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			Remove `// clang-format off` where used only for code style formatting
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				|  | @ -922,14 +922,14 @@ s16 func_8001F404(s16 dropId) { | |||
|     } | ||||
| 
 | ||||
|     // This is convoluted but it seems like it must be a single condition to match
 | ||||
|     // clang-format off
 | ||||
|     if (((dropId == ITEM00_BOMBS_A      || dropId == ITEM00_BOMBS_SPECIAL || dropId == ITEM00_BOMBS_B)      && INV_CONTENT(ITEM_BOMB) == ITEM_NONE) || | ||||
|         ((dropId == ITEM00_ARROWS_SMALL || dropId == ITEM00_ARROWS_MEDIUM || dropId == ITEM00_ARROWS_LARGE) && INV_CONTENT(ITEM_BOW) == ITEM_NONE) || | ||||
|         ((dropId == ITEM00_MAGIC_LARGE  || dropId == ITEM00_MAGIC_SMALL)                                    && gSaveContext.magicLevel == 0) || | ||||
|         ((dropId == ITEM00_SEEDS)                                                                           && INV_CONTENT(ITEM_SLINGSHOT) == ITEM_NONE)) { | ||||
|     if (((dropId == ITEM00_BOMBS_A || dropId == ITEM00_BOMBS_SPECIAL || dropId == ITEM00_BOMBS_B) && | ||||
|          INV_CONTENT(ITEM_BOMB) == ITEM_NONE) || | ||||
|         ((dropId == ITEM00_ARROWS_SMALL || dropId == ITEM00_ARROWS_MEDIUM || dropId == ITEM00_ARROWS_LARGE) && | ||||
|          INV_CONTENT(ITEM_BOW) == ITEM_NONE) || | ||||
|         ((dropId == ITEM00_MAGIC_LARGE || dropId == ITEM00_MAGIC_SMALL) && gSaveContext.magicLevel == 0) || | ||||
|         ((dropId == ITEM00_SEEDS) && INV_CONTENT(ITEM_SLINGSHOT) == ITEM_NONE)) { | ||||
|         return -1; | ||||
|     } | ||||
|     // clang-format on
 | ||||
| 
 | ||||
|     if (dropId == ITEM00_HEART && gSaveContext.healthCapacity == gSaveContext.health) { | ||||
|         return ITEM00_RUPEE_GREEN; | ||||
|  |  | |||
|  | @ -1062,14 +1062,12 @@ void Interface_SetSceneRestrictions(GlobalContext* globalCtx) { | |||
|     s16 i; | ||||
|     u8 currentScene; | ||||
| 
 | ||||
|     // clang-format off
 | ||||
|     interfaceCtx->restrictions.hGauge = interfaceCtx->restrictions.bButton = | ||||
|     interfaceCtx->restrictions.aButton = interfaceCtx->restrictions.bottles = | ||||
|     interfaceCtx->restrictions.tradeItems = interfaceCtx->restrictions.hookshot = | ||||
|     interfaceCtx->restrictions.ocarina = interfaceCtx->restrictions.warpSongs = | ||||
|     interfaceCtx->restrictions.sunsSong = interfaceCtx->restrictions.farores = | ||||
|     interfaceCtx->restrictions.dinsNayrus = interfaceCtx->restrictions.all = 0; | ||||
|     // clang-format on
 | ||||
|     interfaceCtx->restrictions.hGauge = interfaceCtx->restrictions.bButton = interfaceCtx->restrictions.aButton = | ||||
|         interfaceCtx->restrictions.bottles = interfaceCtx->restrictions.tradeItems = | ||||
|             interfaceCtx->restrictions.hookshot = interfaceCtx->restrictions.ocarina = | ||||
|                 interfaceCtx->restrictions.warpSongs = interfaceCtx->restrictions.sunsSong = | ||||
