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`En_Po_Sisters`: More documenting
most fields id'd, several funcs id'd.
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@ -14,18 +14,18 @@ typedef struct EnPoSisters {
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/* 0x014C */ SkelAnime skelAnime;
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/* 0x0190 */ EnPoSistersActionFunc actionFunc;
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/* 0x0194 */ u8 sisterID; // which Poe sister this is
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/* 0x0195 */ u8 unk_195;
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/* 0x0196 */ u8 unk_196;
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/* 0x0197 */ u8 unk_197;
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/* 0x0198 */ u8 unk_198;
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/* 0x0199 */ u8 unk_199;
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/* 0x019A */ s16 unk_19A;
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/* 0x019A */ s16 unk_19C;
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/* 0x0195 */ u8 decoyID; // if non-zero, index of Meg's decoy
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/* 0x0196 */ u8 hoverPulse;
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/* 0x0197 */ u8 vanishTimer;
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/* 0x0198 */ u8 torchFlames; // number of torch flames to draw
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/* 0x0199 */ u8 sisFlags; // uses EnPoSisFlags
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/* 0x019A */ s16 sisTimer; // timer used for various situations
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/* 0x019C */ s16 sisVar; // used in different ways, Meg counts her decoys with this
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/* 0x019E */ Vec3s jointTable[12];
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/* 0x01E6 */ Vec3s morphTable[12];
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/* 0x022E */ Color_RGBA8 unk_22E;
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/* 0x0234 */ Vec3f unk_234[8];
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/* 0x0294 */ f32 unk_294;
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/* 0x022E */ Color_RGBA8 sisColor; // (rgb) for eyes, (a) for rest of body
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/* 0x0234 */ Vec3f torchPos[8]; // positions of the torch flame and smaller circling flames
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/* 0x0294 */ f32 circleDist; // distance of Meg when circling Link.
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/* 0x0298 */ LightNode* lightNode;
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/* 0x029C */ LightInfo lightInfo;
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/* 0x02AC */ ColliderCylinder collider;
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@ -33,11 +33,24 @@ typedef struct EnPoSisters {
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} EnPoSisters; // size = 0x0338
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typedef enum EnPoSisNames{
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EN_PO_SIS_MEG, // purple sister, circles link with decoys
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EN_PO_SIS_JOELLE, // red sister, hides in portraits
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EN_PO_SIS_BETH, // blue sister, hides in portraits
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EN_PO_SIS_AMY, // green sister, hides in block puzzle
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};
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EN_POESIS_MEG, // purple sister, circles Link with decoys
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EN_POESIS_JOELLE, // red sister, hides in portraits
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EN_POESIS_BETH, // blue sister, hides in portraits
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EN_POESIS_AMY, // green sister, hides in block puzzle
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} EnPoSisNames;
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typedef enum EnPoSisFlags{
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EN_POESIS_FLAG01=1<<0,
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EN_POESIS_FLAG02=1<<1,
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EN_POESIS_FLAG04=1<<2,
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EN_POESIS_FLAG08=1<<3,
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EN_POESIS_FLAG10=1<<4,
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EN_POESIS_FLAG20=1<<5,
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EN_POESIS_FLAG40=1<<6,
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EN_POESIS_FLAG80=1<<7,
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} EnPoSisFlags;
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#define EN_POESIS_DECOY_PARAM 1<<10 // param for Meg's decoys
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#define EN_POESIS_INTRO_PARAM 1<<12 // param for Poe Sisters when entering foyer
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#endif
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