From 6234d7f2aa28fe7f073cbbbb4b36588e35a7d482 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Wed, 25 Jun 2025 12:09:14 +0100 Subject: [PATCH 1/5] Commit objects 1: `tp`, `triforce_spot`, `umajump`, `vase`, `yukabyun`, `zg` (#2634) * commit object_zg * commit object_yukabyun * commit object_vase * commit object_umajump * commit object_triforce_spot * commit object_tp * fixup1 * format --- assets/objects/object_tp/object_tp.c | 52 +++++++++++++++++++ assets/objects/object_tp/object_tp.h | 34 ++++++++++++ .../object_triforce_spot.c | 30 +++++++++++ .../object_triforce_spot.h | 24 +++++++++ .../object_umajump/gJumpableHorseFenceCol.c | 24 +++++++++ .../object_umajump/gJumpableHorseFenceDL.c | 25 +++++++++ .../objects/object_umajump/object_umajump.h | 10 ++++ assets/objects/object_vase/gUnusedVaseDL.c | 18 +++++++ assets/objects/object_vase/object_vase.h | 19 +++++++ .../object_yukabyun/gFloorTileEnemyDL.c | 14 +++++ .../gFloorTileEnemyFragmentDL.c | 19 +++++++ .../objects/object_yukabyun/object_yukabyun.h | 23 ++++++++ .../objects/object_zg/gTowerCollapseBarsCol.c | 24 +++++++++ .../objects/object_zg/gTowerCollapseBarsDL.c | 23 ++++++++ assets/objects/object_zg/object_zg.h | 11 ++++ spec/spec | 11 ++-- tools/assets/extract/write_source.txt | 6 --- 17 files changed, 357 insertions(+), 10 deletions(-) create mode 100644 assets/objects/object_tp/object_tp.c create mode 100644 assets/objects/object_tp/object_tp.h create mode 100644 assets/objects/object_triforce_spot/object_triforce_spot.c create mode 100644 assets/objects/object_triforce_spot/object_triforce_spot.h create mode 100644 assets/objects/object_umajump/gJumpableHorseFenceCol.c create mode 100644 assets/objects/object_umajump/gJumpableHorseFenceDL.c create mode 100644 assets/objects/object_umajump/object_umajump.h create mode 100644 assets/objects/object_vase/gUnusedVaseDL.c create mode 100644 assets/objects/object_vase/object_vase.h create mode 100644 assets/objects/object_yukabyun/gFloorTileEnemyDL.c create mode 100644 assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c create mode 100644 assets/objects/object_yukabyun/object_yukabyun.h create mode 100644 assets/objects/object_zg/gTowerCollapseBarsCol.c create mode 100644 assets/objects/object_zg/gTowerCollapseBarsDL.c create mode 100644 assets/objects/object_zg/object_zg.h diff --git a/assets/objects/object_tp/object_tp.c b/assets/objects/object_tp/object_tp.c new file mode 100644 index 0000000000..b79b3b4cdf --- /dev/null +++ b/assets/objects/object_tp/object_tp.c @@ -0,0 +1,52 @@ +#include "object_tp.h" +#include "gfx.h" + +Gfx gTailpasaranTailSegmentDL[14] = { +#include "assets/objects/object_tp/gTailpasaranTailSegmentDL.inc.c" +}; + +Vtx gTailpasaranTailSegmentVtx[] = { +#include "assets/objects/object_tp/gTailpasaranTailSegmentVtx.inc.c" +}; + +Vtx gTailpasaranHeadClawVtx[] = { +#include "assets/objects/object_tp/gTailpasaranHeadClawVtx.inc.c" +}; + +Vtx gTailpasaranHeadMouthpartsVtx[] = { +#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsVtx.inc.c" +}; + +Gfx gTailpasaranHeadClawDL[54] = { +#include "assets/objects/object_tp/gTailpasaranHeadClawDL.inc.c" +}; + +Gfx gTailpasaranHeadMouthpartsDL[18] = { +#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsDL.inc.c" +}; + +Gfx gTailpasaranHeadDL[3] = { +#include "assets/objects/object_tp/gTailpasaranHeadDL.inc.c" +}; + +u64 gTailpasaranHeadRearTex[TEX_LEN(u64, gTailpasaranHeadRearTex_WIDTH, gTailpasaranHeadRearTex_HEIGHT, 16)] = { +#include "assets/objects/object_tp/gTailpasaranHeadRearTex.rgba16.inc.c" +}; + +u64 gTailpasaranHeadClawBaseTex[TEX_LEN(u64, gTailpasaranHeadClawBaseTex_WIDTH, gTailpasaranHeadClawBaseTex_HEIGHT, + 16)] = { +#include "assets/objects/object_tp/gTailpasaranHeadClawBaseTex.rgba16.inc.c" +}; + +u64 gTailpasaranHeadClawTex[TEX_LEN(u64, gTailpasaranHeadClawTex_WIDTH, gTailpasaranHeadClawTex_HEIGHT, 16)] = { +#include "assets/objects/object_tp/gTailpasaranHeadClawTex.rgba16.inc.c" +}; + +u64 gTailpasaranTailSegmentTex[TEX_LEN(u64, gTailpasaranTailSegmentTex_WIDTH, gTailpasaranTailSegmentTex_HEIGHT, 8)] = { +#include "assets/objects/object_tp/gTailpasaranTailSegmentTex.ia8.inc.c" +}; + +u64 gTailpasaranHeadMouthpartsTex[TEX_LEN(u64, gTailpasaranHeadMouthpartsTex_WIDTH, + gTailpasaranHeadMouthpartsTex_HEIGHT, 16)] = { +#include "assets/objects/object_tp/gTailpasaranHeadMouthpartsTex.rgba16.inc.c" +}; diff --git a/assets/objects/object_tp/object_tp.h b/assets/objects/object_tp/object_tp.h new file mode 100644 index 0000000000..004facfb58 --- /dev/null +++ b/assets/objects/object_tp/object_tp.h @@ -0,0 +1,34 @@ +#ifndef OBJECT_TP_H +#define OBJECT_TP_H + +#include "ultra64.h" +#include "tex_len.h" + +extern Gfx gTailpasaranTailSegmentDL[14]; +extern Vtx gTailpasaranTailSegmentVtx[]; + +extern Gfx gTailpasaranHeadClawDL[54]; +extern Gfx gTailpasaranHeadMouthpartsDL[18]; +extern Gfx gTailpasaranHeadDL[3]; + +#define gTailpasaranHeadRearTex_WIDTH 8 +#define gTailpasaranHeadRearTex_HEIGHT 16 +extern u64 gTailpasaranHeadRearTex[TEX_LEN(u64, gTailpasaranHeadRearTex_WIDTH, gTailpasaranHeadRearTex_HEIGHT, 16)]; + +#define gTailpasaranHeadClawBaseTex_WIDTH 8 +#define gTailpasaranHeadClawBaseTex_HEIGHT 8 +extern u64 gTailpasaranHeadClawBaseTex[TEX_LEN(u64, gTailpasaranHeadClawBaseTex_WIDTH, gTailpasaranHeadClawBaseTex_HEIGHT, 16)]; + +#define gTailpasaranHeadClawTex_WIDTH 16 +#define gTailpasaranHeadClawTex_HEIGHT 16 +extern u64 gTailpasaranHeadClawTex[TEX_LEN(u64, gTailpasaranHeadClawTex_WIDTH, gTailpasaranHeadClawTex_HEIGHT, 16)]; + +#define gTailpasaranTailSegmentTex_WIDTH 64 +#define gTailpasaranTailSegmentTex_HEIGHT 64 +extern u64 gTailpasaranTailSegmentTex[TEX_LEN(u64, gTailpasaranTailSegmentTex_WIDTH, gTailpasaranTailSegmentTex_HEIGHT, 8)]; + +#define gTailpasaranHeadMouthpartsTex_WIDTH 8 +#define gTailpasaranHeadMouthpartsTex_HEIGHT 8 +extern u64 gTailpasaranHeadMouthpartsTex[TEX_LEN(u64, gTailpasaranHeadMouthpartsTex_WIDTH, gTailpasaranHeadMouthpartsTex_HEIGHT, 16)]; + +#endif diff --git a/assets/objects/object_triforce_spot/object_triforce_spot.c b/assets/objects/object_triforce_spot/object_triforce_spot.c new file mode 100644 index 0000000000..49729e7253 --- /dev/null +++ b/assets/objects/object_triforce_spot/object_triforce_spot.c @@ -0,0 +1,30 @@ +#include "object_triforce_spot.h" +#include "gfx.h" + +Vtx gTriforceVtx[] = { +#include "assets/objects/object_triforce_spot/gTriforceVtx.inc.c" +}; + +Vtx gTriforceLightColumnVtx[] = { +#include "assets/objects/object_triforce_spot/gTriforceLightColumnVtx.inc.c" +}; + +Gfx gTriforceDL[72] = { +#include "assets/objects/object_triforce_spot/gTriforceDL.inc.c" +}; + +Gfx gTriforceLightColumnDL[26] = { +#include "assets/objects/object_triforce_spot/gTriforceLightColumnDL.inc.c" +}; + +u64 gTriforceTex[TEX_LEN(u64, gTriforceTex_WIDTH, gTriforceTex_HEIGHT, 8)] = { +#include "assets/objects/object_triforce_spot/gTriforceTex.i8.inc.c" +}; + +u64 gTriforceColumnSide1Tex[TEX_LEN(u64, gTriforceColumnSide1Tex_WIDTH, gTriforceColumnSide1Tex_HEIGHT, 8)] = { +#include "assets/objects/object_triforce_spot/gTriforceColumnSide1Tex.i8.inc.c" +}; + +u64 gTriforceColumnSide2Tex[TEX_LEN(u64, gTriforceColumnSide2Tex_WIDTH, gTriforceColumnSide2Tex_HEIGHT, 8)] = { +#include "assets/objects/object_triforce_spot/gTriforceColumnSide2Tex.i8.inc.c" +}; diff --git a/assets/objects/object_triforce_spot/object_triforce_spot.h b/assets/objects/object_triforce_spot/object_triforce_spot.h new file mode 100644 index 0000000000..7db44851fc --- /dev/null +++ b/assets/objects/object_triforce_spot/object_triforce_spot.h @@ -0,0 +1,24 @@ +#ifndef OBJECT_TRIFORCE_SPOT_H +#define OBJECT_TRIFORCE_SPOT_H + +#include "ultra64.h" +#include "tex_len.h" + +extern Vtx gTriforceVtx[]; +extern Gfx gTriforceDL[72]; + +extern Gfx gTriforceLightColumnDL[26]; + +#define gTriforceTex_WIDTH 64 +#define gTriforceTex_HEIGHT 64 +extern u64 gTriforceTex[TEX_LEN(u64, gTriforceTex_WIDTH, gTriforceTex_HEIGHT, 8)]; + +#define gTriforceColumnSide1Tex_WIDTH 64 +#define gTriforceColumnSide1Tex_HEIGHT 32 +extern u64 gTriforceColumnSide1Tex[TEX_LEN(u64, gTriforceColumnSide1Tex_WIDTH, gTriforceColumnSide1Tex_HEIGHT, 8)]; + +#define gTriforceColumnSide2Tex_WIDTH 64 +#define gTriforceColumnSide2Tex_HEIGHT 32 +extern u64 gTriforceColumnSide2Tex[TEX_LEN(u64, gTriforceColumnSide2Tex_WIDTH, gTriforceColumnSide2Tex_HEIGHT, 8)]; + +#endif diff --git a/assets/objects/object_umajump/gJumpableHorseFenceCol.c b/assets/objects/object_umajump/gJumpableHorseFenceCol.c new file mode 100644 index 0000000000..728b6f1b3d --- /dev/null +++ b/assets/objects/object_umajump/gJumpableHorseFenceCol.c @@ -0,0 +1,24 @@ +#include "object_umajump.h" +#include "array_count.h" +#include "camera.h" +#include "z_math.h" + +BgCamInfo gJumpableHorseFenceBgCamList[] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceBgCamList.inc.c" +}; + +SurfaceType gJumpableHorseFenceSurfaceTypes[] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceSurfaceTypes.inc.c" +}; + +CollisionPoly gJumpableHorseFencePolyList[] = { +#include "assets/objects/object_umajump/gJumpableHorseFencePolyList.inc.c" +}; + +Vec3s gJumpableHorseFenceVtxList[] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceVtxList.inc.c" +}; + +CollisionHeader gJumpableHorseFenceCol = { +#include "assets/objects/object_umajump/gJumpableHorseFenceCol.inc.c" +}; diff --git a/assets/objects/object_umajump/gJumpableHorseFenceDL.c b/assets/objects/object_umajump/gJumpableHorseFenceDL.c new file mode 100644 index 0000000000..bcebc3a972 --- /dev/null +++ b/assets/objects/object_umajump/gJumpableHorseFenceDL.c @@ -0,0 +1,25 @@ +#include "object_umajump.h" +#include "gfx.h" +#include "tex_len.h" + +#define gJumpableHorseFenceBrickTex_WIDTH 16 +#define gJumpableHorseFenceBrickTex_HEIGHT 64 +u64 gJumpableHorseFenceBrickTex[TEX_LEN(u64, gJumpableHorseFenceBrickTex_WIDTH, gJumpableHorseFenceBrickTex_HEIGHT, + 16)] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceBrickTex.rgba16.inc.c" +}; + +#define gJumpableHorseFenceMetalBarTex_WIDTH 16 +#define gJumpableHorseFenceMetalBarTex_HEIGHT 64 +u64 gJumpableHorseFenceMetalBarTex[TEX_LEN(u64, gJumpableHorseFenceMetalBarTex_WIDTH, + gJumpableHorseFenceMetalBarTex_HEIGHT, 16)] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceMetalBarTex.rgba16.inc.c" +}; + +Vtx gJumpableHorseFenceVtx[] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceVtx.inc.c" +}; + +Gfx gJumpableHorseFenceDL[37] = { +#include "assets/objects/object_umajump/gJumpableHorseFenceDL.inc.c" +}; diff --git a/assets/objects/object_umajump/object_umajump.h b/assets/objects/object_umajump/object_umajump.h new file mode 100644 index 0000000000..bb0a847620 --- /dev/null +++ b/assets/objects/object_umajump/object_umajump.h @@ -0,0 +1,10 @@ +#ifndef OBJECT_UMAJUMP_H +#define OBJECT_UMAJUMP_H + +#include "ultra64.h" +#include "bgcheck.h" + +extern Gfx gJumpableHorseFenceDL[37]; +extern CollisionHeader gJumpableHorseFenceCol; + +#endif diff --git a/assets/objects/object_vase/gUnusedVaseDL.c b/assets/objects/object_vase/gUnusedVaseDL.c new file mode 100644 index 0000000000..0619074953 --- /dev/null +++ b/assets/objects/object_vase/gUnusedVaseDL.c @@ -0,0 +1,18 @@ +#include "object_vase.h" +#include "gfx.h" + +Gfx gUnusedVaseDL[52] = { +#include "assets/objects/object_vase/gUnusedVaseDL.inc.c" +}; + +Vtx gUnusedVaseVtx[] = { +#include "assets/objects/object_vase/gUnusedVaseVtx.inc.c" +}; + +u64 gUnusedVaseBodyTex[TEX_LEN(u64, gUnusedVaseBodyTex_WIDTH, gUnusedVaseBodyTex_HEIGHT, 16)] = { +#include "assets/objects/object_vase/gUnusedVaseBodyTex.rgba16.inc.c" +}; + +u64 gUnusedVaseTopTex[TEX_LEN(u64, gUnusedVaseTopTex_WIDTH, gUnusedVaseTopTex_HEIGHT, 16)] = { +#include "assets/objects/object_vase/gUnusedVaseTopTex.rgba16.inc.c" +}; diff --git a/assets/objects/object_vase/object_vase.h b/assets/objects/object_vase/object_vase.h new file mode 100644 index 0000000000..4048f41e48 --- /dev/null +++ b/assets/objects/object_vase/object_vase.h @@ -0,0 +1,19 @@ +#ifndef OBJECT_VASE_H +#define OBJECT_VASE_H + +#include "ultra64.h" +#include "tex_len.h" + +extern Gfx gUnusedVaseDL[52]; + +extern Vtx gUnusedVaseVtx[]; + +#define gUnusedVaseBodyTex_WIDTH 32 +#define gUnusedVaseBodyTex_HEIGHT 32 +extern u64 gUnusedVaseBodyTex[TEX_LEN(u64, gUnusedVaseBodyTex_WIDTH, gUnusedVaseBodyTex_HEIGHT, 16)]; + +#define gUnusedVaseTopTex_WIDTH 32 +#define gUnusedVaseTopTex_HEIGHT 32 +extern u64 gUnusedVaseTopTex[TEX_LEN(u64, gUnusedVaseTopTex_WIDTH, gUnusedVaseTopTex_HEIGHT, 16)]; + +#endif diff --git a/assets/objects/object_yukabyun/gFloorTileEnemyDL.c b/assets/objects/object_yukabyun/gFloorTileEnemyDL.c new file mode 100644 index 0000000000..0092f4bc58 --- /dev/null +++ b/assets/objects/object_yukabyun/gFloorTileEnemyDL.c @@ -0,0 +1,14 @@ +#include "object_yukabyun.h" +#include "gfx.h" + +u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyBottomTex.rgba16.inc.c" +}; + +Vtx gFloorTileEnemyVtx[] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyVtx.inc.c" +}; + +Gfx gFloorTileEnemyDL[23] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyDL.inc.c" +}; diff --git a/assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c b/assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c new file mode 100644 index 0000000000..1e5aea6e21 --- /dev/null +++ b/assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.c @@ -0,0 +1,19 @@ +#include "object_yukabyun.h" +#include "gfx.h" + +Vtx gFloorTileEnemyFragmentVtx[] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentVtx.inc.c" +}; + +Gfx gFloorTileEnemyFragmentDL[18] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.inc.c" +}; + +u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyTopTex.rgba16.inc.c" +}; + +u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT, + 16)] = { +#include "assets/objects/object_yukabyun/gFloorTileEnemyFragmentTex.rgba16.inc.c" +}; diff --git a/assets/objects/object_yukabyun/object_yukabyun.h b/assets/objects/object_yukabyun/object_yukabyun.h new file mode 100644 index 0000000000..d568240d67 --- /dev/null +++ b/assets/objects/object_yukabyun/object_yukabyun.h @@ -0,0 +1,23 @@ +#ifndef OBJECT_YUKABYUN_H +#define OBJECT_YUKABYUN_H + +#include "ultra64.h" +#include "tex_len.h" + +#define gFloorTileEnemyBottomTex_WIDTH 32 +#define gFloorTileEnemyBottomTex_HEIGHT 32 +extern u64 gFloorTileEnemyBottomTex[TEX_LEN(u64, gFloorTileEnemyBottomTex_WIDTH, gFloorTileEnemyBottomTex_HEIGHT, 16)]; + +extern Gfx gFloorTileEnemyDL[23]; + +extern Gfx gFloorTileEnemyFragmentDL[18]; + +#define gFloorTileEnemyTopTex_WIDTH 32 +#define gFloorTileEnemyTopTex_HEIGHT 32 +extern u64 gFloorTileEnemyTopTex[TEX_LEN(u64, gFloorTileEnemyTopTex_WIDTH, gFloorTileEnemyTopTex_HEIGHT, 16)]; + +#define gFloorTileEnemyFragmentTex_WIDTH 16 +#define gFloorTileEnemyFragmentTex_HEIGHT 16 +extern u64 gFloorTileEnemyFragmentTex[TEX_LEN(u64, gFloorTileEnemyFragmentTex_WIDTH, gFloorTileEnemyFragmentTex_HEIGHT, 16)]; + +#endif diff --git a/assets/objects/object_zg/gTowerCollapseBarsCol.c b/assets/objects/object_zg/gTowerCollapseBarsCol.c new file mode 100644 index 0000000000..855b517657 --- /dev/null +++ b/assets/objects/object_zg/gTowerCollapseBarsCol.c @@ -0,0 +1,24 @@ +#include "object_zg.h" +#include "array_count.h" +#include "camera.h" +#include "z_math.h" + +BgCamInfo gTowerCollapseBarsBgCamList[] = { +#include "assets/objects/object_zg/gTowerCollapseBarsBgCamList.inc.c" +}; + +SurfaceType gTowerCollapseBarsSurfaceTypes[] = { +#include "assets/objects/object_zg/gTowerCollapseBarsSurfaceTypes.inc.c" +}; + +CollisionPoly gTowerCollapseBarsPolyList[] = { +#include "assets/objects/object_zg/gTowerCollapseBarsPolyList.inc.c" +}; + +Vec3s gTowerCollapseBarsVtxList[] = { +#include "assets/objects/object_zg/gTowerCollapseBarsVtxList.inc.c" +}; + +CollisionHeader gTowerCollapseBarsCol = { +#include "assets/objects/object_zg/gTowerCollapseBarsCol.inc.c" +}; diff --git a/assets/objects/object_zg/gTowerCollapseBarsDL.c b/assets/objects/object_zg/gTowerCollapseBarsDL.c new file mode 100644 index 0000000000..216708a119 --- /dev/null +++ b/assets/objects/object_zg/gTowerCollapseBarsDL.c @@ -0,0 +1,23 @@ +#include "object_zg.h" +#include "gfx.h" +#include "tex_len.h" + +#define gTowerCollapseBarMetalTex_WIDTH 32 +#define gTowerCollapseBarMetalTex_HEIGHT 32 +u64 gTowerCollapseBarMetalTex[TEX_LEN(u64, gTowerCollapseBarMetalTex_WIDTH, gTowerCollapseBarMetalTex_HEIGHT, 16)] = { +#include "assets/objects/object_zg/gTowerCollapseBarMetalTex.rgba16.inc.c" +}; + +#define gTowerCollapseBarFlameTex_WIDTH 32 +#define gTowerCollapseBarFlameTex_HEIGHT 32 +u64 gTowerCollapseBarFlameTex[TEX_LEN(u64, gTowerCollapseBarFlameTex_WIDTH, gTowerCollapseBarFlameTex_HEIGHT, 16)] = { +#include "assets/objects/object_zg/gTowerCollapseBarFlameTex.rgba16.inc.c" +}; + +Vtx gTowerCollapseBarsVtx[] = { +#include "assets/objects/object_zg/gTowerCollapseBarsVtx.inc.c" +}; + +Gfx gTowerCollapseBarsDL[28] = { +#include "assets/objects/object_zg/gTowerCollapseBarsDL.inc.c" +}; diff --git a/assets/objects/object_zg/object_zg.h b/assets/objects/object_zg/object_zg.h new file mode 100644 index 0000000000..622160f3ce --- /dev/null +++ b/assets/objects/object_zg/object_zg.h @@ -0,0 +1,11 @@ +#ifndef OBJECT_ZG_H +#define OBJECT_ZG_H + +#include "ultra64.h" +#include "bgcheck.h" + +extern Gfx gTowerCollapseBarsDL[28]; + +extern CollisionHeader gTowerCollapseBarsCol; + +#endif diff --git a/spec/spec b/spec/spec index ea8bd6058b..fafd378adc 100644 --- a/spec/spec +++ b/spec/spec @@ -1707,7 +1707,8 @@ beginseg name "object_yukabyun" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/objects/object_yukabyun/object_yukabyun.o" + include "$(BUILD_DIR)/assets/objects/object_yukabyun/gFloorTileEnemyDL.o" + include "$(BUILD_DIR)/assets/objects/object_yukabyun/gFloorTileEnemyFragmentDL.o" number 6 endseg @@ -1923,7 +1924,7 @@ beginseg name "object_vase" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/objects/object_vase/object_vase.o" + include "$(BUILD_DIR)/assets/objects/object_vase/gUnusedVaseDL.o" number 6 endseg @@ -2883,7 +2884,8 @@ beginseg name "object_umajump" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/objects/object_umajump/object_umajump.o" + include "$(BUILD_DIR)/assets/objects/object_umajump/gJumpableHorseFenceDL.o" + include "$(BUILD_DIR)/assets/objects/object_umajump/gJumpableHorseFenceCol.o" number 6 endseg @@ -3555,7 +3557,8 @@ beginseg name "object_zg" compress romalign 0x1000 - include "$(BUILD_DIR)/assets/objects/object_zg/object_zg.o" + include "$(BUILD_DIR)/assets/objects/object_zg/gTowerCollapseBarsDL.o" + include "$(BUILD_DIR)/assets/objects/object_zg/gTowerCollapseBarsCol.o" number 6 endseg diff --git a/tools/assets/extract/write_source.txt b/tools/assets/extract/write_source.txt index 35b876ee4b..e4171fb6a1 100644 --- a/tools/assets/extract/write_source.txt +++ b/tools/assets/extract/write_source.txt @@ -353,16 +353,12 @@ assets/objects/object_tk/object_tk.c assets/objects/object_toki_objects/object_toki_objects.c assets/objects/object_torch2/object_torch2.c assets/objects/object_toryo/object_toryo.c -assets/objects/object_tp/object_tp.c assets/objects/object_trap/object_trap.c -assets/objects/object_triforce_spot/object_triforce_spot.c assets/objects/object_tr/object_tr.c assets/objects/object_ts/object_ts.c