|                     interfaceCtx->restrictions.farores = interfaceCtx->restrictions.dinsNayrus = | ||||
|                         interfaceCtx->restrictions.all = 0; | ||||
| 
 | ||||
|     i = 0; | ||||
| 
 | ||||
|  | @ -2888,48 +2886,41 @@ void Interface_InitVertices(GlobalContext* globalCtx) { | |||
| 
 | ||||
|     interfaceCtx->actionVtx = Graph_Alloc(globalCtx->state.gfxCtx, 8 * sizeof(Vtx)); | ||||
| 
 | ||||
|     // clang-format off
 | ||||
|     interfaceCtx->actionVtx[0].v.ob[0] = | ||||
|     interfaceCtx->actionVtx[2].v.ob[0] = -14; | ||||
|     interfaceCtx->actionVtx[1].v.ob[0] = | ||||
|     interfaceCtx->actionVtx[3].v.ob[0] = interfaceCtx->actionVtx[0].v.ob[0] + 28; | ||||
|     interfaceCtx->actionVtx[0].v.ob[0] = interfaceCtx->actionVtx[2].v.ob[0] = -14; | ||||
|     interfaceCtx->actionVtx[1].v.ob[0] = interfaceCtx->actionVtx[3].v.ob[0] = interfaceCtx->actionVtx[0].v.ob[0] + 28; | ||||
| 
 | ||||
|     interfaceCtx->actionVtx[0].v.ob[1] = | ||||
|     interfaceCtx->actionVtx[1].v.ob[1] = 14; | ||||
|     interfaceCtx->actionVtx[2].v.ob[1] = | ||||
|     interfaceCtx->actionVtx[3].v.ob[1] = interfaceCtx->actionVtx[0].v.ob[1] - 28; | ||||
|     interfaceCtx->actionVtx[0].v.ob[1] = interfaceCtx->actionVtx[1].v.ob[1] = 14; | ||||
|     interfaceCtx->actionVtx[2].v.ob[1] = interfaceCtx->actionVtx[3].v.ob[1] = interfaceCtx->actionVtx[0].v.ob[1] - 28; | ||||
| 
 | ||||
|     interfaceCtx->actionVtx[4].v.ob[0] = | ||||
|     interfaceCtx->actionVtx[6].v.ob[0] = -(XREG(21) / 2); | ||||
|     interfaceCtx->actionVtx[5].v.ob[0] = | ||||
|     interfaceCtx->actionVtx[7].v.ob[0] = interfaceCtx->actionVtx[4].v.ob[0] + XREG(21); | ||||
|     interfaceCtx->actionVtx[4].v.ob[0] = interfaceCtx->actionVtx[6].v.ob[0] = -(XREG(21) / 2); | ||||
|     interfaceCtx->actionVtx[5].v.ob[0] = interfaceCtx->actionVtx[7].v.ob[0] = | ||||
|         interfaceCtx->actionVtx[4].v.ob[0] + XREG(21); | ||||
| 
 | ||||
|     interfaceCtx->actionVtx[4].v.ob[1] = | ||||
|     interfaceCtx->actionVtx[5].v.ob[1] = XREG(28) / 2; | ||||
|     interfaceCtx->actionVtx[6].v.ob[1] = | ||||
|     interfaceCtx->actionVtx[7].v.ob[1] = interfaceCtx->actionVtx[4].v.ob[1] - XREG(28); | ||||
|     interfaceCtx->actionVtx[4].v.ob[1] = interfaceCtx->actionVtx[5].v.ob[1] = XREG(28) / 2; | ||||
|     interfaceCtx->actionVtx[6].v.ob[1] = interfaceCtx->actionVtx[7].v.ob[1] = | ||||
|         interfaceCtx->actionVtx[4].v.ob[1] - XREG(28); | ||||
| 
 | ||||
|     for (i = 0; i < 8; i += 4) { | ||||
|         interfaceCtx->actionVtx[i].v.ob[2] = interfaceCtx->actionVtx[i+1].v.ob[2] = | ||||
|         interfaceCtx->actionVtx[i+2].v.ob[2] = interfaceCtx->actionVtx[i+3].v.ob[2] = 0; | ||||
|         interfaceCtx->actionVtx[i].v.ob[2] = interfaceCtx->actionVtx[i + 1].v.ob[2] = | ||||
|             interfaceCtx->actionVtx[i + 2].v.ob[2] = interfaceCtx->actionVtx[i + 3].v.ob[2] = 0; | ||||
| 
 | ||||
|         interfaceCtx->actionVtx[i].v.flag = interfaceCtx->actionVtx[i+1].v.flag = | ||||
|         interfaceCtx->actionVtx[i+2].v.flag = interfaceCtx->actionVtx[i+3].v.flag = 0; | ||||
