`object_zo`: finalize, split and commit (#2624)

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Dragorn421 2025-06-11 01:36:16 +02:00 committed by GitHub
parent dba40d9dc3
commit 7ddd468ed6
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13 changed files with 495 additions and 22 deletions

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#include "object_zo.h"
#include "gfx.h"
#define gZoraBubblesTex_WIDTH 16
#define gZoraBubblesTex_HEIGHT 16
u64 gZoraBubblesTex[TEX_LEN(u64, gZoraBubblesTex_WIDTH, gZoraBubblesTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraBubblesTex.ia8.inc.c"
};
Vtx gZoraBubblesModelVtx[] = {
#include "assets/objects/object_zo/gZoraBubblesModelVtx.inc.c"
};
Gfx gZoraBubblesMaterialDL[12] = {
#include "assets/objects/object_zo/gZoraBubblesMaterialDL.inc.c"
};
Gfx gZoraBubblesModelDL[3] = {
#include "assets/objects/object_zo/gZoraBubblesModelDL.inc.c"
};

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#include "object_zo.h"
#include "assets/objects/gameplay_keep/gameplay_keep.h"
Gfx gZoraRipplesMaterialDL[13] = {
#include "assets/objects/object_zo/gZoraRipplesMaterialDL.inc.c"
};
Gfx gZoraRipplesModelDL[3] = {
#include "assets/objects/object_zo/gZoraRipplesModelDL.inc.c"
};

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#include "object_zo.h"
#include "gfx.h"
#define gZoraSplashesTex_WIDTH 16
#define gZoraSplashesTex_HEIGHT 16
u64 gZoraSplashesTex[TEX_LEN(u64, gZoraSplashesTex_WIDTH, gZoraSplashesTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraSplashesTex.i8.inc.c"
};
Vtx gZoraSplashesModelVtx[] = {
#include "assets/objects/object_zo/gZoraSplashesModelVtx.inc.c"
};
Gfx gZoraSplashesMaterialDL[14] = {
#include "assets/objects/object_zo/gZoraSplashesMaterialDL.inc.c"
};
Gfx gZoraSplashesModelDL[3] = {
#include "assets/objects/object_zo/gZoraSplashesModelDL.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
s16 gZoraHandsOnHipsTappingFootFrameData[] = {
#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootFrameData.inc.c"
};
JointIndex gZoraHandsOnHipsTappingFootJointIndices[] = {
#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootJointIndices.inc.c"
};
AnimationHeader gZoraHandsOnHipsTappingFootAnim = {
#include "assets/objects/object_zo/gZoraHandsOnHipsTappingFootAnim.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
s16 gZoraIdleFrameData[] = {
#include "assets/objects/object_zo/gZoraIdleFrameData.inc.c"
};
JointIndex gZoraIdleJointIndices[] = {
#include "assets/objects/object_zo/gZoraIdleJointIndices.inc.c"
};
AnimationHeader gZoraIdleAnim = {
#include "assets/objects/object_zo/gZoraIdleAnim.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
s16 gZoraOpenArmsFrameData[] = {
#include "assets/objects/object_zo/gZoraOpenArmsFrameData.inc.c"
};
JointIndex gZoraOpenArmsJointIndices[] = {
#include "assets/objects/object_zo/gZoraOpenArmsJointIndices.inc.c"
};
AnimationHeader gZoraOpenArmsAnim = {
#include "assets/objects/object_zo/gZoraOpenArmsAnim.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
#include "gfx.h"
u64 gZoraTLUT[] = {
#include "assets/objects/object_zo/gZoraTLUT.tlut.rgba16.inc.c"
};
#define gZoraFinTex_WIDTH 32
#define gZoraFinTex_HEIGHT 32
u64 gZoraFinTex[TEX_LEN(u64, gZoraFinTex_WIDTH, gZoraFinTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraFinTex.ci8.tlut_gZoraTLUT.inc.c"