assets/objects/object_tsubo/object_tsubo.c assets/objects/object_tw/object_tw.c -assets/objects/object_umajump/object_umajump.c assets/objects/object_vali/object_vali.c -assets/objects/object_vase/object_vase.c assets/objects/object_vm/object_vm.c assets/objects/object_wallmaster/object_wallmaster.c assets/objects/object_warp1/object_warp1.c @@ -372,9 +368,7 @@ assets/objects/object_wood02/object_wood02.c assets/objects/object_xc/object_xc.c assets/objects/object_yabusame_point/object_yabusame_point.c assets/objects/object_ydan_objects/object_ydan_objects.c -assets/objects/object_yukabyun/object_yukabyun.c assets/objects/object_zf/object_zf.c -assets/objects/object_zg/object_zg.c assets/objects/object_zl1/object_zl1.c assets/objects/object_zl2_anime1/object_zl2_anime1.c assets/objects/object_zl2_anime2/object_zl2_anime2.c From b7935dad12c881c265c4f0e2d52c600a7c8a5ed4 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Wed, 25 Jun 2025 13:20:55 +0100 Subject: [PATCH 2/5] Cleanup extracted colliders 2: `ARRAY_COUNT` (#2643) --- src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c | 3 ++- src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c | 3 ++- src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c | 3 ++- src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c | 3 ++- src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c | 3 ++- .../actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c | 2 +- src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c | 3 ++- .../ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c | 3 ++- .../actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c | 2 +- .../actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c | 2 +- .../actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c | 3 ++- src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c | 3 ++- src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c | 3 ++- .../actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c | 2 +- src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c | 2 +- src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c | 3 ++- src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c | 8 ++++---- .../actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c | 2 +- src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c | 3 ++- .../actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c | 3 ++- .../ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c | 2 +- .../ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c | 2 +- .../actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c | 2 +- src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c | 3 ++- src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c | 3 ++- .../actors/ovl_Boss_Dodongo/z_boss_dodongo_data.inc.c | 3 ++- src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.inc.c | 2 +- src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.inc.c | 2 +- src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c | 2 +- src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.inc.c | 2 +- src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.inc.c | 5 +++-- src/overlays/actors/ovl_Door_Killer/z_door_killer.c | 3 ++- src/overlays/actors/ovl_En_Ba/z_en_ba.c | 3 ++- src/overlays/actors/ovl_En_Bb/z_en_bb.c | 3 ++- src/overlays/actors/ovl_En_Bom/z_en_bom.c | 3 ++- src/overlays/actors/ovl_En_Bombf/z_en_bombf.c | 3 ++- src/overlays/actors/ovl_En_Bubble/z_en_bubble.c | 3 ++- src/overlays/actors/ovl_En_Butte/z_en_butte.c | 3 ++- src/overlays/actors/ovl_En_Crow/z_en_crow.c | 3 ++- src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c | 2 +- src/overlays/actors/ovl_En_Dh/z_en_dh.c | 3 ++- src/overlays/actors/ovl_En_Dha/z_en_dha.c | 3 ++- src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c | 5 +++-- src/overlays/actors/ovl_En_Fd/z_en_fd.c | 3 ++- src/overlays/actors/ovl_En_Firefly/z_en_firefly.c | 3 ++- src/overlays/actors/ovl_En_Fish/z_en_fish.c | 3 ++- src/overlays/actors/ovl_En_Fw/z_en_fw.c | 3 ++- src/overlays/actors/ovl_En_GeldB/z_en_geldb.c | 3 ++- src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c | 3 ++- src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c | 3 ++- src/overlays/actors/ovl_En_Horse/z_en_horse.c | 2 +- src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c | 3 ++- .../ovl_En_Horse_Link_Child/z_en_horse_link_child.c | 2 +- src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c | 2 +- src/overlays/actors/ovl_En_Ik/z_en_ik.c | 2 +- src/overlays/actors/ovl_En_Insect/z_en_insect.c | 3 ++- src/overlays/actors/ovl_En_Mb/z_en_mb.c | 3 ++- src/overlays/actors/ovl_En_Ny/z_en_ny.c | 3 ++- src/overlays/actors/ovl_En_Peehat/z_en_peehat.c | 3 ++- src/overlays/actors/ovl_En_Poh/z_en_poh.c | 3 ++- src/overlays/actors/ovl_En_Skb/z_en_skb.c | 3 ++- src/overlays/actors/ovl_En_St/z_en_st.c | 2 +- src/overlays/actors/ovl_En_Sw/z_en_sw.c | 3 ++- src/overlays/actors/ovl_En_Tite/z_en_tite.c | 3 ++- src/overlays/actors/ovl_En_Tp/z_en_tp.c | 3 ++- src/overlays/actors/ovl_Fishing/z_fishing.c | 3 ++- src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c | 3 ++- src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c | 3 ++- .../actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c | 3 ++- 69 files changed, 123 insertions(+), 74 deletions(-) diff --git a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c index 280730bcda..212fcaf52e 100644 --- a/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c +++ b/src/overlays/actors/ovl_Bg_Bdan_Switch/z_bg_bdan_switch.c @@ -6,6 +6,7 @@ #include "z_bg_bdan_switch.h" +#include "array_count.h" #include "ichain.h" #include "one_point_cutscene.h" #include "printf.h" @@ -89,7 +90,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c index f7aa185dec..8b8b26f5e9 100644 --- a/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c +++ b/src/overlays/actors/ovl_Bg_Bombwall/z_bg_bombwall.c @@ -6,6 +6,7 @@ #include "z_bg_bombwall.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "sfx.h" @@ -73,7 +74,7 @@ static ColliderTrisInit sTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 3, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c b/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c index 31d78254b0..616ceb1e6a 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c +++ b/src/overlays/actors/ovl_Bg_Haka_Sgami/z_bg_haka_sgami.c @@ -6,6 +6,7 @@ #include "z_bg_haka_sgami.h" +#include "array_count.h" #include "ichain.h" #include "sfx.h" #include "z_lib.h" @@ -102,7 +103,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 4, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c b/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c index 920aa7af16..071fa3de53 100644 --- a/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c +++ b/src/overlays/actors/ovl_Bg_Haka_Trap/z_bg_haka_trap.c @@ -6,6 +6,7 @@ #include "z_bg_haka_trap.h" +#include "array_count.h" #include "ichain.h" #include "rand.h" #include "sfx.h" @@ -106,7 +107,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c b/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c index eb23e5a0b5..fba20e422c 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Dalm/z_bg_hidan_dalm.c @@ -7,6 +7,7 @@ #include "z_bg_hidan_dalm.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "sfx.h" #include "sys_matrix.h" @@ -95,7 +96,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 4, + ARRAY_COUNT(sTrisElementInit), sTrisElementInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c index e1b58c46b5..36f0d1d5d6 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Hamstep/z_bg_hidan_hamstep.c @@ -75,7 +75,7 @@ static ColliderTrisInit sTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c b/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c index 7bb7fb3a7f..0198087724 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Hrock/z_bg_hidan_hrock.c @@ -6,6 +6,7 @@ #include "z_bg_hidan_hrock.h" +#include "array_count.h" #include "ichain.h" #include "rumble.h" #include "sfx.h" @@ -71,7 +72,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c index aae18ec0d2..baf9318209 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Kowarerukabe/z_bg_hidan_kowarerukabe.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -76,7 +77,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c b/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c index e6da33b056..9dbce70dd1 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Rsekizou/z_bg_hidan_rsekizou.c @@ -115,7 +115,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 6, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c b/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c index 1d9ae39f09..01bf9de8c7 100644 --- a/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c +++ b/src/overlays/actors/ovl_Bg_Hidan_Sekizou/z_bg_hidan_sekizou.c @@ -119,7 +119,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 6, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c index b8fd7768d5..50c2e0fdf4 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombchuiwa/z_bg_jya_bombchuiwa.c @@ -2,6 +2,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -63,7 +64,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c index 87a1aa3a78..e3bcd757a9 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Bombiwa/z_bg_jya_bombiwa.