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add #pragma increment_block_number to z_parameter and let CI do its thing
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@ -29,6 +29,8 @@
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#include "assets/textures/do_action_static/do_action_static.h"
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#include "assets/textures/icon_item_static/icon_item_static.h"
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#pragma increment_block_number
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typedef struct RestrictionFlags {
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/* 0x00 */ u8 sceneId;
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/* 0x01 */ u8 flags1;
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