diff --git a/include/z64save.h b/include/z64save.h index 2c10d76bc6..aec6d749bf 100644 --- a/include/z64save.h +++ b/include/z64save.h @@ -503,7 +503,7 @@ typedef enum LinkAge { #define EVENTCHKINF_37 0x37 #define EVENTCHKINF_38 0x38 #define EVENTCHKINF_39 0x39 -#define EVENTCHKINF_3A 0x3A +#define EVENTCHKINF_OPENED_JABU_JABU 0x3A #define EVENTCHKINF_3B 0x3B #define EVENTCHKINF_3C 0x3C diff --git a/src/overlays/actors/ovl_En_Jj/z_en_jj.c b/src/overlays/actors/ovl_En_Jj/z_en_jj.c index 999e97cd24..a0fc355728 100644 --- a/src/overlays/actors/ovl_En_Jj/z_en_jj.c +++ b/src/overlays/actors/ovl_En_Jj/z_en_jj.c @@ -96,7 +96,7 @@ void EnJj_Init(Actor* thisx, PlayState* play2) { this->extraBlinkCounter = 0; this->extraBlinkTotal = 0; - if (GET_EVENTCHKINF(EVENTCHKINF_3A)) { // Fish given + if (GET_EVENTCHKINF(EVENTCHKINF_OPENED_JABU_JABU)) { EnJj_SetupAction(this, EnJj_WaitToOpenMouth); } else { EnJj_SetupAction(this, EnJj_WaitForFish); @@ -218,7 +218,7 @@ void EnJj_BeginCutscene(EnJj* this, PlayState* play) { gSaveContext.cutsceneTrigger = 1; DynaPoly_DisableCollision(play, &play->colCtx.dyna, bodyCollisionActor->bgId); Camera_SetFinishedFlag(GET_ACTIVE_CAM(play)); - SET_EVENTCHKINF(EVENTCHKINF_3A); + SET_EVENTCHKINF(EVENTCHKINF_OPENED_JABU_JABU); Sfx_PlaySfxCentered(NA_SE_SY_CORRECT_CHIME); } }