Update z_en_po_sisters.c

This commit is contained in:
blackgamma7 2025-12-09 01:17:45 -05:00
parent b230f8941d
commit 6975d63a30
1 changed files with 3 additions and 3 deletions

View File

@ -397,13 +397,13 @@ void EnPoSisters_ItemDrop(EnPoSisters* this, PlayState* play) {
(or destroy the decoys and herself if one decoy fails.)*/
void EnPoSisters_MegSetup(EnPoSisters* this, PlayState* play) {
Actor* actor1 =
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*1));
Actor* actor2 =
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*2));
Actor* actor3 =
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*3));
s32 pad;
s32 pad1;