mirror of https://github.com/zeldaret/oot.git
revert problematic T() in mir_ray
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@ -186,7 +186,8 @@ void MirRay_Init(Actor* thisx, PlayState* play) {
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LOG_NUM("this->actor.arg_data", this->actor.params, "../z_mir_ray.c", 518);
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if (this->actor.params >= 0xA) {
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LOG_STRING(T("反射光 発生失敗", "Reflected light generation failure"), "../z_mir_ray.c", 521);
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// "Reflected light generation failure"
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LOG_STRING("反射光 発生失敗", "../z_mir_ray.c", 521);
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Actor_Kill(&this->actor);
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}
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