mirror of https://github.com/zeldaret/oot.git
Merge fa20be17f4
into 4c2a451b9c
This commit is contained in:
commit
5367b6e097
|
@ -1,9 +1,18 @@
|
||||||
<Root>
|
<Root>
|
||||||
<File Name="spot05_scene" Segment="2">
|
<File Name="spot05_scene" Segment="2">
|
||||||
<Cutscene Name="gMeadowMinuetCs" Offset="0x3F80"/>
|
<Cutscene Name="gMeadowMinuetCs">
|
||||||
<Cutscene Name="gMeadowSariasSongCs" Offset="0x5730"/>
|
<Version Pattern="pal-1\.[01]" Offset="0x3F84"/>
|
||||||
|
<Version Pattern=".*" Offset="0x3F80"/>
|
||||||
|
</Cutscene>
|
||||||
|
<Cutscene Name="gMeadowSariasSongCs">
|
||||||
|
<Version Pattern="pal-1\.[01]" Offset="0x5740"/>
|
||||||
|
<Version Pattern=".*" Offset="0x5730"/>
|
||||||
|
</Cutscene>
|
||||||
|
|
||||||
<Path Name="spot05_scenePathList_0069D8" Offset="0x69D8" NumPaths="5"/>
|
<Path Name="spot05_scenePathList_0069D8" NumPaths="5">
|
||||||
|
<Version Pattern="pal-1\.[01]" Offset="0x69E8"/>
|
||||||
|
<Version Pattern=".*" Offset="0x69D8"/>
|
||||||
|
</Path>
|
||||||
|
|
||||||
<Scene Name="spot05_scene" Offset="0x0"/>
|
<Scene Name="spot05_scene" Offset="0x0"/>
|
||||||
</File>
|
</File>
|
||||||
|
|
|
@ -1,15 +0,0 @@
|
||||||
<Root>
|
|
||||||
<File Name="spot05_scene" Segment="2">
|
|
||||||
<Cutscene Name="gMeadowMinuetCs" Offset="0x3F84"/>
|
|
||||||
<Cutscene Name="gMeadowSariasSongCs" Offset="0x5740"/>
|
|
||||||
|
|
||||||
<Path Name="spot05_scenePathList_0069D8" Offset="0x69E8" NumPaths="5"/>
|
|
||||||
|
|
||||||
<Scene Name="spot05_scene" Offset="0x0"/>
|
|
||||||
</File>
|
|
||||||
<File Name="spot05_room_0" Segment="3">
|
|
||||||
<DList Name="gSpot05DL_009A60" Offset="0x9A60"/>
|
|
||||||
<DList Name="gSpot05DL_009EE0" Offset="0x9EE0"/>
|
|
||||||
<Room Name="spot05_room_0" Offset="0x0"/>
|
|
||||||
</File>
|
|
||||||
</Root>
|
|
|
@ -1134,7 +1134,7 @@ assets:
|
||||||
- name: scenes/overworld/spot04
|
- name: scenes/overworld/spot04
|
||||||
xml_path: assets/xml/scenes/overworld/spot04_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot04_pal_n64.xml
|
||||||
- name: scenes/overworld/spot05
|
- name: scenes/overworld/spot05
|
||||||
xml_path: assets/xml/scenes/overworld/spot05_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot05.xml
|
||||||
- name: scenes/overworld/spot06
|
- name: scenes/overworld/spot06
|
||||||
xml_path: assets/xml/scenes/overworld/spot06_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot06_pal_n64.xml
|
||||||
- name: scenes/overworld/spot07
|
- name: scenes/overworld/spot07
|
||||||
|
|
|
@ -1134,7 +1134,7 @@ assets:
|
||||||
- name: scenes/overworld/spot04
|
- name: scenes/overworld/spot04
|
||||||
xml_path: assets/xml/scenes/overworld/spot04_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot04_pal_n64.xml
|
||||||
- name: scenes/overworld/spot05
|
- name: scenes/overworld/spot05
|
||||||
xml_path: assets/xml/scenes/overworld/spot05_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot05.xml
|
||||||
- name: scenes/overworld/spot06
|
- name: scenes/overworld/spot06
|
||||||
xml_path: assets/xml/scenes/overworld/spot06_pal_n64.xml
|
xml_path: assets/xml/scenes/overworld/spot06_pal_n64.xml
|
||||||
- name: scenes/overworld/spot07
|
- name: scenes/overworld/spot07
|
||||||
|
|
|
@ -5,6 +5,7 @@ import abc
|
||||||
import dataclasses
|
import dataclasses
|
||||||
from functools import cache
|
from functools import cache
|
||||||
from pathlib import Path
|
from pathlib import Path
|
||||||
|
import re
|
||||||
from typing import Callable, Optional
|
from typing import Callable, Optional
|
||||||
from xml.etree import ElementTree
|
from xml.etree import ElementTree
|
||||||
|
|
||||||
|
@ -260,7 +261,19 @@ def _get_resources_fileelem_to_resourcescollection_pass1(
|
||||||
for reselem in fileelem:
|
for reselem in fileelem:
|
||||||
try:
|
try:
|
||||||
symbol_name = reselem.attrib["Name"]
|
symbol_name = reselem.attrib["Name"]
|
||||||
offset = int(reselem.attrib["Offset"], 16)
|
if "Offset" in reselem.attrib:
|
||||||
|
offset = int(reselem.attrib["Offset"], 16)
|
||||||
|
else:
|
||||||
|
offset = None
|
||||||
|
for version_elem in reselem:
|
||||||
|
