mirror of https://github.com/zeldaret/oot.git
原 -> "-Hara" from dev name, possibly
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@ -107,7 +107,7 @@ void EnDivingGame_Init(Actor* thisx, PlayState* play) {
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this->actor.scale.y = 0.012999999f;
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this->actor.scale.z = 0.0139999995f;
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if (D_809EF0B0) {
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here ☆☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ I'm already here -Hara ☆☆☆☆☆ \n") VT_RST);
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this->unk_31F = 1;
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Actor_Kill(&this->actor);
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} else {
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@ -155,7 +155,7 @@ void EnNiw_Init(Actor* thisx, PlayState* play) {
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if (sLowerRiverSpawned) {
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Actor_Kill(&this->actor);
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PRINTF(VT_FGCOL(YELLOW)
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T("☆☆☆☆☆ もういてる原 Ver.1 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here Ver.1 ☆☆☆☆☆ \n") VT_RST);
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T("☆☆☆☆☆ もういてる原 Ver.1 ☆☆☆☆☆ \n", "☆☆☆☆☆ I'm already here -Hara Ver.1 ☆☆☆☆☆ \n") VT_RST);
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return;
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}
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sLowerRiverSpawned = true;
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@ -167,7 +167,7 @@ void EnNiw_Init(Actor* thisx, PlayState* play) {
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if (sUpperRiverSpawned) {
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Actor_Kill(&this->actor);
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PRINTF(VT_FGCOL(YELLOW)
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T("☆☆☆☆☆ もういてる原 Ver.2 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here Ver.2 ☆☆☆☆☆ \n") VT_RST);
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T("☆☆☆☆☆ もういてる原 Ver.2 ☆☆☆☆☆ \n", "☆☆☆☆☆ I'm already here -Hara Ver.2 ☆☆☆☆☆ \n") VT_RST);
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return;
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}
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sUpperRiverSpawned = true;
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@ -229,7 +229,7 @@ void func_80ABF28C(EnOkarinaTag* this, PlayState* play) {
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break;
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default:
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ オカリナ透明君デモ開始チェックエラー原 ☆☆☆☆☆ %d\n",
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"☆☆☆☆☆ Ocarina Invisible-kun demo start check error source ☆☆☆☆☆ %d\n")
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"☆☆☆☆☆ Ocarina Invisible-kun demo start check error -Hara ☆☆☆☆☆ %d\n")
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VT_RST,
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this->type);
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Actor_Kill(&this->actor);
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@ -86,7 +86,7 @@ void EnSyatekiItm_Init(Actor* thisx, PlayState* play2) {
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this->man = (EnSyatekiMan*)Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_SYATEKI_MAN, 140.0f,
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0.0f, 255.0f, 0, -0x4000, 0, 0);
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if (this->man == NULL) {
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ エラー原 ☆☆☆☆ \n", "☆☆☆☆☆ Spawn error ☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ エラー原 ☆☆☆☆ \n", "☆☆☆☆☆ Error -Hara ☆☆☆☆ \n") VT_RST);
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Actor_Kill(&this->actor);
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return;
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}
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@ -94,7 +94,7 @@ void EnSyatekiItm_Init(Actor* thisx, PlayState* play2) {
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this->markers[i] = (EnExRuppy*)Actor_SpawnAsChild(&play->actorCtx, &this->actor, play, ACTOR_EN_EX_RUPPY,
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sRupeePos[i].x, sRupeePos[i].y, sRupeePos[i].z, 0, 0, 0, 4);
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if (this->markers[i] == NULL) {
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PRINTF(VT_FGCOL(YELLOW) T("☆☆☆☆☆ エラー原セカンド ☆☆☆☆ \n", "☆☆☆☆☆ Second spawn error ☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(YELLOW) T("☆☆☆☆☆ エラー原セカンド ☆☆☆☆ \n", "☆☆☆☆☆ Second error -Hara ☆☆☆☆ \n") VT_RST);
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Actor_Kill(&this->actor);
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return;
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}
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@ -245,7 +245,7 @@ void EnSyatekiItm_SpawnTargets(EnSyatekiItm* this, PlayState* play) {
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&play->actorCtx, &this->actor, play, ACTOR_EN_G_SWITCH, this->targetHome[i].x, this->targetHome[i].y,
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this->targetHome[i].z, 0, 0, 0, (ENGSWITCH_TARGET_RUPEE << 0xC) | 0x3F);
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if (this->targets[i] == NULL) {
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ ルピーでエラー原 ☆☆☆☆ \n", "☆☆☆☆☆ Rupee spawn error ☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ ルピーでエラー原 ☆☆☆☆ \n", "☆☆☆☆☆ Rupee error -Hara ☆☆☆☆ \n") VT_RST);
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Actor_Kill(&this->actor);
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return;
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}
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@ -57,7 +57,7 @@ void EnTakaraMan_Init(Actor* thisx, PlayState* play) {
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if (sTakaraIsInitialized) {
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Actor_Kill(&this->actor);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ Original is already here ☆☆☆☆☆ \n") VT_RST);
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PRINTF(VT_FGCOL(GREEN) T("☆☆☆☆☆ もういてる原 ☆☆☆☆☆ \n", "☆☆☆☆☆ I'm already here -Hara ☆☆☆☆☆ \n") VT_RST);
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return;
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}
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