};
#define gZoraHeadTailTex_WIDTH 32
#define gZoraHeadTailTex_HEIGHT 64
u64 gZoraHeadTailTex[TEX_LEN(u64, gZoraHeadTailTex_WIDTH, gZoraHeadTailTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraHeadTailTex.ci8.tlut_gZoraTLUT.inc.c"
};
#define gZoraHeadTex_WIDTH 8
#define gZoraHeadTex_HEIGHT 8
u64 gZoraHeadTex[TEX_LEN(u64, gZoraHeadTex_WIDTH, gZoraHeadTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraHeadTex.ci8.tlut_gZoraTLUT.inc.c"
};
u64 gZoraEyeOpenTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
#include "assets/objects/object_zo/gZoraEyeOpenTex.rgba16.inc.c"
};
u64 gZoraEyeHalfTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
#include "assets/objects/object_zo/gZoraEyeHalfTex.rgba16.inc.c"
};
u64 gZoraEyeClosedTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)] = {
#include "assets/objects/object_zo/gZoraEyeClosedTex.rgba16.inc.c"
};
#define gZoraMouthTex_WIDTH 32
#define gZoraMouthTex_HEIGHT 32
u64 gZoraMouthTex[TEX_LEN(u64, gZoraMouthTex_WIDTH, gZoraMouthTex_HEIGHT, 16)] = {
#include "assets/objects/object_zo/gZoraMouthTex.rgba16.inc.c"
};
#define gZoraHandTex_WIDTH 16
#define gZoraHandTex_HEIGHT 16
u64 gZoraHandTex[TEX_LEN(u64, gZoraHandTex_WIDTH, gZoraHandTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraHandTex.ci8.tlut_gZoraTLUT.inc.c"
};
#define gZoraKneeTex_WIDTH 8
#define gZoraKneeTex_HEIGHT 8
u64 gZoraKneeTex[TEX_LEN(u64, gZoraKneeTex_WIDTH, gZoraKneeTex_HEIGHT, 8)] = {
#include "assets/objects/object_zo/gZoraKneeTex.ci8.tlut_gZoraTLUT.inc.c"
};
Vtx gZoraHeadTailFinVtx[] = {
#include "assets/objects/object_zo/gZoraHeadTailFinVtx.inc.c"
};
Vtx gZoraHeadTail3Vtx[] = {
#include "assets/objects/object_zo/gZoraHeadTail3Vtx.inc.c"
};
Vtx gZoraHeadTail2Vtx[] = {
#include "assets/objects/object_zo/gZoraHeadTail2Vtx.inc.c"
};
Vtx gZoraHeadTail1Vtx[] = {
#include "assets/objects/object_zo/gZoraHeadTail1Vtx.inc.c"
};
Vtx gZoraHeadVtx[] = {
#include "assets/objects/object_zo/gZoraHeadVtx.inc.c"
};
Vtx gZoraLeftHandVtx[] = {
#include "assets/objects/object_zo/gZoraLeftHandVtx.inc.c"
};
Vtx gZoraLeftForearmVtx[] = {
#include "assets/objects/object_zo/gZoraLeftForearmVtx.inc.c"
};
Vtx gZoraLeftArmVtx[] = {
#include "assets/objects/object_zo/gZoraLeftArmVtx.inc.c"
};
Vtx gZoraRightHandVtx[] = {
#include "assets/objects/object_zo/gZoraRightHandVtx.inc.c"
};
Vtx gZoraRightForearmVtx[] = {
#include "assets/objects/object_zo/gZoraRightForearmVtx.inc.c"
};
Vtx gZoraRightArmVtx[] = {
#include "assets/objects/object_zo/gZoraRightArmVtx.inc.c"
};
Vtx gZoraTorsoVtx[] = {
#include "assets/objects/object_zo/gZoraTorsoVtx.inc.c"
};
Vtx gZoraLeftFootVtx[] = {
#include "assets/objects/object_zo/gZoraLeftFootVtx.inc.c"
};
Vtx gZoraLeftShinVtx[] = {
#include "assets/objects/object_zo/gZoraLeftShinVtx.inc.c"
};
Vtx gZoraLeftThighsVtx[] = {
#include "assets/objects/object_zo/gZoraLeftThighsVtx.inc.c"
};
Vtx gZoraRightFootVtx[] = {
#include "assets/objects/object_zo/gZoraRightFootVtx.inc.c"
};
Vtx gZoraRightShinVtx[] = {
#include "assets/objects/object_zo/gZoraRightShinVtx.inc.c"
};
Vtx gZoraRightThighsVtx[] = {
#include "assets/objects/object_zo/gZoraRightThighsVtx.inc.c"
};
Vtx gZoraPelvisVtx[] = {
#include "assets/objects/object_zo/gZoraPelvisVtx.inc.c"