if version_elem.tag != "Version":
|
||||||
|
continue
|
||||||
|
if re.fullmatch(version_elem.attrib["Pattern"], vc.version):
|
||||||
|
offset = int(version_elem.attrib["Offset"], 16)
|
||||||
|
break
|
||||||
|
if offset is None:
|
||||||
|
raise Exception(f"No Offset on resource {symbol_name}")
|
||||||
|
|
||||||
res_handler = _get_resource_handler(reselem.tag)
|
res_handler = _get_resource_handler(reselem.tag)
|
||||||
try:
|
try:
|
||||||
res = res_handler(symbol_name, offset, collection, reselem)
|
res = res_handler(symbol_name, offset, collection, reselem)
|
||||||
|
|
|
@ -34,7 +34,7 @@ class DListResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
def handler_DList(symbol_name, offset, collection, reselem: Element):
|
def handler_DList(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(
|
xml_errors.check_attrib(
|
||||||
reselem, {"Name", "Offset"}, {"Ucode", "RawPointers"} | STATIC_ATTRIB
|
reselem, {"Name"}, {"Offset", "Ucode", "RawPointers"} | STATIC_ATTRIB
|
||||||
)
|
)
|
||||||
if "Ucode" in reselem.attrib:
|
if "Ucode" in reselem.attrib:
|
||||||
ucode = GfxMicroCode[reselem.attrib["Ucode"].upper()]
|
ucode = GfxMicroCode[reselem.attrib["Ucode"].upper()]
|
||||||
|
@ -54,7 +54,7 @@ class BlobResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Blob(symbol_name, offset, collection, reselem: Element):
|
def handler_Blob(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "Size"}, STATIC_ATTRIB)
|
xml_errors.check_attrib(reselem, {"Name", "Size"}, {"Offset"} | STATIC_ATTRIB)
|
||||||
size = int(reselem.attrib["Size"], 16)
|
size = int(reselem.attrib["Size"], 16)
|
||||||
return BlobResourceDesc(symbol_name, offset, collection, reselem, size)
|
return BlobResourceDesc(symbol_name, offset, collection, reselem, size)
|
||||||
|
|
||||||
|
@ -65,7 +65,7 @@ class MtxResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Mtx(symbol_name, offset, collection, reselem: Element):
|
def handler_Mtx(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"}, STATIC_ATTRIB)
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"} | STATIC_ATTRIB)
|
||||||
return MtxResourceDesc(symbol_name, offset, collection, reselem)
|
return MtxResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -85,7 +85,7 @@ class VtxArrayResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Array(symbol_name, offset, collection, reselem: Element):
|
def handler_Array(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "Count"}, STATIC_ATTRIB)
|
xml_errors.check_attrib(reselem, {"Name", "Count"}, {"Offset"} | STATIC_ATTRIB)
|
||||||
count = int(reselem.attrib["Count"])
|
count = int(reselem.attrib["Count"])
|
||||||
assert len(reselem) == 1, "Expected exactly one child of Array node"
|
assert len(reselem) == 1, "Expected exactly one child of Array node"
|
||||||
array_elem = reselem[0]
|
array_elem = reselem[0]
|
||||||
|
@ -137,9 +137,10 @@ def handler_Texture(
|
||||||
):
|
):
|
||||||
xml_errors.check_attrib(
|
xml_errors.check_attrib(
|
||||||
reselem,
|
reselem,
|
||||||
{"Name", "Offset", "Format", "Width", "Height"},
|
{"Name", "Format", "Width", "Height"},
|
||||||
# TODO remove OutName, SplitTlut
|
# TODO remove OutName, SplitTlut
|
||||||
{
|
{
|
||||||
|
"Offset",
|
||||||
"OutName",
|
"OutName",
|
||||||
"SplitTlut",
|
"SplitTlut",
|
||||||
"TlutOffset",
|
"TlutOffset",
|
||||||
|
@ -169,9 +170,9 @@ def handler_Texture(
|
||||||
if "TlutOffset" in reselem.attrib:
|
if "TlutOffset" in reselem.attrib:
|
||||||
xml_errors.check_attrib(
|
xml_errors.check_attrib(
|
||||||
reselem,
|
reselem,
|
||||||
{"Name", "Offset", "Format", "Width", "Height", "TlutOffset"},
|
{"Name", "Format", "Width", "Height", "TlutOffset"},
|
||||||
# TODO remove OutName, SplitTlut
|
# TODO remove OutName, SplitTlut
|
||||||
{"OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
|
{"Offset", "OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
|
||||||
)
|
)
|
||||||
tlut_offset = int(reselem.attrib["TlutOffset"], 16)
|
tlut_offset = int(reselem.attrib["TlutOffset"], 16)
|
||||||
|
|
||||||
|
@ -193,7 +194,6 @@ def handler_Texture(
|
||||||
reselem,
|
reselem,
|
||||||
{
|
{
|
||||||
"Name",
