Assets system: reconcile xml versions using implicit offsets

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Dragorn421 2025-06-08 09:03:00 +02:00
parent 39de1e0204
commit 3dcba7e70a
No known key found for this signature in database
GPG Key ID: 381AEBAF3D429335
14 changed files with 141 additions and 54 deletions

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@ -1,20 +1,51 @@
<Root>
<File Name="object_mag" Segment="6">
<Texture Name="gTitleDiskTex" Format="ia8" Width="48" Height="16" Offset="0x0"/>
<Texture Name="gTitleZeldaShieldLogoTex" Format="rgba32" Width="160" Height="160" Offset="0x300"/>
<Texture Name="gTitleCopyright1998Tex" Format="ia8" Width="128" Height="16" Offset="0x19300"/>
<Texture Name="gTitleEffectMask00Tex" Format="i4" Width="64" Height="64" Offset="0x19B00"/>
<Texture Name="gTitleEffectMask01Tex" Format="i4" Width="64" Height="64" Offset="0x1A300"/>
<Texture Name="gTitleEffectMask02Tex" Format="i4" Width="64" Height="64" Offset="0x1AB00"/>
<Texture Name="gTitleEffectMask10Tex" Format="i4" Width="64" Height="64" Offset="0x1B300"/>
<Texture Name="gTitleEffectMask11Tex" Format="i4" Width="64" Height="64" Offset="0x1BB00"/>
<Texture Name="gTitleEffectMask12Tex" Format="i4" Width="64" Height="64" Offset="0x1C300"/>
<Texture Name="gTitleEffectMask20Tex" Format="i4" Width="64" Height="64" Offset="0x1CB00"/>
<Texture Name="gTitleEffectMask21Tex" Format="i4" Width="64" Height="64" Offset="0x1D300"/>
<Texture Name="gTitleEffectMask22Tex" Format="i4" Width="64" Height="64" Offset="0x1DB00"/>
<Texture Name="gTitleFlameEffectTex" Format="i8" Width="32" Height="32" Offset="0x1E300"/>
<Texture Name="gTitleTheLegendOfTextTex" Format="i8" Width="72" Height="8" Offset="0x1E700"/>
<Texture Name="gTitleOcarinaOfTimeTMTextTex" Format="i8" Width="96" Height="8" Offset="0x1E940"/>
<Texture Name="gTitleTitleJPNTex" Format="i8" Width="128" Height="16" Offset="0x1EC40"/>
<Version Pattern="(ntsc|pal)-.*">
<Texture Name="gTitleDiskTex" Format="ia8" Width="48" Height="16"/>
</Version>
<Texture Name="gTitleZeldaShieldLogoTex" Format="rgba32" Width="160" Height="160"/>
<Version Pattern="(ntsc|pal)-.*">
<Texture Name="gTitleCopyright1998Tex" Format="ia8" Width="128" Height="16"/>
</Version>
<Version Pattern="gc-.*">
<Texture Name="gTitleCopyright19982002Tex" Format="ia8" Width="160" Height="16"/>
</Version>
<Version Pattern="gc-eu.*|gc-jp-ce|gc-us.*">
<Texture Name="gTitleCopyright19982003Tex" Format="ia8" Width="160" Height="16"/>
</Version>
<Version Pattern="ique-cn">
<Texture Name="gTitleCopyright19982003IQueTex" Format="ia8" Width="128" Height="32"/>
</Version>
<Version Pattern="gc-jp-mq">
<Texture Name="gTitleUraLogoTex" Format="rgba32" Width="40" Height="40"/>
</Version>
<Version Pattern="gc-jp.*|gc-eu|gc-us|ique-cn">
<Texture Name="gTitleDiskTex" Format="ia8" Width="48" Height="16"/>
</Version>
<Version Pattern="gc-eu-mq(-dbg)?|gc-us-mq">
<Texture Name="gTitleMasterQuestSubtitleTex" Format="rgba32" Width="128" Height="32"/>
</Version>
<Version Pattern="gc-eu-mq(-dbg)?|gc-us-mq">
<Texture Name="gTitleUraLogoTex" Format="rgba32" Width="40" Height="40"/>
<Texture Name="gTitleDiskTex" Format="ia8" Width="48" Height="16"/>
</Version>
<Texture Name="gTitleEffectMask00Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask01Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask02Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask10Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask11Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask12Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask20Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask21Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleEffectMask22Tex" Format="i4" Width="64" Height="64"/>
<Texture Name="gTitleFlameEffectTex" Format="i8" Width="32" Height="32"/>
<Texture Name="gTitleTheLegendOfTextTex" Format="i8" Width="72" Height="8"/>
<Texture Name="gTitleOcarinaOfTimeTMTextTex" Format="i8" Width="96" Height="8"/>
<Version Pattern="(ntsc|pal)-.*|gc-.*">
<Texture Name="gTitleTitleJPNTex" Format="i8" Width="128" Height="16"/>
</Version>
<Version Pattern="ique-cn">
<Texture Name="gTitleTitleCHNTex" Format="i8" Width="128" Height="16"/>
</Version>
</File>
</Root>

