mirror of https://github.com/zeldaret/oot.git
T() diving_game, fire_rock
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@ -101,13 +101,13 @@ void EnDivingGame_Init(Actor* thisx, PlayState* play) {
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SkelAnime_InitFlex(play, &this->skelAnime, &gZoraSkel, &gZoraIdleAnim, this->jointTable, this->morphTable, 20);
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Collider_InitCylinder(play, &this->collider);
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Collider_SetCylinder(play, &this->collider, &this->actor, &sCylinderInit);
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PRINTF(VT_FGCOL(GREEN) "☆☆☆☆☆ 素もぐりGO ☆☆☆☆☆ \n" VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ 素もぐりGO ☆☆☆☆☆ \n", "☆☆☆☆☆ Skin diving GO ☆☆☆☆☆ \n") VT_RST);
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this->actor.room = -1;
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this->actor.scale.x = 0.01f;
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this->actor.scale.y = 0.012999999f;
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this->actor.scale.z = 0.0139999995f;
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if (D_809EF0B0) {
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PRINTF(VT_FGCOL(GREEN) "☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n" VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here ☆☆☆☆☆ \n") VT_RST);
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this->unk_31F = 1;
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Actor_Kill(&this->actor);
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} else {
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@ -270,7 +270,7 @@ void EnFireRock_SpawnMoreBrokenPieces(EnFireRock* this, PlayState* play) {
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}
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spawnedFireRock->scale = this->scale - 0.01f;
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} else {
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PRINTF(VT_FGCOL(YELLOW) "☆☆☆☆☆ イッパイデッス ☆☆☆☆☆ \n" VT_RST);
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PRINTF(VT_FGCOL(YELLOW) T("☆☆☆☆☆ イッパイデッス ☆☆☆☆☆ \n", "☆☆☆☆☆ It's full ☆☆☆☆☆ \n") VT_RST);
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}
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}
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Actor_PlaySfx(&this->actor, NA_SE_EN_VALVAISA_ROCK);
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@ -291,7 +291,7 @@ void FireRock_WaitSpawnRocksFromCeiling(EnFireRock* this, PlayState* play) {
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if (spawnedFireRock != NULL) {
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spawnedFireRock->timer = 10;
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} else {
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PRINTF(VT_FGCOL(YELLOW) "☆☆☆☆☆ イッパイデッス ☆☆☆☆☆ \n" VT_RST);
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PRINTF(VT_FGCOL(YELLOW) T("☆☆☆☆☆ イッパイデッス ☆☆☆☆☆ \n", "☆☆☆☆☆ It's full ☆☆☆☆☆ \n") VT_RST);
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}
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}
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this->playerNearby = 1;
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@ -57,7 +57,7 @@ void EnTakaraMan_Init(Actor* thisx, PlayState* play) {
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if (sTakaraIsInitialized) {
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Actor_Kill(&this->actor);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ Already initialized ☆☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here ☆☆☆☆☆ \n") VT_RST);
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return;
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}
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