mirror of https://github.com/zeldaret/oot.git
Update z_en_po_sisters.c
This commit is contained in:
parent
b230f8941d
commit
6975d63a30
|
|
@ -397,13 +397,13 @@ void EnPoSisters_ItemDrop(EnPoSisters* this, PlayState* play) {
|
|||
(or destroy the decoys and herself if one decoy fails.)*/
|
||||
void EnPoSisters_MegSetup(EnPoSisters* this, PlayState* play) {
|
||||
Actor* actor1 =
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
|
||||
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*1));
|
||||
Actor* actor2 =
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
|
||||
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*2));
|
||||
Actor* actor3 =
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x,this->actor.world.pos.y,
|
||||
Actor_Spawn(&play->actorCtx, play, ACTOR_EN_PO_SISTERS, this->actor.world.pos.x, this->actor.world.pos.y,
|
||||
this->actor.world.pos.z, 0, 0, 0, ((EN_PO_SISTERS_DECOY_PARAM)*3));
|
||||
s32 pad;
|
||||
s32 pad1;
|
||||
|
|
|
|||
Loading…
Reference in New Issue