diff --git a/src/overlays/actors/ovl_En_Fd/z_en_fd.c b/src/overlays/actors/ovl_En_Fd/z_en_fd.c index d5cf6b2213..df2b2d2c59 100644 --- a/src/overlays/actors/ovl_En_Fd/z_en_fd.c +++ b/src/overlays/actors/ovl_En_Fd/z_en_fd.c @@ -67,7 +67,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040088, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON | ACELEM_HOOKABLE, @@ -78,7 +78,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -89,7 +89,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -100,7 +100,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -111,7 +111,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -122,7 +122,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -133,7 +133,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -144,7 +144,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -155,7 +155,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -166,7 +166,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -177,7 +177,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON, @@ -188,7 +188,7 @@ static ColliderJntSphElementInit sJntSphElementsInit[] = { { { ELEM_MATERIAL_UNK0, - { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, 0x04 }, + { 0xFFCFFFFF, HIT_SPECIAL_EFFECT_FIRE, FLARE_DANCER_BODY_DMG }, { 0x00040008, HIT_BACKLASH_NONE, 0x00 }, ATELEM_ON | ATELEM_SFX_NORMAL, ACELEM_ON,