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@ -522,7 +522,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3_mq.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -514,7 +514,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3_mq.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -514,7 +514,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v2_mq.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v2.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3_mq.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_v3.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -513,7 +513,7 @@ assets:
- name: objects/object_ma2
xml_path: assets/xml/objects/object_ma2.xml
- name: objects/object_mag
xml_path: assets/xml/objects/object_mag_ique.xml
xml_path: assets/xml/objects/object_mag.xml
- name: objects/object_mamenoki
xml_path: assets/xml/objects/object_mamenoki.xml
- name: objects/object_mastergolon

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@ -1,6 +1,7 @@
# SPDX-FileCopyrightText: © 2025 ZeldaRET
# SPDX-License-Identifier: CC0-1.0
import argparse
from pprint import pprint as vanilla_pprint
try:
@ -14,17 +15,37 @@ from . import base
def main():
vc = version_config.load_version_config("gc-eu-mq-dbg")
parser = argparse.ArgumentParser()
parser.add_argument("--version", "-v", default="gc-eu-mq-dbg")
parser.add_argument("--all", action="store_true")
parser.add_argument("-s", dest="single", default=None)
args = parser.parse_args()
if not args.all and args.single is None:
parser.error("Must specify --all or -s")
vc = version_config.load_version_config(args.version)
pools = base.get_resources_desc(vc)
try:
for pool in pools:
if not args.all and not any(
coll.backing_memory.name == args.single
for coll in pool.collections
if isinstance(coll.backing_memory, base.BaseromFileBackingMemory)
):
continue
if any(coll.out_path.name == "gameplay_keep" for coll in pool.collections):
vanilla_pprint(pool)
else:
pprint(pool)
input("Press enter for next pool")
for coll in pool.collections:
print(coll.out_path)
for res in coll.resources:
print(f"0x{res.offset:06X}", res.symbol_name)
if args.all:
input("Press enter for next pool")
except KeyboardInterrupt:
print()

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@ -5,6 +5,7 @@ import abc
import dataclasses
from functools import cache
from pathlib import Path
import re
from typing import Callable, Optional
from xml.etree import ElementTree
@ -27,6 +28,10 @@ class NoBackingMemory(BackingMemory):
pass
class ResourceHasNoSizeError(Exception):
pass
# eq=False so this uses id-based equality and hashing
# Subclasses must also be made to use id-based equality and hashing
@dataclasses.dataclass(eq=False)
@ -43,6 +48,9 @@ class ResourceDesc(abc.ABC):
hack_modes: set[str] = dataclasses.field(init=False, default_factory=set)
def get_size(self) -> int:
raise ResourceHasNoSizeError()
class StartAddress(abc.ABC):
pass
@ -197,6 +205,15 @@ def get_resources_desc(vc: version_config.VersionConfig):
return pools
def _get_version_resources(fileelem: ElementTree.Element, version: str):
for reselem in fileelem:
if reselem.tag == "Version":
if re.fullmatch(reselem.attrib["Pattern"], version):
yield from reselem
else:
yield reselem
def _get_resources_fileelem_to_resourcescollection_pass1(
vc: version_config.VersionConfig,
pool: list[AssetConfigPiece],
@ -257,10 +274,21 @@ def _get_resources_fileelem_to_resourcescollection_pass1(
[],
)
needs_pass2_exceptions: list[ResourceHandlerNeedsPass2Exception] = []
for reselem in fileelem:
prev_resource_end_offset = 0
for reselem in _get_version_resources(fileelem, vc.version):
try:
symbol_name = reselem.attrib["Name"]
offset = int(reselem.attrib["Offset"], 16)
if "Offset" in reselem.attrib:
offset = int(reselem.attrib["Offset"], 16)
else:
if prev_resource_end_offset is None:
raise Exception(
f"Resource {symbol_name} has no Offset"
" and previous resource has no known end offset"
)
offset = prev_resource_end_offset
res_handler = _get_resource_handler(reselem.tag)
try:
res = res_handler(symbol_name, offset, collection, reselem)
@ -269,6 +297,10 @@ def _get_resources_fileelem_to_resourcescollection_pass1(
needs_pass2_exceptions.append(needs_pass2_exc)
assert isinstance(res, ResourceDesc)
resources.append(res)
try:
prev_resource_end_offset = res.offset + res.get_size()
except ResourceHasNoSizeError:
prev_resource_end_offset = None
except Exception as e:
raise Exception(
"Error with resource element:\n"

