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rm padding
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@ -101,8 +101,6 @@ static CollisionHeader sCol = {
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#include "assets/overlays/ovl_En_Jsjutan/sCol.inc.c"
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};
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static u8 sZeros[4] = { 0 };
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void EnJsjutan_Init(Actor* thisx, PlayState* play) {
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EnJsjutan* this = (EnJsjutan*)thisx;
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s32 pad;
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