};
Gfx gZoraPelvisDL[53] = {
#include "assets/objects/object_zo/gZoraPelvisDL.inc.c"
};
Gfx gZoraTorsoDL[111] = {
#include "assets/objects/object_zo/gZoraTorsoDL.inc.c"
};
Gfx gZoraHeadDL[79] = {
#include "assets/objects/object_zo/gZoraHeadDL.inc.c"
};
Gfx gZoraHeadTail1DL[52] = {
#include "assets/objects/object_zo/gZoraHeadTail1DL.inc.c"
};
Gfx gZoraHeadTail2DL[51] = {
#include "assets/objects/object_zo/gZoraHeadTail2DL.inc.c"
};
Gfx gZoraHeadTail3DL[51] = {
#include "assets/objects/object_zo/gZoraHeadTail3DL.inc.c"
};
Gfx gZoraHeadTailFinDL[72] = {
#include "assets/objects/object_zo/gZoraHeadTailFinDL.inc.c"
};
Gfx gZoraRightArmDL[76] = {
#include "assets/objects/object_zo/gZoraRightArmDL.inc.c"
};
Gfx gZoraRightForearmDL[92] = {
#include "assets/objects/object_zo/gZoraRightForearmDL.inc.c"
};
Gfx gZoraRightHandDL[65] = {
#include "assets/objects/object_zo/gZoraRightHandDL.inc.c"
};
Gfx gZoraLeftArmDL[76] = {
#include "assets/objects/object_zo/gZoraLeftArmDL.inc.c"
};
Gfx gZoraLeftForearmDL[92] = {
#include "assets/objects/object_zo/gZoraLeftForearmDL.inc.c"
};
Gfx gZoraLeftHandDL[65] = {
#include "assets/objects/object_zo/gZoraLeftHandDL.inc.c"
};
Gfx gZoraRightThighsDL[92] = {
#include "assets/objects/object_zo/gZoraRightThighsDL.inc.c"
};
Gfx gZoraRightShinDL[91] = {
#include "assets/objects/object_zo/gZoraRightShinDL.inc.c"
};
Gfx gZoraRightFootDL[89] = {
#include "assets/objects/object_zo/gZoraRightFootDL.inc.c"
};
Gfx gZoraLeftThighsDL[92] = {
#include "assets/objects/object_zo/gZoraLeftThighsDL.inc.c"
};
Gfx gZoraLeftShinDL[91] = {
#include "assets/objects/object_zo/gZoraLeftShinDL.inc.c"
};
Gfx gZoraLeftFootDL[89] = {
#include "assets/objects/object_zo/gZoraLeftFootDL.inc.c"
};
StandardLimb gZoraPelvisLimb = {
#include "assets/objects/object_zo/gZoraPelvisLimb.inc.c"
};
StandardLimb gZoraLeftThighsLimb = {
#include "assets/objects/object_zo/gZoraLeftThighsLimb.inc.c"
};
StandardLimb gZoraLeftShinLimb = {
#include "assets/objects/object_zo/gZoraLeftShinLimb.inc.c"
};
StandardLimb gZoraLeftFootLimb = {
#include "assets/objects/object_zo/gZoraLeftFootLimb.inc.c"
};
StandardLimb gZoraRightThighsLimb = {
#include "assets/objects/object_zo/gZoraRightThighsLimb.inc.c"
};
StandardLimb gZoraRightShinLimb = {
#include "assets/objects/object_zo/gZoraRightShinLimb.inc.c"
};
StandardLimb gZoraRightFootLimb = {
#include "assets/objects/object_zo/gZoraRightFootLimb.inc.c"
};
StandardLimb gZoraTorsoLimb = {
#include "assets/objects/object_zo/gZoraTorsoLimb.inc.c"
};
StandardLimb gZoraLeftArmLimb = {
#include "assets/objects/object_zo/gZoraLeftArmLimb.inc.c"
};
StandardLimb gZoraLeftForearmLimb = {
#include "assets/objects/object_zo/gZoraLeftForearmLimb.inc.c"
};
StandardLimb gZoraLeftHandLimb = {
#include "assets/objects/object_zo/gZoraLeftHandLimb.inc.c"
};
StandardLimb gZoraRightArmLimb = {
#include "assets/objects/object_zo/gZoraRightArmLimb.inc.c"
};
StandardLimb gZoraRightForearmLimb = {
#include "assets/objects/object_zo/gZoraRightForearmLimb.inc.c"
};
StandardLimb gZoraRightHandLimb = {
#include "assets/objects/object_zo/gZoraRightHandLimb.inc.c"
};
StandardLimb gZoraHeadLimb = {
#include "assets/objects/object_zo/gZoraHeadLimb.inc.c"
};
StandardLimb gZoraHeadTail1Limb = {