View File

@ -34,7 +34,7 @@ class DListResourceDesc(ResourceDesc):
def handler_DList(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(
reselem, {"Name", "Offset"}, {"Ucode", "RawPointers"} | STATIC_ATTRIB
reselem, {"Name"}, {"Offset", "Ucode", "RawPointers"} | STATIC_ATTRIB
)
if "Ucode" in reselem.attrib:
ucode = GfxMicroCode[reselem.attrib["Ucode"].upper()]
@ -54,7 +54,7 @@ class BlobResourceDesc(ResourceDesc):
def handler_Blob(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "Size"}, STATIC_ATTRIB)
xml_errors.check_attrib(reselem, {"Name", "Size"}, {"Offset"} | STATIC_ATTRIB)
size = int(reselem.attrib["Size"], 16)
return BlobResourceDesc(symbol_name, offset, collection, reselem, size)
@ -65,7 +65,7 @@ class MtxResourceDesc(ResourceDesc):
def handler_Mtx(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"}, STATIC_ATTRIB)
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"} | STATIC_ATTRIB)
return MtxResourceDesc(symbol_name, offset, collection, reselem)
@ -85,7 +85,7 @@ class VtxArrayResourceDesc(ResourceDesc):
def handler_Array(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "Count"}, STATIC_ATTRIB)
xml_errors.check_attrib(reselem, {"Name", "Count"}, {"Offset"} | STATIC_ATTRIB)
count = int(reselem.attrib["Count"])
assert len(reselem) == 1, "Expected exactly one child of Array node"
array_elem = reselem[0]
@ -126,6 +126,9 @@ class TextureResourceDesc(ResourceDesc):
width: int
height: int
def get_size(self):
return self.width * self.height * self.format.siz.bpp // 8
@dataclasses.dataclass(eq=False)
class CITextureResourceDesc(TextureResourceDesc):
@ -137,9 +140,10 @@ def handler_Texture(
):
xml_errors.check_attrib(
reselem,
{"Name", "Offset", "Format", "Width", "Height"},
{"Name", "Format", "Width", "Height"},
# TODO remove OutName, SplitTlut
{
"Offset",
"OutName",
"SplitTlut",
"TlutOffset",
@ -169,9 +173,9 @@ def handler_Texture(
if "TlutOffset" in reselem.attrib:
xml_errors.check_attrib(
reselem,
{"Name", "Offset", "Format", "Width", "Height", "TlutOffset"},
{"Name", "Format", "Width", "Height", "TlutOffset"},
# TODO remove OutName, SplitTlut
{"OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
{"Offset", "OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
)
tlut_offset = int(reselem.attrib["TlutOffset"], 16)
@ -193,7 +197,6 @@ def handler_Texture(
reselem,
{
"Name",
"Offset",
"Format",
"Width",
"Height",
@ -201,7 +204,7 @@ def handler_Texture(
"ExternalTlutOffset",
},
# TODO remove OutName, SplitTlut
{"OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
{"Offset", "OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
)
external_tlut_file = reselem.attrib["ExternalTlut"]
external_tlut_offset = int(reselem.attrib["ExternalTlutOffset"], 16)
@ -229,9 +232,9 @@ def handler_Texture(
else:
xml_errors.check_attrib(
reselem,
{"Name", "Offset", "Format", "Width", "Height"},
{"Name", "Format", "Width", "Height"},
# TODO remove OutName
{"OutName", "HackMode"} | STATIC_ATTRIB,
{"Offset", "OutName", "HackMode"} | STATIC_ATTRIB,
)
res = TextureResourceDesc(
symbol_name, offset, collection, reselem, format, width, height

