtx.ocarinaMode = OCARINA_MODE_04;
|
||||
}
|
||||
} else if ((play->roomCtx.curRoom.type != ROOM_TYPE_DUNGEON) && (interfaceCtx->restrictions.sunsSong != 3)) {
|
||||
} else if ((play->roomCtx.curRoom.type != ROOM_TYPE_DUNGEON) &&
|
||||
(interfaceCtx->restrictions.sunsSong != RESTR_SUNS_SONG_3)) {
|
||||
if ((gSaveContext.save.dayTime >= CLOCK_TIME(6, 30)) &&
|
||||
(gSaveContext.save.dayTime < CLOCK_TIME(18, 0) + 1)) {
|
||||
gSaveContext.nextDayTime = NEXT_TIME_NIGHT;
|
||||
|
|
Loading…
Reference in New Issue