#include "assets/objects/object_zo/gZoraHeadTail1Limb.inc.c"
};
StandardLimb gZoraHeadTail2Limb = {
#include "assets/objects/object_zo/gZoraHeadTail2Limb.inc.c"
};
StandardLimb gZoraHeadTail3Limb = {
#include "assets/objects/object_zo/gZoraHeadTail3Limb.inc.c"
};
StandardLimb gZoraHeadTailFinLimb = {
#include "assets/objects/object_zo/gZoraHeadTailFinLimb.inc.c"
};
void* gZoraLimbs[] = {
#include "assets/objects/object_zo/gZoraLimbs.inc.c"
};
FlexSkeletonHeader gZoraSkel = {
#include "assets/objects/object_zo/gZoraSkel.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
s16 gZoraSurfaceFrameData[] = {
#include "assets/objects/object_zo/gZoraSurfaceFrameData.inc.c"
};
JointIndex gZoraSurfaceJointIndices[] = {
#include "assets/objects/object_zo/gZoraSurfaceJointIndices.inc.c"
};
AnimationHeader gZoraSurfaceAnim = {
#include "assets/objects/object_zo/gZoraSurfaceAnim.inc.c"
};

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#include "object_zo.h"
#include "array_count.h"
s16 gZoraThrowRupeesFrameData[] = {
#include "assets/objects/object_zo/gZoraThrowRupeesFrameData.inc.c"
};
JointIndex gZoraThrowRupeesJointIndices[] = {
#include "assets/objects/object_zo/gZoraThrowRupeesJointIndices.inc.c"
};
AnimationHeader gZoraThrowRupeesAnim = {
#include "assets/objects/object_zo/gZoraThrowRupeesAnim.inc.c"
};

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#ifndef OBJECT_ZO_H
#define OBJECT_ZO_H
#include "ultra64.h"
#include "animation.h"
#include "tex_len.h"
extern Gfx gZoraBubblesMaterialDL[12];
extern Gfx gZoraBubblesModelDL[3];
extern Gfx gZoraSplashesMaterialDL[14];
extern Gfx gZoraSplashesModelDL[3];
extern Gfx gZoraRipplesMaterialDL[13];
extern Gfx gZoraRipplesModelDL[3];
extern AnimationHeader gZoraHandsOnHipsTappingFootAnim;
extern AnimationHeader gZoraOpenArmsAnim;
extern AnimationHeader gZoraThrowRupeesAnim;
extern AnimationHeader gZoraSurfaceAnim;
extern AnimationHeader gZoraIdleAnim;
#define ZORA_EYE_TEX_WIDTH 32
#define ZORA_EYE_TEX_HEIGHT 32
extern u64 gZoraEyeOpenTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
extern u64 gZoraEyeHalfTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
extern u64 gZoraEyeClosedTex[TEX_LEN(u64, ZORA_EYE_TEX_WIDTH, ZORA_EYE_TEX_HEIGHT, 16)];
typedef enum ZoraLimb {
/* 0 */ ZORA_LIMB_NONE,
/* 1 */ ZORA_LIMB_PELVIS,
/* 2 */ ZORA_LIMB_LEFT_THIGHS,
/* 3 */ ZORA_LIMB_LEFT_SHIN,
/* 4 */ ZORA_LIMB_LEFT_FOOT,
/* 5 */ ZORA_LIMB_RIGHT_THIGHS,
/* 6 */ ZORA_LIMB_RIGHT_SHIN,
/* 7 */ ZORA_LIMB_RIGHT_FOOT,
/* 8 */ ZORA_LIMB_TORSO,
/* 9 */ ZORA_LIMB_LEFT_ARM,
/* 10 */ ZORA_LIMB_LEFT_FOREARM,
/* 11 */ ZORA_LIMB_LEFT_HAND,
/* 12 */ ZORA_LIMB_RIGHT_ARM,
/* 13 */ ZORA_LIMB_RIGHT_FOREARM,
/* 14 */ ZORA_LIMB_RIGHT_HAND,
/* 15 */ ZORA_LIMB_HEAD,
/* 16 */ ZORA_LIMB_HEAD_TAIL_1,
/* 17 */ ZORA_LIMB_HEAD_TAIL_2,
/* 18 */ ZORA_LIMB_HEAD_TAIL_3,
/* 19 */ ZORA_LIMB_HEAD_TAIL_FIN,
/* 20 */ ZORA_LIMB_MAX
} ZoraLimb;
extern FlexSkeletonHeader gZoraSkel;
#endif

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<Root> <Root>
<ExternalFile OutPath="assets/objects/gameplay_keep"/> <ExternalFile OutPath="assets/objects/gameplay_keep"/>
<File Name="object_zo" Segment="6"> <File Name="object_zo" Segment="6">
<Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" Offset="0xBFA8"/> <Skeleton Name="gZoraSkel" Type="Flex" LimbType="Standard" LimbNone="ZORA_LIMB_NONE" LimbMax="ZORA_LIMB_MAX" EnumName="ZoraLimb" Offset="0xBFA8"/>
<Limb Name="gZoraPelvisLimb" LimbType="Standard" Offset="0xBE78"/> <Limb Name="gZoraPelvisLimb" LimbType="Standard" EnumName="ZORA_LIMB_PELVIS" Offset="0xBE78"/>
<Array Name="gZoraPelvisVtx" Count="31" Offset="0x8E50"> <Array Name="gZoraPelvisVtx" Count="31" Offset="0x8E50">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraPelvisDL" Offset="0x9040"/> <DList Name="gZoraPelvisDL" Offset="0x9040"/>
<!-- Left leg --> <!-- Left leg -->
<Limb Name="gZoraLeftThighsLimb" LimbType="Standard" Offset="0xBE84"/> <Limb Name="gZoraLeftThighsLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_THIGHS" Offset="0xBE84"/>
<Array Name="gZoraLeftThighsVtx" Count="44" Offset="0x83D0"> <Array Name="gZoraLeftThighsVtx" Count="44" Offset="0x83D0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftThighsDL" Offset="0xB5F8"/> <DList Name="gZoraLeftThighsDL" Offset="0xB5F8"/>
<Limb Name="gZoraLeftShinLimb" LimbType="Standard" Offset="0xBE90"/> <Limb Name="gZoraLeftShinLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_SHIN" Offset="0xBE90"/>
<Array Name="gZoraLeftShinVtx" Count="41" Offset="0x8140"> <Array Name="gZoraLeftShinVtx" Count="41" Offset="0x8140">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftShinDL" Offset="0xB8D8"/> <DList Name="gZoraLeftShinDL" Offset="0xB8D8"/>
<Limb Name="gZoraLeftFootLimb" LimbType="Standard" Offset="0xBE9C"/> <Limb Name="gZoraLeftFootLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_FOOT" Offset="0xBE9C"/>
<Array Name="gZoraLeftFootVtx" Count="39" Offset="0x7ED0"> <Array Name="gZoraLeftFootVtx" Count="39" Offset="0x7ED0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftFootDL" Offset="0xBBB0"/> <DList Name="gZoraLeftFootDL" Offset="0xBBB0"/>
<!-- Right leg --> <!-- Right leg -->
<Limb Name="gZoraRightThighsLimb" LimbType="Standard" Offset="0xBEA8"/> <Limb Name="gZoraRightThighsLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_THIGHS" Offset="0xBEA8"/>
<Array Name="gZoraRightThighsVtx" Count="44" Offset="0x8B90"> <Array Name="gZoraRightThighsVtx" Count="44" Offset="0x8B90">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightThighsDL" Offset="0xAD78"/> <DList Name="gZoraRightThighsDL" Offset="0xAD78"/>
<Limb Name="gZoraRightShinLimb" LimbType="Standard" Offset="0xBEB4"/> <Limb Name="gZoraRightShinLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_SHIN" Offset="0xBEB4"/>
<Array Name="gZoraRightShinVtx" Count="41" Offset="0x8900"> <Array Name="gZoraRightShinVtx" Count="41" Offset="0x8900">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightShinDL" Offset="0xB058"/> <DList Name="gZoraRightShinDL" Offset="0xB058"/>
<Limb Name="gZoraRightFootLimb" LimbType="Standard" Offset="0xBEC0"/> <Limb Name="gZoraRightFootLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_FOOT" Offset="0xBEC0"/>
<Array Name="gZoraRightFootVtx" Count="39" Offset="0x8690"> <Array Name="gZoraRightFootVtx" Count="39" Offset="0x8690">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightFootDL" Offset="0xB330"/> <DList Name="gZoraRightFootDL" Offset="0xB330"/>
<Limb Name="gZoraTorsoLimb" LimbType="Standard" Offset="0xBECC"/> <Limb Name="gZoraTorsoLimb" LimbType="Standard" EnumName="ZORA_LIMB_TORSO" Offset="0xBECC"/>