|
"Name",
|
||||||
"Offset",
|
|
||||||
"Format",
|
"Format",
|
||||||
"Width",
|
"Width",
|
||||||
"Height",
|
"Height",
|
||||||
|
@ -201,7 +201,7 @@ def handler_Texture(
|
||||||
"ExternalTlutOffset",
|
"ExternalTlutOffset",
|
||||||
},
|
},
|
||||||
# TODO remove OutName, SplitTlut
|
# TODO remove OutName, SplitTlut
|
||||||
{"OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
|
{"Offset", "OutName", "SplitTlut", "HackMode"} | STATIC_ATTRIB,
|
||||||
)
|
)
|
||||||
external_tlut_file = reselem.attrib["ExternalTlut"]
|
external_tlut_file = reselem.attrib["ExternalTlut"]
|
||||||
external_tlut_offset = int(reselem.attrib["ExternalTlutOffset"], 16)
|
external_tlut_offset = int(reselem.attrib["ExternalTlutOffset"], 16)
|
||||||
|
@ -229,9 +229,9 @@ def handler_Texture(
|
||||||
else:
|
else:
|
||||||
xml_errors.check_attrib(
|
xml_errors.check_attrib(
|
||||||
reselem,
|
reselem,
|
||||||
{"Name", "Offset", "Format", "Width", "Height"},
|
{"Name", "Format", "Width", "Height"},
|
||||||
# TODO remove OutName
|
# TODO remove OutName
|
||||||
{"OutName", "HackMode"} | STATIC_ATTRIB,
|
{"Offset", "OutName", "HackMode"} | STATIC_ATTRIB,
|
||||||
)
|
)
|
||||||
res = TextureResourceDesc(
|
res = TextureResourceDesc(
|
||||||
symbol_name, offset, collection, reselem, format, width, height
|
symbol_name, offset, collection, reselem, format, width, height
|
||||||
|
|
|
@ -20,7 +20,7 @@ class CollisionResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Collision(symbol_name, offset, collection, reselem: Element):
|
def handler_Collision(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return CollisionResourceDesc(symbol_name, offset, collection, reselem)
|
return CollisionResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ class AnimationResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Animation(symbol_name, offset, collection, reselem: Element):
|
def handler_Animation(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return AnimationResourceDesc(symbol_name, offset, collection, reselem)
|
return AnimationResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -40,7 +40,7 @@ class PlayerAnimationResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_PlayerAnimation(symbol_name, offset, collection, reselem: Element):
|
def handler_PlayerAnimation(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return PlayerAnimationResourceDesc(symbol_name, offset, collection, reselem)
|
return PlayerAnimationResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -50,7 +50,7 @@ class LegacyAnimationResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_LegacyAnimation(symbol_name, offset, collection, reselem: Element):
|
def handler_LegacyAnimation(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return LegacyAnimationResourceDesc(symbol_name, offset, collection, reselem)
|
return LegacyAnimationResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -60,7 +60,7 @@ class CutsceneResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Cutscene(symbol_name, offset, collection, reselem: Element):
|
def handler_Cutscene(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return CutsceneResourceDesc(symbol_name, offset, collection, reselem)
|
return CutsceneResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -70,7 +70,7 @@ class SceneResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Scene(symbol_name, offset, collection, reselem: Element):
|
def handler_Scene(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset"})
|
||||||
return SceneResourceDesc(symbol_name, offset, collection, reselem)
|
return SceneResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
|
|
||||||
|
|
||||||
|
@ -80,7 +80,7 @@ class RoomResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Room(symbol_name, offset, collection, reselem: Element):
|
def handler_Room(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset"}, {"HackMode"})
|
xml_errors.check_attrib(reselem, {"Name"}, {"Offset", "HackMode"})
|
||||||
res = RoomResourceDesc(symbol_name, offset, collection, reselem)
|
res = RoomResourceDesc(symbol_name, offset, collection, reselem)
|
||||||