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@ -20,7 +20,7 @@ class CollisionResourceDesc(ResourceDesc):
def handler_Collision(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return CollisionResourceDesc(symbol_name, offset, collection, reselem)
@ -30,7 +30,7 @@ class AnimationResourceDesc(ResourceDesc):
def handler_Animation(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return AnimationResourceDesc(symbol_name, offset, collection, reselem)
@ -40,7 +40,7 @@ class PlayerAnimationResourceDesc(ResourceDesc):
def handler_PlayerAnimation(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return PlayerAnimationResourceDesc(symbol_name, offset, collection, reselem)
@ -50,7 +50,7 @@ class LegacyAnimationResourceDesc(ResourceDesc):
def handler_LegacyAnimation(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return LegacyAnimationResourceDesc(symbol_name, offset, collection, reselem)
@ -60,7 +60,7 @@ class CutsceneResourceDesc(ResourceDesc):
def handler_Cutscene(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return CutsceneResourceDesc(symbol_name, offset, collection, reselem)
@ -70,7 +70,7 @@ class SceneResourceDesc(ResourceDesc):
def handler_Scene(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
return SceneResourceDesc(symbol_name, offset, collection, reselem)
@ -80,7 +80,7 @@ class RoomResourceDesc(ResourceDesc):
def handler_Room(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset"}, {"HackMode"})
xml_errors.check_attrib(reselem, {"Name"}, {"Offset", "HackMode"})
res = RoomResourceDesc(symbol_name, offset, collection, reselem)
if reselem.attrib.get("HackMode") == "syotes_room":
res.hack_modes.add("hackmode_syotes_room")
@ -93,7 +93,7 @@ class PlayerAnimationDataResourceDesc(ResourceDesc):
def handler_PlayerAnimationData(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "FrameCount"})
xml_errors.check_attrib(reselem, {"Name", "FrameCount"}, {"Offset"})
frame_count = int(reselem.attrib["FrameCount"])
return PlayerAnimationDataResourceDesc(
symbol_name, offset, collection, reselem, frame_count
@ -106,7 +106,7 @@ class PathListResourceDesc(ResourceDesc):
def handler_PathList(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "NumPaths"})
xml_errors.check_attrib(reselem, {"Name", "NumPaths"}, {"Offset"})
num_paths = int(reselem.attrib["NumPaths"])
return PathListResourceDesc(symbol_name, offset, collection, reselem, num_paths)
@ -137,8 +137,8 @@ class SkeletonResourceDesc(ResourceDesc):
def handler_Skeleton(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(
reselem,
{"Name", "Offset", "Type", "LimbType"},
{"EnumName", "LimbNone", "LimbMax"},
{"Name", "Type", "LimbType"},
{"Offset", "EnumName", "LimbNone", "LimbMax"},
)
skel_type = SkeletonType[reselem.attrib["Type"].upper()]
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
@ -162,7 +162,7 @@ class LimbResourceDesc(ResourceDesc):
def handler_Limb(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "LimbType"}, {"EnumName"})
xml_errors.check_attrib(reselem, {"Name", "LimbType"}, {"Offset", "EnumName"})
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
return LimbResourceDesc(
symbol_name,
@ -181,7 +181,7 @@ class LimbTableResourceDesc(ResourceDesc):
def handler_LimbTable(symbol_name, offset, collection, reselem: Element):
xml_errors.check_attrib(reselem, {"Name", "Offset", "LimbType", "Count"})
xml_errors.check_attrib(reselem, {"Name", "LimbType", "Count"}, {"Offset"})
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
count = int(reselem.attrib["Count"])
return LimbTableResourceDesc(
@ -197,7 +197,7 @@ class CurveAnimationResourceDesc(ResourceDesc):
def handler_CurveAnimation(
symbol_name, offset, collection: ResourcesDescCollection, reselem: Element
):
xml_errors.check_attrib(reselem, {"Name", "Offset", "SkelOffset"})
xml_errors.check_attrib(reselem, {"Name", "SkelOffset"}, {"Offset"})
res = CurveAnimationResourceDesc(symbol_name, offset, collection, reselem, None)
skel_offset = int(reselem.attrib["SkelOffset"], 16)