mirror of https://github.com/zeldaret/oot.git
bss
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edfda300ad
commit
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@ -14,7 +14,7 @@
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#include "z64player.h"
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#include "z64player.h"
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#include "z64skin_matrix.h"
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#include "z64skin_matrix.h"
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#pragma increment_block_number "ntsc-1.0:152 ntsc-1.1:152 ntsc-1.2:152"
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#pragma increment_block_number "ntsc-1.0:144 ntsc-1.1:144 ntsc-1.2:144"
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u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
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u16 DynaSSNodeList_GetNextNodeIdx(DynaSSNodeList* nodeList);
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void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);
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void BgCheck_GetStaticLookupIndicesFromPos(CollisionContext* colCtx, Vec3f* pos, Vec3i* sector);
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@ -3661,7 +3661,7 @@ s32 Camera_KeepOn3(Camera* camera) {
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}
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}
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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#pragma increment_block_number "gc-eu:128 gc-eu-mq:128 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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"ique-cn:128 ntsc-1.0:86 ntsc-1.1:86 ntsc-1.2:86 pal-1.0:86 pal-1.1:86"
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"ique-cn:128 ntsc-1.0:83 ntsc-1.1:83 ntsc-1.2:83 pal-1.0:83 pal-1.1:83"
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s32 Camera_KeepOn4(Camera* camera) {
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s32 Camera_KeepOn4(Camera* camera) {
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static Vec3f D_8015BD50;
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static Vec3f D_8015BD50;
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@ -1,4 +1,4 @@
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#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80 ique-cn:80" \
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#pragma increment_block_number "gc-eu:80 gc-eu-mq:80 gc-jp:80 gc-jp-ce:80 gc-jp-mq:80 gc-us:80 gc-us-mq:80 ique-cn:64" \
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"ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
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"ntsc-1.0:96 ntsc-1.1:96 ntsc-1.2:96 pal-1.0:96 pal-1.1:96"
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#include "libu64/debug.h"
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#include "libu64/debug.h"
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@ -29,7 +29,7 @@
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#include "assets/textures/do_action_static/do_action_static.h"
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#include "assets/textures/do_action_static/do_action_static.h"
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#include "assets/textures/icon_item_static/icon_item_static.h"
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#include "assets/textures/icon_item_static/icon_item_static.h"
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#pragma increment_block_number
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#pragma increment_block_number "gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128"
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typedef struct RestrictionFlags {
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typedef struct RestrictionFlags {
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/* 0x00 */ u8 sceneId;
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/* 0x00 */ u8 sceneId;
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@ -17,8 +17,8 @@
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#include "assets/objects/object_link_boy/object_link_boy.h"
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#include "assets/objects/object_link_boy/object_link_boy.h"
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#include "assets/objects/object_link_child/object_link_child.h"
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#include "assets/objects/object_link_child/object_link_child.h"
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:128 gc-jp-ce:128 gc-jp-mq:128 gc-us:128 gc-us-mq:128" \
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 pal-1.0:0" \
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"pal-1.0:0 pal-1.1:0"
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"pal-1.1:0"
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typedef struct BowSlingshotStringData {
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typedef struct BowSlingshotStringData {
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/* 0x00 */ Gfx* dList;
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/* 0x00 */ Gfx* dList;
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@ -37,8 +37,8 @@
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#include "cic6105.h"
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#include "cic6105.h"
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#endif
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#endif
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:0" \
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#pragma increment_block_number "gc-eu:0 gc-eu-mq:0 gc-jp:0 gc-jp-ce:0 gc-jp-mq:0 gc-us:0 gc-us-mq:0 ntsc-1.0:128" \
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"ntsc-1.1:0 ntsc-1.2:0 pal-1.0:0 pal-1.1:0"
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"ntsc-1.1:128 ntsc-1.2:128 pal-1.0:128 pal-1.1:128"
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#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
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#define FLAGS ACTOR_FLAG_UPDATE_CULLING_DISABLED
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