diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c index 96b1f0a615..d2c46e3cc5 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.c @@ -32,9 +32,6 @@ #define FLAGS (ACTOR_FLAG_ATTENTION_ENABLED | ACTOR_FLAG_UPDATE_CULLING_DISABLED | ACTOR_FLAG_CAN_PRESS_SWITCHES) -#define ENRU1_SWITCH_FLAG(thisx) PARAMS_GET_U((thisx)->params, 8, 8) -#define ENRU1_TYPE(thisx) PARAMS_GET_U((thisx)->params, 0, 8) - void EnRu1_Init(Actor* thisx, PlayState* play); void EnRu1_Destroy(Actor* thisx, PlayState* play); void EnRu1_Update(Actor* thisx, PlayState* play); diff --git a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h index b3fea7c432..959c752655 100644 --- a/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h +++ b/src/overlays/actors/ovl_En_Ru1/z_en_ru1.h @@ -7,6 +7,9 @@ #include "overlays/actors/ovl_Bg_Bdan_Objects/z_bg_bdan_objects.h" #include "overlays/actors/ovl_Door_Warp1/z_door_warp1.h" +#define ENRU1_SWITCH_FLAG(thisx) PARAMS_GET_U((thisx)->params, 8, 8) +#define ENRU1_TYPE(thisx) PARAMS_GET_U((thisx)->params, 0, 8) + struct EnRu1; typedef void (*EnRu1ActionFunc)(struct EnRu1*, struct PlayState*);