mirror of https://github.com/zeldaret/oot.git
Link young/old -> child/adult
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@ -506,7 +506,7 @@ void EnZo_Dialog(EnZo* this, PlayState* play) {
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this->unk_194.unk_18 = player->actor.world.pos;
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if (this->actionFunc == EnZo_Standing) {
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// Look down at link if young, look up if old
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// Look down at link if child, look up if adult
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this->unk_194.unk_14 = !LINK_IS_ADULT ? 10.0f : -10.0f;
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} else {
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this->unk_194.unk_18.y = this->actor.world.pos.y;
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@ -72,9 +72,9 @@ u32 ObjTimeblock_CalculateIsVisible(ObjTimeblock* this) {
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if (this->unk_177 == 1) {
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return this->unk_174 ^ temp;
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} else {
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u8 linkIsYoung = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? true : false;
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u8 linkIsChild = (LINK_AGE_IN_YEARS == YEARS_CHILD) ? true : false;
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return this->unk_174 ^ temp ^ linkIsYoung;
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return this->unk_174 ^ temp ^ linkIsChild;
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}
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}
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} else {
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