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "sfx.h" @@ -60,7 +61,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c b/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c index fb25354ccd..0a7e119025 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c +++ b/src/overlays/actors/ovl_Bg_Jya_Goroiwa/z_bg_jya_goroiwa.c @@ -7,6 +7,7 @@ #include "z_bg_jya_goroiwa.h" +#include "array_count.h" #include "ichain.h" #include "sfx.h" #include "z_lib.h" @@ -65,7 +66,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c b/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c index 67a08ca24f..8d7fe66c86 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c +++ b/src/overlays/actors/ovl_Bg_Jya_Haheniron/z_bg_jya_haheniron.c @@ -66,7 +66,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c b/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c index da22420786..a2587692ac 100644 --- a/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c +++ b/src/overlays/actors/ovl_Bg_Jya_Megami/z_bg_jya_megami.c @@ -69,7 +69,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c b/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c index 797b618d83..5a7b579279 100644 --- a/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c +++ b/src/overlays/actors/ovl_Bg_Menkuri_Eye/z_bg_menkuri_eye.c @@ -6,6 +6,7 @@ #include "z_bg_menkuri_eye.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -60,7 +61,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c index 53fdd5a0e8..fa429d0e49 100644 --- a/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c +++ b/src/overlays/actors/ovl_Bg_Mizu_Bwall/z_bg_mizu_bwall.c @@ -78,7 +78,7 @@ static ColliderTrisInit sTrisInitFloor = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInitFloor), sTrisElementsInitFloor, }; @@ -105,7 +105,7 @@ static ColliderTrisInit sTrisInitRutoWall = { OC2_NONE, COLSHAPE_TRIS, }, - 1, + ARRAY_COUNT(sTrisElementsInitRutoWall), sTrisElementsInitRutoWall, }; @@ -143,7 +143,7 @@ static ColliderTrisInit sTrisInitUnusedWall = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInitWall), sTrisElementsInitWall, }; @@ -156,7 +156,7 @@ static ColliderTrisInit sTrisInitStingerWall = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInitWall), sTrisElementsInitWall, }; diff --git a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c index b0400169bf..c3db5cea85 100644 --- a/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c +++ b/src/overlays/actors/ovl_Bg_Mori_Hashigo/z_bg_mori_hashigo.c @@ -70,7 +70,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c b/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c index c4e0b0370e..17374e5a1f 100644 --- a/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c +++ b/src/overlays/actors/ovl_Bg_Po_Event/z_bg_po_event.c @@ -7,6 +7,7 @@ #include "z_bg_po_event.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -89,7 +90,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c b/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c index 995afd2042..9134960449 100644 --- a/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c +++ b/src/overlays/actors/ovl_Bg_Spot06_Objects/z_bg_spot06_objects.c @@ -6,6 +6,7 @@ #include "z_bg_spot06_objects.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -93,7 +94,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c b/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c index ce59f55d04..aedf3921a3 100644 --- a/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c +++ b/src/overlays/actors/ovl_Bg_Spot08_Bakudankabe/z_bg_spot08_bakudankabe.c @@ -85,7 +85,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 3, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c index d3b44d8aeb..fc1c8b76b4 100644 --- a/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c +++ b/src/overlays/actors/ovl_Bg_Spot16_Bombstone/z_bg_spot16_bombstone.c @@ -75,7 +75,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c index 905d5220da..5131deafc1 100644 --- a/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c +++ b/src/overlays/actors/ovl_Bg_Spot18_Basket/z_bg_spot18_basket.c @@ -83,7 +83,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 2, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c b/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c index 51929f9f68..1e435b914d 100644 --- a/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c +++ b/src/overlays/actors/ovl_Bg_Ydan_Maruta/z_bg_ydan_maruta.c @@ -6,6 +6,7 @@ #include "z_bg_ydan_maruta.h" +#include "array_count.h" #include "ichain.h" #include "one_point_cutscene.h" #include "sfx.h" @@ -73,7 +74,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c b/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c index 82053be2b0..cf04ed2953 100644 --- a/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c +++ b/src/overlays/actors/ovl_Bg_Ydan_Sp/z_bg_ydan_sp.c @@ -7,6 +7,7 @@ #include "z_bg_ydan_sp.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -85,7 +86,7 @@ static ColliderTrisInit sTrisInit = { OC2_TYPE_2, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.inc.c b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.inc.c index b48fd8e735..29bdc03592 100644 --- a/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.inc.c +++ b/src/overlays/actors/ovl_Boss_Dodongo/z_boss_dodongo_data.inc.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "collision_check.h" static u8 D_808C7000[] = { @@ -231,7 +232,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 19, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.inc.c b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.inc.c index 47303b1d48..f553945558 100644 --- a/src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.inc.c +++ b/src/overlays/actors/ovl_Boss_Fd/z_boss_fd_colchk.inc.c @@ -221,6 +221,6 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 19, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.inc.c b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.inc.c index 9a65994771..db62cb0849 100644 --- a/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.inc.c +++ b/src/overlays/actors/ovl_Boss_Fd2/z_boss_fd2_colchk.inc.c @@ -111,6 +111,6 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 9, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c index 5f701f9184..cfb868c20b 100644 --- a/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c +++ b/src/overlays/actors/ovl_Boss_Goma/z_boss_goma.c @@ -247,7 +247,7 @@ static ColliderJntSphInit sColliderJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 13, + ARRAY_COUNT(sColliderJntSphElementsInit), sColliderJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.inc.c b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.inc.c index 25da97ebe4..fe560d7e37 100644 --- a/src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.inc.c +++ b/src/overlays/actors/ovl_Boss_Mo/z_boss_mo_colchk.inc.c @@ -221,7 +221,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 19, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.inc.c b/src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.inc.c index d23f72b9e3..13261ff349 100644 --- a/src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.inc.c +++ b/src/overlays/actors/ovl_Boss_Sst/z_boss_sst_colchk.inc.c @@ -1,3 +1,4 @@ +#include "array_count.h" #include "collision_check.h" static ColliderJntSphElementInit sJntSphElementsInitHand[] = { @@ -133,7 +134,7 @@ static ColliderJntSphInit sJntSphInitHand = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 11, + ARRAY_COUNT(sJntSphElementsInitHand), sJntSphElementsInitHand, }; @@ -270,7 +271,7 @@ static ColliderJntSphInit sJntSphInitHead = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 11, + ARRAY_COUNT(sJntSphElementsInitHead), sJntSphElementsInitHead, }; diff --git a/src/overlays/actors/ovl_Door_Killer/z_door_killer.c b/src/overlays/actors/ovl_Door_Killer/z_door_killer.c index 211c80a0ed..2c20ce03f1 100644 --- a/src/overlays/actors/ovl_Door_Killer/z_door_killer.c +++ b/src/overlays/actors/ovl_Door_Killer/z_door_killer.c @@ -6,6 +6,7 @@ #include "z_door_killer.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "printf.h" @@ -96,7 +97,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Ba/z_en_ba.c b/src/overlays/actors/ovl_En_Ba/z_en_ba.c index 96e6b07877..75dd460a60 100644 --- a/src/overlays/actors/ovl_En_Ba/z_en_ba.c +++ b/src/overlays/actors/ovl_En_Ba/z_en_ba.c @@ -6,6 +6,7 @@ #include "z_en_ba.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -85,7 +86,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 2, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Bb/z_en_bb.c b/src/overlays/actors/ovl_En_Bb/z_en_bb.c index 8aec60d8ae..fe4dd22b07 100644 --- a/src/overlays/actors/ovl_En_Bb/z_en_bb.c +++ b/src/overlays/actors/ovl_En_Bb/z_en_bb.c @@ -7,6 +7,7 @@ #include "z_en_bb.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" @@ -248,7 +249,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Bom/z_en_bom.c b/src/overlays/actors/ovl_En_Bom/z_en_bom.c index a9a7deba18..c2eeb243df 100644 --- a/src/overlays/actors/ovl_En_Bom/z_en_bom.c +++ b/src/overlays/actors/ovl_En_Bom/z_en_bom.c @@ -7,6 +7,7 @@ #include "z_en_bom.h" #include "overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -85,7 +86,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c b/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c index ba0de76d96..5fe014e7be 100644 --- a/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c +++ b/src/overlays/actors/ovl_En_Bombf/z_en_bombf.c @@ -7,6 +7,7 @@ #include "z_en_bombf.h" #include "overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "regs.h" @@ -89,7 +90,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c b/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c index 275c23d4e2..ee31df6fb1 100644 --- a/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c +++ b/src/overlays/actors/ovl_En_Bubble/z_en_bubble.c @@ -1,6 +1,7 @@ #include "z_en_bubble.