<Array Name="gZoraTorsoVtx" Count="106" Offset="0x7830"> <Array Name="gZoraTorsoVtx" Count="106" Offset="0x7830">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraTorsoDL" Offset="0x91E8"/> <DList Name="gZoraTorsoDL" Offset="0x91E8"/>
<!-- Left arm --> <!-- Left arm -->
<Limb Name="gZoraLeftArmLimb" LimbType="Standard" Offset="0xBED8"/> <Limb Name="gZoraLeftArmLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_ARM" Offset="0xBED8"/>
<Array Name="gZoraLeftArmVtx" Count="38" Offset="0x6ED0"> <Array Name="gZoraLeftArmVtx" Count="38" Offset="0x6ED0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftArmDL" Offset="0xA630"/> <DList Name="gZoraLeftArmDL" Offset="0xA630"/>
<Limb Name="gZoraLeftForearmLimb" LimbType="Standard" Offset="0xBEE4"/> <Limb Name="gZoraLeftForearmLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_FOREARM" Offset="0xBEE4"/>
<Array Name="gZoraLeftForearmVtx" Count="33" Offset="0x6CC0"> <Array Name="gZoraLeftForearmVtx" Count="33" Offset="0x6CC0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftForearmDL" Offset="0xA890"/> <DList Name="gZoraLeftForearmDL" Offset="0xA890"/>
<Limb Name="gZoraLeftHandLimb" LimbType="Standard" Offset="0xBEF0"/> <Limb Name="gZoraLeftHandLimb" LimbType="Standard" EnumName="ZORA_LIMB_LEFT_HAND" Offset="0xBEF0"/>
<Array Name="gZoraLeftHandVtx" Count="41" Offset="0x6A30"> <Array Name="gZoraLeftHandVtx" Count="41" Offset="0x6A30">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraLeftHandDL" Offset="0xAB70"/> <DList Name="gZoraLeftHandDL" Offset="0xAB70"/>
<!-- Right arm --> <!-- Right arm -->
<Limb Name="gZoraRightArmLimb" LimbType="Standard" Offset="0xBEFC"/> <Limb Name="gZoraRightArmLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_ARM" Offset="0xBEFC"/>
<Array Name="gZoraRightArmVtx" Count="38" Offset="0x75D0"> <Array Name="gZoraRightArmVtx" Count="38" Offset="0x75D0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightArmDL" Offset="0x9EE8"/> <DList Name="gZoraRightArmDL" Offset="0x9EE8"/>
<Limb Name="gZoraRightForearmLimb" LimbType="Standard" Offset="0xBF08"/> <Limb Name="gZoraRightForearmLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_FOREARM" Offset="0xBF08"/>
<Array Name="gZoraRightForearmVtx" Count="33" Offset="0x73C0"> <Array Name="gZoraRightForearmVtx" Count="33" Offset="0x73C0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightForearmDL" Offset="0xA148"/> <DList Name="gZoraRightForearmDL" Offset="0xA148"/>
<Limb Name="gZoraRightHandLimb" LimbType="Standard" Offset="0xBF14"/> <Limb Name="gZoraRightHandLimb" LimbType="Standard" EnumName="ZORA_LIMB_RIGHT_HAND" Offset="0xBF14"/>
<Array Name="gZoraRightHandVtx" Count="41" Offset="0x7130"> <Array Name="gZoraRightHandVtx" Count="41" Offset="0x7130">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraRightHandDL" Offset="0xA428"/> <DList Name="gZoraRightHandDL" Offset="0xA428"/>
<!-- Head and head tail --> <!-- Head and head tail -->
<Limb Name="gZoraHeadLimb" LimbType="Standard" Offset="0xBF20"/> <Limb Name="gZoraHeadLimb" LimbType="Standard" EnumName="ZORA_LIMB_HEAD" Offset="0xBF20"/>
<Array Name="gZoraHeadVtx" Count="75" Offset="0x6580"> <Array Name="gZoraHeadVtx" Count="75" Offset="0x6580">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraHeadDL" Offset="0x9560"/> <DList Name="gZoraHeadDL" Offset="0x9560"/>