if reselem.attrib.get("HackMode") == "syotes_room":
|
if reselem.attrib.get("HackMode") == "syotes_room":
|
||||||
res.hack_modes.add("hackmode_syotes_room")
|
res.hack_modes.add("hackmode_syotes_room")
|
||||||
|
@ -93,7 +93,7 @@ class PlayerAnimationDataResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_PlayerAnimationData(symbol_name, offset, collection, reselem: Element):
|
def handler_PlayerAnimationData(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "FrameCount"})
|
xml_errors.check_attrib(reselem, {"Name", "FrameCount"}, {"Offset"})
|
||||||
frame_count = int(reselem.attrib["FrameCount"])
|
frame_count = int(reselem.attrib["FrameCount"])
|
||||||
return PlayerAnimationDataResourceDesc(
|
return PlayerAnimationDataResourceDesc(
|
||||||
symbol_name, offset, collection, reselem, frame_count
|
symbol_name, offset, collection, reselem, frame_count
|
||||||
|
@ -106,7 +106,7 @@ class PathListResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_PathList(symbol_name, offset, collection, reselem: Element):
|
def handler_PathList(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "NumPaths"})
|
xml_errors.check_attrib(reselem, {"Name", "NumPaths"}, {"Offset"})
|
||||||
num_paths = int(reselem.attrib["NumPaths"])
|
num_paths = int(reselem.attrib["NumPaths"])
|
||||||
return PathListResourceDesc(symbol_name, offset, collection, reselem, num_paths)
|
return PathListResourceDesc(symbol_name, offset, collection, reselem, num_paths)
|
||||||
|
|
||||||
|
@ -137,8 +137,8 @@ class SkeletonResourceDesc(ResourceDesc):
|
||||||
def handler_Skeleton(symbol_name, offset, collection, reselem: Element):
|
def handler_Skeleton(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(
|
xml_errors.check_attrib(
|
||||||
reselem,
|
reselem,
|
||||||
{"Name", "Offset", "Type", "LimbType"},
|
{"Name", "Type", "LimbType"},
|
||||||
{"EnumName", "LimbNone", "LimbMax"},
|
{"Offset", "EnumName", "LimbNone", "LimbMax"},
|
||||||
)
|
)
|
||||||
skel_type = SkeletonType[reselem.attrib["Type"].upper()]
|
skel_type = SkeletonType[reselem.attrib["Type"].upper()]
|
||||||
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
||||||
|
@ -162,7 +162,7 @@ class LimbResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_Limb(symbol_name, offset, collection, reselem: Element):
|
def handler_Limb(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "LimbType"}, {"EnumName"})
|
xml_errors.check_attrib(reselem, {"Name", "LimbType"}, {"Offset", "EnumName"})
|
||||||
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
||||||
return LimbResourceDesc(
|
return LimbResourceDesc(
|
||||||
symbol_name,
|
symbol_name,
|
||||||
|
@ -181,7 +181,7 @@ class LimbTableResourceDesc(ResourceDesc):
|
||||||
|
|
||||||
|
|
||||||
def handler_LimbTable(symbol_name, offset, collection, reselem: Element):
|
def handler_LimbTable(symbol_name, offset, collection, reselem: Element):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "LimbType", "Count"})
|
xml_errors.check_attrib(reselem, {"Name", "LimbType", "Count"}, {"Offset"})
|
||||||
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
limb_type = LimbType[reselem.attrib["LimbType"].upper()]
|
||||||
count = int(reselem.attrib["Count"])
|
count = int(reselem.attrib["Count"])
|
||||||
return LimbTableResourceDesc(
|
return LimbTableResourceDesc(
|
||||||
|
@ -197,7 +197,7 @@ class CurveAnimationResourceDesc(ResourceDesc):
|
||||||
def handler_CurveAnimation(
|
def handler_CurveAnimation(
|
||||||
symbol_name, offset, collection: ResourcesDescCollection, reselem: Element
|
symbol_name, offset, collection: ResourcesDescCollection, reselem: Element
|
||||||
):
|
):
|
||||||
xml_errors.check_attrib(reselem, {"Name", "Offset", "SkelOffset"})
|
xml_errors.check_attrib(reselem, {"Name", "SkelOffset"}, {"Offset"})
|
||||||
res = CurveAnimationResourceDesc(symbol_name, offset, collection, reselem, None)
|
res = CurveAnimationResourceDesc(symbol_name, offset, collection, reselem, None)
|
||||||
|
|
||||||
skel_offset = int(reselem.attrib["SkelOffset"], 16)
|
skel_offset = int(reselem.attrib["SkelOffset"], 16)
|
||||||
|
|
Loading…
Reference in New Issue