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "sfx.h" @@ -70,7 +71,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 2, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Butte/z_en_butte.c b/src/overlays/actors/ovl_En_Butte/z_en_butte.c index c50f6a269e..43cc1e659c 100644 --- a/src/overlays/actors/ovl_En_Butte/z_en_butte.c +++ b/src/overlays/actors/ovl_En_Butte/z_en_butte.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Elf/z_en_elf.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -62,7 +63,7 @@ static ColliderJntSphInit sColliderJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Crow/z_en_crow.c b/src/overlays/actors/ovl_En_Crow/z_en_crow.c index 76d852c668..22ba1873e1 100644 --- a/src/overlays/actors/ovl_En_Crow/z_en_crow.c +++ b/src/overlays/actors/ovl_En_Crow/z_en_crow.c @@ -1,5 +1,6 @@ #include "z_en_crow.h" +#include "array_count.h" #include "gfx_setupdl.h" #include "ichain.h" #include "rand.h" @@ -66,7 +67,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c index a40c88e41b..7acef7bc6f 100644 --- a/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c +++ b/src/overlays/actors/ovl_En_Dekubaba/z_en_dekubaba.c @@ -144,7 +144,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 7, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Dh/z_en_dh.c b/src/overlays/actors/ovl_En_Dh/z_en_dh.c index f4ea155489..e9b252092e 100644 --- a/src/overlays/actors/ovl_En_Dh/z_en_dh.c +++ b/src/overlays/actors/ovl_En_Dh/z_en_dh.c @@ -7,6 +7,7 @@ #include "z_en_dh.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" @@ -113,7 +114,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Dha/z_en_dha.c b/src/overlays/actors/ovl_En_Dha/z_en_dha.c index 559e4a7213..d3fa1346ff 100644 --- a/src/overlays/actors/ovl_En_Dha/z_en_dha.c +++ b/src/overlays/actors/ovl_En_Dha/z_en_dha.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Dh/z_en_dh.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -151,7 +152,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 5, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c b/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c index dbe060993c..70205edb27 100644 --- a/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c +++ b/src/overlays/actors/ovl_En_Dodongo/z_en_dodongo.c @@ -3,6 +3,7 @@ #include "overlays/actors/ovl_En_Bombf/z_en_bombf.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -141,7 +142,7 @@ static ColliderJntSphInit sBodyJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 6, + ARRAY_COUNT(sBodyElementsInit), sBodyElementsInit, }; @@ -190,7 +191,7 @@ static ColliderTrisInit sHardTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 3, + ARRAY_COUNT(sHardElementsInit), sHardElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Fd/z_en_fd.c b/src/overlays/actors/ovl_En_Fd/z_en_fd.c index d2e72b034c..aeebc1a610 100644 --- a/src/overlays/actors/ovl_En_Fd/z_en_fd.c +++ b/src/overlays/actors/ovl_En_Fd/z_en_fd.c @@ -8,6 +8,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" @@ -206,7 +207,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 12, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c b/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c index bb785f8fbf..62cf293e0f 100644 --- a/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c +++ b/src/overlays/actors/ovl_En_Firefly/z_en_firefly.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Obj_Syokudai/z_obj_syokudai.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -85,7 +86,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Fish/z_en_fish.c b/src/overlays/actors/ovl_En_Fish/z_en_fish.c index 28b759a3e8..dff0a70aa2 100644 --- a/src/overlays/actors/ovl_En_Fish/z_en_fish.c +++ b/src/overlays/actors/ovl_En_Fish/z_en_fish.c @@ -7,6 +7,7 @@ #include "z_en_fish.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -73,7 +74,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Fw/z_en_fw.c b/src/overlays/actors/ovl_En_Fw/z_en_fw.c index a2c2949bfe..1f1d6b99e5 100644 --- a/src/overlays/actors/ovl_En_Fw/z_en_fw.c +++ b/src/overlays/actors/ovl_En_Fw/z_en_fw.c @@ -9,6 +9,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "segmented_address.h" @@ -74,7 +75,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c b/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c index 44b1ab4e5a..83aba60ddc 100644 --- a/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c +++ b/src/overlays/actors/ovl_En_GeldB/z_en_geldb.c @@ -7,6 +7,7 @@ #include "z_en_geldb.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -153,7 +154,7 @@ static ColliderTrisInit sBlockTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sBlockTrisElementsInit), sBlockTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c index 06e1dae817..b4d0fbd54c 100644 --- a/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c +++ b/src/overlays/actors/ovl_En_Goroiwa/z_en_goroiwa.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "ichain.h" #include "printf.h" #include "quake.h" @@ -93,7 +94,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c index 988982f263..118c54dd29 100644 --- a/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c +++ b/src/overlays/actors/ovl_En_Honotrap/z_en_honotrap.c @@ -7,6 +7,7 @@ #include "z_en_honotrap.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -110,7 +111,7 @@ static ColliderTrisInit sTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Horse/z_en_horse.c b/src/overlays/actors/ovl_En_Horse/z_en_horse.c index 6352756b5e..e97d9b9f9f 100644 --- a/src/overlays/actors/ovl_En_Horse/z_en_horse.c +++ b/src/overlays/actors/ovl_En_Horse/z_en_horse.c @@ -166,7 +166,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1 | OC2_UNK1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c b/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c index 1301d1fde8..c7a6ccf92f 100644 --- a/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c +++ b/src/overlays/actors/ovl_En_Horse_Ganon/z_en_horse_ganon.c @@ -7,6 +7,7 @@ #include "z_en_horse_ganon.h" #include "libc64/math64.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -97,7 +98,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1 | OC2_UNK1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c index 8bb783da10..5241d38d90 100644 --- a/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c +++ b/src/overlays/actors/ovl_En_Horse_Link_Child/z_en_horse_link_child.c @@ -96,7 +96,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1 | OC2_UNK1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c b/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c index 4382cabf11..3458916790 100644 --- a/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c +++ b/src/overlays/actors/ovl_En_Horse_Zelda/z_en_horse_zelda.c @@ -88,7 +88,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1 | OC2_UNK1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Ik/z_en_ik.c b/src/overlays/actors/ovl_En_Ik/z_en_ik.c index 9b315a1951..0c3db73889 100644 --- a/src/overlays/actors/ovl_En_Ik/z_en_ik.c +++ b/src/overlays/actors/ovl_En_Ik/z_en_ik.c @@ -141,7 +141,7 @@ static ColliderTrisInit sTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sTrisElementsInit), sTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Insect/z_en_insect.c b/src/overlays/actors/ovl_En_Insect/z_en_insect.c index c114965204..c147ded68e 100644 --- a/src/overlays/actors/ovl_En_Insect/z_en_insect.c +++ b/src/overlays/actors/ovl_En_Insect/z_en_insect.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Obj_Makekinsuta/z_obj_makekinsuta.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -93,7 +94,7 @@ static ColliderJntSphInit sColliderJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sColliderElementsInit), sColliderElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Mb/z_en_mb.c b/src/overlays/actors/ovl_En_Mb/z_en_mb.c index 1cd9a16363..90ed9f3a68 100644 --- a/src/overlays/actors/ovl_En_Mb/z_en_mb.c +++ b/src/overlays/actors/ovl_En_Mb/z_en_mb.c @@ -7,6 +7,7 @@ #include "z_en_mb.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -160,7 +161,7 @@ static ColliderTrisInit sFrontShieldingTrisInit = { OC2_NONE, COLSHAPE_TRIS, }, - 2, + ARRAY_COUNT(sFrontShieldingTrisElementsInit), sFrontShieldingTrisElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Ny/z_en_ny.c b/src/overlays/actors/ovl_En_Ny/z_en_ny.c index 877ba4b09f..6d80cc8bb6 100644 --- a/src/overlays/actors/ovl_En_Ny/z_en_ny.c +++ b/src/overlays/actors/ovl_En_Ny/z_en_ny.c @@ -1,6 +1,7 @@ #include "z_en_ny.h" #include "libc64/math64.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" @@ -74,7 +75,7 @@ static ColliderJntSphInit sColliderJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c index cff29ca1e5..1cece3d894 100644 --- a/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c +++ b/src/overlays/actors/ovl_En_Peehat/z_en_peehat.c @@ -3,6 +3,7 @@ #include "overlays/effects/ovl_Effect_Ss_Hahen/z_eff_ss_hahen.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -113,7 +114,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Poh/z_en_poh.c b/src/overlays/actors/ovl_En_Poh/z_en_poh.c index 482d1bfcf5..b5fdc43217 100644 --- a/src/overlays/actors/ovl_En_Poh/z_en_poh.c +++ b/src/overlays/actors/ovl_En_Poh/z_en_poh.c @@ -7,6 +7,7 @@ #include "z_en_poh.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -113,7 +114,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Skb/z_en_skb.c b/src/overlays/actors/ovl_En_Skb/z_en_skb.c index f4bf896838..8bd797a19d 100644 --- a/src/overlays/actors/ovl_En_Skb/z_en_skb.c +++ b/src/overlays/actors/ovl_En_Skb/z_en_skb.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_En_Encount1/z_en_encount1.