|         interfaceCtx->actionVtx[i].v.flag = interfaceCtx->actionVtx[i + 1].v.flag = | ||||
|             interfaceCtx->actionVtx[i + 2].v.flag = interfaceCtx->actionVtx[i + 3].v.flag = 0; | ||||
| 
 | ||||
|         interfaceCtx->actionVtx[i].v.tc[0] = interfaceCtx->actionVtx[i].v.tc[1] = | ||||
|         interfaceCtx->actionVtx[i+1].v.tc[1] = interfaceCtx->actionVtx[i+2].v.tc[0] = 0; | ||||
|         interfaceCtx->actionVtx[i+1].v.tc[0] = interfaceCtx->actionVtx[i+2].v.tc[1] = | ||||
|         interfaceCtx->actionVtx[i+3].v.tc[0] = interfaceCtx->actionVtx[i+3].v.tc[1] = 1024; | ||||
|             interfaceCtx->actionVtx[i + 1].v.tc[1] = interfaceCtx->actionVtx[i + 2].v.tc[0] = 0; | ||||
|         interfaceCtx->actionVtx[i + 1].v.tc[0] = interfaceCtx->actionVtx[i + 2].v.tc[1] = | ||||
|             interfaceCtx->actionVtx[i + 3].v.tc[0] = interfaceCtx->actionVtx[i + 3].v.tc[1] = 1024; | ||||
| 
 | ||||
|         interfaceCtx->actionVtx[i].v.cn[0] = interfaceCtx->actionVtx[i+1].v.cn[0] = | ||||
|         interfaceCtx->actionVtx[i+2].v.cn[0] = interfaceCtx->actionVtx[i+3].v.cn[0] = | ||||
|         interfaceCtx->actionVtx[i].v.cn[1] = interfaceCtx->actionVtx[i+1].v.cn[1] = | ||||
|         interfaceCtx->actionVtx[i+2].v.cn[1] = interfaceCtx->actionVtx[i+3].v.cn[1] = | ||||
|         interfaceCtx->actionVtx[i].v.cn[2] = interfaceCtx->actionVtx[i+1].v.cn[2] = | ||||
|         interfaceCtx->actionVtx[i+2].v.cn[2] = interfaceCtx->actionVtx[i+3].v.cn[2] = 255; | ||||
|         interfaceCtx->actionVtx[i].v.cn[0] = interfaceCtx->actionVtx[i + 1].v.cn[0] = | ||||
|             interfaceCtx->actionVtx[i + 2].v.cn[0] = interfaceCtx->actionVtx[i + 3].v.cn[0] = | ||||
|                 interfaceCtx->actionVtx[i].v.cn[1] = interfaceCtx->actionVtx[i + 1].v.cn[1] = | ||||
|                     interfaceCtx->actionVtx[i + 2].v.cn[1] = interfaceCtx->actionVtx[i + 3].v.cn[1] = | ||||
|                         interfaceCtx->actionVtx[i].v.cn[2] = interfaceCtx->actionVtx[i + 1].v.cn[2] = | ||||
|                             interfaceCtx->actionVtx[i + 2].v.cn[2] = interfaceCtx->actionVtx[i + 3].v.cn[2] = 255; | ||||
| 
 | ||||
|         interfaceCtx->actionVtx[i].v.cn[3] = interfaceCtx->actionVtx[i+1].v.cn[3] = | ||||
|         interfaceCtx->actionVtx[i+2].v.cn[3] = interfaceCtx->actionVtx[i+3].v.cn[3] = 255; | ||||
|         interfaceCtx->actionVtx[i].v.cn[3] = interfaceCtx->actionVtx[i + 1].v.cn[3] = | ||||
|             interfaceCtx->actionVtx[i + 2].v.cn[3] = interfaceCtx->actionVtx[i + 3].v.cn[3] = 255; | ||||
|     } | ||||
| 
 | ||||
|     interfaceCtx->actionVtx[5].v.tc[0] = interfaceCtx->actionVtx[7].v.tc[0] = 1536; | ||||
|  | @ -2943,25 +2934,25 @@ void Interface_InitVertices(GlobalContext* globalCtx) { | |||
|     interfaceCtx->beatingHeartVtx[2].v.ob[1] = interfaceCtx->beatingHeartVtx[3].v.ob[1] = -8; | ||||
| 
 | ||||
|     interfaceCtx->beatingHeartVtx[0].v.ob[2] = interfaceCtx->beatingHeartVtx[1].v.ob[2] = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.ob[2] = interfaceCtx->beatingHeartVtx[3].v.ob[2] = 0; | ||||
