mirror of https://github.com/zeldaret/oot.git
なにみの? -> What?
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@ -167,7 +167,7 @@ void EnDntNomal_Init(Actor* thisx, PlayState* play) {
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this->requiredObjectSlot = Object_GetSlot(&play->objectCtx, this->objectId);
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if (this->requiredObjectSlot < 0) {
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Actor_Kill(&this->actor);
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PRINTF(VT_FGCOL(MAGENTA) " なにみの? %d\n" VT_RST "\n", this->requiredObjectSlot);
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PRINTF(VT_FGCOL(MAGENTA) T(" なにみの? %d\n", " What? %d\n") VT_RST "\n", this->requiredObjectSlot);
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PRINTF(VT_FGCOL(CYAN) T(" バンクおかしいしぞ!%d\n", " The bank is weird! %d\n") VT_RST "\n",
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this->actor.params);
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return;
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@ -122,7 +122,7 @@ void EnExItem_Init(Actor* thisx, PlayState* play) {
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this->actor.draw = NULL;
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if (this->requiredObjectSlot < 0) {
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Actor_Kill(&this->actor);
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PRINTF(T("なにみの? %d\n", "What's that? %d\n"), this->actor.params);
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PRINTF(T("なにみの? %d\n", "What? %d\n"), this->actor.params);
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PRINTF(VT_FGCOL(MAGENTA) T(" バンクおかしいしぞ!%d\n", " The bank is weird!%d\n") VT_RST "\n",
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this->actor.params);
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return;
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@ -19,6 +19,7 @@
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#include "sfx.h"
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#include "sys_matrix.h"
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#include "terminal.h"
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#include "translation.h"
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#include "z_en_item00.h"
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#include "z_lib.h"
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#include "z64audio.h"
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@ -163,8 +164,7 @@ void EnGSwitch_Init(Actor* thisx, PlayState* play) {
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this->requiredObjectSlot = Object_GetSlot(&play->objectCtx, this->objectId);
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if (this->requiredObjectSlot < 0) {
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Actor_Kill(&this->actor);
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// "what?"
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PRINTF(VT_FGCOL(MAGENTA) " なにみの? %d\n" VT_RST "\n", this->requiredObjectSlot);
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PRINTF(VT_FGCOL(MAGENTA) T(" なにみの? %d\n", " What? %d\n") VT_RST "\n", this->requiredObjectSlot);
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// "bank is funny"
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PRINTF(VT_FGCOL(CYAN) " バンクおかしいしぞ!%d\n" VT_RST "\n", this->actor.params);
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}
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