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -89,7 +90,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 2, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_St/z_en_st.c b/src/overlays/actors/ovl_En_St/z_en_st.c index 2a9c323ba8..da4e493a7a 100644 --- a/src/overlays/actors/ovl_En_St/z_en_st.c +++ b/src/overlays/actors/ovl_En_St/z_en_st.c @@ -121,7 +121,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Sw/z_en_sw.c b/src/overlays/actors/ovl_En_Sw/z_en_sw.c index a9aa435612..2ba9693458 100644 --- a/src/overlays/actors/ovl_En_Sw/z_en_sw.c +++ b/src/overlays/actors/ovl_En_Sw/z_en_sw.c @@ -2,6 +2,7 @@ #include "libc64/math64.h" #include "libc64/qrand.h" +#include "array_count.h" #include "attributes.h" #include "gfx.h" #include "gfx_setupdl.h" @@ -71,7 +72,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Tite/z_en_tite.c b/src/overlays/actors/ovl_En_Tite/z_en_tite.c index 9cbe4e7ac8..008028366f 100644 --- a/src/overlays/actors/ovl_En_Tite/z_en_tite.c +++ b/src/overlays/actors/ovl_En_Tite/z_en_tite.c @@ -9,6 +9,7 @@ #include "overlays/effects/ovl_Effect_Ss_Dead_Sound/z_eff_ss_dead_sound.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -125,7 +126,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_En_Tp/z_en_tp.c b/src/overlays/actors/ovl_En_Tp/z_en_tp.c index b0a31fbe59..6182e0aab8 100644 --- a/src/overlays/actors/ovl_En_Tp/z_en_tp.c +++ b/src/overlays/actors/ovl_En_Tp/z_en_tp.c @@ -7,6 +7,7 @@ #include "z_en_tp.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -91,7 +92,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Fishing/z_fishing.c b/src/overlays/actors/ovl_Fishing/z_fishing.c index a9e5f0a464..a5af30c5bf 100644 --- a/src/overlays/actors/ovl_Fishing/z_fishing.c +++ b/src/overlays/actors/ovl_Fishing/z_fishing.c @@ -9,6 +9,7 @@ #include "overlays/actors/ovl_En_Kanban/z_en_kanban.h" #include "assets/objects/object_fish/object_fish.h" #include "libc64/math64.h" +#include "array_count.h" #include "attributes.h" #include "controller.h" #include "gfx.h" @@ -368,7 +369,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_1, COLSHAPE_JNTSPH, }, - 12, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c index 01a617a92b..b021c6314e 100644 --- a/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c +++ b/src/overlays/actors/ovl_Mir_Ray/z_mir_ray.c @@ -7,6 +7,7 @@ #include "z_mir_ray.h" #include "libu64/debug.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -102,7 +103,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_NONE, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c index ccbf175863..402e4c1583 100644 --- a/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c +++ b/src/overlays/actors/ovl_Obj_Comb/z_obj_comb.c @@ -8,6 +8,7 @@ #include "overlays/effects/ovl_Effect_Ss_Kakera/z_eff_ss_kakera.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -66,7 +67,7 @@ static ColliderJntSphInit sJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sJntSphElementsInit), sJntSphElementsInit, }; diff --git a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c index 3a99282723..ec7abf312a 100644 --- a/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c +++ b/src/overlays/actors/ovl_Obj_Lightswitch/z_obj_lightswitch.c @@ -8,6 +8,7 @@ #include "overlays/actors/ovl_Obj_Oshihiki/z_obj_oshihiki.h" #include "libc64/qrand.h" +#include "array_count.h" #include "gfx.h" #include "gfx_setupdl.h" #include "ichain.h" @@ -84,7 +85,7 @@ static ColliderJntSphInit sColliderJntSphInit = { OC2_TYPE_2, COLSHAPE_JNTSPH, }, - 1, + ARRAY_COUNT(sColliderJntSphElementsInit), sColliderJntSphElementsInit, }; From d44c341c2d1d5b82cf35d73aeb66e77a8f62bbdb Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Thu, 26 Jun 2025 20:11:38 +0100 Subject: [PATCH 3/5] `Camera_KeepOn4` docs 2: RO and RW data (#2632) * `Camera_KeepOn4` docs 2: RO and RW data * fix unk_14 rename * CAM_DATA_UNK_22 -> CAM_DATA_INIT_TIMER --- include/camera.h | 46 ++++----- src/code/z_camera.c | 178 +++++++++++++++++------------------ src/code/z_camera_data.inc.c | 2 +- 3 files changed, 113 insertions(+), 113 deletions(-) diff --git a/include/camera.h b/include/camera.h index ec33d47807..c56e2b8f8f 100644 --- a/include/camera.h +++ b/include/camera.h @@ -334,7 +334,7 @@ typedef enum CameraDataType { /* 0x13 */ CAM_DATA_AT_OFFSET_X, /* 0x14 */ CAM_DATA_AT_OFFSET_Y, /* 0x15 */ CAM_DATA_AT_OFFSET_Z, - /* 0x16 */ CAM_DATA_UNK_22, + /* 0x16 */ CAM_DATA_INIT_TIMER, /* 0x17 */ CAM_DATA_UNK_23, /* 0x18 */ CAM_DATA_FOV_SCALE, /* 0x19 */ CAM_DATA_YAW_SCALE, @@ -846,15 +846,15 @@ typedef struct KeepOn3 { { interfaceField, CAM_DATA_INTERFACE_FIELD } typedef struct KeepOn4ReadOnlyData { - /* 0x00 */ f32 unk_00; - /* 0x04 */ f32 unk_04; - /* 0x08 */ f32 unk_08; - /* 0x0C */ f32 unk_0C; - /* 0x10 */ f32 unk_10; - /* 0x14 */ f32 unk_14; - /* 0x18 */ f32 unk_18; + /* 0x00 */ f32 yOffset; + /* 0x04 */ f32 eyeDist; + /* 0x08 */ f32 pitchTarget; // degrees + /* 0x0C */ f32 yawTarget; // degrees + /* 0x10 */ f32 atOffsetPlayerForwards; // distance to offset `at` by, in the player's forwards direction + /* 0x14 */ f32 unk_14; // scale for stepping yaw and pitch of "at to eye" to target + /* 0x18 */ f32 fovTarget; /* 0x1C */ s16 interfaceField; - /* 0x1E */ s16 unk_1E; + /* 0x1E */ s16 initTimer; } KeepOn4ReadOnlyData; // size = 0x20 typedef enum CameraItemType { @@ -874,14 +874,14 @@ typedef enum CameraItemType { } CameraItemType; typedef struct KeepOn4ReadWriteData { - /* 0x00 */ f32 unk_00; - /* 0x04 */ f32 unk_04; - /* 0x08 */ f32 unk_08; - /* 0x0C */ s16 unk_0C; - /* 0x0E */ s16 unk_0E; - /* 0x10 */ s16 unk_10; - /* 0x12 */ s16 unk_12; - /* 0x14 */ s16 unk_14; + /* 0x00 */ f32 atToEyeTargetStepYaw; // binang + /* 0x04 */ f32 atToEyeTargetStepPitch; // binang + /* 0x08 */ f32 unk_08; // set but unused + /* 0x0C */ s16 atToEyeTargetYaw; + /* 0x0E */ s16 atToEyeTargetPitch; + /* 0x10 */ s16 animTimer; + /* 0x12 */ s16 unk_12; // set but unused + /* 0x14 */ s16 itemType; } KeepOn4ReadWriteData; // size = 0x18 typedef struct KeepOn4 { @@ -898,16 +898,16 @@ typedef struct KeepOn4 { #define KEEPON4_FLAG_6 (1 << 6) #define KEEPON4_FLAG_7 (1 << 7) -#define CAM_FUNCDATA_KEEP4(yOffset, eyeDist, pitchTarget, yawTarget, atOffsetZ, fov, interfaceField, yawUpdateRateTarget, unk_22) \ +#define CAM_FUNCDATA_KEEP4(yOffset, eyeDist, pitchTarget, yawTarget, atOffsetPlayerForwards, fov, interfaceField, unk_14, initTimer) \ { yOffset, CAM_DATA_Y_OFFSET }, \ { eyeDist, CAM_DATA_EYE_DIST }, \ { pitchTarget, CAM_DATA_PITCH_TARGET }, \ { yawTarget, CAM_DATA_YAW_TARGET }, \ - { atOffsetZ, CAM_DATA_AT_OFFSET_Z }, \ + { atOffsetPlayerForwards, CAM_DATA_AT_OFFSET_Z }, \ { fov, CAM_DATA_FOV }, \ { interfaceField, CAM_DATA_INTERFACE_FIELD }, \ - { yawUpdateRateTarget, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \ - { unk_22, CAM_DATA_UNK_22 } + { unk_14, CAM_DATA_YAW_UPDATE_RATE_TARGET }, \ + { initTimer, CAM_DATA_INIT_TIMER } typedef struct KeepOn0ReadOnlyData { /* 0x00 */ f32 fovScale; @@ -1463,7 +1463,7 @@ typedef struct Special5 { { yOffset, CAM_DATA_Y_OFFSET }, \ { eyeDist, CAM_DATA_EYE_DIST }, \ { eyeDistNext, CAM_DATA_EYE_DIST_NEXT }, \ - { unk_22, CAM_DATA_UNK_22 }, \ + { unk_22, CAM_DATA_INIT_TIMER }, \ { pitchTarget, CAM_DATA_PITCH_TARGET }, \ { fov, CAM_DATA_FOV }, \ { atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \ @@ -1477,7 +1477,7 @@ typedef struct Special5 { { pitchTarget, CAM_DATA_PITCH_TARGET }, \ { fov, CAM_DATA_FOV }, \ { atLerpStepScale, CAM_DATA_AT_LERP_STEP_SCALE }, \ - { unk_22, CAM_DATA_UNK_22 }, \ + { unk_22, CAM_DATA_INIT_TIMER }, \ { interfaceField, CAM_DATA_INTERFACE_FIELD } typedef struct Special7ReadWriteData { diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 00d2735f1e..803a89400f 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -3698,12 +3698,12 @@ s32 Camera_KeepOn4(Camera* camera) { camera->play->view.unk_124 = camera->camId | 0x50; return 1; } - rwData->unk_14 = *itemType; + rwData->itemType = *itemType; camera->stateFlags &= ~CAM_STATE_LOCK_MODE; } - if (rwData->unk_14 != *itemType) { - PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->unk_14, *itemType); + if (rwData->itemType != *itemType) { + PRINTF(VT_COL(YELLOW, BLACK) "camera: item: item type changed %d -> %d\n" VT_RST, rwData->itemType, *itemType); camera->animState = 20; camera->stateFlags |= CAM_STATE_LOCK_MODE; camera->stateFlags &= ~(CAM_STATE_CHECK_WATER | CAM_STATE_CHECK_BG); @@ -3717,115 +3717,115 @@ s32 Camera_KeepOn4(Camera* camera) { CameraModeValue* values = sCameraSettings[camera->setting].cameraModes[camera->mode].values; f32 yNormal = 1.0f + t - (68.0f / playerHeight * t); - roData->unk_00 = GET_NEXT_SCALED_RO_DATA(values) * playerHeight * yNormal; - roData->unk_04 = GET_NEXT_SCALED_RO_DATA(values) * playerHeight * yNormal; - roData->unk_08 = GET_NEXT_RO_DATA(values); - roData->unk_0C = GET_NEXT_RO_DATA(values); - roData->unk_10 = GET_NEXT_RO_DATA(values); - roData->unk_18 = GET_NEXT_RO_DATA(values); + roData->yOffset = GET_NEXT_SCALED_RO_DATA(values) * playerHeight * yNormal; + roData->eyeDist = GET_NEXT_SCALED_RO_DATA(values) * playerHeight * yNormal; + roData->pitchTarget = GET_NEXT_RO_DATA(values); + roData->yawTarget = GET_NEXT_RO_DATA(values); + roData->atOffsetPlayerForwards = GET_NEXT_RO_DATA(values); + roData->fovTarget = GET_NEXT_RO_DATA(values); roData->interfaceField = GET_NEXT_RO_DATA(values); roData->unk_14 = GET_NEXT_SCALED_RO_DATA(values); - roData->unk_1E = GET_NEXT_RO_DATA(values); + roData->initTimer = GET_NEXT_RO_DATA(values); PRINTF("camera: item: type %d\n", *itemType); switch (*itemType) { case CAM_ITEM_TYPE_1: - roData->unk_00 = playerHeight * -0.6f * yNormal; - roData->unk_04 = playerHeight * 2.0f * yNormal; - roData->unk_08 = 10.0f; + roData->yOffset = playerHeight * -0.6f * yNormal; + roData->eyeDist = playerHeight * 2.0f * yNormal; + roData->pitchTarget = 10.0f; break; case CAM_ITEM_TYPE_2: case CAM_ITEM_TYPE_3: - roData->unk_08 = -20.0f; - roData->unk_18 = 80.0f; + roData->pitchTarget = -20.0f; + roData->fovTarget = 80.0f; break; case CAM_ITEM_TYPE_4: - roData->unk_00 = playerHeight * -0.2f * yNormal; - roData->unk_08 = 25.0f; + roData->yOffset = playerHeight * -0.2f * yNormal; + roData->pitchTarget = 25.0f; break; case CAM_ITEM_TYPE_8: - roData->unk_00 = playerHeight * -0.2f * yNormal; - roData->unk_04 = playerHeight * 0.8f * yNormal; - roData->unk_08 = 50.0f; - roData->unk_18 = 70.0f; + roData->yOffset = playerHeight * -0.2f * yNormal; + roData->eyeDist = playerHeight * 0.8f * yNormal; + roData->pitchTarget = 50.0f; + roData->fovTarget = 70.0f; break; case CAM_ITEM_TYPE_9: - roData->unk_00 = playerHeight * 0.1f * yNormal; - roData->unk_04 = playerHeight * 0.5f * yNormal; - roData->unk_08 = -20.0f; - roData->unk_0C = 0.0f; + roData->yOffset = playerHeight * 0.1f * yNormal; + roData->eyeDist = playerHeight * 0.5f * yNormal; + roData->pitchTarget = -20.0f; + roData->yawTarget = 0.