|         interfaceCtx->beatingHeartVtx[2].v.ob[2] = interfaceCtx->beatingHeartVtx[3].v.ob[2] = 0; | ||||
| 
 | ||||
|     interfaceCtx->beatingHeartVtx[0].v.flag = interfaceCtx->beatingHeartVtx[1].v.flag = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.flag = interfaceCtx->beatingHeartVtx[3].v.flag = 0; | ||||
|         interfaceCtx->beatingHeartVtx[2].v.flag = interfaceCtx->beatingHeartVtx[3].v.flag = 0; | ||||
| 
 | ||||
|     interfaceCtx->beatingHeartVtx[0].v.tc[0] = interfaceCtx->beatingHeartVtx[0].v.tc[1] = | ||||
|     interfaceCtx->beatingHeartVtx[1].v.tc[1] = interfaceCtx->beatingHeartVtx[2].v.tc[0] = 0; | ||||
|         interfaceCtx->beatingHeartVtx[1].v.tc[1] = interfaceCtx->beatingHeartVtx[2].v.tc[0] = 0; | ||||
|     interfaceCtx->beatingHeartVtx[1].v.tc[0] = interfaceCtx->beatingHeartVtx[2].v.tc[1] = | ||||
|     interfaceCtx->beatingHeartVtx[3].v.tc[0] = interfaceCtx->beatingHeartVtx[3].v.tc[1] = 512; | ||||
|         interfaceCtx->beatingHeartVtx[3].v.tc[0] = interfaceCtx->beatingHeartVtx[3].v.tc[1] = 512; | ||||
| 
 | ||||
|     interfaceCtx->beatingHeartVtx[0].v.cn[0] = interfaceCtx->beatingHeartVtx[1].v.cn[0] = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.cn[0] = interfaceCtx->beatingHeartVtx[3].v.cn[0] = | ||||
|     interfaceCtx->beatingHeartVtx[0].v.cn[1] = interfaceCtx->beatingHeartVtx[1].v.cn[1] = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.cn[1] = interfaceCtx->beatingHeartVtx[3].v.cn[1] = | ||||
|     interfaceCtx->beatingHeartVtx[0].v.cn[2] = interfaceCtx->beatingHeartVtx[1].v.cn[2] = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.cn[2] = interfaceCtx->beatingHeartVtx[3].v.cn[2] = | ||||
|     interfaceCtx->beatingHeartVtx[0].v.cn[3] = interfaceCtx->beatingHeartVtx[1].v.cn[3] = | ||||
|     interfaceCtx->beatingHeartVtx[2].v.cn[3] = interfaceCtx->beatingHeartVtx[3].v.cn[3] = 255; | ||||
|     // clang-format on
 | ||||
|         interfaceCtx->beatingHeartVtx[2].v.cn[0] = interfaceCtx->beatingHeartVtx[3].v.cn[0] = | ||||
|             interfaceCtx->beatingHeartVtx[0].v.cn[1] = interfaceCtx->beatingHeartVtx[1].v.cn[1] = | ||||
|                 interfaceCtx->beatingHeartVtx[2].v.cn[1] = interfaceCtx->beatingHeartVtx[3].v.cn[1] = | ||||
|                     interfaceCtx->beatingHeartVtx[0].v.cn[2] = interfaceCtx->beatingHeartVtx[1].v.cn[2] = | ||||
|                         interfaceCtx->beatingHeartVtx[2].v.cn[2] = interfaceCtx->beatingHeartVtx[3].v.cn[2] = | ||||
|                             interfaceCtx->beatingHeartVtx[0].v.cn[3] = interfaceCtx->beatingHeartVtx[1].v.cn[3] = | ||||
|                                 interfaceCtx->beatingHeartVtx[2].v.cn[3] = interfaceCtx->beatingHeartVtx[3].v.cn[3] = | ||||
|                                     255; | ||||
| } | ||||
| 
 | ||||
| void func_8008A8B8(GlobalContext* globalCtx, s32 topY, s32 bottomY, s32 leftX, s32 rightX) { | ||||
|  |  | |||
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