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oopz
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@ -14,7 +14,7 @@ static void BgHakaMegane_Destroy(BgHakaMegane* this, GlobalContext* globalCtx);
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static void BgHakaMegane_Update(BgHakaMegane* this, GlobalContext* globalCtx);
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static void func_8087DB24(BgHakaMegane* this, GlobalContext* globalCtx);
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void func_8087DBF0(BgHakaMegane* this, GlobalContext* globalCtx);
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static void func_8087DBF0(BgHakaMegane* this, GlobalContext* globalCtx);
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static void func_8087DC64(BgHakaMegane* this, GlobalContext* globalCtx);
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static void func_8087DC94(BgHakaMegane* this, GlobalContext* globalCtx);
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@ -92,7 +92,7 @@ static void func_8087DB24(BgHakaMegane* this, GlobalContext* globalCtx) {
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}
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}
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void func_8087DBF0(BgHakaMegane* this, GlobalContext* globalCtx) {
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static void func_8087DBF0(BgHakaMegane* this, GlobalContext* globalCtx) {
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Actor* thisx = &this->dyna.actor;
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if (globalCtx->actorCtx.unk_03 != 0) {
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thisx->flags |= 0x80;
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