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE, KEEPON4_FLAG_6); break; case CAM_ITEM_TYPE_5: - roData->unk_00 = playerHeight * -0.4f * yNormal; - roData->unk_08 = -10.0f; - roData->unk_0C = 45.0f; + roData->yOffset = playerHeight * -0.4f * yNormal; + roData->pitchTarget = -10.0f; + roData->yawTarget = 45.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_ALL, KEEPON4_FLAG_1); break; case CAM_ITEM_TYPE_10: - roData->unk_00 = playerHeight * -0.5f * yNormal; - roData->unk_04 = playerHeight * 1.5f * yNormal; - roData->unk_08 = -15.0f; - roData->unk_0C = 175.0f; - roData->unk_18 = 70.0f; + roData->yOffset = playerHeight * -0.5f * yNormal; + roData->eyeDist = playerHeight * 1.5f * yNormal; + roData->pitchTarget = -15.0f; + roData->yawTarget = 175.0f; + roData->fovTarget = 70.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_NOTHING_ALT, KEEPON4_FLAG_1); - roData->unk_1E = 0x3C; + roData->initTimer = 0x3C; break; case CAM_ITEM_TYPE_12: - roData->unk_00 = playerHeight * -0.6f * yNormal; - roData->unk_04 = playerHeight * 1.6f * yNormal; - roData->unk_08 = -2.0f; - roData->unk_0C = 120.0f; - roData->unk_10 = player->stateFlags1 & PLAYER_STATE1_27 ? 0.0f : 20.0f; + roData->yOffset = playerHeight * -0.6f * yNormal; + roData->eyeDist = playerHeight * 1.6f * yNormal; + roData->pitchTarget = -2.0f; + roData->yawTarget = 120.0f; + roData->atOffsetPlayerForwards = player->stateFlags1 & PLAYER_STATE1_27 ? 0.0f : 20.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_LARGE, CAM_HUD_VISIBILITY_NOTHING_ALT, KEEPON4_FLAG_4 | KEEPON4_FLAG_1); - roData->unk_1E = 0x1E; - roData->unk_18 = 50.0f; + roData->initTimer = 0x1E; + roData->fovTarget = 50.0f; break; case CAM_ITEM_TYPE_90: - roData->unk_00 = playerHeight * -0.3f * yNormal; - roData->unk_18 = 45.0f; + roData->yOffset = playerHeight * -0.3f * yNormal; + roData->fovTarget = 45.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_1); break; case CAM_ITEM_TYPE_91: - roData->unk_00 = playerHeight * -0.1f * yNormal; - roData->unk_04 = playerHeight * 1.5f * yNormal; - roData->unk_08 = -3.0f; - roData->unk_0C = 10.0f; - roData->unk_18 = 55.0f; + roData->yOffset = playerHeight * -0.1f * yNormal; + roData->eyeDist = playerHeight * 1.5f * yNormal; + roData->pitchTarget = -3.0f; + roData->yawTarget = 10.0f; + roData->fovTarget = 55.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_IGNORE, KEEPON4_FLAG_3); break; case CAM_ITEM_TYPE_81: - roData->unk_00 = playerHeight * -0.3f * yNormal; - roData->unk_04 = playerHeight * 1.5f * yNormal; - roData->unk_08 = 2.0f; - roData->unk_18 = 45.0f; - roData->unk_0C = 20.0f; - roData->unk_10 = 20.0f; + roData->yOffset = playerHeight * -0.3f * yNormal; + roData->eyeDist = playerHeight * 1.5f * yNormal; + roData->pitchTarget = 2.0f; + roData->fovTarget = 45.0f; + roData->yawTarget = 20.0f; + roData->atOffsetPlayerForwards = 20.0f; roData->interfaceField = CAM_INTERFACE_FIELD(CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_NOTHING_ALT, KEEPON4_FLAG_7); - roData->unk_1E = 0x1E; + roData->initTimer = 0x1E; break; case CAM_ITEM_TYPE_11: - roData->unk_00 = playerHeight * -0.19f * yNormal; - roData->unk_04 = playerHeight * 0.7f * yNormal; - roData->unk_0C = 130.0f; - roData->unk_10 = 10.0f; + roData->yOffset = playerHeight * -0.19f * yNormal; + roData->eyeDist = playerHeight * 0.7f * yNormal; + roData->yawTarget = 130.0f; + roData->atOffsetPlayerForwards = 10.0f; roData->interfaceField = CAM_INTERFACE_FIELD( CAM_LETTERBOX_MEDIUM, CAM_HUD_VISIBILITY_A_HEARTS_MAGIC_FORCE, KEEPON4_FLAG_5 | KEEPON4_FLAG_1); break; @@ -3844,10 +3844,10 @@ s32 Camera_KeepOn4(Camera* camera) { sAtTarget = playerPosRot->pos; sAtTarget.y += playerHeight; temp_f0_2 = BgCheck_CameraRaycastDown2(&camera->play->colCtx, &spC0, &i, &sAtTarget); - if (temp_f0_2 > (roData->unk_00 + sAtTarget.y)) { + if (temp_f0_2 > (roData->yOffset + sAtTarget.y)) { sAtTarget.y = temp_f0_2 + 10.0f; } else { - sAtTarget.y += roData->unk_00; + sAtTarget.y += roData->yOffset; } lineOCCheckNumExclusions = 0; @@ -3858,38 +3858,38 @@ s32 Camera_KeepOn4(Camera* camera) { lineOCCheckNumExclusions++; func_80043ABC(camera); camera->stateFlags &= ~(CAM_STATE_CHECK_WATER | CAM_STATE_CHECK_BG); - rwData->unk_10 = roData->unk_1E; + rwData->animTimer = roData->initTimer; rwData->unk_08 = playerPosRot->pos.y - camera->playerPosDelta.y; if (roData->interfaceField & KEEPON4_FLAG_1) { - atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->unk_08); + atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->pitchTarget); atToEyeBaseYaw = (s16)((s16)(playerPosRot->rot.y - 0x7FFF) - atToEyeNextDir.yaw) > 0 - ? (s16)(playerPosRot->rot.y - 0x7FFF) + CAM_DEG_TO_BINANG(roData->unk_0C) - : (s16)(playerPosRot->rot.y - 0x7FFF) - CAM_DEG_TO_BINANG(roData->unk_0C); + ? (s16)(playerPosRot->rot.y - 0x7FFF) + CAM_DEG_TO_BINANG(roData->yawTarget) + : (s16)(playerPosRot->rot.y - 0x7FFF) - CAM_DEG_TO_BINANG(roData->yawTarget); } else if (roData->interfaceField & KEEPON4_FLAG_2) { - atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->unk_08); - atToEyeBaseYaw = CAM_DEG_TO_BINANG(roData->unk_0C); + atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->pitchTarget); + atToEyeBaseYaw = CAM_DEG_TO_BINANG(roData->yawTarget); } else if ((roData->interfaceField & KEEPON4_FLAG_3) && camera->target != NULL) { PosRot sp60; sp60 = Actor_GetWorldPosShapeRot(camera->target); - atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->unk_08) - sp60.rot.x; + atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->pitchTarget) - sp60.rot.x; atToEyeBaseYaw = (s16)((s16)(sp60.rot.y - 0x7FFF) - atToEyeNextDir.yaw) > 0 - ? (s16)(sp60.rot.y - 0x7FFF) + CAM_DEG_TO_BINANG(roData->unk_0C) - : (s16)(sp60.rot.y - 0x7FFF) - CAM_DEG_TO_BINANG(roData->unk_0C); + ? (s16)(sp60.rot.y - 0x7FFF) + CAM_DEG_TO_BINANG(roData->yawTarget) + : (s16)(sp60.rot.y - 0x7FFF) - CAM_DEG_TO_BINANG(roData->yawTarget); lineOCCheckExclusions[1] = camera->target; lineOCCheckNumExclusions++; } else if ((roData->interfaceField & KEEPON4_FLAG_7) && camera->target != NULL) { PosRot sp4C; sp4C = Actor_GetWorld(camera->target); - atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->unk_08); + atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->pitchTarget); sp9E = Camera_XZAngle(&sp4C.pos, &playerPosRot->pos); - atToEyeBaseYaw = ((s16)(sp9E - atToEyeNextDir.yaw) > 0) ? sp9E + CAM_DEG_TO_BINANG(roData->unk_0C) - : sp9E - CAM_DEG_TO_BINANG(roData->unk_0C); + atToEyeBaseYaw = ((s16)(sp9E - atToEyeNextDir.yaw) > 0) ? sp9E + CAM_DEG_TO_BINANG(roData->yawTarget) + : sp9E - CAM_DEG_TO_BINANG(roData->yawTarget); lineOCCheckExclusions[1] = camera->target; lineOCCheckNumExclusions++; } else if (roData->interfaceField & KEEPON4_FLAG_6) { - atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->unk_08); + atToEyeBasePitch = CAM_DEG_TO_BINANG(roData->pitchTarget); atToEyeBaseYaw = atToEyeNextDir.yaw; } else { atToEyeBasePitch = atToEyeNextDir.pitch; @@ -3898,7 +3898,7 @@ s32 Camera_KeepOn4(Camera* camera) { vecGeo.pitch = atToEyeBasePitch; vecGeo.yaw = atToEyeBaseYaw; - vecGeo.r = roData->unk_04; + vecGeo.r = roData->eyeDist; sEyeCandidate = Camera_AddVecGeoToVec3f(&sAtTarget, &vecGeo); if (!