Remove debugging bits

This commit is contained in:
Tharo 2025-06-07 20:45:32 +01:00
parent f346b7fb6a
commit 6664dfed6d
2 changed files with 0 additions and 5 deletions

View File

@ -997,9 +997,6 @@ beginseg
name "gameplay_keep"
compress
romalign 0x1000
#if 0
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep.o"
#else
include "$(BUILD_DIR)/assets/objects/gameplay_keep/hilite_textures.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x400.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/link_textures.o"
@ -1139,7 +1136,6 @@ beginseg
include "$(BUILD_DIR)/assets/objects/gameplay_keep/circle_glow_textures.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/gameplay_keep_0x55DB0.o"
include "$(BUILD_DIR)/assets/objects/gameplay_keep/eff_spark_textures.o"
#endif
number 4
endseg

View File

@ -5,7 +5,6 @@ assets/misc/link_animetion/link_animetion.c
assets/misc/z_select_static/z_select_static.c
assets/objects/gameplay_dangeon_keep/gameplay_dangeon_keep.c
assets/objects/gameplay_field_keep/gameplay_field_keep.c
assets/objects/gameplay_keep/gameplay_keep.c
assets/objects/object_ahg/object_ahg.c
assets/objects/object_am/object_am.c
assets/objects/object_ane/object_ane.c