<Limb Name="gZoraHeadTail1Limb" LimbType="Standard" Offset="0xBF2C"/> <Limb Name="gZoraHeadTail1Limb" LimbType="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_1" Offset="0xBF2C"/>
<Array Name="gZoraHeadTail1Vtx" Count="24" Offset="0x6400"> <Array Name="gZoraHeadTail1Vtx" Count="24" Offset="0x6400">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraHeadTail1DL" Offset="0x97D8"/> <DList Name="gZoraHeadTail1DL" Offset="0x97D8"/>
<Limb Name="gZoraHeadTail2Limb" LimbType="Standard" Offset="0xBF38"/> <Limb Name="gZoraHeadTail2Limb" LimbType="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_2" Offset="0xBF38"/>
<Array Name="gZoraHeadTail2Vtx" Count="22" Offset="0x62A0"> <Array Name="gZoraHeadTail2Vtx" Count="22" Offset="0x62A0">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraHeadTail2DL" Offset="0x9978"/> <DList Name="gZoraHeadTail2DL" Offset="0x9978"/>
<Limb Name="gZoraHeadTail3Limb" LimbType="Standard" Offset="0xBF44"/> <Limb Name="gZoraHeadTail3Limb" LimbType="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_3" Offset="0xBF44"/>
<Array Name="gZoraHeadTail3Vtx" Count="22" Offset="0x6140"> <Array Name="gZoraHeadTail3Vtx" Count="22" Offset="0x6140">
<Vtx/> <Vtx/>
</Array> </Array>
<DList Name="gZoraHeadTail3DL" Offset="0x9B10"/> <DList Name="gZoraHeadTail3DL" Offset="0x9B10"/>
<Limb Name="gZoraHeadTailFinLimb" LimbType="Standard" Offset="0xBF50"/> <Limb Name="gZoraHeadTailFinLimb" LimbType="Standard" EnumName="ZORA_LIMB_HEAD_TAIL_FIN" Offset="0xBF50"/>
<Array Name="gZoraHeadTailFinVtx" Count="28" Offset="0x5F80"> <Array Name="gZoraHeadTailFinVtx" Count="28" Offset="0x5F80">
<Vtx/> <Vtx/>
</Array> </Array>

View File

@ -2859,7 +2859,15 @@ beginseg
name "object_zo" name "object_zo"
compress compress
romalign 0x1000 romalign 0x1000
include "$(BUILD_DIR)/assets/objects/object_zo/object_zo.o" include "$(BUILD_DIR)/assets/objects/object_zo/gZoraHandsOnHipsTappingFootAnim.o"
include "$(BUILD_DIR)/assets/objects/object_zo/gZoraOpenArmsAnim.o"
include "$(BUILD_DIR)/assets/objects/object_zo/gZoraThrowRupeesAnim.o"
include "$(BUILD_DIR)/assets/objects/object_zo/effect_bubbles.o"
include "$(BUILD_DIR)/assets/objects/object_zo/effect_splashes.o"
include "$(BUILD_DIR)/assets/objects/object_zo/gZoraSurfaceAnim.o"
include "$(BUILD_DIR)/assets/objects/object_zo/gZoraIdleAnim.o"
include "$(BUILD_DIR)/assets/objects/object_zo/gZoraSkel.o"
include "$(BUILD_DIR)/assets/objects/object_zo/effect_ripples.o"
number 6 number 6
endseg endseg

View File

@ -380,7 +380,6 @@ assets/objects/object_zl2_anime1/object_zl2_anime1.c
assets/objects/object_zl2_anime2/object_zl2_anime2.c assets/objects/object_zl2_anime2/object_zl2_anime2.c
assets/objects/object_zl2/object_zl2.c assets/objects/object_zl2/object_zl2.c
assets/objects/object_zl4/object_zl4.c assets/objects/object_zl4/object_zl4.c
assets/objects/object_zo/object_zo.c
assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.c assets/overlays/ovl_Boss_Ganon/ovl_Boss_Ganon.c
assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.c assets/overlays/ovl_Boss_Sst/ovl_Boss_Sst.c
assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.c assets/overlays/ovl_Demo_Shd/ovl_Demo_Shd.c