(roData->interfaceField & KEEPON4_FLAG_0)) { angleCnt = ARRAY_COUNT(sCamCheckAroundOffsetsYaw); @@ -3916,10 +3916,10 @@ s32 Camera_KeepOn4(Camera* camera) { PRINTF("camera: item: BG&collision check %d time(s)\n", i); #endif } - rwData->unk_04 = (s16)(vecGeo.pitch - atToEyeNextDir.pitch) / (f32)rwData->unk_10; - rwData->unk_00 = (s16)(vecGeo.yaw - atToEyeNextDir.yaw) / (f32)rwData->unk_10; - rwData->unk_0C = atToEyeNextDir.yaw; - rwData->unk_0E = atToEyeNextDir.pitch; + rwData->atToEyeTargetStepPitch = (s16)(vecGeo.pitch - atToEyeNextDir.pitch) / (f32)rwData->animTimer; + rwData->atToEyeTargetStepYaw = (s16)(vecGeo.yaw - atToEyeNextDir.yaw) / (f32)rwData->animTimer; + rwData->atToEyeTargetYaw = atToEyeNextDir.yaw; + rwData->atToEyeTargetPitch = atToEyeNextDir.pitch; camera->animState++; rwData->unk_12 = 1; break; @@ -3932,20 +3932,20 @@ s32 Camera_KeepOn4(Camera* camera) { camera->yOffsetUpdateRate = 0.25f; camera->atLERPStepScale = 0.75f; Camera_LERPCeilVec3f(&sAtTarget, at, 0.5f, 0.5f, 0.2f); - if (roData->unk_10 != 0.0f) { - vecGeo.r = roData->unk_10; + if (roData->atOffsetPlayerForwards != 0.0f) { + vecGeo.r = roData->atOffsetPlayerForwards; vecGeo.pitch = 0; vecGeo.yaw = playerPosRot->rot.y; *at = Camera_AddVecGeoToVec3f(at, &vecGeo); } camera->atLERPStepScale = 0.0f; - camera->dist = Camera_LERPCeilF(roData->unk_04, camera->dist, 0.25f, 2.0f); + camera->dist = Camera_LERPCeilF(roData->eyeDist, camera->dist, 0.25f, 2.0f); vecGeo.r = camera->dist; - if (rwData->unk_10 != 0) { + if (rwData->animTimer != 0) { camera->stateFlags |= CAM_STATE_LOCK_MODE; - rwData->unk_0C += (s16)rwData->unk_00; - rwData->unk_0E += (s16)rwData->unk_04; - rwData->unk_10--; + rwData->atToEyeTargetYaw += (s16)rwData->atToEyeTargetStepYaw; + rwData->atToEyeTargetPitch += (s16)rwData->atToEyeTargetStepPitch; + rwData->animTimer--; } else if (roData->interfaceField & KEEPON4_FLAG_4) { camera->stateFlags |= (CAM_STATE_CAM_FUNC_FINISH | CAM_STATE_BLOCK_BG); camera->stateFlags |= (CAM_STATE_CHECK_WATER | CAM_STATE_CHECK_BG); @@ -3967,12 +3967,12 @@ s32 Camera_KeepOn4(Camera* camera) { } } } - vecGeo.yaw = Camera_LERPCeilS(rwData->unk_0C, atToEyeNextDir.yaw, roData->unk_14, 4); - vecGeo.pitch = Camera_LERPCeilS(rwData->unk_0E, atToEyeNextDir.pitch, roData->unk_14, 4); + vecGeo.yaw = Camera_LERPCeilS(rwData->atToEyeTargetYaw, atToEyeNextDir.yaw, roData->unk_14, 4); + vecGeo.pitch = Camera_LERPCeilS(rwData->atToEyeTargetPitch, atToEyeNextDir.pitch, roData->unk_14, 4); *eyeNext = Camera_AddVecGeoToVec3f(at, &vecGeo); *eye = *eyeNext; Camera_BGCheck(camera, at, eye); - camera->fov = Camera_LERPCeilF(roData->unk_18, camera->fov, camera->fovUpdateRate, 1.0f); + camera->fov = Camera_LERPCeilF(roData->fovTarget, camera->fov, camera->fovUpdateRate, 1.0f); camera->roll = Camera_LERPCeilS(0, camera->roll, 0.5f, 0xA); //! @bug Missing return, but the return value is not used. } diff --git a/src/code/z_camera_data.inc.c b/src/code/z_camera_data.inc.c index 9f724ec084..82d1dd619a 100644 --- a/src/code/z_camera_data.inc.c +++ b/src/code/z_camera_data.inc.c @@ -110,7 +110,7 @@ s16 sCamDataRegsInit[CAM_DATA_MAX] = { 0, // CAM_DATA_AT_OFFSET_X 0, // CAM_DATA_AT_OFFSET_Y 0, // CAM_DATA_AT_OFFSET_Z - 6, // CAM_DATA_UNK_22 + 6, // CAM_DATA_INIT_TIMER 60, // CAM_DATA_UNK_23 30, // CAM_DATA_FOV_SCALE 0, // CAM_DATA_YAW_SCALE From 88f452af10b517e71c6c10e2ed424bdcb6a77490 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Thu, 26 Jun 2025 20:45:44 +0100 Subject: [PATCH 4/5] Reevaluate player hit response names (#2640) * PlayerHitResponseType * PLAYER_HIT_RESPONSE_ICE_TRAP -> FROZEN * PLAYER_KNOCKBACK_LARGE_SHOCK, PLAYER_HIT_RESPONSE_ELECTRIC_SHOCK -> PLAYER_KNOCKBACK_LARGE_ELECTRIFIED, PLAYER_HIT_RESPONSE_ELECTRIFIED * damageResponseType -> hitResponseType --- include/player.h | 10 ++++---- .../actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c | 2 +- .../actors/ovl_player_actor/z_player.c | 23 +++++++++---------- 3 files changed, 17 insertions(+), 18 deletions(-) diff --git a/include/player.h b/include/player.h index 10fcd490b7..63c9d25b65 100644 --- a/include/player.h +++ b/include/player.h @@ -647,16 +647,16 @@ typedef enum PlayerKnockbackType { /* 0 */ PLAYER_KNOCKBACK_NONE, // No knockback /* 1 */ PLAYER_KNOCKBACK_SMALL, // A small hop, remains standing up /* 2 */ PLAYER_KNOCKBACK_LARGE, // Sent flying in the air and lands laying down on the floor - /* 3 */ PLAYER_KNOCKBACK_LARGE_SHOCK // Same as`PLAYER_KNOCKBACK_LARGE` with a shock effect + /* 3 */ PLAYER_KNOCKBACK_LARGE_ELECTRIFIED // Same as`PLAYER_KNOCKBACK_LARGE` with a shock effect } PlayerKnockbackType; -typedef enum PlayerDamageResponseType { +typedef enum PlayerHitResponseType { /* 0 */ PLAYER_HIT_RESPONSE_NONE, /* 1 */ PLAYER_HIT_RESPONSE_KNOCKBACK_LARGE, /* 2 */ PLAYER_HIT_RESPONSE_KNOCKBACK_SMALL, - /* 3 */ PLAYER_HIT_RESPONSE_ICE_TRAP, - /* 4 */ PLAYER_HIT_RESPONSE_ELECTRIC_SHOCK -} PlayerDamageResponseType; + /* 3 */ PLAYER_HIT_RESPONSE_FROZEN, + /* 4 */ PLAYER_HIT_RESPONSE_ELECTRIFIED +} PlayerHitResponseType; typedef struct PlayerAgeProperties { /* 0x00 */ f32 ceilingCheckHeight; diff --git a/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c b/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c index 108dbbe352..e594e42291 100644 --- a/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c +++ b/src/overlays/actors/ovl_En_Fhg_Fire/z_en_fhg_fire.c @@ -550,7 +550,7 @@ void EnFhgFire_EnergyBall(EnFhgFire* this, PlayState* play) { Actor_PlaySfx(&this->actor, NA_SE_EN_FANTOM_LAUGH); } Actor_SetPlayerKnockback(play, &this->actor, 3.0f, this->actor.world.rot.y, 0.0f, - PLAYER_KNOCKBACK_LARGE_SHOCK, 0x10); + PLAYER_KNOCKBACK_LARGE_ELECTRIFIED, 0x10); } break; case FHGFIRE_LIGHT_BLUE: diff --git a/src/overlays/actors/ovl_player_actor/z_player.c b/src/overlays/actors/ovl_player_actor/z_player.c index 10fd868cb2..ff7fbb1b3e 100644 --- a/src/overlays/actors/ovl_player_actor/z_player.c +++ b/src/overlays/actors/ovl_player_actor/z_player.c @@ -4619,7 +4619,7 @@ static LinkAnimationHeader* D_808544B0[] = { &gPlayerAnim_link_normal_back_hit, &gPlayerAnim_link_anchor_back_hitR, }; -void func_80837C0C(PlayState* play, Player* this, s32 damageResponseType, f32 speed, f32 yVelocity, s16 yRot, +void func_80837C0C(PlayState* play, Player* this, s32 hitResponseType, f32 speed, f32 yVelocity, s16 yRot, s32 invincibilityTimer) { LinkAnimationHeader* anim = NULL; LinkAnimationHeader** sp28; @@ -4642,7 +4642,7 @@ void func_80837C0C(PlayState* play, Player* this, s32 damageResponseType, f32 sp Player_SetIntangibility(this, invincibilityTimer); - if (damageResponseType == PLAYER_HIT_RESPONSE_ICE_TRAP) { + if (hitResponseType == PLAYER_HIT_RESPONSE_FROZEN) { Player_SetupAction(play, this, Player_Action_8084FB10, 0); anim = &gPlayerAnim_link_normal_ice_down; @@ -4652,7 +4652,7 @@ void func_80837C0C(PlayState* play, Player* this, s32 damageResponseType, f32 sp Player_PlaySfx(this, NA_SE_PL_FREEZE_S); Player_PlayVoiceSfx(this, NA_SE_VO_LI_FREEZE); - } else if (damageResponseType == PLAYER_HIT_RESPONSE_ELECTRIC_SHOCK) { + } else if (hitResponseType == PLAYER_HIT_RESPONSE_ELECTRIFIED) { Player_SetupAction(play, this, Player_Action_8084FBF4, 0); Player_RequestRumble(this, 255, 80, 150, 0); @@ -4673,8 +4673,8 @@ void func_80837C0C(PlayState* play, Player* this, s32 damageResponseType, f32 sp anim = &gPlayerAnim_link_swimer_swim_hit; Player_PlayVoiceSfx(this, NA_SE_VO_LI_DAMAGE_S); - } else if ((damageResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_LARGE) || - (damageResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_SMALL) || + } else if ((hitResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_LARGE) || + (hitResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_SMALL) || !(this->actor.bgCheckFlags & BGCHECKFLAG_GROUND) || (this->stateFlags1 & (PLAYER_STATE1_13 | PLAYER_STATE1_14 | PLAYER_STATE1_21))) { Player_SetupAction(play, this, Player_Action_8084377C, 0); @@ -4684,7 +4684,7 @@ void func_80837C0C(PlayState* play, Player* this, s32 damageResponseType, f32 sp Player_RequestRumble(this, 255, 20, 150, 0); func_80832224(this); - if (damageResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_SMALL) { + if (hitResponseType == PLAYER_HIT_RESPONSE_KNOCKBACK_SMALL) { this->av2.actionVar2 = 4; this->actor.speed = 3.0f; @@ -4867,7 +4867,7 @@ s32 func_808382DC(Player* this, PlayState* play) { func_80838280(this); - if (this->knockbackType == PLAYER_KNOCKBACK_LARGE_SHOCK) { + if (this->knockbackType == PLAYER_KNOCKBACK_LARGE_ELECTRIFIED) { this->bodyShockTimer = 40; } @@ -4939,9 +4939,9 @@ s32 func_808382DC(Player* this, PlayState* play) { if (this->stateFlags1 & PLAYER_STATE1_27) { sp4C = PLAYER_HIT_RESPONSE_NONE; } else if (this->actor.colChkInfo.acHitSpecialEffect == HIT_SPECIAL_EFFECT_ICE) { - sp4C = PLAYER_HIT_RESPONSE_ICE_TRAP; + sp4C = PLAYER_HIT_RESPONSE_FROZEN; } else if (this->actor.colChkInfo.acHitSpecialEffect == HIT_SPECIAL_EFFECT_ELECTRIC) { - sp4C = PLAYER_HIT_RESPONSE_ELECTRIC_SHOCK; + sp4C = PLAYER_HIT_RESPONSE_ELECTRIFIED; } else if (this->actor.colChkInfo.acHitSpecialEffect == HIT_SPECIAL_EFFECT_KNOCKBACK) { sp4C = PLAYER_HIT_RESPONSE_KNOCKBACK_LARGE; } else { @@ -9147,8 +9147,7 @@ s32 func_80842DF4(PlayState* play, Player* this) { if (this->actor.colChkInfo.atHitBacklash == HIT_BACKLASH_ELECTRIC) { this->actor.colChkInfo.damage = 8; - func_80837C0C(play, this, PLAYER_HIT_RESPONSE_ELECTRIC_SHOCK, 0.0f, 0.0f, this->actor.shape.rot.y, - 20); + func_80837C0C(play, this, PLAYER_HIT_RESPONSE_ELECTRIFIED, 0.0f, 0.0f, this->actor.shape.rot.y, 20); return 1; } } @@ -13905,7 +13904,7 @@ void Player_Action_8084E6D4(Player* this, PlayState* play) { func_8083C0E8(this, play); } else { this->actor.colChkInfo.damage = 0; - func_80837C0C(play, this, PLAYER_HIT_RESPONSE_ICE_TRAP, 0.0f, 0.0f, 0, 20); + func_80837C0C(play, this, PLAYER_HIT_RESPONSE_FROZEN, 0.0f, 0.0f, 0, 20); } return; } From ffd84af54383129b7b416550b2b4a47fb39c3e81 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Sat, 28 Jun 2025 07:05:50 +0100 Subject: [PATCH 5/5] Fixup docker (#2642) * Fixup docker * comma --- docker-compose.yml | 1 + docs/BUILDING_DOCKER.md | 2 ++ 2 files changed, 3 insertions(+) diff --git a/docker-compose.yml b/docker-compose.yml index bca75f474c..8f0a30b137 100644 --- a/docker-compose.yml +++ b/docker-compose.yml @@ -1,6 +1,7 @@ services: oot: build: + context: . dockerfile: Dockerfile volumes: - ./:/oot diff --git a/docs/BUILDING_DOCKER.md b/docs/BUILDING_DOCKER.md index 98aed29c97..60f54c1686 100644 --- a/docs/BUILDING_DOCKER.md +++ b/docs/BUILDING_DOCKER.md @@ -4,6 +4,8 @@ To use Docker, you'll need either Docker Desktop or Docker Toolbox installed and setup based on your system. +On Ubuntu, Docker and required tools can be installed with: `sudo apt install docker.io docker-compose docker-buildx` + You'll also need to prepare a local version of the project with a copied base ROM (see steps [2](../README.md#2-clone-the-repository) and [3](../README.md#3-prepare-a-base-rom) of the Linux instructions). ## 2. Create and start the Docker image build